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Nuova patch su Hearthstone: ecco tutte le novità in arrivo!

Nuova patch su Hearthstone: ecco tutte le novità in arrivo!

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Da poche ore Blizzard ha pubblicato anche le note della patch ufficiali in italiano mentre sul sito Hearthpwn sono state rese pubbliche tutte le novità che giungeranno presto nella Locanda con l’avvento della nuova avventura grazie al preziosissimo lavoro di data mining.

Di seguito quindi tutte le informazioni utili tra cui la risoluzione di alcuni bug, l’avvento di una nuova rissa dedicata a Medivh, il bilanciamento ad alcune carte Token (come ad esempio il Nerubiano 4/4 che verrà evocato dall’Uovo di Nerubiano che ora costerà 4 mana e non più 3) e l’aggiunta dei nuovi card back oltre ovviamente all’arrivo nella Locanda delle nuove carte!

Aggiornamento di Hearthstone - 10 agosto

In questo aggiornamento srotoliamo il tappeto rosso per celebrare l’arrivo della nuova avventura per Hearthstone: Una notte a Karazhan! Preparatevi per il prologo gratuito, quindi esplorate la magnifica torre di Medivh per ottenere un totale di 45 nuove, stilose carte di Hearthstone! Questo aggiornamento risolve diversi problemi e aggiunge al gioco un lussuoso tabellone di Karazhan, alcuni dorsi delle carte e nuove Risse.

Continuate a leggere per scoprire i dettagli!


Una notte a Karazhan: un’avventura per Hearthstone

  • Benvenuti alla festa! Prendete qualcosa da bere, cominciate a ballare e preparatevi per Una notte a Karazhan! Questa nuovissima avventura, disponibile dall’12 agosto, include:
    • Un prologo gratuito da esplorare per sbloccare due nuove carte.
    • Un viaggio nelle indimenticabili quattro ali della torre di Karazhan, per combattere contro 12 eccentrici boss e affrontare 9 Sfide di Classe.
    • Completando Una notte a Karazhan potrete ottenere 45 nuove carte di Hearthstone da aggiungere alla vostra collezione.
    • Un nuovo tabellone di gioco, il più favoloso che abbiate mai visto, su cui pavoneggiarvi con le vostre carte.
    • Sopravvivrete alla difficilissima versione Eroica di ogni ala?
  • Sono stati aggiunti i seguenti dorsi delle carte:
    • Invito di Medivh – Ottenuto raggiungendo il grado 20 in modalità Classificata nel mese di agosto 2016.
    • Notti di Karazhan – Ottenuto acquistando tutte le ali di Una notte a Karazhan entro una settimana dalla pubblicazione.
    • Portale Blu – Ottenuto completando Una notte a Karazhan in versione Eroica.
  • Il Senzavolto Mutante ora si trasforma correttamente in una copia dorata di un servitore Dorato.
  • Fjola Irabianca non scorda più il suo Scudo Divino quando si trasforma.
  • Risolto un problema di arresto improvviso quando si pescava e si giocava un servitore molto velocemente all’inizio del proprio turno.
  • [Smartphone] La quantità d’oro posseduta ora viene visualizzata correttamente quando si accede al Negozio dalla schermata Apri buste.
  • Risolti alcuni problemi grafici, sonori, di gioco e d’interfaccia.

Tutte le novità della patch 13921 pubblicate su Hearthpwn.com

Free Medivh!

The final boss is labelled “Free Medivh!”.

New Card Flavor Text

Below is all the new flavor texts in today’s patch. Find anything exciting?

  • Cat Trick – “I know some new tricks, a lot of good tricks. I will show them to you. Medivh will not mind at all if I do.”
  • Kindly Grandmother – “Goodness! What… abundant drool you have.”
  • Cloaked Huntress – She’s practically GIVING your secrets away!
  • Babbling Book – His idol is the Green Hills of Stranglethorn, and he won’t shut up about it.
  • Nightbane Templar – Originally joined to be Arcanagos’ Templar, but has to admit that ordering pizza has become waaaay easier.
  • Pompous Thespian – Alas poor Annoy-o-Tron! A fellow of infinite jest, of most excellent fancy!
  • Purify – Even better than a hot shower with vigorous scrubbing!
  • Wicked Witchdoctor – You can easily defeat her by either dealing 4 damage, or dropping a house on her.
  • Kara Kazham! – This is what happens when you tell Khadgar to set the table.
  • Protect the King! – Form ranks! Everyone into the King’s Tuskarr Defense!
  • Fool’s Bane – A fool and his bane are soon parted.
  • Runic Egg – Oh man! Runic omelettes are the best!
  • Pantry Spider – You have to admit, they make a cute couple.
  • Book Wyrm – His favorites are classic tragedies like “The Hobbit” and “Grendel”.
  • Priest of the Feast – Now that’s a world champion cheesecake!
  • Arcane Anomaly – He used to get work as a Spacial Anomaly, but he got tired of having his polarity reversed.
  • Avian Watcher – He mostly watches light romantic comedies.
  • Moat Lurker – He really enjoys lurking and gets a lot of job satisfaction out of it.
  • Moroes – Moroes runs an army of stewards, but still ends up inflating the balloons himself.
  • Ivory Knight – Do NOT call it a “horse”.
  • The Curator – The Curator guards Azeroth’s deadliest creatures, but it’s secretly terrified of squirrels.
  • Netherspite Historian – She can tell you all about the history of people not STANDING IN THE GREEN BEAM!
  • Spirit Claws – They’ll be MUCH easier to use once they add the spiritthumb.
  • Menagerie Warden – Please? Can I keep him? I promise to clean his cage every day.
  • Swashburglar – Was almost named “Swashb-AAAARRHHH-gler”
  • Ethereal Peddler – Yeah, sure. That Ragnaros “fell off the back of a truck”.
  • Maelstrom Portal – They bill this as a popular resort attraction, but they try and get your money up front.
  • Moonglade Portal – Ain’t no party like a Moonglade party ‘cause a Moonglade party got bears.
  • Firelands Portal – Come to beautiful Firelands! Where it’s “Way nicer than the Abyssal Maw!”
  • Silvermoon Portal – What’s Millhouse Manastorm doing in Silvermoon?
  • Malchezaar’s Imp – Malchezaar used to have an imp named Dobby working for him, but there was a tragic accident.
  • Ironforge Portal – Come to beautiful Ironforge! Where irons are forged and the forges are iron!
  • Medivh’s Valet – “Magus Medivh sir, I’ve brought the flaming balloons, as you requested.”
  • Deadly Fork – For a proper setting, place the deadly fork after the salad fork, but before the dinner fork.
  • Zoobot – The Murloc is taking the picture.
  • Prince Malchezaar – He was super excited to acquire Gorehowl at a garage sale!  Then super disappointed to find out it was a foam reproduction.
  • Medivh, the Guardian – If you think the party’s great now, just wait ‘til he invites the orcs over!
  • Barnes – He used to play every part, until Moroes confiscated his Orb of Deception.
  • Onyx Bishop – B4 is a nice place to visit, but he wouldn’t want to live there.
  • Silverware Golem – From the secret research labs of the Swiss Army.
  • Enchanted Raven – Once upon a midnight restive, Medivh pondered, feeling festive!
  • Menagerie Magician – Just between us, if things get tight the Menagerie Magician position will probably be the first to go.
  • Arcanosmith – He’s really just a Blacksmith, but he thought the fancy title would bring in more business.
  • Arcane Giant – Claims to be drawn to Karazhan because of the ley lines. Actually, just loves Moroes’ cooking.
  • Violet Illusionist – She’s much more cheerful after losing the ‘n’ in her name.

Medivh Tavern Brawl

Strings have been datamined that relate to a Medivh Tavern Brawl!

  • VO_TB_MEDIVA1_001 Burn…
  • VO_TB_MEDIVA1_002 Watch out!
  • VO_TB_MEDIVA1_003 Oh Tito!
  • VO_TB_MEDIVA1_004 Bless you…
  • VO_TB_MEDIVA1_005 Beastly!
  • VO_TB_MEDIVA1_006 Fuzzy wuzzy
  • VO_TB_MEDIVA1_007 No, not poison!
  • VO_TB_MEDIVA1_008 Shiny!
  • VO_TB_MEDIVA1_009 You rang?
  • VO_TB_MEDIVA2_001 Hot!
  • VO_TB_MEDIVA2_002 Spooky!
  • VO_TB_MEDIVA2_003 Ooh, cold!
  • VO_TB_MEDIVA2_004 Oh no, a trap!
  • VO_TB_MEDIVA2_005 Oh no I can’t look.
  • VO_TB_MEDIVA2_006 Cute-ish.
  • VO_TB_MEDIVA2_007 I love imps.
  • VO_TB_MEDIVA2_008 Shiny!
  • VO_TB_MEDIVA2_009 Achoo! ACH!
  • VO_TB_MEDIVA2_010 You dialed?
  • VO_TB_MEDIVA3_001 Hot!
  • VO_TB_MEDIVA3_002 Frosty, snowman!
  • VO_TB_MEDIVA3_003 Spooky dark!
  • VO_TB_MEDIVA3_004 A trap!
  • VO_TB_MEDIVA3_005 Das some beasts!
  • VO_TB_MEDIVA3_006 My man got pets!
  • VO_TB_MEDIVA3_007 Oh no, bad times.
  • VO_TB_MEDIVA3_008 Das some poison…
  • VO_TB_MEDIVA3_009 And now… Medivas!
  • VO_TB_MEDIVA3_010 Yessaah!

