Stagione 6 di Warzone/MW2: tutte le novità ed i nuovi contenuti in arrivo con la patch

Stagione 6 di Warzone/MW2: tutte le novità ed i nuovi contenuti in arrivo con la patch

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Pochi minuti fa è stata mostrata la lista di note della patch ufficiali relativa alla Stagione 6 di Warzone e MW2. Attraverso questo speciale andremo a vedere quali sono, nel dettaglio, i nuovi contenuti in arrivo sia nella modalità multiplayer che su WZ a partire da questo pomeriggio.

Partendo proprio da Warzone, con la Season 6 assistiamo al rilascio di svariate nuove modalità a tema zombie (ne abbiamo parlato dettagliatamente qui), oltre ad un pacchetto che comprende 3 nuove armi (ISO 9mm e TR-76 Geist oltre al resto).

Tantissime nuove skin, più 4 nuove mappe interamente dedicate alla modalità multiplayer. Numerosa la lista con i fix relativi ai bug ed ai problemi che hanno afflitto i giocatori in queste ultime settimane, cosi come quella relativa ai bilanciamenti per le armi.

Ricordiamo che per una panoramica di tutti i buff ed i nerf diretti alle armi di Warzone e MW2 vi basterà cliccare qui.

Stagione 6 MW2/Warzone – Le note della patch ufficiali

As a reminder, we will continue to rotate modes in and out of the Playlist on a weekly basis.

For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board.

GAMEPLAY

  • Al Mazrah Champion’s Quest Reward
    • A new Assault Rifle Weapon Blueprint called “Flow Thru” is now available for Players to earn via a Champion’s Quest Victory on Al Mazrah.
      • Want to see what it looks like? Drop in and earn it!
  • Signals Intelligence Contract
    • This Contract has been re-enabled.
    • Reduced the number of Contracts to hack to 2, down from 3.
  • Supply Box Loot Behavior | Quality of Life
    • We’ve improved the behavior and visibility of additional loot that drops on the ground out of Supply Boxes.
  • Buy Station Limited Row
    • P.R.D. has been replaced with a Medic Plate Carrier which costs $4,000.
    • Reinforcement Flare price has been increased to $7,000, up from $5,000.

BUG FIXES

  • Fixed issue that prevented the Player who called in a Deployable Buy Station from being properly shown on the UI.
  • Fixed an issue related to Assimilation requests not behaving properly that were accepted after the Player initiating the request was eliminated.
  • Fixed an issue where Field Upgrades used on the train would sometimes become unusable.
  • Fixed an audio issue with Supply Boxes.

WZ RANKED PLAY

Season 06 brings new rewards to Warzone Ranked Play for including the Pro Issue Signal 50 Weapon Blueprint, Seasonal Division Vehicle Skins, and much more.

Below are the Season 06 specific details to keep in mind for new and returning competitors. Need a refresher? The Call of Duty Blog has you covered right here.

Season 06 Highlight Changes and Fixes

Global Battle Royale Changes

  • Check out the Gameplay section above for some important updates to Battle Royale and Al Mazrah.

Ranked Battle Royale Changes

  • Ranked Spectator Icon
    • Removed the Spectator Icon in the top right of the interface that indicates how many eliminated Players are spectating the active Player.

Match Ruleset Updates

  • Restricted Weapons and Equipment
    • Weapons
      • RPG-7
      • Strela-P

SR (Skill Rating) & Divisions

  • Deployment Fee Updates
    • Iridescent: -110 SR + 10 SR every 300 SR (previously 500 SR) above 10,000, up to a NEW max Deployment Fee of -280 SR.
      • Max Fee increased from -230 to -280

End of Season Skill Setback

  • At the end of each Season, your ending Skill Division will determine where you start the following season:
    • Bronze through Crimson I Players are set back three Tiers below where they finished in the previous season.
      • Example: A Player ending Season 04 in Gold III will begin Season 05 in Silver III.
    • Players Crimson II and above will start Season 05 in Diamond I.

