Con l’arrivo della patch 8.18, oltre ai bilanciamenti che abbiamo precedentemente mostrato (e che trovate riportati poco sotto) ed all’evento Odyssey (qui le prime informazioni), sono previsti ovviamente un nuovo mantenimento del server ed un’altra piccola serie di bilanciamenti tra cui un buff che riguarda le cure di Aatrox (il tutto poco prima dell’inizio del mondiale di LoL).
Per quanto rigarda la manutenzione, RIOT ha affermato che verrà effettuata proprio domani 12 Settembre alle 3:00 in America ed alle 5:00 in Europa; di conseguenza in Italia il momento di manutenzione è previsto per le 6:00.
Una volta conclusa questa fase sarà disponibile la patch 8.18 che introdurrà tutte le novità, i contenuti ed i bilanciamenti visti fin qui.
Ulteriori bilanciamenti patch 8.18
Oltre ai bilanciamenti già mostrati nell’articolo linkato sopra, sono al momento in test i seguenti cambiamenti alle statistiche dei campioni:
Aatrox: Scatto dell’ombra (E): cura incrementata dal 20/21.25/22.5/23.75/25% al 20/22.5/25/27.5/30%; Sterminatore di mondi (R): AD incrementato dal 20/22.5/25% al 20/25/30%.
Braum:
Salute base diminuita da 576.16 a 540.
Gnar:
Armatura base diminuita da 32 a 28.
Vayne: Capriola (Q): ricarica diminuita da 6/5/4/3/2 a 4/3.5/3/2.5/2.
Bilanciamenti già annunciati sul server PBE ai campioni
Akali: Esecuzione perfetta (R):
danno diminuito da 120/180/240 a 100/150/200.
Lucian: Luce Perforante (Q):
AD bonus diminuito dal 70/85/100/115/130% al 60/75/90/105/120%.
Renekton: Taglia e affetta (E):
danno bonus della Furia cambiato da 70/115/165/205/250 a 70/115/160/205/250.
Ryze: Prigionerunica (W):
durata bonus dell’intrappolamento dovuta al Flusso Incantato (E) diminuito da 2 a 1.5 secondi.
Sejuani: Prigione glaciale (R):
durata rallentamento diminuita da 3 a 1 secondo.
Trundle: Pilastrodi ghiaccio (E):
gittata aumentata da 850 a 1000;
ricarica aumentata da 22/20/18/16/14 a 24/22/20/18/16;
rallentamento cambiato dal 30/35/40/45/50% al 15/25/35/45/55%.
Viktor: Gloriosa evoluzione (passiva):
costo Nucleo Hextech MK-1 diminuito da 1250 a 1150 oro;
costo Nucleo Hextech Perfetto aumentato da 750 a 850 oro.
Dopo l’intensa fase di Play-In che ha visto fronteggiarsi alcuni dei migliori team da tutto il mondo per guadagnarsi un posto nel Bracket Stage, è ora di guardare alle prossime fasi dell’MSI 2024 di League of Legends.
Bracket Stage (Settimana 1) i prossimi match dal 7 al 12 Maggio
I giorni delle partite e la programmazione per la prima serie di incontri della fase a gironi è già fissata. Tenete presente che questa fase è a doppia eliminazione, quindi le squadre che perdono la prima partita non saranno ancora eliminate dalla corsa.
Giorno 1
ROUND
MATCH
ORARIO
Bracket Stage 1
Gen.G vs Fnatic
11.00 AM
Giorno 2
ROUND
MATCH
ORARIO
Bracket Stage 1
Team Liquid vs Top Esports
11.00 AM
Giorno 3
ROUND
MATCH
ORARIO
Bracket Stage 1
G2 vs T1
11.00 AM
Giorno 4
ROUND
MATCH
ORARIO
Bracket Stage 1
BLG vs PSG Talon
11.00 AM
I risultati della scorsa settimana sono stati:
Play-in Stage (1-5 Maggio 2024)
Giorno 1
ROUND
MATCH
Group A Upper Bracket Semifinale
FlyQuest 2-1 PSG Talon
Group A Upper Bracket Semifinale
T1 2-0 Estral Esports
Giorno 2
ROUND
MATCH
Group B Upper Bracket Semifinals
Fnatic 2-0 GAM Esports
Group B Upper Bracket Semifinals
Top Esports 2-0 LOUD
Giorno 3
Nota: T1 e Top Esports con questa vittoria si qualificano di diritto alla fase di Bracket Stage.