Tavern Brawl Chalkboards

rissa 3 rissa 12

 

Golden Cards

Golden cards have arrived! Check out a few of our favourites below and head on over to our card database to see the rest!

Remember: Chrome gets to see golden cards in the best quality possible! Also, you need to mouseover golden cards on our database to view their animations. This is to help prevent browsers from crashing.

Token Balance Changes

Clicca qui per i dettagli delle carte Token

Token Balance Changes

Several tokens had their mana costs adjusted so that if they manage to get returned to your had they will now cost more mana.

New Card Backs

No truly new card backs but these are the official descriptions for them.

The Blue Portal

  • Don’t tell Netherspite, but mischievous guests have been getting into all manner of shenanigans with his portals!
  • Acquired from completing One Night in Karazhan in Heroic mode.

Karazhan Nights

  • Watch your step! Dancing Tauren are notorious for accidentally crushing toes.
  • Acquired by purchasing all wings of One Night in Karazhan within one week of launch.

Medivh’s Invitation

  • You’re Invited! Please leave your giant bear with the valet.
  • Acquired from achieving Rank 20 in Ranked Play, August, 2016.

Banners

  • Parlor is Open – Join the archmage Medivh for a legendary party in his tower of Karazhan!
  • Opera is Open – The Opera is now open!
  • Menagerie is Open – The Menagerie is now open!
  • Spire is Open – The Spire is now open!

Karazhan Music

Karazhan Loading Bar Tasks

  • Polishing Silverware
  • Inflating Balloons
  • Pouring Champagne
  • Filling Chocolate Fountain
  • Placing Chess Pieces
  • Flexing in the Magic Mirror
  • Enchanting Brooms
  • Taking Selfies with Romulo
  • Lowering Disco Ball
  • Heating Hot Tub
  • Rescuing Lost Guests
  • Sealing Secret Passageways
  • Closing Imp Portals
  • Uncrossing Beams
  • Choreographing Medivas
  • Testing Sound System
  • Uninviting Malchezaar
  • Polishing Dance Shoes

Karazhan Boss Voiceovers

Strings have been datamined for the adventure!

Medivh Playable Hero (Prologue)

  • EmoteGreetings_01 What are you doing here?
  • EmoteOops_01 That was your plan?
  • EmoteSorry_01 Aw, that didn’t work out…
  • Thanks_01 You are too kind.
  • Threaten_01 You never had a chance!
  • WellPlayed_01 A good try, demon.
  • Wow_01 Oh ho ho! That was awesome!
  • Open_01 Ugh, you again?

Silverware Golem (Wing 1)

  • Open – Dancing is fun!
  • Death – The dishes are done…
  • EmoteResponse – It’s polishing time!
  • ForkedLightning – You like forks? I have forks!
  • HeroPower – Set the table! Set the floor!
  • KnifeJuggler – Oooh, knife throw!
  • PlateTossing – You get a plate! You get a plate! Everybody gets a plate!
  • MoroesResponse – Ooph. That one was an antique.
  • MoroesTurn3 – The silverware is working together! We’re surrounded!
  • MoroesWin – Ah, what a mess!

Magic Mirror (Wing 1)

  • Open – WASSSSSUP!Death – Hey! You cheated! I want a rematch!
  • EmoteResponse – No, you!
  • FirstCard – You have that in your deck??
  • MedivhSkin – Oh! Medivh, sir! Looking sharp to…Hey! Wait! You’re not Medivh!
  • MirrorImage – Hey, that’s my favorite card! What’s yours? Magma Rager?
  • Turn1 – Wow, you guys are ug-ly!
  • Turn3 – Mirror, mirror on the wall, who’s the fairest of them all?
  • Turn3 – Not you, grandpa!
  • Turn5 – Nefarius? More like Ne-fat-ius, am I right?
  • WellPlayedResponse – I wish I could say the same! ZING! MoroesMirrorTurn5 – Lord Nefarius should arrive soon. I shudder to think how he’ll respond.
  • MoroesMirrorTurn3 – Hmmmm…
  • MoroesMirrorWin – Excellent! The stairs to the opera are just up ahead.

Chess Event (Wing 1)

There are multiple persons of interest during the Chess Event.

Moroes
  • Win – Excellent! On to the opera!
  • Turn1 – Here, pieces will attack automatically at the end of your turn.
  • Turn3 – If a piece is in between two enemies, it will strike them both!
  • Turn5 – Proper positioning is key to victory. Get those double attacks!
  • Turn7 – The other guests are lining up outside! We’re nearly to the opera, but we need to hu
  • Turn7 – Sir, you don’t have many pieces. If you run out, you will lose.
  • Turn7 – You don’t have many pieces. If you run out, you will lose.
  • Forfeit – You have run out of pieces. The game is forfeit.
Black King
  • Open – None shall pass!
  • EmoteThanks – Any time.
  • EmoteGreetings – Always.
  • EmoteOops – Or a trap?
  • EmoteSorry – A necessary sacrifice.
  • EmoteThreaten – I see one in 3.
  • EmoteWellPlayed – Not yet.
  • EmoteWow – Naturally.
  • EmoteThanks – Any time.
White King
  • Open – En garde!
  • Death – Checkmate…
  • EmoteGreeting – Care for a game?
  • EmoteOops – Oh, A blunder.
  • EmoteSorry – An unfortunate development.
  • EmoteThinking – Rook to A3…
  • EmoteThinking – Knight to F6…
  • EmoteThinking – Queen to E5…No, no…
  • EmoteThreaten – I see a mate in 4.
  • EmoteWellPlayed – Checkmate.
  • EmoteWow – Ah, exceptional!
  • EmoteThanks – How very kind.

Romulo and Julianne (Wing 2)

Julianne
  • Open – What devil art thou?
  • Death – Romulo! I drink to thee…
  • HeroPower – Come, gentle night; and give me back my Romulo!
  • EmoteResponse – Do you bite your thumb at us?
  • FeignDeath – And then awake as from a pleasant sleep…
Romulo
  • JulianneTurn1 – Wilt thou provoke me? Then, have at thee!
  • JulianneDeadlyPoison – Ah, a dram of poison.
Mediva
  • DeadlyPoison – How tragic!
Barnes
  • Win – An act complete! Two remain!
  • Turn5 – What’s a party without a play? And what’s a play without an audience?
Moroes
  • Turn5 – Barnes, let us through! We need to reach Medivh before the party is ruined!
  • Turn9 – Illidan has arrived! We are not prepared!

Big Bad Wolf (Wing 2)

Granny
  • Open – Run away, little girl, run away!
  • Death – Hunted? No…
  • BigMinion – The better to crush you with!
  • Turn1 – Look at your minions. See how they shrink before me?
  • EmoteResponse – Mmmm…Delicious!
  • DireWolfAlpha – *Snarl*
  • DireWolfAlpha – *Whimper*
  • ScarletCrusader – Oh, little red cloak, where are you going?
Barnes
  • BigMinion – Oh granny, what big minions you have!
  • Turn5 – I so love audience participation! Run, little guest, run!
  • Turn9 – Haha! A grand show! Even better than that ogre we chased around last week!
  • Claws – Don’t worry! Those huge claws are just for decoration!
  • Win – Aha! The finale awaits!
Moroes
  • WolfClaws – I don’t think that’s true…

The Crone (Wing 2)

  • Open – Ha hahahaha! Flee, my pretties!
  • EmoteResponse – Ah hahahahaha!
  • Death – No! I’ll get you! I’ll get…
  • FlyingMonkeys – Bring me that girl!
  • HeroPower – Hehehehehe!
  • Huffer – Oh Huffer, I’ve a feeling we’re not in Westfall anymore…
  • LionTigerBear – Oh! Lions and dragons and bears! Oh my!
  • Turn1 – Oh no, don’t let her hurt me!
  • Turn3 – Here, link arms! We’re strongest together!
Medivas
  • LionTigerBear – Oh my!
Moroes
  • Turn5 – Majordomo Executus is downstairs. Shall I tell him he’s arrived too soon?
  • Win – Finally! We’re off to free the wizard!

The Curator (Wing 3)

  • Open – Do not touch the displays.
  • Death – Shutting down.
  • EmoteResponse – Your request cannot be processed.
  • ArcaneGolem – Curious. A remarkable resemblance.
  • MedivhSkin – Imposter Medivh. Crazy eyes dead giveaway.
  • Harrison – Scoundrel detected! Harrison Jones is not permitted.
  • Reno – Scoundrel detected! Reno Jackson is not permitted.
  • Beasts – This Curator is allergic to beasts.
  • Demons – Demons do not belong in the menagerie.
  • Dragons – No more dragon droppings.
  • Mechs – Reprogramming the assistants.
  • Murlocs – Tiny fish-things go free.
  • Pirates – Pirates should parrrrty.
  • Turn1 – This Curator is equipped for menagerie management.
  • Turn5 – Please comply with all gallery protocols.
  • Turn9 – Guests must remain inside the menagerie.
Mediva
  • Beasts – Achoo, baby! test
Moroes
  • Turn3 – The Curator is confused! You need to stop it before it releases everything!
  • Win – Alright then…A little tweak here…And…good as new!

