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Al via la Season 6 di Warzone: nerf per C58, Em2 e OTs9. Colpite anche Stoner e MG82

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Warzone Season 6 – Con i suoi 30 e più Giga di contenuti finalmente disponibili per il download, è iniziata da qualche ora la nuovissima season 6 di Call of Duty anche su Warzone!

La nuova stagione sbarca in live con numerosi bilanciamenti e fix sia alle armi che alla mappa di Verdansk, mutilata e distrutta da una serie di bombe sotterranee fatte scoppiare dal terrorista Stitch tra il centro della città e lo stadio.

Le novità sono davvero notevoli, ad iniziare dai nerf per le armi considerato che sono state colpite quelle che, al momento, sono le principali protagoniste del meta di gioco. Osservando le note della patch scopriamo quindi che: l’EM2, il C58, ma anche la Stoner 63 e la MG82 hanno visto “peggiorato” il loro rinculo, che quindi sarà meno gestibile e controllabile rispetto a quanto non lo fosse fino a questa mattina.

Inoltre, l’accessorio laser Tiger Team Spotlight (utilizzato su moltissime armi di Black Ops Cold War, specialmente smg) ha ricevuto un nerf alla velocità ADS, cosi come anche i proiettili dell’OTs9 Spetsnaz 40 Rnd e VDV 40 Rnd Fast Mag, entrambi accessori della piccola ed apprezzatissima pistola mitragliatrice che perdono velocità di ricarica e ADS.

Sempre riguardo le armi segnaliamo poi che da oggi saranno disponibili tra i loot a terra le due nuove armi .410 Ironhide e Grav, entrambi ottenibili raggiungendo i livelli 15 e 31 del nuovo battle pass.

Oltre agli interventi alle armi, i devs hanno poi anche deciso di migliorare l’UI delle armi, per aiutarci in modo ancor più facile ad identificare quando un’arma spara a colpo singolo (si vedrà un solo proiettile), a raffica (o in modo automatico.

Sempre riguardo l’UI, vi è poi la grande novità relativa all’aumento dei secondi per la visualizzazione del killfeed, che ora può restare in sovraimpressione per ben 60 secondi.

Le nuove modalità, ed il calendario di Ottobre – Warzone Season 6

I devs di Activision hanno presentato quello che sarà il calendario delle attività per le prossime settimane, con la lista di tutte le modalità giocabili da oggi e poi anche nelle week del 14, 21 e 28 Ottobre. In almeno 3 di queste settimane, avremo la possibilità di tornare a giocare nella fantastica modalità “Prove di Guerra” (che sarà però esclusiva solo nel corso dei weekend).

Tra le altre novità della Season 6 di Warzone vi è poi la nuova mode Scopes e Scatterguns su Rebirth Island, una modalità in cui si potranno giocare solamente gli shotgun ed i fucili da cecchino, considerato che non vi saranno altre armi tra i loot a terra, e che non si potranno richiedere i loadout personalizzati (non sarà proprio acquistabile nello shop la cassa di rifornimenti).

L’altra peculiarità di questa modalità sarà inoltre che invece di iniziare con la solita pistola 1911, avremo a disposizione il nuovo e piccolo shotgun Marshal, un’arma che abbiamo già visto in azione in questi giorni in svariate sfide del gulag.

warzone season 6

Ecco quindi tutte le note ufficiali relative alla nuova Season di Warzone, ricordandovi che per i dettagli sul battle pass vi basterà cliccare qui: accedi alla news sul battle pass.

Scopes and Scatterguns mode icon

Scopes and Scatterguns, The Rebirth Of…!

Get up close and personal… deal death from afar… spend a lifetime reloading between bolts… the choice is yours! Scopes and Scatterguns returns to Warzone – with a new twist.