ROUND
MATCH
Group A Upper Bracket Final
FlyQuest 0-2 T1
Group B Upper Bracket Final
Fnatic 1-2 Top Epsorts
Giorno 4
ROUND
MATCH
Group A Lower Bracket Semifinal
Estral 0-2 PSG Talon
Group B Lower Bracket Semifinal
GAM Esports 2-1 LOUD
Giorno 5
Nota: Con la sconfitta subita, FlyQuest e GAM sono eliminati dall’MSI 2024.
ROUND
MATCH
Group A Lower Bracket Final
FlyQuest 0-2 PSG Talon
Group B Lower Bracket Final
Fnatic 2-0 GAM Esports
Infine, vi ricordiamo che l’MSI 2024 si svolgerà secondo il seguente calendario:
Fase di play-in: 1-5 maggio
Fase a gironi (settimana 1): 7-12 maggio
Fase a gironi (settimana 2): 14-18 maggio
Gran finale: 19 maggio
Che ne pensate community? Come al solito la discussione è aperta!
Di seguito andiamo a scoprire i primi dettagli in Anteprima. Dal momento che si tratta di informazioni non ufficializzate, vi invitiamo, come al solito, a prenderle con le pinze.
Nei paragrafi successivi, trattandosi di dettagli nuovi e non esistendo ancora una ufficiale traduzione in italiano per i nuovi oggetti, vi riporteremo le informazioni in lingua originale.
Patch 14.10 LoL: Nuovi oggetti e modifiche a quelli esistenti
NUOVO OGGETTO Overlord’s Bloodmail
40 Attack Damage
500 Health
Tyranny: Gain 2% of your bonus Health as Attack Damage.
Retribution: Gain up to 10% increased Attack Damage based on your percent missing Health.
Upgrades from Berserker’s Greaves (unlocks at level 15)
NUOVO OGGETTO Blackfire Torch
90 Ability Power
600 Mana
25 Ability Haste
Baleful Blaze: Dealing damage with Abilities causes enemies to burn for magic damage per second for 3 seconds. This damage increases by 20 per second to Monsters.
Blackfire: For each enemy Champion, Epic Monster and Large Monster affected by your Blaeful Blaze, gain 4% Ability Power.
Transcendence: Your Attacks reduce your non-Ultimate Ability cooldowns by 15% of their remaining cooldown.
Replaces Navori Quickblades
NUOVO OGGETTO Fated Ashes (Upgrade Tome)
40 Ability Power
Inflame: Dealing damage with Abilities causes enemies to burn for 7 magic damage per second for 3 seconds. This damage increases by 20 per second to Monsters.
NUOVO OGGETTO Scout’s Slingshot (Upgrade Dagger)
20% Attack Speed
Magic Rock: Damaging a champion deals an additional 40 magic damage. Attacks reduce this cooldown by 1 second. (40 second CD)
NUOVO OGGETTO Symbiotic Soles (Stivali)
35 Movement Speed
Your Recall is empowered.
After Traveling 150000 units of distance, gain 45 Movement Speed when out of combat.
Kraken Slayer
AD increased
Attack speed increased
Critical strike replaced by movement speed
Damage is now based on missing HP
Blade of the Ruined King
AD increased
Attack speed increased
Life steal increased
Health damage reduced
Slow is no longer decreased for ranged
Plated Steelcaps
Passive nerfed: 12% >>> 8%
Cost reduced: 1100 >>> 1000
Armor increased: 20 >>> 25
Mercury Treads
Cost reduced: 1100 >>> 1000
MR increased: 20 >>> 25
Tenacity reduced: 30% >>> 20%
Boots of Swiftness
Movement speed reduced: 60 >>> 45
Slow resist removed
Auto attacks now grant 30/20 movement speed for 2 seconds
Corrupting Potion
Removed from game
Dagger
Attack speed reduced: 12% >>> 10%
Bami’s Cinder
Glowing Mote replaces 1 Ruby Crystal in recipe
Cost reduced
Health reduced
Now grants 5 ability haste
Hearthbound Axe
Long Sword replaces 1 Dagger in recipe
Cost increased by 150
AD increased by 5
Attack speed reduced by 5%
Noonquiver
Dagger replaced by Cloak
Cost increased by 100
Now grants 20% critical strike chance instead of 15% attack speed
AD reduced by 5
No longer deals 20 bonus damage to minions and monsters
Recurve Bow
Damage changed from magic to physical
Verdant Barrier
Cost reduced by 100
Zeal
Crit chance increased: 15% >>> 20%
Bloodthirster
Cloak replaced by Pickaxe
Crit chance removed
AD increased by 25
Now converts excess lifesteal into a 50-400 shield for 2 seconds
Essence Reaver
Sheen replaced by BF sword
Cost increased by 300