Nightbane (Wing 3)

  • Roar – *ROAR*
  • Start – Roar
The Curator
  • Corruption – No! The menagerie must not be corrupted!
  • Tour – The dragon Nightbane. Once called Arcanagos, uncontrolled magic warped his mind.
  • Tour – On your left, a bust of Aran. To your right, the Lantern of Power.
  • Turn1 – Loose exhibits may come to harm. They must be restored to the menagerie.
  • Turn3 – The creatures must be saved. Then you may proceed.
  • UnstablePortal – The guest must be gentle. This dragon fears unstable magic.
  • Win – Further assistance is required.
Moroes
  • Turn3 – Curator, we need to rescue Medivh!
  • Turn7 – The Explorer’s League has arrived. RENO, PUT BACK THE SILVERWARE!

Illhoof (Wing 3)

  • Open – Ah, just in time!
  • Death – No! So close! Sargar…
  • EmoteResponse – Your essence feeds the ritual!
  • SummonImps – Come, you dwellers in the dark. Rally to my call!
  • Kilrek – Come, Kil’rek. Now we complete the summoning!
  • Turn1 – The ritual begins now!
  • Wounded – Gather, my pets. The ritual must be completed!
  • SummoningPortal – A portal without a ritual? That seems so much easier…
Medivas
  • Wounded – Mmm…I’m so scared!
Moroes
  • KilrekResponse – What are they trying to summon?
The Curator
  • KilrekRespons  -This Curator does not care. Summoning is forbidden.
  • Win – This Curator thanks you. The menagerie will be restored.
  • Turn1 – Summoning rituals are not permitted.
  • Turn5 – Rituals harm the inhabitants. The demon must not continue.
  • SenseDemons – Many demons are detected.

Shade of Aran (Wing 4)

  • Turn1 – No loud music in my tower!
  • Crackle – Hmph. Back in my day, Crackle always dealt six damage.
  • Turn5 – I am not some simple jester! I am Nielas Aran!
  • Spell – Back to the cold dark with you!
  • HeroPower – Burn, you hooligans!
  • MedivhSkin – Medivh? No, no! I wasn’t bothering the guest!
  • Trons – NO! NO! That awful racket! Those horrible ‘hellos’!
  • Spell – The master is mighty, but I have powers of my own!
  • Open – I’ll teach you respect!
  • Death – Not again…
  • EmoteResponse – Out! Out!
Medivas
  • AranSpell – Oooh…brrrr!
  • AranHeroPower – Burn, baby, burn!
Moroes
  • Turn1 – *Sigh* Meet Aran, the curmudgeonly ghost.
  • Turn9 – The dragons have devoured the buffet and now they’re eyeing the murlocs!
  • Win – The portal’s in the next room! We’re just in time!

Netherspite (Wing 4)

  • EmoteResponse – You challenge a dragon in his lab?
  • Empowerment – So many worlds! So much to learn!
  • ShadowBreath – Go away!
  • UnstablePortal – Interesting… Fundamental instabilities…
  • AngryChicken – You again? Why are you always inside my portals?
  • Turn3 – My experiments! Leave them alone!
  • Turn5 – Stop touching the portals! The flux modulations are precisely tuned!
  • Turn7 – That party sounds fun. Go join it and leave my portals alone!
  • Turn12 – If 12 murlocs leave the red portal at 4 o’clock, and C’Thun arrives at 5 o’clock…
  • UnstablePortal – Interesting. Hmmm…fundamental instabilities.
  • Open – Who disturbs my research?
  • Death – My work…
Medivas
  • Turn1 – Beams!
Moroes
  • Turn1 – Those beams empower the dragon. Use minions to block them!
  • Turn5 – Just tell us which one has Medivh!
  • Turn7 – We need those portals! Guests are tossing tomes into the mana pool!
  • Win – Well done! Now, if I can just recall how this functions…