Here’s what you can look forward to:

  • Rebirth Resurgence
    • This mode builds upon a map and ruleset combination that we already all know and love – Rebirth Resurgence!
  • Limited Loot
    • The loot table will only include Shotguns, Sniper Rifles, and Crossbows. Aim true, Operator.
  • No Loadouts
    • No free Loadouts Drops and no purchasable Loadout in the Buy Station either! Players will have to up their scavenging game and win with what they find!
  • New Starting Weapon
    • The 1911 (BOCW) isn’t exactly a Shotgun… so Players will spawn in with the thematic Marshal (BOCW) instead.

This returning mode will go live during the second week of Season Six on October 14th. Keep an eye on our Twitter for weekly Playlist updates!

Seismic event rips hole through downtown Verdansk

New Points of Interest

  • Fissures
    • Explosive charges have triggered a devastating seismic event in Verdansk, forming massive cracks right through Stadium and Downtown.
  • Bunkers
    • Make your way through this system of passageways and armament rooms, find high value loot, and ascend back to the surface before anyone else does.
New Gulag inspired by the Original

New Gulag, inspired by the Original

  • Look familiar? We thought so. Same rules. Slightly different arena.
A couple of shootie boys in a fissure.
  • Loot across Verdansk has been adjusted as follows…
    • The .410 Ironhide (BOCW) and Grav (BOCW) have been added
    • New Gulag loadouts
    • New ground and Supply Box loot
  • Plunder respawn behavior has been updated to provide Players with more dynamic infiltrations.
  • The RC-XD Killstreak has been removed from all modes until further notice

Bug fixes

  • Fixed a UI issue causing the Tempered Perk to display incorrectly during Plunder matches.
  • Fixed a visual issue causing the C58 (BOCW) ejection port to not open during the firing animation.
  • Fixed additional collision issues with various elements across Verdansk allowing Players to exploit/peek/shoot through them.
  • Fixed an issue causing a conflict between the audio of Red Doors and Supply Boxes.
  • Fixed an issue causing Operator Bios and the “Set as Favorite” UI option to not appear when using a gamepad.
  • Fixed an issue causing Seasonal Challenges to remain grayed-out while scrolling through the menu.
  • Fixed an issue with the Krig 6 (BOCW) that would cause noticeable camera tilt while firing.
  • Fixed an issue causing the Pelington 703 (BOCW) default reticle to appear misaligned.
  • Fixed an issue causing the QBZ-83 (BOCW) to hitch when firing.
  • Fixed an issue causing the Sniper Rifle Charlie (BOCW) default reticle to appear misaligned.
  • Fixed an issue causing the TEC-9 (BOCW) hipfire reticle to not match the appropriate firing mode.
  • Fixed an issue causing unintended bullet collision on the rear end of Payload Cargo Trucks.
  • Fixed an issue with the firing audio on the “Turbo Powered” Bullfrog (BOCW) Blueprint.
  • Fixed several issues related to the reload animations for both the Sniper Rifle Charlie (BOCW) and OTs 9 (BOCW).
  • Fixed various issues that would result in Players experiencing either Dev Error 5476 or Dev Error 5573.
  • Fixed various issues with Stitch’s subtitles while near Red Doors.
  • Regiments
    • Regiments are now frozen to ensure a smooth transition over to the new Clan-based system, coming later this year.
      • Players will now only be able to view their Regiment Roster and inspect other Players.
      • Players will no longer be able to create, manage, switch or invite others, use Regiment Tags, or receive Happy Hour rewards.
  • Loot Cards

    • The visual style of all loot cards has been updated!
    • In addition to this change, we’ve added information about the fire type of a Weapon to each loot card.
      • This will allow Players to observe if a Weapon is automatic, semi-automatic, or burst before committing to it, without having to fire test shots or lose their next engagement.
Screenshot of the new Killfeed Time on Screen option
  • Killfeed (Time On Screen)

    • Added an option under the Accessibility menu to customize the amount of time that messages in the Killfeed stay on screen. This option is intended to support Hard of Vision, Hard of Hearing, and Cognitive Overload accessibility.
    • The setting has 5 options:
      • Off: Never show updates
      • Default: Updates show for 10 seconds
      • Medium: Updates show for 20 seconds
      • Long: Updates show for 30 seconds
      • Extended: Updates show for 60 seconds
      • Note: This will not affect the duration of disconnect notifications.
  • Mono Audio