WZ Ranked Play Season 05 Rewards

  • Season 05 Challenge Rewards
    • Throughout the Season 06, Players can earn the following rewards:
      • Placement Challenges
        • Finish “Top 15” 25 Times: ‘Full Send’ Large Weapon Decal
        • Finish “Top 5” 10 Times: Pro Issue Signal 50 Weapon Blueprint
        • Finish 1st Place: ‘Rat Around and Find Out’ Weapon Charm
      • Kill & Assist Challenges
        • Get 25 Kills or Assists: ‘WZ Season 06 Competitor” Weapon Sticker
        • Get 100 Kills or Assists: ‘WZ Ranked Play Season 06’ Loading Screen
        • Get 500 Kills or Assists: ‘WZ Season 06 Ranked Veteran’ Weapon Camo
  • End of Season Division Rewards
    • At the end of each Season, Players will be awarded Skill Division rewards that represent their highest attained Division that Season.
    • Seasonal Division Rewards Update
      • Players who climb into Gold and above will obtain a new reward each season where we previously offered a Weapon Charm associated with their highest attained Division. For Season 06, we’re offering Seasonal Division Vehicle Skins.
    • Seasonal Division Rewards
      • Each Ranked Play Season will have a unique set of Division Rewards awarded at the end of the Season to celebrate the Player’s highest Skill Division reached that Season.
        • The Season 06 rewards are as follows:
          • Top 250: ‘WZ Season 06 Top 250’ Vehicle Skin, Emblem, and Calling Card
          • Players must be in the Top 250 Division at the end of the Season to qualify for these rewards.
          • Iridescent: ‘WZ Season 06 Iridescent’ Vehicle Skin, Emblem, and Calling Card
          • Crimson: ‘WZ Season 06 Crimson’ Vehicle Skin and Emblem
          • Diamond: ‘WZ Season 06 Diamond’ Vehicle Skin and Emblem
          • Platinum: ‘WZ Season 06 Platinum’ Vehicle Skin and Emblem
          • Gold: ‘WZ Season 06 Gold’ Vehicle Skin and Emblem
          • Silver: Emblem
          • Bronze: Emblem
    • Ranked Play First Place: The Player who finishes Season 06 in the #1 position on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging rights.

DMZ

The patch notes detailed in the section below are exclusive to DMZ.

GAMEPLAY

Prepare for The Haunting to Come to DMZ

The Haunting is just a few weeks away, and that means DMZ will also be plunged into darkness.

Everything featured in The Haunting for Battle Royale will be available to experience in DMZ too, including “Operation Nightmare,” where you’ll have to face down the horrors of the Hellmouth that has opened in Al Mazrah and more.

Infil now and get some practice in with your squad – you’ll need it when The Haunting comes to DMZ on October 17th.

GENERAL

Adjustments

  • Assimilation now allows a maximum of 4 Players per team
  • Players can now use their own Dog Tags to Barter in DMZ
  • Hostages can no longer be dropped on dirt bikes
  • Hostages can now be extracted in drivable exfil helicopters
  • Reduced the frequency of Killstreaks found in loot
  • Surviving a Hunt Squad contract now grants a UAV immediately to the hunted squad
  • Adjusted a number of DMZ Buy Station prices:
    • Munitions Box – From $1,000 to $5,000
    • Gas Mask – From $2,000 to $3,500
    • Medium Backpack – From $5,000 to $6,500
    • Large Backpack – From $30,000 to $50,000
    • 3 Plate Carriers – From $35,000 to $65,000
    • JLTV Airdrops – From $18,000 to $75,000
    • UAV – From $12,000 to $100,000
    • AUAV – From $12,000 to $200,000
    • Precision Airstrike – From $12,000 to $30,000
    • Cluster Strike – From $12,000 to $30,000
    • Revive Pistol – From $7,500 to $10,000

BUG FIXES

  • Fixed an issue that could cause the Player to not receive event credit for running over enemies with the LTV
  • Fixed an issue causing an incorrect Crown Faction unlock requirement
  • Fixed an issue that showed unobtainable notes in the notes menu
  • Fixed an issue that allowed Players to set a custom weapon to Contraband in certain situations
  • Fixed an issue where hostile helicopters chasing the train could spawn without enemies in rare circumstances
  • Fixed a number of Faction Mission descriptions
  • Fixed an issue where the Signal Intelligence contract could target phones in locked spaces
  • Fixed an issue where pinging hostages would activate an incorrect voice line
  • Fixed an issue where some Phalanx missions were not properly allowing Players to progress other squadmate’s missions
  • Fixed an issue that sometimes allowed Players to carry a Primary Weapon while holding a hostage
  • Fixed a number of inconsistent Buy Station prices