Boss String Dump

VO_KAR03_MOROES_MALE_HUMAN_CHESS_TURN_1 Ah, I remember now. Pieces attack automatically at the end of your turn. test
VO_KAR03_MOROES_MALE_HUMAN_CHESS_TURN_3 If a piece is in between two enemies, it will strike them both! test
VO_KAR03_MOROES_MALE_HUMAN_CHESS_TURN_5 Proper placement is the key to chess. Get those double attacks! test
VO_Aran_Male_Shade_AranTurn1_01 No loud music in my tower! test
VO_Moroes_Male_Human_AranTurn1_01 *Sigh* Meet Aran, the curmudgeonly ghost. test
VO_Aran_Male_Shade_AranCrackle_01 Hmph. Back in my day, Crackle always dealt six damage. test
VO_Aran_Male_Shade_AranTurn5_01 I am not some simple jester! I am Nielas Aran! test
VO_Moroes_Male_Human_AranTurn9_04 The dragons have devoured the buffet and now they’re eyeing the murlocs! test
VO_Aran_Male_Shade_AranSpell_03 Back to the cold dark with you! test
VO_Mediva_01_Female_Blood Elf_AranSpell_04 Oooh…brrrr! test
VO_Aran_Male_Shade_AranHeroPower_01 Burn, you hooligans! test
VO_Mediva_03_Male_Night Elf_AranHeroPower_01 Burn, baby, burn! test
VO_Aran_Male_Shade_AranMedivhSkin_01 Medivh? No, no… I wasn’t bothering the guests… test
VO_Aran_Male_Shade_AranTrons_02 NO! NO! That awful racket! Those horrible ‘hellos’! test
VO_Moroes_Male_Human_AranWin_01 The portal’s in the next room! We’re just in time! test
VO_Aran_Male_Shade_AranSpell_04 The master is mighty, but I have powers of my own! test
VO_Netherspite_Male_Dragon_NetherspiteEmoteResponse_01 You challenge a dragon in his lab? test
VO_Netherspite_Male_Dragon_NetherspiteEmpowerment_01 So many worlds! So much to learn! test
VO_Netherspite_Male_Dragon_NetherspiteShadowBreath_01 Go away! test
VO_Netherspite_Male_Dragon_NetherspiteUnstablePortal_02 Interesting… Fundamental instabilities… test
VO_Netherspite_Male_Dragon_NetherspiteAngryChicken_01 You again? Why are you always inside my portals? test
VO_Moroes_Male_Human_NetherspiteTurn1_01 Those beams empower the dragon. Use minions to block them! test
VO_Medivas_Multiple_Multiple_NetherspiteTurn1_01 Beams! test
VO_Netherspite_Male_Dragon_NetherspiteTurn12_01 If 12 murlocs leave the red portal at 4 o’clock, and C’Thun arrives at 5 o’clock… test
VO_Netherspite_Male_Dragon_NetherspiteTurn3_02 My experiments! Leave them alone! test
VO_Moroes_Male_Human_NetherspiteTurn5_01 Just tell us which one has Medivh! test
VO_Netherspite_Male_Dragon_NetherspiteTurn5_01 Stop touching the portals! The flux modulations are precisely tuned! test
VO_Moroes_Male_Human_NetherspiteTurn7_01 We need those portals! Guests are tossing tomes into the mana pool! test
VO_Netherspite_Male_Dragon_NetherspiteTurn7_01 That party sounds fun. Go join it and leave my portals alone! test
VO_Netherspite_Male_Dragon_NetherspiteUnstablePortal_01 Interesting. Hmmm…fundamental instabilities. test
VO_Moroes_Male_Human_NetherspiteWin_01 Well done! Now, if I can just recall how this functions… test
VO_Malchezaar_Male_Demon_PrologueOpen_01 Where’s my invite? test
VO_Aran_Male_Shade_AranOpen_01 I’ll teach you respect! test
VO_BlackKing_Male_ChessPiece_ChessOpen_01 None shall pass! test
VO_WhiteKing_Male_ChessPiece_ChessOpen_02 En garde! test
VO_Crone_Female_Troll_CroneOpen_01 Ha hahahaha! Flee, my pretties! test
VO_Crone_Female_Troll_CroneEmoteResponse_02 Ah hahahahaha! test
VO_Curator_Neither_ArcaneGolem_CuratorOpen_01 Do not touch the displays. test
VO_Illhoof_Male_Demon_IllhoofOpen_01 Ah, just in time! test
VO_Julianne_Female_Human_JulianneOpen_01 What devil art thou? test
VO_Mirror_Male_Mirror_MirrorOpen_02 WASSSSSUP! test
VO_Netherspite_Male_Dragon_NetherspiteOpen_01 Who disturbs my research? test
VO_SilverwareGolem_Male_SilverwareGolem_SilverwareOpen_01 Dancing is fun! test
VO_BigBadWolf_Male_Worgen_WolfOpen_01 Run away, little girl, run away! test
VO_Nazra_Female_Orc_FinalStartSequence_01 Cower before the Horde! test
VO_Aran_Male_Shade_AranDeath_02 Not again… test
VO_WhiteKing_Male_ChessPiece_ChessDeath_01 Checkmate… test
VO_Crone_Female_Troll_CroneDeath_02 No! I’ll get you! I’ll get… test
VO_Curator_Neither_ArcaneGolem_CuratorDeath_04 Shutting down. test
VO_Malchezaar_Male_Demon_FinalMalchezaarDeath_01 No! No! Not again! test
VO_Illhoof_Male_Demon_IllhoofDeath_02 No! So close! Sargar… test
VO_Julianne_Female_Human_JulianneDeath_01 Romulo! I drink to thee… test
VO_Mirror_Male_Mirror_MirrorDeath_01 Hey! You cheated! I want a rematch! test
VO_Netherspite_Male_Dragon_NetherspiteDeath_01 My work… test
VO_SilverwareGolem_Male_SilverwareGolem_SilverwareDeath_02 The dishes are done… test
VO_BigBadWolf_Male_Worgen_WolfDeath_01 Hunted? No… test
VO_Medivh_Male_Human_PrologueDeath_02 What? Impossible! test
VO_WhiteKing_Male_ChessPiece_ChessEmoteGreetings_01 Care for a game? test
VO_WhiteKing_Male_ChessPiece_ChessEmoteOops_01 Oh, A blunder. test
VO_WhiteKing_Male_ChessPiece_ChessEmoteSorry_01 An unfortunate development. test
VO_WhiteKing_Male_ChessPiece_ChessEmoteThinking_01 Rook to A3… test
VO_WhiteKing_Male_ChessPiece_ChessEmoteThinking_02 Knight to F6… test
VO_WhiteKing_Male_ChessPiece_ChessEmoteThinking_03 Queen to E5…No, no… test
VO_WhiteKing_Male_ChessPiece_ChessEmoteThreaten_01 I see a mate in 4. test
VO_WhiteKing_Male_ChessPiece_ChessEmoteWellPlayed_01 Checkmate. test
VO_WhiteKing_Male_ChessPiece_ChessEmoteWow_01 Ah, exceptional! test
VO_Medivh_Male_Human_Wing0Intro_01 We’ve animated the silverware, rehearsed the opera, and prepared the menagerie. Tonight will be a night to remember! test
VO_Moroes_Male_Human_Wing1Intro_02 I’m Moroes, Karazhan’s steward and I need your help! Medivh’s gone! We’ll need the portals at the top of the tower to save him and the party. test
VO_Barnes_Male_Human_Wing2Intro_02 Welcome to the theater! I am Barnes, the Stage Manager. The portals to save Medivh lie upstairs, but first, you simply must see our show! test
VO_Moroes_Male_Human_Wing2Win_01 Onward! Up those stairs, the Curator guards the menagerie. I hope it’s not malfunctioning… test
VO_Moroes_Male_Human_Wing3Open_02 The Curator guards the menagerie, home to Azeroth’s most exotic creatures. Beyond, lie the master’s chambers and the portal to save Medivh. test
VO_Moroes_Male_Human_Wing3Win_02 Nearly to the top! We need to save Medivh before the party becomes a brawl! test
VO_Moroes_Male_Human_Wing4Intro_01 At last! The top of the tower! Find the right portal and bring back Medivh! test
VO_Medivh_Male_Human_Wing4Win_01 Adventurer, come on! Enjoy the party! test
VO_Moroes_Male_Human_Wing4Win_01 You did it. I can’t believe the party started on time. Could you come back next week? It’s Medivh’s birthday, and, uhh…I need backup. test
VO_Moroes_Male_Human_EndWing1_01 Excellent! The opera house is just up those stairs! I’m sure Barnes will let us through quickly! test
VO_Moroes_Male_Human_Wing1Win_01 Well done! At this rate, we’ll reach the top of the tower in time to save the party! test
VO_WhiteKing_Male_ChessPiece_ChessEmoteThanks_01 How very kind. test
VO_BlackKing_Male_ChessPiece_ChessEmoteThanks_01 Any time. test
VO_Malchezaar_Male_Demon_PrologueTurn1_04 You did not invite me?! I am a prince of the Eredar! test
VO_Medivh_Male_Human_PrologueTurn1_02 After last time? We’re still fixing the hole in the roof! test
VO_Malchezaar_Male_Demon_PrologueTurn11_02 You invited Jaraxxus? The weakling? test
VO_Medivh_Male_Human_PrologueTurn11_01 Have you heard his karaoke? He’s amazing! test
VO_Moroes_Male_Human_PrologueTurn11_01 *Ahem* And he didn’t torch the library… test
VO_Medivh_Male_Human_PrologueTurn3_02 Moroes, check on the chess set. The real guests will be arriving soon. test
VO_Moroes_Male_Human_PrologueTurn5_03 Sir, the Medivas are set up. Barnes is rehearsing with them now. test
VO_Mediva_01_Female_Blood Elf_PrologueTurn5_06 Medivas! test
VO_Mediva_03_Male_Night Elf_PrologueTurn5_01 You called? test
VO_Mediva_02_Female_Draenei_PrologueTurn5_05 Yes? test
VO_Moroes_Male_Human_PrologueTurn7_01 Have you looked outside, sir? There are raid bosses scrambling for an invitation. test
VO_Medivh_Male_Human_PrologueTurn9_01 Balloons! Moroes, we forgot the balloons! test
VO_Moroes_Male_Human_PrologueTurn9_02 Sir, balloons terrify murlocs. Remember last week? test
VO_Malchezaar_Male_Demon_PrologueWin_01 I’m taking you with me! test
VO_Medivh_Male_Human_PrologueWin_01 Back to your home, demon! test
VO_Moroes_Male_Human_PrologueWin_02 Well, this isn’t good. This isn’t good at all. test
VO_Malchezaar_Male_Demon_PrologueHeroPower_01 All dimensions, all realities are open to me! test
VO_Medivh_Male_Human_PrologueHeroPower_01 Except this party! test
VO_Malchezaar_Male_Demon_PrologueEmoteResponse_01 Simple fool! test
VO_Malchezaar_Male_Demon_FinalAltOpening_01 Simple fools! test
VO_SilverwareGolem_Male_SilverwareGolem_SilverwareEmoteResponse_01 It’s polishing time! test
VO_SilverwareGolem_Male_SilverwareGolem_SilverwareForkedLightning_01 You like forks? I have forks! test
VO_SilverwareGolem_Male_SilverwareGolem_SilverwareHeroPower_01 Set the table! Set the floor! test
VO_SilverwareGolem_Male_SilverwareGolem_SilverwareKnifeJuggler_01 Oooh, knife throw! test
VO_SilverwareGolem_Male_SilverwareGolem_SilverwarePlateTossing_01 You get a plate! You get a plate! Everybody gets a plate! test
VO_Moroes_Male_Human_SilverwareResponse_01 Ooph. That one was an antique. test
VO_Moroes_Male_Human_SilverwareTurn3_02 The silverware is working together! We’re surrounded! test
VO_Moroes_Male_Human_SilverwareWin_01 Ah, what a mess! test
VO_Mirror_Male_Mirror_MirrorEmoteResponse_01 No, you! test
VO_Mirror_Male_Mirror_MirrorFirstCard_01 You have that in your deck?? test
VO_Moroes_Male_Human_MedivhSkinResponse_01 A Medivh costume? Well, the resemblance is remarkable! test
VO_Mirror_Male_Mirror_MirrorMedivhSkin_01 Oh! Medivh, sir! Looking sharp to…Hey! Wait! You’re not Medivh! test
VO_Mirror_Male_Mirror_MirrorMirrorImage_01 Hey, that’s my favorite card! What’s yours? Magma Rager? test
VO_Mirror_Male_Mirror_MirrorTurn1_01 Wow, you guys are ug-ly! test
VO_Mirror_Male_Mirror_MirrorTurn3_01 Mirror, mirror on the wall, who’s the fairest of them all? test
VO_Mirror_Male_Mirror_MirrorTurn3_03 Not you, grandpa! test
VO_Moroes_Male_Human_MirrorTurn3_01 Hmmmm… test
VO_Mirror_Male_Mirror_MirrorTurn5_02 Nefarius? More like Ne-fat-ius, am I right? test
VO_Moroes_Male_Human_MirrorTurn5_01 Lord Nefarius should arrive soon. I shudder to think how he’ll respond. test
VO_Mirror_Male_Mirror_MirrorWellPlayedResponse_01 I wish I could say the same! ZING! test
VO_Moroes_Male_Human_MirrorWin_02 Excellent! The stairs to the opera are just up ahead. test
VO_BlackKing_Male_ChessPiece_ChessEmoteGreetings_01 Always. test
VO_BlackKing_Male_ChessPiece_ChessEmoteOops_01 Or a trap? test
VO_BlackKing_Male_ChessPiece_ChessEmoteSorry_01 A necessary sacrifice. test
VO_BlackKing_Male_ChessPiece_ChessEmoteThreaten_01 I see one in 3. test
VO_BlackKing_Male_ChessPiece_ChessEmoteWellPlayed_01 Not yet. test
VO_BlackKing_Male_ChessPiece_ChessEmoteWow_01 Naturally. test
VO_BlackKing_Male_ChessPiece_ChessEmoteThanks Any time. test
VO_Moroes_Male_Human_ChessWin_01 Excellent! On to the opera! test