    • Added an option under the Audio menu to adjust the degree to which the Mono Audio is applied when enabled.
    • The setting is adjusted via a slider:
      • A higher value merges sounds and sends them through left and right speakers in similar proportions.
      • A lower value reduces the applied effect and preserves directional sound.
The new Assault Rifle called Grav

New Weapons (BOCW)

  • .410 Ironhide: Shotgun (Launch)
    • Lever-action shotgun. High damage at close range with an improved fire rate. Reliable 2-shot kill with a short 1-shot kill range.
    • Obtain the Rattler Shotgun for free and ready to use in Black Ops Cold War and Warzone at Tier 15 of the Season Six Battle Pass.
  • Grav: Assault Rifle (Launch)
    • Full-auto assault rifle. Fast firing rifle with improved range. Fastest bullet velocity in class with modest damage and moderate recoil.
    • Obtain the Grav Assault Rifle for free and ready to use in Black Ops Cold War and Warzone at Tier 31 of the Season Six Battle Pass.
  • Battle Axe: Melee (Launch)
    • Two-handed melee Weapon. Double bit axe with a straight wooden handle for powerful swings. Fell your foes and use them as kindling.
    • Obtain the Battle Axe for free and ready to use in Black Ops Cold War and Warzone via in-game challenge or Store Bundle.
  • LAPA: Submachine Gun (In-Season)
    • Full-auto submachine gun. Lightweight prototype with reliable damage and good firing control. Improved handling and range with a slower fire rate..
    • Obtain via reward during The Haunting Event or via Blueprint in the Store.
  • Hammer & Sickle (In-Season)
    • Dual wield melee. A powerful union between industrial and agricultural tools. Demonstrate the strength of labor with deadly melee attacks at close-range.
    • Obtain via unlock Challenge or via Blueprint in the Store.

New Unlock Challenge Missions (BOCW)

  • EM2: Assault Rifle
    • Using Assault Rifles, rapidly kill 2 or more players in 15 different completed matches.
  • TEC-9: Submachine Gun
    • Using SMGs, get 2 Headshot kills in 15 different completed matches.

Weapon Changes

We are pleased with the level of Weapon variety we are seeing across Verdansk. However, we still feel there are some persistent outliers that could stand to be addressed. Outlined below are a few deceptively impactful changes to assist in further widening the pool of viable Weapons.

Image of the guns that were balanced this patch

» Assault Rifles «

  • C58 (BOCW)
    • Recoil increased
  • EM2 (BOCW)
    • Recoil increased

» Light Machine Guns «

  • MG 82 (BOCW)
    • Gun Kick increased
    • Recoil increased
    • Reload interrupt time increased
    • Raise interrupt time increased
  • Light Machine Gun Alpha (BOCW)
    • Gun Kick increased
    • Recoil increased
Image of the new Shotgun called .410 Ironhide

Attachment Changes

» Lasers «

  • Tiger Team Spotlight
    • Movement Speed multiplier decreased from 3.2% to 3%
    • ADS Movement Speed multiplier decreased from 3.2% to 3%

» Magazines «

  • OTs 9 (BOCW)
    • Spetsnaz 40 Rnd
      • ADS Speed multiplier decreased from .85 to .835
      • Reload Time decreased from 2.6 to 2.7 seconds
      • Reload Empty Time decreased from 3 to 3.1 seconds
    • VDV 40 Rnd Fast Mag
      • ADS Speed multiplier decreased from .8 to .78
      • Reload Time decreased from 1.93 to 2.11 seconds
      • Reload Empty Time decreased from 2.23 to 2.32 seconds

New Operators

Image of new Operator Mason

» Alex Mason: NATO (Launch) «

  • Get access to Mason for use in Black Ops Cold War and Warzone at Tier 0 in the Season Six Battle Pass and unlock an additional Ultra-Rarity Operator Skin at Tier 100.
Image of new Operator Fuze.

