Warzone Mobile, il nuovo Call of Duty pronto a sbarcare con 50 milioni di giocatori! Ecco tutto quello che c’è da sapere!
Manca ormai poco più di una settimana al lancio globale del nuovo titolo di Call of Duty “Warzone Mobile“! Il prossimo 21 Marzo infatti, tutti i giocatori del mondo potranno finalmente accedere al titolo che promette di rivoluzionare (ancora una volta) il mondo degli sparatutto.
Oltre ad una grafica assolutamente eccellente, il nuovo Warzone Mobile sarà sostanzialmente una “copia” della versione PC/Console del celebre titolo, e fornirà a tutti i giocatori almeno due stili di gioco differenti… I player potranno infatti usare il normale touch, ma potranno anche attaccare dei controller direttamente ai loro dispositivi mobile.
Il trailer di lancio di Warzone Mobile
Warzone Mobile: creare un nuovo account o collegare quello già esistente?
Se non hai mai giocato a un gioco Call of Duty prima o non desideri collegare il tuo ID Activision attivo in Modern Warfare III e Call of Duty: Warzone, puoi farlo. Inizia semplicemente a giocare come registrando un nuovo account.
L’intera esperienza è però progettata anche per la progressione incrociata tra tutti e tre i giochi, quindi consigliamo ai player che ne sono già in possesso, di collegare il loro ID Activision una volta lanciato Call of Duty: Warzone Mobile il 21 marzo.
Se giochi già a Call of Duty su PlayStation, Xbox, BattleNet o Steam, potrai quindi accedere al tuo ID Activision di Call of Duty utilizzando queste opzioni di autenticazione. Una volta giunti sulla pagina del vostro profilo sul sito Web di Call of Duty qui, seguite le istruzioni effettuando l’accesso ed inserendo la password del vostro Call of Duty Activision ID (account ATVI). Quindi usate questi dettagli per accedere a Warzone Mobile.
Comunicazioni importanti: accedi al tuo account la prima volta che giochi
E’ importante accedere all’account Call of Duty Activision ID la prima volta che inizi a giocare a Warzone Mobile. Cerca “Accedi” anziché “Gioca ora“. Non configurare un account Ospite, ignorando eventuali richieste di configurazione Ospite, poiché non puoi unirlo con il tuo ID Activision esistente. Se desideri utilizzare il tuo ID Activision dopo aver configurato un account Warzone Mobile Ospite, devi disinstallare l’app WZM e ricominciare da capo.
Menu Intel: Arsenal Store
The Arsenal Store is an elegant solution to accessing the incredible number of available weapons that you can obtain and use. How incredible? Call of Duty: Warzone Mobile launches with a total of 123 available Primary and Secondary Weapons and 25 Aftermarket Parts, divided into the following categories:
- Assault Rifles: 15 (MWII) + 8 (MWIII) = 23
- Battle Rifles: 5 (MWII) + 4 (MWIII) = 9
- Submachine Guns: 12 (MWII) + 8 (MWIII) = 20
- Shotguns: 6 (MWII) + 3 (MWIII) = 9
- Light Machine Guns: 6 (MWII) + 6 (MWIII) = 12
- Marksman Rifles: 8 (MWII) + 4 (MWIII) = 12
- Sniper Rifles: 7 (MWII) + 4 (MWIII) = 11
- Pistols: 8 (MWII) + 4 (MWIII) = 12
- Launchers: 4 (MWII) + 2 (MWIII) = 6
- Melee: 6 (MWII) + 3 (MWIII) = 9
- Total Weapons: 77 (MWII) + 46 (MWIII) = 123
- Total Aftermarket Parts: 25 (MWIII)
Visit the Arsenal Store and spend Arsenal Coins you have accrued by playing the game to unlock some of the weaponry and Loadout equipment you may be missing.