VO_Moroes_Male_Human_ChessTurn1_03 Here, pieces will attack automatically at the end of your turn. test
VO_Moroes_Male_Human_ChessTurn3_01 If a piece is in between two enemies, it will strike them both! test
VO_Moroes_Male_Human_ChessTurn5_01 Proper positioning is key to victory. Get those double attacks! test
VO_Moroes_Male_Human_ChessTurn7_01 The other guests are lining up outside! We’re nearly to the opera, but we need to hurry! test
VO_Moroes_Male_Human_ChessTurn7_02 Sir, you don’t have many pieces. If you run out, you will lose. test
VO_Crone_Female_Troll_CroneFlyingMonkeys_01 Bring me that girl! test
VO_Crone_Female_Troll_CroneHeroPower_02 Hehehehehe! test
VO_KARA_04_01_Female_Human_CroneHuffer_01 Oh Huffer, I’ve a feeling we’re not in Westfall anymore… test
VO_KARA_04_01_Female_Human_CroneLionTigerBear_02 Oh! Lions and dragons and bears! Oh my! test
VO_Medivas_Multiple_Multiple_CroneLionTigerBear_01 Oh my! test
VO_KARA_04_01_Female_Human_CroneTurn1_01 Oh no, don’t let her hurt me! test
VO_Mediva_01_Female_Blood Elf_ChessEmoteOops_06 Uh oh! test
VO_KARA_04_01_Female_Human_CroneTurn3_01 Here, link arms! We’re strongest together! test
VO_Moroes_Male_Human_CroneTurn5_02 Majordomo Executus is downstairs. Shall I tell him he’s arrived too soon? test
VO_Moroes_Male_Human_CroneWin_01 Finally! We’re off to free the wizard! test
VO_Curator_Male_ArcaneGolem_CuratorEmoteResponse_01 Your request cannot be processed. test
VO_Curator_Male_ArcaneGolem_CuratorArcaneGolem_01 Curious. A remarkable resemblance. test
VO_Curator_Male_ArcaneGolem_CuratorMedivhSkin_01 Imposter Medivh. Crazy eyes dead giveaway. test
VO_Curator_Male_ArcaneGolem_CuratorHarrison_02 Scoundrel detected! Harrison Jones is not permitted. test
VO_Curator_Male_ArcaneGolem_CuratorReno_02 Scoundrel detected! Reno Jackson is not permitted. test
VO_Curator_Male_ArcaneGolem_CuratorBeasts_01 This Curator is allergic to beasts. test
VO_Mediva_03_Male_Night Elf_CuratorBeasts_04 Achoo, baby! test
VO_Curator_Male_ArcaneGolem_CuratorDemons_01 Demons do not belong in the menagerie. test
VO_Curator_Male_ArcaneGolem_CuratorDragons_01 No more dragon droppings. test
VO_Curator_Male_ArcaneGolem_CuratorMechs_01 Reprogramming the assistants. test
VO_Curator_Male_ArcaneGolem_CuratorMurlocs_01 Tiny fish-things go free. test
VO_Curator_Male_ArcaneGolem_CuratorPirates_01 Pirates should parrrrty. test
VO_Curator_Male_ArcaneGolem_CuratorTurn1_01 This Curator is equipped for menagerie management. test
VO_Moroes_Male_Human_CuratorTurn3_01 The Curator is confused! You need to stop it before it releases everything! test
VO_Curator_Male_ArcaneGolem_CuratorTurn5_01 Please comply with all gallery protocols. test
VO_Curator_Male_ArcaneGolem_CuratorTurn9_01 Guests must remain inside the menagerie. test
VO_Moroes_Male_Human_CuratorWin_01 Alright then…A little tweak here…And…good as new! test
VO_Curator_Male_ArcaneGolem_NightbaneCorruption_01 No! The menagerie must not be corrupted! test
VO_Curator_Male_ArcaneGolem_NightbaneTour_01 The dragon Nightbane. Once called Arcanagos, uncontrolled magic warped his mind. test
VO_Curator_Male_ArcaneGolem_NightbaneTour_02 On your left, a bust of Aran. To your right, the Lantern of Power. test
VO_Curator_Male_ArcaneGolem_NightbaneTurn1_01 Loose exhibits may come to harm. They must be restored to the menagerie. test
VO_Curator_Male_ArcaneGolem_NightbaneTurn3_01 The creatures must be saved. Then you may proceed. test
VO_Moroes_Male_Human_NightbaneTurn3_01 Curator, we need to rescue Medivh! test
VO_Moroes_Male_Human_NightbaneTurn7_01 The Explorer’s League has arrived. RENO, PUT BACK THE SILVERWARE! test
VO_Curator_Male_ArcaneGolem_NightbaneUnstablePortal_01 The guest must be gentle. This dragon fears unstable magic. test
VO_Curator_Male_ArcaneGolem_NightbaneWin_01 Further assistance is required. test
VO_Nightbane_Roar *ROAR* test
VO_Illhoof_Male_Demon_IllhoofEmoteResponse_01 Your essence feeds the ritual! test
VO_Illhoof_Male_Demon_IllhoofSummonImps_01 Come, you dwellers in the dark. Rally to my call! test
VO_Illhoof_Male_Demon_IlhoofKilrek_01 Come, Kil’rek. Now we complete the summoning! test
VO_Curator_Male_ArcaneGolem_IllhoofKilrekResponse_01 This Curator does not care. Summoning is forbidden. test
VO_Moroes_Male_Human_IllhoofKilrekResponse_01 What are they trying to summon? test
VO_Curator_Male_ArcaneGolem_IllhoofWin_01 This Curator thanks you. The menagerie will be restored. test
VO_Curator_Male_ArcaneGolem_IllhoofTurn1_01 Summoning rituals are not permitted. test
VO_Illhoof_Male_Demon_IllhoofTurn1_01 The ritual begins now! test
VO_Curator_Male_ArcaneGolem_IllhoofTurn5_01 Rituals harm the inhabitants. The demon must not continue. test
VO_Illhoof_Male_Demon_IllhoofWounded_01 Gather, my pets. The ritual must be completed! test
VO_Medivas_Multiple_Multiple_IllhoofWounded_01 Mmm…I’m so scared! test
VO_Curator_Male_ArcaneGolem_IllhoofSenseDemons_01 Many demons are detected. test
VO_Illhoof_Male_Demon_IllhoofSummoningPortal_01 A portal without a ritual? That seems so much easier… test
VO_Aran_Male_Shade_AranEmoteResponse_01 Out! Out! test
VO_Maiden_Female_Titan_FinalMaidenEmoteResponse_01 Your behavior will not be tolerated. test
VO_Maiden_Female_Titan_FinalMaidenEyeForAnEye_01 Justice is served. test
VO_Maiden_Female_Titan_FinalMaidenHeroPower_01 Cast out your corrupt thoughts. test
VO_Maiden_Female_Titan_FinalMaidenHumility_01 Yes! Kneel and you may be spared! test
VO_Maiden_Female_Titan_FinalMaidenOpen_01 You summon an agent of the titans? test
VO_Moroes_Male_Human_FinalMaidenTurn1_01 Sorry, take care of this one and I’m sure I can find the right controls. test
VO_Maiden_Female_Titan_FinalMaidenTurn5_01 We are eternal. You are not worthy! test
VO_Moroes_Male_Human_FinalAltTurn5_01 So many portals. I wonder what is in this one? test
VO_Moroes_Male_Human_FinalMaidenTurn7_03 Oh, that’s the tentacle world. We definitely don’t want that. test
VO_Malchezaar_Male_Demon_FinalMalchezaarEmoteResponse_01 I shall be your undoing! test
VO_Malchezaar_Male_Demon_FinalMalchezaarHeroPower_01 You face not Malchezaar alone, but the legions I command! test
VO_Jaraxxus_Male_Demon_FinalMalchezaarJaraxxus_01 Silly prince. Practice karaoke like Jaraxxus! test
VO_Jaraxxus_Male_Demon_FinalMalchezaarJaraxxus_02 We are the\nExplorer’s League\nand we are a league of explorers! test
VO_Malchezaar_Male_Demon_FinalMalchezaarJaraxxus_01 You! You! That’s my invitation! test
VO_Malchezaar_Male_Demon_FinalMalchezaarMedivhSkin_01 You came in costume? Hmmm…I could do that… test
VO_Malchezaar_Male_Demon_FinalMalchezaarSacrificialPact_03 Hahaha! That could never work on a true Eredar Lord! test
VO_Malchezaar_Male_Demon_FinalMalchezaarTurn1_01 The magus is mighty, but how could you hope to withstand such overwhelming power? test
VO_Medivh_Male_Human_FinalMalchezaarTurn5_01 Excellent work, Moroes – the party’s already going strong! test
VO_Malchezaar_Male_Demon_FinalMalchezaarTurn7_01 I hear the music! The Medivas! The party! Tonight is my night! test
VO_Medivh_Male_Human_FinalMalchezaarWin_01 Well done! Come on, it’s party time! test
VO_Medivh_Male_Human_FinalMedivhMedivhSkin_01 Oh, wait! You’re me?! From the future? Oh! Tell me…how amazing was this party? It was AWESOME, right? test
VO_Malchezaar_Male_Demon_Brawl_06 Surely you did not think you could win. test
VO_Nazra_Female_Orc_FinalNazraChogall_02 Twilight Hammer clan? Here? test
VO_Nazra_Female_Orc_FinalNazraDeath_01 For the Horde… test
VO_Nazra_Female_Orc_FinalNazraEmoteResponse_01 Nazra will crush you! test
VO_Nazra_Female_Orc_FinalNazraGrom_01 Grommash?! It’s been so long! test
VO_Nazra_Female_Orc_FinalNazraHeroPower_01 Nazra will rule this puny world! test
VO_Barnes_Male_Human_FinalNazraTurn5_02 Help! We’re out of bananas! Mukla’s tearing the pantry apart! test
VO_Moroes_Male_Human_FinalNazraTurn7_02 Force the orc back so we may open another portal! test
VO_Moroes_Male_Human_FinalSecondSequence_01 Excellent! Now let’s see if this one works… test
VO_Moroes_Male_Human_FInalStartSequence_01 Hmmm…Let’s see. Maybe this one? test
VO_Nazra_Female_Orc_FInalStartSequence_01 Cower before the Horde! test
VO_Malchezaar_Male_Demon_FinalThirdSequence_01 Summoned back to Karazhan? Just in time for the party! test
VO_Malchezaar_Male_Demon_EmoteParty_01 Malchezaar likes to party too! test
VO_Malchezaar_Male_Demon_FinalThirdSequence_04 Out of my way, fool! test
VO_Medivh_Male_Human_FinalThirdSequence_01 Ah, a guest! Please take care of the demon, would you. I have a party to host! test
VO_Medivh_Male_Human_FinalThirdSequence_02 He left you without any cards? Feel free to use the portals. test
VO_Medivh_Male_Human_FinalThirdSequence_03 Here, borrow my staff; it controls the portals. Just don’t scratch it. test
VO_Moroes_Male_Human_FinalThirdSequence_01 This is it! test
VO_Moroes_Male_Human_FinalTurn1_02 Oops, wrong portal. Fight the orc so I can try again! test
VO_Julianne_Female_Human_JulianneHeroPower_01 Come, gentle night; and give me back my Romulo! test
VO_Julianne_Female_Human_JulianneEmoteResponse_01 Do you bite your thumb at us? test
VO_KARA_06_01_Male_Human_JulianneTurn1_01 Wilt thou provoke me? Then, have at thee! test
VO_Moroes_Male_Human_JulianneTurn5_01 Barnes, let us through! We need to reach Medivh before the party is ruined! test
VO_Barnes_Male_Human_JulianneTurn5_01 What’s a party without a play? And what’s a play without an audience? test
VO_Moroes_Male_Human_JulianneTurn9_02 Illidan has arrived! We are not prepared! test
VO_KARA_06_01_Male_Human_JulianneDeadlyPoison_02 Ah, a dram of poison. test
VO_Mediva_02_Female_Draenei_JulianneDeadlyPoison_02 How tragic! test
VO_Julianne_Female_Human_JulianneFeignDeath_03 And then awake as from a pleasant sleep… test
VO_Barnes_Male_Human_JulianneWin_01 An act complete! Two remain! test
VO_Barnes_Male_Human_WolfBigMinion_01 Oh granny, what big minions you have! test
VO_BigBadWolf_Male_Worgen_WolfBigMinion_01 The better to crush you with! test
VO_BigBadWolf_Male_Worgen_WolfTurn1_01 Look at your minions. See how they shrink before me? test
VO_Barnes_Male_Human_WolfTurn5_01 I so love audience participation! Run, little guest, run! test
VO_Barnes_Male_Human_WolfTurn9_01 Haha! A grand show! Even better than that ogre we chased around last week! test
VO_BigBadWolf_Male_Worgen_WolfEmoteResponse_01 Mmmm…\nDelicious… test
VO_BigBadWolf_Male_Worgen_WolfDireWolfAlpha_01 *Snarl* test
VO_BigBadWolf_Male_Worgen_WolfDireWolfAlpha_02 *Whimper* test
VO_BigBadWolf_Male_Worgen_WolfScarletCrusader_01 Oh, little red cloak, where are you going? test
VO_Barnes_Male_Human_WolfClaws_01 Don’t worry! Those huge claws are just for decoration! test
VO_Moroes_Male_Human_WolfClaws_03 I don’t think that’s true… test
VO_Barnes_Male_Human_WolfWin_01 Aha! The finale awaits! test
VO_Moroes_Male_Human_ChessForfeit_02 You have run out of pieces. The game is forfeit. test
VO_Moroes_Male_Human_ChessTurn7_02 You don’t have many pieces. If you run out, you will lose. test
VOX_Nightbane_Start_01 Roar! test