PROGRESSION

The Final Prestige – Level 1,250

  • Season 06 will increase the Prestige Rank cap from 21 to 25, with a new maximum level of 1,250. Obtaining each new Prestige Rank offers multiple rewards along with a new icon besides the Prestige number, as follows:
    • Prestige 22: Unlocked at Level 1,100
    • Prestige 23: Unlocked at Level 1,150
    • Prestige 24: Unlocked at Level 1,200
    • Prestige 25: Unlocked at Level 1,250

GLOBAL BUG FIXES

  • Fixed an issue where helicopters were taking higher damage than intended when stuck with a Shock Stick
  • Fixed an issue where the Player could be teleported outside of the Heavy Chopper while it was moving in rare circumstances
  • Fixed an issue allowing Dirt Bikes collision with water to not function as intended
  • Fixed an issue causing some Operators to clip when in the MRAP
  • Fixed an issue where menu titles can appear incorrectly when using the quick menu
  • Fixed an issue affecting the appearance of the 9mm Daemon when previewing the weapon
  • Fixed an issue where spending multiple Battle Pass tokens in a row could cause the Player to receive an error message
  • Fixed an issue where camera position was inconsistent when viewing weapons and Blueprints in the Battle Pass
  • Fixed an issue causing the 9mm Daemon unlock requirements to function incorrectly
  • Fixed an issue where the Calling Card and Emblem reward images for Polyatomic and Orion Masteries were swapped on the Carrack .300
  • Fixed an issue preventing the ‘Report Player’ function from working correctly from the in-game Scoreboard
  • Fixed an issue preventing vehicle skin changes from displaying correctly when equipping a new skin
  • Fixed an exploit that allowed Weapon Blueprint duplication
  • Fixed an issue preventing Players from navigating the Play Again options using the left thumb stick on controller
  • Fixed an issue where some Bonus Challenges were not rewarding XP correctly upon completion
  • Fixed an issue where an Operator’s image can be greyed out after selecting them
  • Fixed an issue where the Manage Files menu could kick the Player back to the main menu
  • Fixed an issue where the Screen Refresh Rate setting would not adjust correctly
  • Fixed an issue where the Drill Charge would not play a sound when a Player was stuck
  • Fixed an issue where some sounds would unintentionally delay over distance
  • Fixed an issue where music was fading out unintentionally between Gunfight rounds
  • Fixed an issue where War Tracks were not mixing correctly according to UI settings
  • Fixed an issue where the detach sound wouldn’t play when exiting an ascender
  • Fixed an issue where AI Gun Screens would not function correctly on secondary weapons

DOWNLOADS

The Season 06 update download file size will be larger than our normal seasonal updates as it includes all Season 06 content as well as preparing for the upcoming Modern Warfare III Beta.

Note: PC users will also require additional space on their hard drive for the patch copying process; this is only temporary space that is reclaimed upon completion of the patch installation and is not an additional download.

SPECIAL OPS

BUG FIXES

  • Fixed an issue where Players who found all 150 intel fragments would not be awarded the exclusive Calling Card
  • Fixed an issue where the “No Respawns” message was not displaying in the Atomgrad Raid Episode

MULTIPLAYER

MAPS

New Maps

  • La Casa (Core 6v6)
    • Deploy to the center of paradise in Las Almas, Mexico. Far from prying eyes and surrounded by high walls, this luxurious estate features a dual-wing layout with living quarters in the east and a massive dining room and offices in the west.
  • Koro Village (Core 6v6)
    • Wind back the clock to 2005 when the Multiplayer map “Toujane” launched with Call of Duty® 2. If you’ve been playing the series long enough to be familiar with that desert town, you’ll recognize the layout of Koro Village, though you might want to bring along some warmer clothes for the new wintry location.
  • King (Gunfight)
    • The fan-favorite Gunfight map that debuted in Call of Duty®: Modern Warfare® (2019) returns in Season 06. Though the warehouse holding the practice range has since become tagged up and overgrown, veterans of King will be right at home with its layout.
  • Fight (Gunfight)
    • The new Fight map offers a different kind of firing-range experience as Operators move through various shoot houses that feature extreme close-quarters engagements.

BUG FIXES

  • Fixed an issue that could cause Faction Showdown vehicle challenges to track incorrectly
  • Fixed an issue where the Snoop Dogg Operator didn’t appear correctly in in some Private Matches
  • Fixed an issue where an ISO 45 stock could display a placeholder image when customizing Loadouts in Private Matches
  • Fixed an issue where the UAV Killstreak pings enemy locations in-between scans on some Multiplayer Maps

MWII RANKED PLAY

Season 06 of MWII Ranked Play features NEW Seasonal Rewards to unlock, including the Pro Issue SP-X 80 Weapon Blueprint, Seasonal Division Large Weapon Decals, and much more.