MWIII/Call of Duty: Warzone/Call of Duty: WZM Cross-Progression: Modern Warfare II, Modern Warfare III and/or Call of Duty: Warzone players can Carry Forward all the weapons they unlocked and are available in your Call of Duty: Warzone Mobile Loadouts to use in both Battle Royale and Multiplayer modes. Any weapons these players may have missed unlocking can be accessed either via the unlock challenges present in Modern Warfare III and Call of Duty: Warzone, or via the Arsenal Store in Call of Duty: Warzone Mobile.
Designed for WZM: The Arsenal Store is available only in Call of Duty: Warzone Mobile. New players, or those who don’t link their Modern Warfare III and/or Call of Duty: Warzone Activision IDs, will have a selection of weapons across all types available to use in their Loadouts.
For example: There are nine unlocked Assault Rifles available to level up in the Call of Duty: Warzone Mobile Gunsmith. The remaining 14 — a selection of weapons from both MWII and MWIII — are locked. You can unlock them via challenges in Modern Warfare III (for MWIII weapons only), or via the Arsenal Store (for some MWII and MWIII weapons).
How the Arsenal Store Works
Arsenal Coins are earned (in Call of Duty: Warzone Mobile only) by leveling up (including leveling up to Level 55), completing Daily Challenges, and participating in events. The total number of coins you’ve acquired is shown in the upper-right corner of the Arsenal Store Menu. Here, you can select from a list of armaments based on content you haven’t unlocked yet:
MW3 Weapons: Primary and Secondary Weapons available in MWIII that you haven’t unlocked. Note that you also have the option to unlock these in MWIII, allowing you to save Arsenal Coins for other parts of your arsenal.
Weapon: Some of the Primary and Secondary Weapons you haven’t unlocked yet, across MWII and MWIII, are listed here by type. Simply choose a category (e.g., SMGs, Sniper Rifles), then the weapon, and spend your Arsenal Coins.
AMPs: The Aftermarket Parts currently available in MWIII are powerful attachments, and also available in Warzone Mobile, adding an entirely new dimension to existing weaponry. Earn AMPs in MWIII or Warzone by completing Weekly Challenges, or unlocking them in your Battle Pass or via some Store Bundles. Earn AMPs in Warzone Mobile through Arsenal Store purchases.
Killstreaks, Lethals, Tacticals, and Field Upgrades: Any missing equipment from your Loadouts is also available to unlock via this menu.
Example: You haven’t unlocked the RAM-7 Assault Rifle (MWIII). The weapon is not already unlocked in the Call of Duty: Warzone Mobile Gunsmith at launch. You haven’t unlocked it in MWIII. It is available in the Arsenal Store. Your options are as follows:
WZM: Visit the Arsenal Store, obtain the base weapon using Arsenal Coins, and unlock it in all games.
MWIII: Complete the challenge associated with this weapon in MWIII and unlock it in all games.
MWIII/Call of Duty: Warzone/Call of Duty: WZM Cross-Progression: Remember you can also unlock any missing weapons and equipment in Modern Warfare III and Call of Duty: Warzone. These will immediately appear in Call of Duty: Warzone Mobile. Content parity is confirmed!
Note: For more information on the available weapons, attachments, and Appearance of these armaments, check out the section on the Call of Duty: Warzone Mobile Gunsmith, later in this post.
Menu Intel: Gear Up — Loadouts and Gunsmith
TIP: Ensure you tap on the Battle Royale and Multiplayer drop-down menu before you start to create the Loadouts for both game modes!
Custom Loadouts: You have up to 10 renamable Custom Loadouts per game mode (10 for BR, and 10 for MP), which you can fully tailor to a variety of your playstyles. Except for Perks, these are set up almost identically to Loadouts in MWIII and Call of Duty: Warzone.
MWIII/Call of Duty: Warzone/Call of Duty: WZM Cross-Progression: Custom Loadouts do not transfer over from MWIII or Call of Duty: Warzone, though you can re-create weapon builds you have previously found success with.