» Fuze: Warsaw Pact (In-Season) «

  • Get access to Fuze as part of upcoming Season Six Store Bundle offerings, to be detailed at a later date.
Image of Vanguard preorder Operator Kingsley

» Sgt. Arthur Kingsley (Available Now) «

  • Digitally pre-order any edition of Call of Duty: Vanguard before its launch date on November 5th to receive Arthur Kingsley of the British Army’s 9th Parachute Battalion for immediate use in Call of Duty: Black Ops Cold War and Warzone.
Image of the new Prestige Icons - a bunch of spooky heads

Season Six offers four additional Prestiges to achieve across the first 200 levels, as well as a new Weapon Blueprint:

  • Level 50
    • New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip
  • Level 100
    • New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
  • Level 150
    • New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
  • Level 190
    • All Season Challenges Available
  • Level 200
    • New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card
  • Levels 250–1,000
    • New Prestige Key every 50 levels

New Bundles

The Berserker Bundle

» The Berserker Bundle «

This Bundle includes the first Weapon Blueprint for the new Battle Axe (BOCW) Melee Weapon — the menacing “Barbarian’s Axe.” This Bundle also comes with a devastating “Executioner” Finishing Move, three cosmetic items for your profile and Weaponry, and a Tier Skip for the Battle Pass.

The bundle for the new Operator named Fuze - he's missing a leg, possibly two

» Tracer Pack: Fuze Operator Bundle «

New Operator “Fuze” will also find his way to the Store during Season Six’s launch week, arriving less than a week out from The Haunting.

This includes two Skins, two Weapon Blueprints, an Animated Calling Card and Emblem, and the “Can Opener” Weapon Charm.

The bundle for the new Zombie Zapper skin

» Tracker Pack: Zombie Zapper Mastercraft Bundle «

Pick this one up in the Store, and see how this retro-looking Shotgun Weapon Blueprint electrifies the undead masses to kingdom come.

The new bundle that includes both the Tagger and Big Joke skins

» The Tagger vs Big Joke Ultimate Pack «

This includes two Legendary Operator Outfits: the clown-faced “Sad Face” for Garcia and the graffiti-inspired “Sign Painter” for Wolf. Five Weapon Blueprints are included – four of which are ranged Legendary Weapons – as well as a variety of cosmetic items. To top it all off, you’ll also get 5,000 COD Points, which can be spent on a Bundle, Battle Pass, or in-game gifts to friends.

The Season Six update will have a download size of approximately 31 GB for those who own the free-to-play console version of Warzone and are currently on the latest updates.

Warzone Update Sizes

  • PlayStation 5:
    • 30.6 GB
  • PlayStation 4:
    • 30.6 GB
  • Xbox One Series X / S:
    • 30.1 GB
  • Xbox One:
    • 30.1 GB
  • PC:
    • 39.3 GB (Warzone Only)
    • 40.5 GB (Warzone and Modern Warfare®)

Reminders

  • PC users will also need 10 GB of additional space on their hard drive for the patch copying process; this is only temporary space that is reclaimed upon completion of the patch installation and is not an additional download.
  • Remember, the Black Ops Cold War download is not necessary if you are only playing Warzone, and vice versa.
  • Furthermore, for a smaller overall file size, Players can choose to uninstall/remove other data packs if they are no longer needed.

 

Cosa ne pensate community? Avere apprezzato tutte queste novità in arrivo? La discussione, come sempre, è aperta!

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Al via la Season 6 di Warzone: nerf per C58, Em2 e OTs9. Colpite anche Stoner e MG82
Marco "Stak" Cresta

Sono un appassionato di videogiochi fin da quando ne abbia ricordo e credo nella bontà del progresso che scaturirà grazie agli eSports anche a livello sociale. L'altra mia grande passione è da sempre stata l'attualità e la storia, motivo per il quale ho concluso il mio percorso di studi con la laurea in Scienze Politiche nell'Università calabrese di Cosenza.

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Gli articoli di questo sito sono stati realizzati utilizzando Asus ROG G701