Below are the Season 06 specific details to keep in mind for new and returning competitors. Need a refresher? The Call of Duty Blog has you covered right here and the CDL Competitive Settings V 1.4.1 will help inform.

Season 06 Highlight Changes

Competitive Game Settings

  • New Season 06 Restrictions
    • Assault Rifles
      • TR-76 Geist
    • SMGs
      • ISO 9mm
    • Melee
      • Dual Kamas
  • Returning Restrictions in addition to the CDL Competitive Settings
    • Assault Rifles
      • Tempus Razorback
      • FR Avancer
      • M13C
    • SMGs
      • ISO 45
      • Lachmann Shroud
    • Shotguns
      • MX Guardian
    • Sniper Rifles
      • Carrack .300
    • Melee
      • Tonfa
      • Pickaxe
    • Attachments
      • Corvus Torch Underbarrel

 

SR (Skill Rating) & Divisions

  • End of Season Skill Setback
    • At the end of each Season, your ending Skill Division will determine where you start the following season:
      • Bronze through Crimson I Players are set back three Tiers below where they finished in the previous season.
        • Example: A Player ending Season 05 in Gold III will begin Season 06 in Silver III.
      • Players Crimson II and above will start Season 05 in Diamond I.

MWII Ranked Play Season 06 Rewards

  • Season 06 Win Rewards
    • Throughout the Season 06, Players can earn the following rewards:
      • 5 Wins: ’MWII Season 06 Competitor’ Weapon Sticker
      • 10 Wins: Pro Issue SP-X 80 Weapon Blueprint
      • 25 Wins: ‘Taking Out The Trash” Weapon Charm
      • 50 Wins: ‘1v1 Me’ Large Weapon Decal
      • 75 Wins: ’MWII Ranked Play Season 06’ Loading Screen
      • 100 Wins: ’MWII Season 06 Ranked Veteran’ Weapon Camo

End of Season Division Rewards

  • At the end of each Season, Players will be awarded Skill Division rewards that represent their highest attained Division that Season.
    • Skill Division Skins:
      • Earn a Skill Division Skin for use with both CDL Male & Female Operators on both Factions to represent your highest Skill Division. Once the Skins from one Skill Division have been unlocked they can be permanently used in following Seasons and anywhere you play:
        • Top 250: Unlock the ‘Top 250 Competitor’ Skin by finishing a Season in the Top 250 Skill Division. Players must be in the Division at the end of the Season to qualify for this reward.
        • Gold – Iridescent: Earn the applicable ‘Gold Competitor’, ‘Platinum Competitor’, ‘Diamond Competitor’, ‘Crimson Competitor’, or ‘Iridescent Competitor’ Skin based on your highest Skill Division reached over the course of the Season.
        • Seasonal Division Rewards
        • Each Ranked Play Season features a unique set of Division Rewards awarded at the end of the Season to celebrate the Player’s highest Skill Division reached that Season.
  • Seasonal Division Rewards Update
    • Players who climb into Gold and above will obtain a new reward each season where we previously offered a Weapon Charm. For Season 06, we’re offering Seasonal Division Large Weapon Decals.
    • The Season 05 rewards are as follows:
      • Top 250: ‘Season 06 Top 250’ Large Weapon Decal, Emblem, and Calling Card
        • Players must be in the Top 250 Division at the end of the Season to qualify for these rewards.
      • Iridescent: ‘Season 06 Iridescent’ Large Weapon Decal, Emblem, and Calling Card
      • Crimson: ‘Season 06 Crimson’ Large Weapon Decal and Emblem
      • Diamond: ‘Season 06 Diamond’ Large Weapon Decal and Emblem
      • Platinum: ‘Season 06 Platinum’ Large Weapon Decal and Emblem
      • Gold: ‘Season 06 Gold’ Large Weapon Decal and Emblem
      • Silver: Emblem
      • Bronze: Emblem
  • Ranked Play First Place: The Player who finishes Season 06 in the #1 position on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging righ

 

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Cosa ne pensate di tutte queste novità community? Siete pronti per lanciarvi nell’azione della Stagione 6 di MW2 e Warzone? Fatecelo sapere nei commenti: la discussione, come sempre, è aperta!

