WoW, Blizz annuncia un Class Tuning ed una nuova lista di Hotfixes!

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Attraverso un doppio update gli sviluppatori di Blizzard hanno fatto sapere alla community di Azeroth quelli che sono i principali programmi per il prossimo bilanciamento in arrivo sul gioco.

Nella notte sono state rilasciate delle note inerenti dei nuovi hotfixes, che riguardano principalmente il raid “Eternal Palace” ed alcuni suoi encounters che ricevono degli importanti fix per alcuni bug, ed anche una lunga lista di bilanciamenti specifici per diverse classi, che fanno parte del nuovo update “class tuning”.

Parlando del Class Tuning, c’è da segnalare il generale buff al Mago Arcano, che vede aumentare i danni delle sue abilità e magie del 6%, mentre è nel fronte PVP che registriamo il maggior numero di cambiamenti dato che ricevono degli interventi sia l’Oceanic Restoration (che ora garantisce il 50% in meno di mana), sia il Druido Resto che vede tutte le sue cure ridotte del 10% nelle situazioni PVP.

Di seguito tutti i dettagli.

Class Tuning

We’re working on several pieces of targeted class tuning that we intend to make to the game with maintenance in each region:


  • Mage
    • Arcane
      • Damage for all spells and abilities increased by 6%.


  • Heart of Azeroth
    • Essence of the Focusing Iris major effect damage reduced by 15%.

Player versus Player

  • Oceanic Restoration’s (weapon enchant) mana granted is reduced by 50% in PvP situations.
    • Developers’ notes: At the start of BFA Season 2, we made changes to mana regeneration in PvP to increase the impact mana management has on long engagements. Similarly, Rise of Azshara introduced new methods of mana regeneration in the forms of a weapon enchant and Essences (below) that need to be reduced in the same fashion.
  • Druid
    • Restoration
      • Healing reduced by 10% in PvP situations.
        • Developers’ notes: Throughout Season 2, Restoration Druid’s raw healing throughput paired very well with their crowd control, defensive abilities, and ability to sneak away and regain mana through drinking. This is intended to bring their healing throughput more in line with other healer specializations in PvP.
  • Items
    • Trident of Deep Ocean absorb effect is now reduced by 80% in PvP (was 75%).
    • Mindthief’s Eldritch Clasp healing and self-damage effect is now reduced by 60% in PvP (was 50%).
    • Void Stone effect is reduced in PvP by 45% for healers (was 30%) and 70% for non-healers (was 60%)
      • Developers’ notes: Due to the scaling increase that some trinkets received with the release Rise of Azshara, the PvP-specific reductions put in place for Season 3 did not have the impact we were going for. These are items that we previously noted were intended to be scaled out this season.
    • Heart of Azeroth
      • Lucid Dreams (Essence) now refunds 50% less mana in PvP situations, now heals for 50% less in PvP situations when it refunds resources, and now provides 50% less Leech when activated in PvP situations. The Mana generation rate provided by activating its Major Power is unchanged.
      • Vision of Perfection (Essence) heals for 50% less in PvP situations.
      • Purification Protocol (Essence) heals for 50% less in PvP situations.
      • The Ever Rising Tide (Essence) grants 50% less mana in PvP situations.
        • Developers’ notes: These Essences provide additional passive self-healing that we feel should be reduced to the same degree as tier 3 Azerite traits.

As always, these are not necessarily final numbers until we’ve completed our testing of the changes, and if we add any more tweaks or adjust the numbers further, I’ll update this thread. Ultimately, you’ll see these adjustments in our regularly-updated hotfixes blog post 215 tomorrow.



July 15, 2019


  • Fixed a bug that prevented Guild groups who complete Operation: Mechagon from properly earning Operation: Mechagon Guild Run.
  • Battlefield BrawlerBattlefield Tactician, and Battlefield Master now properly track Honor gained during Brawls that utilize arena maps.

Creatures and NPCs

  • Nazjatar followers now respawn if the player drowns after activating stealth.
  • Reduced the damage of Unleashed Arcanofiend’s Proximal Chaos by 20%.
  • Increased the missile delay of Proximal Chaos to 3 seconds (was 2 seconds).

Dungeons and Raids

  • Azshara’s Eternal Palace
    • The Queen’s Court
      • Fixed a bug that caused some abilities to trigger the Repeat Performance debuff (e.g. Hunters’ auto attack, Priests’ Divine Hymn, Druids’ Tranquility, Druids’ Moonfire with the Twin Moons talent, or Druids’ Regrowth with the Rampant Growth Azerite Trait).
    • Queen Azshara
      • Fixed a bug that made it possible for players to gain an excessive amount of Sanction stacks instantly.
    • Operation: Mechagon
      • Trixie and Naeno
        • Fixed a bug that caused loot dropped from this encounter to be non-tradeable.


  • Heart of Azeroth
    • Battlefield Brawler, Battlefield Tactician, and Battlefield Master (Essences) now properly track Honor gained during Brawls that utilize arena maps.
  • Updated the visual and sound effects for the Red Punchcard, Cyclotronic Blast.
  • Fixed an issue where extra Zem’lan’s Lost Treasure Map Fragments could not be destroyed.


  • Players can again receive credit toward the Outside Influences achievement by completing “Deck ‘Em” and “Pirates? I Hate Those Guys!”.
  • Players can again travel to the future to complete “The Other Place” while affected by a Rain Stone or similar items.

WoW, Blizz annuncia un Class Tuning ed una nuova lista di Hotfixes!
Marco "Stak" Cresta

Sono un appassionato di videogiochi fin da quando ne abbia ricordo e credo nella bontà del progresso che scaturirà grazie agli eSports anche a livello sociale. L'altra mia grande passione è da sempre stata l'attualità e la storia, motivo per il quale ho concluso il mio percorso di studi con la laurea in Scienze Politiche nell'Università calabrese di Cosenza.

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