Varian e Ragnaros: ecco le abilitàed i talenti di questi due nuovi eroi!
In questa news andiamo a vedere, nel dettaglio, quelle che sono le abilità dei due nuovi eroi annunciati per Heroes of the Storm: l’assassino da mischia Ragnaros ed il multiruolo Varian!
VARIAN WRYNN – GRANDE RE DELL’ALLEANZA
l re gladiatore di Roccavento, Varian Wrynn, ha vissuto molte vite. La sua rabbia ha scosso orde di orchi, la sua devozione ha preservato una nazione intera. Varian cambia le sue tattiche di combattimento a seconda che usi Shalamayne come arma a due mani, come due armi o con uno scudo, lanciandosi in mischia contro più avversari, resistendo ai danni o duellando uno contro uno. Che sia Re Wrynn o Lo’gosh il Lupo Spettrale a ergersi sul campo di battaglia, il valore del condottiero rimane lo stesso.
GUERRIERO DA MISCHIA
Abilità
- ZANNA DEL LEONE (Q)
Crea un’onda d’urto che si sposta in linea retta, infliggendo 150 danni e rallentando i nemici del 30% per 1.5 s. - PARATA (W)
Para tutti gli attacchi base subiti per 1.25 s, riducendone i danni del 100%. - CARICA (E)
Carica il nemico selezionato, infliggendo 50 danni e rallentandolo del 75% per 1 s.
ABILITÀ EROICHE
- PROVOCAZIONE
Costringe un eroe nemico ad attaccare Varian per 1.25 s. Passiva: Salute massima aumentata del 50%. Passiva: Velocità d’attacco ridotta del 25%.
- ZANNA DEL LEONE
Crea un’onda d’urto che si sposta in linea retta, infliggendo 150 danni e rallentando i nemici del 30% per 1.5 s. - PARATA
Para tutti gli attacchi base subiti per 1.25 s, riducendone i danni del 100%. - CARICA
Carica il nemico selezionato, infliggendo 50 danni e rallentandolo del 75% per 1 s.
ABILITÀ EROICHE
- COLPO DEL COLOSSO
Colpisce un nemico, infliggendo 187 danni e rendendolo vulnerabile per 3 s. Passiva: Danni degli attacchi base aumentati del 75%. Passiva: Salute massima ridotta del 10%. - LAME GEMELLE DELLA FURIA
Gli attacchi base riducono il tempo di recupero di Assalto Eroico di 9 s, e aumentano la velocità di movimento del 30% per 2 s. Passiva: Velocità d’attacco aumentata del 100%. Passiva: Danni degli attacchi base ridotti del 25%.
Talenti
Level 1
– Lion’s Maw
– Quests: Every time Lion’s Fang hits a Hero, increase its damage by 4 up to 120.
– Reward: After hitting 30 Heroes, the slow is increased to 40% and its duration is increased to 2 seconds.
– Overpower
– When you Parry a Heros’ Basic Attack, Heroic Strike’s cooldown is refreshed. Can only occur once per cast.
– High King’s Quest
– Quest: Hit 50 Heroes with Basic Attacks.
– Quest: Participate in 5 Hero Takedowns.
– Quest: Gather 20 Regeneration Globes.
– Reward: When you complete a Quest, gain 10 Attack Damage. When you complete all 3 Quests, gain an additional 30 Attack Damage.
Level 4
– Shield Wall
– Parry now makes you Protected, preventing all incoming damage for the duration
– Warbringer
– Charge no stuns the target for 0.75 seconds instead of slowing them, and its cooldown is reduced by 8 seconds
Level 7
– Live by the Sword
– Increase the duration of Parry by 33%. If you block at least 2 Hero Basic Attacks with a single Parry, its cooldown is reduced by 3 seconds.
– Second Wind
– Basic Attacks heal you for 1% of your maximum health. While below 50% Health, they also heal you for 50% of the damage dealt.
– Victory Rush
– Every 60 seconds, your next Basic Attack will heal you for 417 Health (+4% per level). When a nearby enemy minion dies, the cooldown is reduced by 15 seconds.
Level 10
– Taunt
– Mana: 40
– Cooldown: 25 seconds
– Force the target Hero to attack you for 1.25 seconds
– Passive: Maximum Health increased by 50%.
– Attack Speed reduced by 25%.
– Colossus Smash
– Mana: 40
– Cooldown: 20 seconds
– Smash a target enemy, dealing 194 damage (+4% per level) and making Vulnerable for 3 seconds.
– Passive: Attack Damage increased by 75%.
– Passive: Maximum Health reduced by 10%.
– Twin Blades of Fury
– Basic Attacks reduce Heroic Strike’s cooldown by 9 seconds, and increase your Movement Speed by 30% for 2 seconds.
– Passive: Attack Speed increased by 100%
– Passive: Attack Damage reduced by 25%.
Level 13
– Banner of Stormwind
– Cooldown: 45 seconds
– Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds.
– Banner of Ironforge
– Cooldown: 45 seconds
– Activate to place a Banner that grants Resistant to nearby allied Heroes, reducing damage taken by 25%. Lasts 12 seconds.
– Banner of Dalaran
– Cooldown: 45 seconds.
– Activate to place a Banner that grants 20% increased Ability Power to nearby allied Heroes. Lasts 12 seconds.
Level 16
– Juggernaut
– Charge deals bonus damage to Heroes equal to 5% of their maximum Health
– Mortal Strike
– Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
– Shattering Throw
– Activate to throw a sword. Deals 52 damage (+4% per level) to the target, and up to 1457 (+4% per level) damage to their Shields.
– Passive: Your Basic Attacksd eal up to 200% bonus damage to Shields.