Il nuovo Black Ops (6?) verrà svelato a Maggio in un evento esclusivo su Warzone

Il nuovo Black Ops (6?) verrà svelato a Maggio in un evento esclusivo su Warzone

Profilo di Stak
03/05/2024 12:21 di Marco "Stak" Cresta
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Black Ops 6? – Con il rilascio dell’aggiornamento relativo alla midseason patch della Stagione 3, i dataminer ed i leaker di tutto il mondo si sono letteralmente “scatenati” a caccia di ogni genere di novità ancora non rivelata.

Tra queste ad esempio, sono stati trovati dei chiari riferimenti rispetto al fatto che il nuovo Black Ops Gulf War, in uscita molto probabilmente entro il prossimo Ottobre, dovrebbe essere svelato già entro la fine di questo mese, con un evento dedicato su Warzone.

Pur non sapendo ancora “come” e “perché”, sembra invece che il “quando” di questo nuovo evento sia piuttosto chiaro: l’ultima settimana di Maggio.

Durante quest’ultima settimana del mese però, andranno a coincidere sia la fine della Stagione 3 che l’inizio della Stagione 4, e non è chiaro se l’evento in questione si scatenerà “prima” o “dopo” il rilascio della Season 4.

Il nome del nuovo titolo (Black Ops 6) leakato da un progetto arma 

Fonte immagine concept (questa non è un’immagine ufficiale): YouTube Tridzo

Durante le scorse settimane, all’interno della community molti giocatori hanno discusso se il prossimo Black Ops fosse il “5” o il “6” della serie…

L’ultimo Black Ops numerato, ovvero il “4“, risale al 2018. Da allora è stato pubblicato Black Ops Cold War, che tecnicamente sarebbe quindi il “5°” della serie… Ed arriviamo quindi al prossimo, che sarà certamente il sesto Black Ops di Call of Duty.

Questo ragionamento viene supportato dal fatto che c’è un chiaro “indizio” all’interno del nuovo progetto arma Steel della 9MM Daemon. Questo blueprint dovrebbe infatti far parte della serie di ricompense riscattabili con l’evento reveal di Black Ops 6. Insieme a questo dovremmo ricevere anche il nuovo operatore Frank Woods.

Nel progetto arma Steel, sulla canna è inciso il nome “Sally”, e subito dopo questo si possono vedere distintamente 6 solchi… Per moltissimi, questo è un chiaro “indizio” degli sviluppatori riguardo al numero del prossimo capitolo di Black Ops.

Sulla canna dell’arma si possono contare distintamente 6 solchi

Importanti update attesi anche per l’Xbox Showcase di Giugno

A distanza di una manciata di giorni dall’evento di Warzone dedicato, il nuovo Black Ops verrà poi ufficialmente svelato dai devs durante l’Xbox Showcase. L’appuntamento è quindi fissato al prossimo 9 Giugno, con la diretta che andrà in onda su tutti i canali Xbox di YouTube, Facebook e Twitch.

  • Articolo realizzato in collaborazione con la community di riferimento di Warzone d’Italia (Facebook)

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Rivoluzione in casa Faze Clan: kickati fuori dal team quasi 20 top streamer (anche Booya)

Rivoluzione in casa Faze Clan: kickati fuori dal team quasi 20 top streamer (anche Booya)

Profilo di Stak
29/04/2024 16:51 di Marco "Stak" Cresta
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Come un fulmine a ciel sereno, la dirigenza del Faze Clan annuncia l’eliminazione dal roster dei suoi content creator ufficiali di tantissimi top streamer di Twitch e You Tube.

Pensate che dei più di 30 creator in forze al team Faze, sono rimasti oggi “attivi” solamente in 14, ovvero:

  • Adapt
  • Apex
  • Banks
  • Jev
  • Kaysan
  • Nickmercs
  • Replays
  • Ronaldo
  • Rug
  • Scope
  • Swagg
  • Temperrr
  • Your Rage
  • Zooma
  • Fakie

Tra gli esclusi invece, si contano quasi 20 top streamer, tra cui anche Booya, la celebre Kalei e finanche il devastante Nio, uno dei migliori giocatori di Warzone al mondo con mouse e tastiera.

