Nuovi hotfix e aggiunte in arrivo per la personalizzazione di Nightborne e Lightforged Draenei
Anche se alla Blizzconoline di Febbraio avevano annunciato l’esatto opposto, gli sviluppatori di Blizzard hanno infine annunciato l’imminente introduzione di una lunga serie di novità per aumentare il livello di personalizzazione di Nightborne e Lightforged Draenei.
A segnalarlo è stato il Community Manager Linxy, che sul forum ha spiegato che con l’arrivo della patch 9.1.5 godremo di nuove acconciature, nuovi colori dei capelli, e poi anche dei nuovi tipi di barba, di colore della pelle e finanche maggiori personalizzazioni per le corna e per i tatuaggi.
Le novità lato “cosmetici” non finiscono qui, dato che con la medesima patch avremo anche delle nuove opzioni che ci permetteranno di personalizzare le dimensioni delle orecchie degli elfi, delle nuove travel form per i Druidi, nuovi giocattoli e tanto, tantissimo altro ancora (speriamo presto di conoscere gli altri dettagli).
Ecco quanto riportato sul forum ufficiale:
Our characters in game are a virtual representation of who we are in Azeroth and having more character customization options to design our characters helps us feel closer to them. Shadowlands brought a whole array of new customization options to the player races in World of Warcraft, but there were a few of the Allied Races that didn’t get as much attention as the rest.
Back at BlizzConline in February, we stated that we had no plans to add additional customization options until after Shadowlands, but after hearing the passionate feedback around the issue, we looked into whether we could implement more options sooner. We’re pleased to announce that 9.1.5 will introduce new character customization options for Nightborne and Lightforged Draenei which include: new hair styles, hair colors, facial hair, skin colors, accessories, horns, tail length, tattoos, and more!
In addition to new customization options for Lightforged Draenei and Nightborne, 9.1.5 will also introduce other cosmetics such as:
- Ear Size options for Void Elves
- New Travel Forms for Druids
- New Soulshapes for Night Fae
- New Crittershapes to unlock: Soulshape into an adorable squirrel or other small critters. Note: Due to their tiny appearances, they are only usable in rested areas.
- Option to Soulshape and Crittershape into randomly collected appearances.
- New Toys
We’ll be continuing to expand our character customization in the future, with our sights set on Highmountain Tauren next. Stay tuned for more information.
Come da titolo, oggi abbiamo anche assistito all’introduzione di una nuova e rapida serie di hotfix, utili per risolvere alcuni problemi che stavano caratterizzando l’Harmonic Heco del Mago ed il Sun King’s Blessing della specializzazione Fire, cosi come anche un malfunzionamento segnalato al Call to Arms del Monaco.
Risolti anche svariati problemi a Sancutm of Domination, mentre per Halls of Atonement segnaliamo un lieve intervento di bilanciamento che serve ad aumentare a 2 secondi (rispetto al secondo e mezzo iniziale) il tempo di cast del Wicked Bolt del Depraved Obliterator.
Ecco tutte le note in questione:
Classes
- Mage
- Fixed and issue with Harmonic Echo (Runecarving Power) not damaging nearby enemies on the 4th stack of Radiant Spark Vulnerability (Kyrian Ability).
- Fire
- Fixed an issue with Sun King’s Blessing (Runecarving Power) triggering after consuming 9 Hot Streaks instead of the intended 8.
- Fixed and issue with Sun King’s Blessing (Runecarving Power) not granting the buff when Hot Streak is consumed by Flamestrike.
- Monk
- Fixed an issue with Call to Arms (Runecarving Power) not correctly tracking Xuen’s empowered lightning damage when activated by Weapons of Order (Kyrian Ability).
Creatures and NPCs
- Fleshwing should now always correctly fly to the ground, even if its initial flight down is interrupted by combat.
Dungeons and Raids
- Sanctum of Domination
- Eye of the Jailer
- Fixed an issue where a debuff was not appearing on players targeted by Desolation Beam on Normal and Heroic difficulties.
- Painsmith Raznal
- Fixed an issue causing players to sometimes be hit twice by the Physical damage of Shadowsteel Chains.
- Guardian of the First Ones
- Resolved an issue where several abilities could damage pets.
- Eye of the Jailer
- Halls of Atonement
- Depraved Obliterator’s Wicked Bolt cast time has increased to 2 seconds (was 1.5 seconds).
Quests
- The mirrors in Revendreth related to the assault should now always be visible, regardless of any other quests that you have active in the area.
- The clickable quest items for “Continued Efforts: Seeker’s Quorum” now grant credit to party members.
Torghast, Tower of the Damned
- Anima Powers
- Death Knight
- Engorged Limb should now trigger from all rune spending abilities.
- Death Knight
Cosa ne pensate community?
La discussione, come sempre, è assolutamente aperta!
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