New Cards Dump

Quote from HearthPwn

Dream

Enchantment

  • Repurposed (New)Deathrattle: Draw a card. Type: Enchantment Set: UnkNew2 Class: Dream

Druid

Ability

  • Coalesce the Moonlight (New)Summon a 10/10 Lunar Elemental. Type: Ability Set: UnkNew5 Class: Druid
  • Drink the Moonlight (New) Restore 20 Health. Type: Ability Set: UnkNew5 Class: Druid
  • Moonglade Portal (New) Restore 6 Health. Summon a random 6-Cost minion. Type: Ability Set: UnkNew4 Class: Druid Cost: 6

Minion

  • Enchanted Raven (New) Type: Minion Set: UnkNew4 Class: Druid Race: Beast Cost: 1 Attack: 2 Health: 2
  • Menagerie Warden (New)Battlecry: Choose a friendly Beast. Summon a_copy of it. Type: Minion Set: UnkNew4 Class: Druid Cost: 6 Attack: 5 Health: 5
  • Slime Mana cost is now 2, up from 1.
  • Treant Mana cost is now 2, up from 1.
  • Treant Mana cost is now 2, up from 1.
  • Treant Mana cost is now 2, up from 1.

Hunter

Ability

  • Cat Trick (New)Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth. Type: Ability Set: UnkNew4 Class: Hunter Cost: 2

Minion

  • Big Bad Wolf (New) Type: Minion Set: UnkNew4 Class: Hunter Race: Beast Cost: 2 Attack: 3 Health: 2
  • Cat in a Hat (New)Stealth Type: Minion Set: UnkNew4 Class: Hunter Race: Beast Faction: Horde Cost: 3 Attack: 4 Health: 2
  • Cloaked Huntress (New) Your Secrets cost (0). Type: Minion Set: UnkNew4 Class: Hunter Cost: 3 Attack: 3 Health: 4
  • Kindly Grandmother (New)Deathrattle: Summon a 3/2 Big Bad Wolf. Type: Minion Set: UnkNew4 Class: Hunter Race: Beast Cost: 2 Attack: 1 Health: 1
  • Snake Mana cost is now 1, up from 0.

Mage

Ability

  • Arcane Power (New) You have Spell Damage +5 this turn. Type: Ability Set: UnkNew4 Class: Mage Cost: 2
  • Archmage’s Insight (New) Your spells cost (0) this turn. Type: Ability Set: UnkNew4 Class: Mage Cost: 3
  • Astral Portal (New)Summon a random Legendary minion. Type: Ability Set: UnkNew4 Class: Mage Cost: 1
  • Evocation (New) Gain 5 Mana Crystals this turn only. Type: Ability Set: UnkNew4 Class: Mage Faction: Neutral
  • Firelands Portal (New) Deal 5 damage. Summon a random 5-Cost minion. Type: Ability Set: UnkNew4 Class: Mage Cost: 7
  • Flame Wreath (New)Secret: When an enemy attacks, deal 5 damage to all other enemies. Type: Ability Set: UnkNew4 Class: Mage Cost: 3
  • Flame Wreath (New)Secret: When an enemy attacks, deal 10 damage to all other enemies. Type: Ability Set: UnkNew4 Class: Mage Cost: 3
  • Mage Armor (New) Gain 10 Armor. Type: Ability Set: UnkNew4 Class: Mage Cost: 1
  • Mysterious Rune (New) Put 5 random Mage Secrets into play. Type: Ability Set: UnkNew4 Class: Mage Cost: 3

Hero

  • Jaina Proudmoore Health is now 30, up from 27. This is Jaina from the Tutorial.
  • Medivh (New) Type: Hero Set: UnkNew4 Class: Mage Health: 30
  • Medivh (New) Type: Hero Set: UnkNew4 Class: Mage Health: 30
  • Shade of Aran (New) Type: Hero Set: UnkNew4 Class: Mage Health: 30
  • Shade of Aran (New) Type: Hero Set: UnkNew4 Class: Mage Health: 30

Minion

  • Archmage’s Apprentice (New) Whenever you cast a spell, shuffle a copy of it into your deck. Type: Minion Set: UnkNew4 Class: Mage Cost: 2 Attack: 2 Health: 4
  • Babbling Book (New)Battlecry: Add a random Mage spell to your hand. Type: Minion Set: UnkNew4 Class: Mage Cost: 1 Attack: 1 Health: 1
  • Medivh’s Valet (New)Battlecry: If you control a Secret, deal 3 damage. Type: Minion Set: UnkNew4 Class: Mage Cost: 2 Attack: 2 Health: 3
  • Spellbender Mana cost is now 1, up from 0.