Chi sono gli streamer esclusi dal Faze Clan: 

Nella lista completa degli “esclusi” pubblicata dall’attuale CEO della società Faze Banks troviamo:

  • Blaze
  • Nate Hill
  • Kalei
  • Dirty
  • Booya
  • Kitty
  • JSmooth
  • H1ghSKy1
  • Linkzy
  • Bloo
  • Agony
  • Sway
  • Proze
  • Nio
  • Faxuty
  • Cizzorz
  • Rain

Non sono purtroppo ancora chiare le ragioni che hanno spinto Banks ad operare tutti questi tagli, ma non sono mancate le polemiche. Tra i creator citati sopra, solo alcuni hanno manifestato totale gratitudine nei riguardi dell’ormai ex Clan, con tanti altri che hanno invece attaccato direttamente Faze ed il suo attuale “num. 1” Banks.

Il video dello streamer Swagg sul “suo futuro” in Faze Clan

Di tutta risposta, Banks ha optato per insultare questi top streamer, celebrando questo “reboot” di tutta la organizzazione come l’unica opzione vera per far tornare il brand di Faze a splendere come un tempo.

Le parole di Banks (troverete il post completo cliccando qui): 

“[…] Uno dei maggiori problemi di FaZe è stato quanto tutti fossero separati in termini di visione, valore, tipo di contenuto da trasmettere e direzione in cui si stava dirigendo la carriera. E tutto quello che posso davvero dire è che riteniamo che sia importante essere molto chiari su chi rappresenta attivamente il marchio nel modo in cui vogliamo che sia rappresentato.

Altrimenti la mer** crea confusione. Il brand è stato ovunque, in modo dannatamente casuale, con accordi a giorni alterni e persone che condividevano il nome “FaZe” ma che non interagivano mai attivamente tra loro, ed in alcuni casi neanche si parlavano… caz**“.

Continueremo a monitorare i social ufficiali del team, e tutti quelli dei top streamer buttati fuori dal roster dei creator… Cosi da riportare eventuali novità sulla questione.

  • Articolo realizzato in collaborazione con la community di riferimento di Warzone d’Italia (Facebook)

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Trovato un inquietante easter egg nella folle mode Get High di Call of Duty

Trovato un inquietante easter egg nella folle mode Get High di Call of Duty

Profilo di Stak
23/04/2024 16:37 di Marco "Stak" Cresta
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Easter Egg & Call of Duty – Nel corso dell’evento “Falla girare” di Warzone e MW3, è stata aggiunta nella playlist multiplayer la modalità folle “Get High” (in italiano “Al Settimo cielo”, ndr).

In questa, i giocatori si ritrovavano protagonisti in una vera e propria corsa a ostacoli in stile parkour… Il tutto all’interno di uno scenario psichedelico fatto di luci e neon di tutti i colori. Oltre a riuscire a restare all’interno del percorso, l’obiettivo dei giocatori era quello di conquistare il maggior numero di punti (e la maggior altezza possibile) oltre che di arrivare ai 282 metri di altezza.

Anche se l’evento Falla Girare dovrebbe durare ancora per un giorno, la mode Al Settimo Cielo non è più disponibile nella playlist. Non sappiamo se verrà reintrodotta nell’arco delle prossime ore, anche se al momento della scrittura di questo articolo non sono state condivise informazioni in merito dagli sviluppatori.

Oltre all’indubbia originalità, questa mode è divenuta celebre tra i giocatori di COD anche per un altro motivo… Legato in particolare ad un easter egg che è stato nascosto proprio all’interno di Get High.

L’easter egg nascosto nella mode parkour di Call of Duty

There’s an Easter Egg in Get High
byu/HypnotoMan inModernWarfareIII

A circa 214 metri di altezza infatti, un giocatore ha casualmente scoperto una stanza segreta, imbattendosi in modo del tutto involontario in un piccolo passaggio “sotto la mappa”. Una volta entrato, si è quindi ritrovato in una stanza buia, con un televisore acceso e lo scheletro di un essere umano su di un divano davanti a questo.

Non sappiamo purtroppo quale sia il riferimento in questo caso…. Ne tantomeno cosa volessero “comunicare” i devs con questo easter egg. Nel caso però “Al settimo cielo” venisse ripristinata per qualche ora nel tardo pomeriggio, e voleste andare in prima persona a far visita allo scheletro… Ora sapete dove si trova!

Il gameplay “pazzo” di Al Settimo Cielo – Modern Warfare 3 

Cosa ne pensate di questa mode estremamente particolare community? Fatecelo sapere con un commento sul gruppo!

  • Articolo realizzato in collaborazione con la community di riferimento di Warzone d’Italia (Facebook)

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