Level 20
– Vigilance
– Being hit by a Hero Basic Attack reduced the cooldown of Taunt by 1 second.
– Master at Arms
– Colossus Smash damages all enemies near your target and its cooldown is reduced by 10 seconds.
– Frenzy
– Twin Blades of Fury increases your Attack Speed by an additional 15%, and Basic Attacks increase your Movement Speed by an additional 10%.
– Glory of the Alliance
– Allied Heroes near your Banner also receive 50% increased healing and its cooldown is reduced by 20 seconds.
– Demoralizing Shout
– Cooldown: 25 seconds
– Activate to demoralize nearby enemy Heroes, reducing damage they deal by 25% for 5 seconds.
RAGNAROS – IL SIGNORE DEL FUOCO
Ragnaros, un elementale antico quanto Azeroth, è stato evocato in molti reami… ma raramente in uno così adatto alla sua distruttiva natura come il Nexus. Desideroso di ridurre questo nuovo mondo in cenere, Ragnaros scaglia il suo fiammeggiante martello Sulfuras e prende il comando di forti alleati o distrutti per fustigare con rocce cadenti e ondate di magma chiunque osi avvicinarsi. Benché il suo potere sia vasto, coloro che osano evocare il Signore del Fuoco devono essere pronti a vedere il proprio mondo bruciare.
ASSASSINO DA MISCHIA
Abilità
- POTERE DI SULFURAS (Q)
Il successivo attacco base è istantaneo, infligge danni ad area e rigenera Salute pari al 20% dei danni inflitti. - METEORA VIVENTE (W)
Evoca una meteora che infligge danni minori all’impatto e poi rotola nella direzione selezionata, infliggendo danni moderati ai bersagli sulla sua traiettoria. - ONDATA ESPLOSIVA (E)
Incendia Ragnaros o un alleato, aumentando del 25% la velocità di movimento per 1,5 secondi. Il bersaglio genera un’esplosione che infligge danni moderati ai nemici vicini.
ABILITÀ EROICHE
- SCHIANTO DI SULFURAS
Scaglia Sulfuras, infliggendo danni moderati nell’area bersaglio. I nemici nell’area centrale dell’impatto subiscono ingenti danni aggiuntivi e vengono storditi per 0,5 secondi. - ONDATA LAVICA
Scatena un’ondata di fuoco dal nucleo nella corsia selezionata, infliggendo danni ingenti ai nemici colpiti dalle fiamme.
Talenti
Level 1
– Sulfuras Hunters
– Quest: Every time you kill a Minion with Empower Sulfuras, its damage is increased by 1, up to 30.
– Reward: After killing 30 Minions, increase its damage by an additional 90.
– Shifting Meteor
– Reward: After hitting 50 heroes with Living Meteor, its duration is increased by 30%, and you can recast the Ability to change its direction once per cast.
– Engulfing Flame
– Blast Wave’s cooldown is reduced by 2 seconds, and its radius is increased by 15%>
Level 4
– Fire Ward
– When Living Meteor hits an Enemy Hero, you gain a charge of Spell Block, reducing damage from the next enemy ability against you by 50%. Can hold up to 2 charges.
– Slow Burn
– Blast wave slows enemies hit by 40% for 2 seconds.
– Catching Fire
– Quest: Gathering a Regeneration Globe increases your Health Regeneration by 2 per second, up to 30.
– Reward: After gathering 15 Regeneration Globes, you can activate Catching Fire to gain Resistant for 3 seconds, reducing damage taken by 25%>
Level 7
– Hand of Ragnaros
– If Empower Sulfuras hits at least 2 enemy Heroes, it restores 10 Mana and its cooldown is reduced by 2 seconds.
– Molten Power
– Each enemy hero hit by Living Meteor increases the damage of your next Living Meteor by 15%, up to a maximum of 75%.
– Superheated
– When you cast Blast Wave on yourself, it deals 100% increased damage.
Level 10
– Sulfuras Smash
– Mana: 75
– Cooldown: 60 seconds
– Hul Sulfuras at the target area. It lands after 0.75 seconds, dealing 187 damage (+4% per level). Enemies in the center take an additional 374 damage (+4% per level) and are stunned for 0.5 seconds.
– Lava Wave
– Mana: 80
– Cooldown: 100 seconds
– Release a wave of lava from your Core that travels down the targeted lane, dealing 603 damage (+4% per level) per second to non-Structure enemies in its path and instantly killing enemy Minions. Damage increased by 33% versus Heroes.
Level 13
– Cauterized Wounds
– Empower Sulfuras heals you for an additional 60% of the damage dealt to heroes over 2 seconds.
– Tempered Flame
– When Blast Wave damages an enemy Hero, you gain a Shield equal to 100% of the damage dealt for 3 seconds.
– Submerge
– Cooldown: 90 seconds
– Activate to place yourself in stasis and heal for 624 Health (+4% per level) over 3 seconds.
Level 16
– Giant Scorcher
– Empower Sulfuras burns enemy Heroes for 6% of their maximum Health over 3 seconds. This additional damage does not heal you.
– Meteor Bomb
– Living Meteor explodes at the end of its path, dealing 229 damage (+4% per level) to all nearby enemies.
– Blast Echo
– After Blast Wave explodes, cast another Blast Wave on yourself. Can only occur once per cast.
Level 20
– Flames of Sulfuron
– Sulfuras Smash slows enemies by 50% for 2 seconds and enemies in the center are stunned for an additional 0.5 seconds.
– Lava Surge
– Lava Wave gains an additional charge and its cooldown is reduced by 10 seconds.
– Heroic Difficulty
– Your Health and damage are increased by 50% while in Molten Core, and its cooldown is reduced by 50 seconds.