No longer has a spellblade effect, now restores 15 +10% bonus AD on hit
Crit chance increased to 25%
AD and ability haste increased by 5
Immortal Shieldbow
Cloak and Vamp Scepter replaced by Noonquiver
Crit chance increased to 25%
Ad increased by 5
Lifesteal removed
The Collector
Pickaxe replaced by BF Sword
Crit chance increased to 25%
AD increased by 5
Lethality reduced by 1
Infinity Edge
Cost increased by 100
Crit chance increased to 25%
AD increased by 15
Mercurial Scimitar
Cloak replaced by Vamp Scepter
Cost increased by 300
Crit chance removed
Now grants 10% lifesteal
Phantom Dancer
Attack speed, crit and movement speed increased
AD and passive removed
Cost reduced by 200
Rapid Firecannon
Long Sword and Kircheis Shard replaced by Scout’s Slingshot
Cost reduced by 400
Crit chance increased to 25%
AD removed
Attack speed increased: 15%
Runaan’s Hurricane
Recurve Bow replaced by Scout’s Slingshot
Cost reduced by 200
No longer deals 30 on-hit damage
AD ratio increased: 40% >>> 55%
Crit chance increased to 25%
Statikk Shiv
New Recipe: Scout’s Slingshot + Hearthbound Axe (same price)
Crit chance removed
Attack speed increased by 10%
New passive: killing enemies fires chain lightning that deals 90 magic damage that hits up to 6 additional targets (3 seconds CD)
Takedown damage is tripled and has no cooldown
Black Cleaver
Shred per stack increased: 5% >>> 6%
Terminus
Recurve Bow and BF Sword replaced by Hearthbound Axe
AD reduced by 5%
Attack speed increased by 5%
Abyssal Mask
Cost reduced by 100
Aura increased: 550 >>> 700
MR shred changed from 5 +1.2% bonus HP to 20% MR
MR reduced by 10
MR per target increased: 9 >>> 10
Anathema’s Chains
Removed on this patch
Hollow Radiance
Now grants 10 ability haste
Health reduced: 600 >>> 450
Knight’s Vow
Now has Rejuvenation Bead in recipe
Armor reduced by 5
Now grants 100% health regen
Damage redirect increased: 10% >>> 12%
Damage redirect is no longer doubled when below 30% HP
Randuin’s Omen
No longer has Rock Solid passive
Slow increased: 55% >>> 70%
Cooldown increased by 30 seconds
Health reduced by 50
Armor increased by 20
Sunfire Aegis
Now grants 10 ability haste
Health reduced by 150
Unending Despair
Cooldown reduced: 7 seconds >>>> 5 seconds
Warmog’s Armor
Health increased: 750 >>> 1000
Health regen reduced: 200% >>> 100%
Winter’s Approach/ Fimbulwinter
Ruby Crystal replaced by Giant’s Belt
Health increased by 150
Health from mana changed: 8% total mana >>> 15% bonus mana
Zeke’s Convergence
Glacial Buckler replaced by Cloth Armor and Null Magic Mantle
Mana removed
Ability hasted reduced by 10
Health increased by 100
Armor reduced by 5
Now grants 25 MR
Dawncore
Bandleglass Mirror replaced by 2 Forbidden Idols
Summoner Spell and Ability Haste removed
Mana regen reduced by 50%
AP increased by 20
AP per 100% mana regen increased: 5 >>> 10
Now grants 16% healing and shielding power
Healing and shielding power per 100% mana regen reduced: 3% >>> 2%
Liandry’s Torment
Blasting Wand replaced by Fated Ashes
Luden’s Companion
Base damage increased: 45>>> 60
Damage per charge increased: 35% >>> 50%
Now gains all 6 charges immediately after 12 seconds, instead of 1 every 3
Voltaic Cyclosword
Kircheis Shard replaced by 2 Long Swords
Shurelya’s Battlesong
Passive movement speed reduced: 8% >>> 5%
AP reduced: 55 >>> 50
Patch 14.10: Nuove Rune
NUOVA RUNA Cash Back
Inspiration Tree: Replaces Tripl Tonic on First Row, Triple Tonic replaces Future’s Market on Row 2
Gain 6% Gold back when you purchase Legendary items.
NUOVA RUNA Jack of All Trades
Replaces Time Warp Tonic on Row 3, Time Warp Tonic moved to Row 2 and replaces Minion Demtaerializer
For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Cut Down
New effect: Deal 8% more damage to changes who have more than 60% max HP
Ingenious Hunter
Removed this patch
NUOVA RUNA Legend: Haste
Replaces Legend: Tenacity
Gain 1.5 ability haste for every Legend stack (max 10 stacks).