Loadouts: Weapons — Primary Slot
As you’d expect, the first slot allows you to choose the weapon you are carrying at the start of an MP match, or once you find a Loadout in Battle Royale. You can pick from every Primary Weapon category (i.e., Assault Rifles, Battle Rifles, SMGs, Shotguns, LMGs, Marksman Rifles, Sniper Rifles, and Melee [Riot Shield]).
New Players: A variety of base weapons from each category are unlocked and available to use and level up. Unlock additional weapons via the Arsenal Store.
MWIII/Call of Duty: Warzone/Call of Duty: WZM Cross-Progression: All Primary Weapons you’ve unlocked previously will Carry Forward, at the current level and with all the attachments and appearance items (e.g., Camos) you have currently unlocked.
Loadouts: Weapons — Secondary Slot
The second slot also allows you to choose your preferred backup weapon. You can pick from every Primary Weapon category; also, by tapping a switch in this menu, you can equip any Secondary Weapon (e.g., Handguns, Launchers, and Melee knives).
New Players: A variety of base weapons from each category are unlocked and available to use and level up. Unlock additional weapons via the Arsenal Store.
MWIII/Call of Duty: Warzone/Call of Duty: WZM Cross-Progression: All Secondary Weapons you’ve unlocked previously will Carry Forward, at the current level and with all the attachments and appearance items you have currently unlocked.
Weapons: Gunsmith (Attachments)
The impressively detailed Gunsmith from Modern Warfare III and Call of Duty: Warzone is available in Call of Duty: Warzone Mobile. This allows you to unlock a variety of attachments as you level up your weapons. Up to five of these modifications (including Aftermarket Parts) can then be fixed to your weapon in the Gunsmith menu, allowing for slight statistical adjustments to your weapon’s performance.
New Players: Unlock attachments as you level up your weapons in-game. Aftermarket Parts (AMPs, also known as Conversion Kits in the Gunsmith Menu) can also be unlocked in the Arsenal Store.
MWIII/Call of Duty: Warzone/Call of Duty: WZM Cross-Progression: Any attachments you’ve unlocked while playing Modern Warfare II, Modern Warfare III or Call of Duty: Warzone will be carried forward and made available in Call of Duty: Warzone Mobile. Any attachments you unlock after Call of Duty: WZM launch will progress across all games.
Weapons: Gunsmith (Appearance)
Expect five categories of cosmetic appearance elements within this menu. Gun Screens, Charms, Large Decals, and multiple Stickers can be applied to your weapon to add unique style to your in-game armament. There are also Camos. A whole lot of Camos:
- Weapon Mastery (Named Weapon): Each weapon, except for the single Camo for the Riot Shield, Melee, and Launchers, has four unique Camos to unlock as you level the weapon up. These are achieved by completing challenges.
- Weapon Mastery (Completionist): Each weapon also has four Completionist Camos, also unlockable via a challenge. These are not unique to each weapon.
- MWII Weapons unlock: Gold, Platinum, Polyatomic, and Orion.
- MWIII Weapons unlock: Gilded, Forged, Priceless, and Interstellar.
In addition, expect a wide variety of Camos obtained via events, challenges, Bundles, and other methods.
MWIII/Call of Duty: Warzone/Call of Duty: WZM Cross-Progression: Modern Warfare Zombies Camos are not available in Call of Duty: Warzone Mobile. All other Camo sets and Camos will Carry Forward, providing you unlocked them in MWII, MWIII, and/or Call of Duty: Warzone.
Loadouts: Tactical
Expect nine pieces of Tactical Equipment to be available in Call of Duty: Warzone Mobile, with some being accessible immediately. Choose from the following:
Available Tacticals: Battle Rage, Smoke Grenade, Decoy Grenade, Stun Grenade, Flash Grenade, Stim, Tear Gas, Snapshot Grenade, and Shock Stick.
New Players: Unlock Tacticals as you level up through the ranks or unlock in the Arsenal Store.
MWIII/Call of Duty: Warzone/Call of Duty: WZM Cross-Progression: Any of the nine pieces of Tactical Equipment that you’ve unlocked already will Carry Forward to Call of Duty: Warzone Mobile at launch, including any Skins. Tactical Equipment unavailable in Call of Duty: Warzone Mobile will not Carry Forward.