Neutral

Ability

  • Call Mediva (New)Summon a random Mediva Type: Ability Set: UnkNew2 Class: Neutral Cost: 2
  • Demonic Presence (New) Draw 3 cards. Gain 10 Armor. Type: Ability Set: UnkNew4 Class: Neutral Cost: 3
  • Demonic Presence (New) Draw 2 cards. Gain 10 Armor. Type: Ability Set: UnkNew4 Class: Neutral Cost: 3
  • Demons Loose! (New)Summon a random Demon. Type: Ability Set: UnkNew4 Class: Neutral Cost: 4
  • Demons Loose! (New)Summon a random Demon. Type: Ability Set: UnkNew4 Class: Neutral Cost: 3
  • Dragons Free! (New)Summon a random Dragon. Type: Ability Set: UnkNew4 Class: Neutral Cost: 6
  • Dragons Free! (New)Summon a random Dragon. Type: Ability Set: UnkNew4 Class: Neutral Cost: 5
  • Empowerment (New) Give your hero +8 Attack this turn. Type: Ability Set: UnkNew4 Class: Neutral Cost: 2
  • Haywire Mech! (New)Summon a random Mech. Type: Ability Set: UnkNew4 Class: Neutral Cost: 3
  • Haywire Mech! (New)Summon a random Mech. Type: Ability Set: UnkNew4 Class: Neutral Cost: 3
  • Many Imps! (New)Summon 2 Icky Imps. Type: Ability Set: UnkNew4 Class: Neutral Cost: 2
  • Many Imps! (New)Summon 2 Icky Imps. Type: Ability Set: UnkNew4 Class: Neutral Cost: 2
  • Murloc Escaping! (New)Summon a random Murloc. Type: Ability Set: UnkNew4 Class: Neutral Cost: 1
  • Murlocs Escaping! (New)Summon two random Murlocs. Type: Ability Set: UnkNew4 Class: Neutral Cost: 1
  • Nether Breath (New) [x]Change the Health of all enemy minions to 1. Type: Ability Set: UnkNew4 Class: Neutral Cost: 3
  • Nether Breath (New) [x]Change the Health of all enemy minions to 1. Type: Ability Set: UnkNew4 Class: Neutral Cost: 4
  • Party Portal! (New)Summon a random Partygoer. Type: Ability Set: UnkNew2 Class: Neutral Cost: 3
  • Pour a Round (New) Draw a card for each of your Plates. Type: Ability Set: UnkNew4 Class: Neutral Cost: 3
  • Quest Coin (New) Gain an empty Mana Crystal. Can only play one of these per turn. Type: Ability Set: UnkNew2 Class: Neutral Faction: Neutral
  • Set the Table (New) Give your Plates +2/+2. Type: Ability Set: UnkNew4 Class: Neutral Cost: 4
  • Set the Table (New) Give your Plates +1/+1. Type: Ability Set: UnkNew4 Class: Neutral Cost: 4
  • Shadow Bolt Volley (New) Deal 4 damage to three random enemies. Type: Ability Set: UnkNew4 Class: Neutral Cost: 3
  • Shadow Volley (New) Deal 3 damage to all non-Demon minions. Type: Ability Set: UnkNew4 Class: Neutral Cost: 6
  • Shadow Volley (New) Deal 3 damage to all non-Demon minions. Type: Ability Set: UnkNew4 Class: Neutral Cost: 4
  • Stampeding Beast! (New)Summon a random Beast. Type: Ability Set: UnkNew4 Class: Neutral Cost: 3
  • Stampeding Beast! (New)Summon a random Beast. Type: Ability Set: UnkNew4 Class: Neutral Cost: 2
  • Steal Life (New) Deal 5 damage. Restore 5 Health to your hero. Type: Ability Set: UnkNew4 Class: Neutral Cost: 4
  • Steal Life (New) Deal 5 damage. Restore 5 Health to your hero. Type: Ability Set: UnkNew4 Class: Neutral Cost: 6
  • Summon Kil’rek (New)Summon Kil’rek. Type: Ability Set: UnkNew4 Class: Neutral Cost: 4
  • Summon Kil’rek (New)Summon Kil’rek. Type: Ability Set: UnkNew4 Class: Neutral Cost: 4
  • Terrifying Roar (New) Return an enemy minion to your opponent’s hand. Type: Ability Set: UnkNew4 Class: Neutral Cost: 3
  • Terrifying Roar (New) Return an enemy minion to your opponent’s hand. Type: Ability Set: UnkNew4 Class: Neutral Cost: 2
  • Tossing Plates (New)Summon five 1/1 Plates. Type: Ability Set: UnkNew4 Class: Neutral Cost: 5

Enchantment

  • A Simple Trick (New) +2/+2. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Arcanely Powerful (New) +5 Spell Damage. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Blue Beam (New) Only take 1 damage at a time. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Death-Marked Love (New) Julianne is immune. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Eating (New) Increased Health. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Empowered (New) +8 Attack this turn. Type: Enchantment Set: Expert Class: Neutral
  • Enfeeble (New) Health changed to 1. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Filled Up (New) +2/+2. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Filled Up (New) +3/+3. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Incredible Impression (New) Attack and Health set to 1. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Insightful (New) Your spells cost (0). Type: Enchantment Set: UnkNew4 Class: Neutral
  • Nether Breath (New) Health changed to 1. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Nether Rage (New) +8 Attack. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Nether Rage (New) +3 Attack. Type: Enchantment Set: UnkNew4 Class: Neutrall
  • Protecting the Gallery (New) Type: Enchantment Set: UnkNew4 Class: Neutral
  • Red Beam (New) Has Windfury. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Reflection (New) 1/1. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Saddened (New) Can’t attack this turn. Type: Enchantment Set: UnkNew2 Class: Neutral
  • Saddened Hero Enchant (New) Give can’t attack this turn to enemy minions. Type: Enchantment Set: UnkNew2 Class: Neutral
  • Secrets of Karazhan (New) +1/+1 and Taunt. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Silver Might (New) +2/+2. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Table Set (New) +2/+2. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Table Set (New) +1/+1. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Trembling Before the Wolf (New) Shrunk to a 1/1. Type: Enchantment Set: UnkNew4 Class: Neutral
  • Well Fed (New) +1/+1. Type: Enchantment Set: UnkNew4 Class: Neutral

Hero

  • Big Bad Wolf (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 20
  • Big Bad Wolf (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 20
  • Black King (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 20
  • Black King (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 20
  • Curator (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 30
  • Curator (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 40
  • Curator (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 30
  • Julianne (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 15
  • Julianne (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 15
  • Kindly Grandmother (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 20
  • Magic Mirror (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 30
  • Magic Mirror (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 30
  • Medivh (New) Type: Hero Set: UnkNew4 Class: Neutral
  • Netherspite (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 30
  • Netherspite (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 30
  • Nightbane (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 30
  • Nightbane (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 30
  • Prince Malchezaar (New) Type: Hero Set: UnkNew4 Class: Neutral Race: Demon Health: 30
  • Prince Malchezaar (New) Type: Hero Set: UnkNew4 Class: Neutral Race: Demon Health: 30
  • Prince Malchezaar (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 60
  • Prince Malchezaar (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 30
  • Silverware Golem (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 30
  • Silverware Golem (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 30
  • Terestian Illhoof (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 30
  • Terestian Illhoof (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 40
  • The Crone (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 50
  • The Crone (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 30
  • White King (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 20
  • White King (New) Type: Hero Set: UnkNew4 Class: Neutral Health: 20

Hero Power

  • Be Our Guest (New) Hero Power Summon a 1/1 Plate. Type: Hero Power Set: UnkNew4 Class: Neutral
  • Be Our Guest (New) Hero Power Summon two 1/1 Plates. Type: Hero Power Set: UnkNew4 Class: Neutral
  • Brilliance (New) Hero Power Draw 3 cards. Type: Hero Power Set: UnkNew4 Class: Neutral Cost: 2
  • Brilliance (New) Hero Power Draw 3 cards. Type: Hero Power Set: UnkNew4 Class: Neutral Cost: 2
  • Castle (New) Hero Power Discover a chess piece. Type: Hero Power Set: UnkNew4 Class: Neutral Cost: 2
  • Castle (New) Hero Power Move a friendly minion left. Repeatable. Type: Hero Power Set: UnkNew4 Class: Neutral Cost: 1
  • Cheat (New) Hero Power Destroy the left-most enemy minion. Type: Hero Power Set: UnkNew4 Class: Neutral Cost: 2
  • Dark Pact (New) Passive Hero Power Only Icky Imps can damage Illhoof! Type: Hero Power Set: UnkNew4 Class: Neutral
  • Gallery Protection (New) Passive Hero Power Your hero has Taunt. Type: Hero Power Set: UnkNew4 Class: Neutral
  • Legion (New) Hero Power Summon a 6/6 Abyssal. Type: Hero Power Set: UnkNew4 Class: Neutral Cost: 2
  • Legion (New) Hero Power Summon a 6/6 Abyssal. Type: Hero Power Set: UnkNew4 Class: Neutral Cost: 2
  • Legion (New) Hero Power Summon two 6/6 Abyssals. Type: Hero Power Set: UnkNew4 Class: Neutral Cost: 2
  • Legion (New) Hero Power Summon a 6/6 Abyssal. Type: Hero Power Set: UnkNew4 Class: Neutral Cost: 2
  • Ley Lines (New) [x]Passive Hero Power Both players have Spell Damage +5. Type: Hero Power Set: UnkNew4 Class: Neutral
  • Ley Lines (New) [x]Passive Hero Power Both players have Spell Damage +3. Type: Hero Power Set: UnkNew4 Class: Neutral
  • Manastorm (New) Passive Hero Power Players start with 10 Mana Crystals. Type: Hero Power Set: UnkNew4 Class: Neutral
  • Nether Rage (New) Hero Power Give your hero +3 Attack this turn. Type: Hero Power Set: UnkNew4 Class: Neutral Cost: 2
  • Nether Rage (New) Hero Power Give your hero +8 Attack this turn. Type: Hero Power Set: UnkNew4 Class: Neutral Cost: 1
  • Reflections (New) Passive Hero Power Whenever a minion is played, summon a 1/1 copy of it. Type: Hero Power Set: UnkNew4 Class: Neutral
  • Reflections (New) Passive Hero Power Whenever a minion is played, Magic Mirror summons a 1/1 copy of it. Type: Hero Power Set: UnkNew4 Class: Neutral
  • Trembling (New) Passive Hero Power Minions cost (1). Enemy minions are 1/1. Type: Hero Power Set: UnkNew4 Class: Neutral
  • Trembling (New) Passive Hero Power Enemy minions are 1/1 and cost (1). Type: Hero Power Set: UnkNew4 Class: Neutral
  • True Love (New) Hero Power If you don’t have Romulo, summon him. Type: Hero Power Set: UnkNew4 Class: Neutral Cost: 4
  • True Love (New) Hero Power If you don’t have Romulo, summon him. Type: Hero Power Set: UnkNew4 Class: Neutral
  • Twister (New) Hero Power Deal 100 damage. Can’t be used if Dorothee is alive. Type: Hero Power Set: UnkNew4 Class: Neutral