Earn progress toward Legen stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
NUOVA RUNA Absorb Life
Replaces Overheal.
Killing a target heals you.
Press the Attack
Base damage reduced: 40-180 >>> 40-160
Cooldown changed: 6 seconds after triggering to 5 seconds out of combat
Duration changed: 6 seconds >>> 5 seconds, refreshing in combat
Fleet Footwork
Base heal reduced: 10-130 >>> 8-110
Speed duration increased: 1 >>> 1.25 seconds
Hail of Blades
Attack speed reduced to 80% for ranged
Sudden Impact
Cooldown increased: 4 >>> 10
Now deals 20-80 bonus true damage with 5 seconds after dashing or leaving stealth
Relentless Hunter
No longer grants 5 movement speed at 0 stacks
Font of Life
Immobilizing enemies now heals the user and lowest HP ally for 10-50 HP, reduced to 70% for ranged
First Strike
Bonus damage increased: 7% >>> 8%
Base gold increased by 10
Gold from damage reduced: 100/70% >>> 50/35%
Time Warp Tonic
No longer works on biscuits, mana items or grants 2% movement speed
Immediate consumption increased: 30% >>> 40%
No longer reduces the lingering heal
Patch 14.10: Modifiche agli Incantesimi dell’Evocatore
Barrier
Shield increased: 105-411 >>> 120-480
Duration increased: 2 seconds >>> 2.5 seconds
Exhaust
Slow increased: 30% >>> 40%
Cooldown increased: 210 >>> 240 seconds
Ghost
Duration reduced: 15 seconds >>> 10 seconds
Cooldown increased: 210 >>> 240 seconds
Heal
Range increased: 835 >>> 900
Che ne pensate community? Come al solito la discussione è aperta!
La patch 14.10 di League of Legends si prospetta come una delle più grandi della stagione. Con numerosi oggetti “reworkati” ed altri del tutto nuovi, non c’è dubbio sul fatto che questa patch rivoluzionerà il meta.
Di seguito scopriamo insieme tutti i dettagli in anteprima riguardanti le modifiche ai campioni. Come al solito vi ricordiamo di prendere le seguenti informazioni con le pinze, perché fino al momento prima dell’uscita ufficiale, Riot potrebbe decidere di cambiare qualcosa.
Patch 14.10 LoL: Modifiche ai Campioni
Corki
Statistiche di base
Salute di base aumentata: 610 >>> 640
Crescita della salute ridotta: 103 >>> 100
AD base ridotto: 61 >>> 55
Armatura di base aumentata: 28 >>> 30
Crescita dell’armatura ridotta: 4.7 >>> 4.5
Velocità di attacco di base aumentata: 0.638 >>> 0.644
Q:
Rapporto di AD bonus aumentato: 70% >>> 80% W: Schiarita
Ora ha una distanza minima di dash di 300
Costo in mana aumentato: 80 piatto >>> 80-100
E:
Tempo di ricarica ridotto: 16 >>> 12
Costo in mana aumentato: 50 >>> 50-70
Danno cambiato: 50% fisico e magico >>> 100% fisico
Danno base ridotto: 120-320 >>> 100-300
Rapporto AD bonus ridotto: 240% >>> 200%
Shred aumentato: 8-20 >>> 12-24
Ora infligge il massimo di shred a 4 invece di 8
R:
Danno cambiato: magico >>> fisico
Costo in mana aumentato: 20 >>> 35
Munizioni massime ridotte: 7 >>> 4
Tempo di ricarica aumentato: 12-10 >>> 20
Ora restituisce 5 secondi di CD per auto-attacco, può anche crittare (8.75 su crit, 11.25 con IE)
Danno base aumentato: 80-150 >>> 100-300
Rapporto di AD cambiato: 25-75% >>> 70%
Rapporto di AP rimosso
Sett
E:
Ora infligge 100 danni bonus ai mostri
Tryndamere
Passiva:
Probabilità di critico ogni 10 furore aumentata: 4% >>> 5%
Yasuo
Passiva:
Moltiplicatore di probabilità di critico ridotto: 250% >>> 200%
Probabilità di critico in eccesso trasformata in AD aumentata: 0.4 >>> 0.5
Yone
Passiva:
Moltiplicatore di probabilità di critico ridotto: 250% >>> 200%
Probabilità di critico in eccesso trasformata in AD aumentata: 0.4 >>> 0.5
Che ne pensate community? Come al solito la discussione è assolutamente aperta!