Loadouts: Lethal
Anticipate utilizing eight pieces of Lethal Equipment to deal damage to the enemy, once Call of Duty: Warzone Mobile launches. As with Tacticals, some of these items are immediately accessible. Choose from the following:
Available Lethals: Claymore, Throwing Knife, Thermite, Frag Grenade, Proximity Mine, Semtex, C4, and Drill Charge.
New Players: Unlock Lethals as you level up through the ranks or unlock in the Arsenal Store.
MWIII/Call of Duty: Warzone/Call of Duty: WZM Cross-Progression: Any of the eight Lethals that you’ve unlocked already will Carry Forward to Call of Duty: Warzone Mobile at launch, including any Skins. Lethal Equipment that is unavailable in Call of Duty: Warzone Mobile will not Carry Forward.
Loadouts: Field Upgrade (Multiplayer Only)
Multiplayer Operators can expect to choose a Field Upgrade for their matches, while Battle Royale Operators locate these items during a game. There are 18 Killstreaks to choose from and unlock:
- 4 Killstreak /500 Scorestreak: UAV, Bomb Drone
- 5 Killstreak /625 Scorestreak: Care Package, Counter UAV
- 6 Killstreak /750 Scorestreak: Cruise Missile, Precision Airstrike, Cluster Mine
- 7 Killstreak /875 Scorestreak: SAE, Mortar Strike
- 8 Killstreak /1,000 Scorestreak: Overwatch Helo, Wheelson-HS
- 10 Killstreak /1,250 Scorestreak: VTOL Jet, Stealth Bomber, Emergency Airdrop
- 12 Killstreak /1,500 Scorestreak: Advanced UAV, Chopper Gunner, Gunship
- 15 Killstreak /1,875 Scorestreak: Juggernaut
New Players: Unlock Killstreaks as you level up through the ranks or unlock in the Arsenal Store.
MWIII/Call of Duty: Warzone/Call of Duty: WZM Cross-Progression: Any of the 18 Killstreaks that you’ve unlocked already will Carry Forward to Call of Duty: Warzone Mobile at launch, including any Skins. Killstreaks that are unavailable in Call of Duty: Warzone Mobile will not Carry Forward.
Perk Package
Perks in Call of Duty: Warzone Mobile work similarly to how they do in Call of Duty: Warzone, taking the form of premade Packages that you can choose from. This is also the case in Multiplayer. You pick one of five Perk Packages — each containing four Perks — and these are active at the beginning of a match. In Battle Royale, the same Perk Package you choose can be acquired as part of your Loadout drop. However, you can choose only premade Packages; you cannot pick individual Perks and make your own Package. Here are the five Packages to choose from:
- Support Package: Bomb Squad, Battle Hardened, Resupply, Survivor.
- Deadeye Package: Scavenger, Strong Arm, Fast Hands, High Alert.
- Scout Package: Scavenger, Strong Arm, Focus, Ghost.
- Sentinel Package: Battle Hardened, Bomb Squad, Cold-Blooded, Quick Fix.
- Warden Package: Double Time, Strong Arm, Fast Hands, Quick Fix.
MWIII/Call of Duty: Warzone/Call of Duty: WZM Cross-Progression: New players as well as MWIII and Call of Duty: Warzone players receive the same Perk Packages. No Perks or the MWIII Gear and Vests system of Perks transfer across.
Già più di 50 milioni di giocatori pre-registrati su Warzone Mobile
Il successo di questo nuovo titolo mobile sembra netto anche se si considerano le sole “pre-registrazioni” raccolte in questi ultimi mesi… Pensate che sono già più di 50 milioni i giocatori pre-iscritti che aspettano solo il momento di gettarsi in azione su Warzone Mobile!
- Articolo realizzato in collaborazione con la community di riferimento di Warzone d’Italia (Facebook)
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