Minion

  • Animated Shield (New)Taunt Type: Minion Set: UnkNew4 Class: Neutral Cost: 2 Health: 5
  • Arcane Anomaly (New) Whenever you cast a spell, give this minion +1 Health. Type: Minion Set: UnkNew4 Class: Neutral Faction: Neutral Cost: 1 Attack: 2 Health: 1
  • Arcane Giant (New) [x]Costs (1) less for each spell you’ve cast this game. Type: Minion Set: UnkNew4 Class: Neutral Cost: 12 Attack: 8 Health: 8
  • Arcanosmith (New)Battlecry: Summon a 0/5 minion with Taunt. Type: Minion Set: UnkNew4 Class: Neutral Cost: 4 Attack: 3 Health: 2
  • Avian Watcher (New)Battlecry: If you control a Secret, gain +1/+1 and Taunt. Type: Minion Set: UnkNew4 Class: Neutral Cost: 5 Attack: 3 Health: 6
  • Barnes (New)Battlecry: Summon a 1/1 copy of a random minion in your deck. Type: Minion Set: UnkNew4 Class: Neutral Cost: 4 Attack: 3 Health: 4
  • Black Bishop (New) Auto-Attack: Restore 2 Health to adjacent minions. Type: Minion Set: UnkNew4 Class: Neutral Cost: 3 Health: 6
  • Black Knight (New)Charge. Can’t Attack Heroes. Type: Minion Set: UnkNew4 Class: Neutral Cost: 4 Attack: 4 Health: 3
  • Black Pawn (New) Auto-Attack: Deal 1 damage to the enemies opposite this minion. Type: Minion Set: UnkNew4 Class: Neutral Cost: 1 Attack: 1 Health: 6
  • Black Queen (New) Auto-Attack: Deal 4 damage to the enemies opposite this minion. Type: Minion Set: UnkNew4 Class: Neutral Cost: 7 Attack: 4 Health: 6
  • Black Rook (New) Auto-Attack: Deal 2 damage to the enemies opposite this minion. Type: Minion Set: UnkNew4 Class: Neutral Cost: 3 Attack: 2 Health: 6
  • Blue Portal (New) The character in the blue beam only takes 1 damage at a time. Type: Minion Set: UnkNew4 Class: Neutral Cost: 1 Health: 1
  • Book Wyrm (New)Battlecry: If you’re holding a Dragon, destroy an enemy minion with 3 or less Attack. Type: Minion Set: UnkNew4 Class: Neutral Race: Dragon Cost: 6 Attack: 3 Health: 6
  • Cellar Spider (New) Type: Minion Set: UnkNew4 Class: Neutral Race: Beast Cost: 3 Attack: 1 Health: 3
  • Cup (New) Plates have +3 Attack. Type: Minion Set: UnkNew4 Class: Neutral Cost: 2 Attack: 2 Health: 2
  • Cup (New) Plates have +1 Attack. Type: Minion Set: UnkNew4 Class: Neutral Cost: 2 Attack: 2 Health: 1
  • Dorothee (New) Minions to the left have Charge. Minions to the right have Taunt. Type: Minion Set: UnkNew4 Class: Neutral Cost: 4 Health: 10
  • Flying Monkey (New)Charge Type: Minion Set: UnkNew4 Class: Neutral Cost: 3 Attack: 4 Health: 2
  • Flying Monkey (New)Charge Type: Minion Set: UnkNew4 Class: Neutral Cost: 3 Attack: 5 Health: 2
  • Fork (New) Plates have Charge. Type: Minion Set: UnkNew4 Class: Neutral Cost: 2 Attack: 3 Health: 3
  • Fork (New) Plates have Charge. Type: Minion Set: UnkNew4 Class: Neutral Cost: 3 Attack: 3 Health: 1
  • Icky Imp (New)Deathrattle: Resummon this minion and Illhoof loses 2 Health. Type: Minion Set: UnkNew4 Class: Neutral Race: Demon Cost: 1 Attack: 1 Health: 1
  • Icky Imp (New)Deathrattle: Resummon this minion and Illhoof loses 2 Health. Type: Minion Set: UnkNew4 Class: Neutral Race: Demon Cost: 1 Attack: 2 Health: 2
  • Knife (New) Plates have Taunt. Type: Minion Set: UnkNew4 Class: Neutral Cost: 3 Attack: 5 Health: 5
  • Knife (New) Plates have Taunt. Type: Minion Set: UnkNew4 Class: Neutral Cost: 3 Attack: 5 Health: 1
  • Mark Moonwalker (New) Portals cost (1) less. Does not count as a minion. Type: Minion Set: UnkNew2 Class: Neutral Cost: 2 Attack: 1 Health: 2
  • Medivh, the Guardian (New)Battlecry: Equip Atiesh, Greatstaff of the Guardian. Type: Minion Set: UnkNew4 Class: Neutral Cost: 8 Attack: 7 Health: 7
  • Menagerie Magician (New)Battlecry: Give a random friendly Beast, Dragon, and Murloc +2/+2. Type: Minion Set: UnkNew4 Class: Neutral Faction: Neutral Cost: 5 Attack: 4 Health: 4
  • Mime (New)Taunt Type: Minion Set: UnkNew2 Class: Neutral Cost: 3 Attack: 3 Health: 6
  • Moat Lurker (New)Battlecry: Destroy a minion. Deathrattle: Resummon it. Type: Minion Set: UnkNew4 Class: Neutral Cost: 6 Attack: 3 Health: 3
  • Moroes (New)Stealth At the end of your turn, summon a 1/1 Steward. Type: Minion Set: UnkNew4 Class: Neutral Cost: 3 Attack: 1 Health: 1
  • Netherspite Historian (New)Battlecry: If you’re holding a Dragon, Discover a Dragon. Type: Minion Set: UnkNew4 Class: Neutral Cost: 2 Attack: 1 Health: 3
  • Pantry Spider (New)Battlecry: Summon a 1/3 Spider. Type: Minion Set: UnkNew4 Class: Neutral Race: Beast Cost: 3 Attack: 1 Health: 3
  • Party Elemental (New)Taunt. Comes with a party! Type: Minion Set: UnkNew2 Class: Neutral Cost: 3 Attack: 2 Health: 2
  • Party Elemental (New)Taunt. Comes with a party! Type: Minion Set: UnkNew2 Class: Neutral Cost: 3 Attack: 2 Health: 2
  • Pitcher (New)Battlecry: Give a minion +3/+3. Type: Minion Set: UnkNew4 Class: Neutral Cost: 4 Attack: 5 Health: 5
  • Pitcher (New)Battlecry: Give a minion +2/+2. Type: Minion Set: UnkNew4 Class: Neutral Cost: 4 Attack: 3 Health: 3
  • Plate (New) Type: Minion Set: UnkNew4 Class: Neutral Cost: 1 Attack: 1 Health: 1
  • Plate (New) Type: Minion Set: UnkNew4 Class: Neutral Cost: 1 Attack: 2 Health: 2
  • Pompous Thespian (New)Taunt Type: Minion Set: UnkNew4 Class: Neutral Cost: 2 Attack: 3 Health: 2
  • Prince Malchezaar (New) [x]When the game starts, add 5 extra Legendary minions to your deck. Type: Minion Set: UnkNew4 Class: Neutral Race: Demon Cost: 5 Attack: 5 Health: 6
  • Red Portal (New) The character in the red beam has Windfury. Type: Minion Set: UnkNew4 Class: Neutral Cost: 11 Health: 1
  • Red Riding Hood (New)Taunt. Deathrattle: Enemies can’t attack this turn. Type: Minion Set: UnkNew2 Class: Neutral Cost: 5 Attack: 3 Health: 2
  • Romulo (New) Julianne is Immune. Type: Minion Set: UnkNew4 Class: Neutral Cost: 4 Attack: 4 Health: 2
  • Romulo (New) Julianne is Immune. Type: Minion Set: UnkNew4 Class: Neutral Cost: 3 Attack: 4 Health: 2
  • Romulo (New) At the end of your turn, restore 5 health to your hero. Type: Minion Set: UnkNew2 Class: Neutral Cost: 5 Attack: 3 Health: 4
  • Runic Egg (New)Deathrattle: Draw a card. Type: Minion Set: UnkNew4 Class: Neutral Cost: 1 Health: 2
  • Steward (New) