amax nerf

Nuova patch su Verdansk: altro NERF per l’AMAX e BERTHA finalmente ridotti dalla modalità solo!

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NERF AMAX – Altri importanti novità sono giunte da una manciata di minuti su Verdansk! Gli sviluppatori di Raven hanno infatti pubblicato una nuova patch, che oltre al resto serve per colpire il CR-56 Amax con un nuovo nerf.

I devs non sono rimasti evidentemente soddisfatti dell’ultima tornata di bilanciamenti, ed hanno per questo deciso di abbassare il moltiplicatore del danno per i colpi headshot da 1.62 a 1.5. In questo modo il CR farà meno danni, e bisognerà ora capire quanto effettivamente questi update andranno ad influire sulla giocabilità di questo AR.

Anche il Fara e lo Sniper Charlie hanno ricevuto dei fix/aggiustamenti (anche se molto più lievi rispetto a quelli dell’Amax), cosi come alcuni tipi di mirino e il Silenziatore base per le LMG, che ha ricevuto un poderoso buff.

Allegando questo oggetto alle nostre mitragliatrici leggere potremo infatti disporre di un 1.5% in più alla velocità ADS, e di un altro 1% alla velocità di fuoco (che passa dal 4% al 5%).

Un’altra modifica fondamentale è quella che riguarda i camion presenti nella modalità SOLO, con i devs che hanno infine abbassato lo spawn rate di questi veicoli da 16/20 a 5 per partita (saranno praticamente introvabili, ed i pochi disponibili andranno certamente presto distrutti).

Le ultime armi consigliate da usare su Warzone

Ecco tutti i  dettagli delle note:

Le note della patch – Nerf Amax e Altro

MAY 27TH UPDATE

GAMEPLAY

  • Cargo Truck spawn rates for Verdansk Solo BR mode have been reduced to 5 (static) from a range of 16 to 20.
    • This change will take effect when our Playlist update goes live later today.
    • Cargo Trucks are incredibly durable and provide ample cover from enemy fire—which makes them the optimal choice for map rotation. In Solos, players are not keen to unload a considerable amount of their resources into the removal of Cargo Trucks, which would often result in a significant number of them in final circles. The ensuing gameplay allowed players to skirt traditional engagements and created a crutch that put less of an emphasis on end game positioning and gunplay. A substantial reduction in the number of Cargo Trucks in Solos will make whittling them down over the course of the game a feasible and attractive option given their considerably reduced map presence. 

BUG FIXES 

  • Fixed additional map locations in Verdansk that allowed players to reach out-of-bounds areas.
  • Fixed additional collision issues with various elements across Verdansk allowing players to exploit/peek/shoot through them.
  • Fixed a bug where vehicles could down or kill squad mates.
  • Fixed an issue in Nakatomi Plaza where the vault access denied audio could be heard throughout the entire building.
    • Because we can’t trust you to realize that once access has been denied, you should walk away from the button and not try again… and over again… and over again.
  • Fixed a bug preventing the Ballistic Knife Camouflage skins from unlocking upon completing their respective requirements.
  • Fixed a bug where the Swat 5mw Laser Sight for Sniper Rifles was not displaying Aiming Stability as a pro.
  • Fixed the incorrect labeling of Sniper Rifle Echo as Sniper Rifle Delta.

WEAPONS 

  • Assault Rifles

    • CR-56 AMAX
      • Headshot multiplier decreased from 1.62 to 1.5
      • The CR-56 AMAX has continued to display disproportionate levels of dominance over the long-range Assault Rifle space. As we continue our efforts to slowly raise the Time to Kill, we feel the best course of action here is to reduce the power level of outliers rather than increase others to meet it. We believe it will take some time to adjust to a landscape where the CR-56 AMAX is not the undisputed king of long-range automatic weapons, but we feel this will be a net positive given how many more weapons we expect to be introduced into viability with this update. Our hope is that this change will present players with an opportunity to showcase and expand their mastery over a multitude of weapons that had been outclassed by the CR-56 AMAX. 
    • FARA 83
      • Recoil pattern adjusted
      • Hip Spread increased
      • We have not yet settled on the identity of the FARA 83. We would like to see it as a long-range viable Assault Rifle and in that light, we have smoothed out its recoil to be easier to control at range. We are also increasing its Hip Spread so it is slightly less effective in close quarters. This functional overlap is something we want to avoid and will continue to address where we identify it.
  • Tactical Rifles

    • Tactical Rifle Charlie
      • Recoil magnitude decreased
      • Tactical Rifle Charlie has fallen victim to a bit of an overreduction in efficacy. While we still maintain that Tactical Rifles ride a very thin line between underwhelming and oppressive, we feel that the Tactical Rifle Charlie could be closer to that line.
  • Sniper Rifles

    • LW3 – Tundra
      • Base optic adjusted
      • We have made some adjustments to reduce the fisheye lens effect. 

ATTACHMENTS 

  • Optics

    • Axial Arms 3x
      • Optic reworked
    • Royal & Kross 4x
      • Optic reworked
    • SUSAT Multizoom
      • Optic reworked
    • We feel the impact that these changes will have cannot be understated. We believe optics have been holding back the long-range viability of BOCW Weapons and we expect that these optics adjustments will drastically change that. When optics are too close to the camera, they can cause distracting motions and visual obfuscation and in long-range engagements especially, visual clarity is crucial. We believe with these changes, that an expanded assortment of long-range viable weapons will become available.
  • Muzzles

    • Suppressor (LMG)
      • ADS Speed increased from 2% to 3.5%
      • Sprint to Fire Speed increased from 4% to 5%
      • We have seen some reports that the Suppressor appears to be affecting Light Machine Guns negatively, or not at all. We can assure you that is not the case. Considering the test environment frame rate and such small increments, it can be difficult to accurately measure the impact an attachment may have. Notwithstanding, we felt that the values on the LMG Suppressor could use an increase to give them more of a fighting chance in a sea of Assault Rifles. 

 

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Marco "Stak" Cresta

Sono un appassionato di videogiochi fin da quando ne abbia ricordo e credo nella bontà del progresso che scaturirà grazie agli eSports anche a livello sociale. L'altra mia grande passione è da sempre stata l'attualità e la storia, motivo per il quale ho concluso il mio percorso di studi con la laurea in Scienze Politiche nell'Università calabrese di Cosenza.

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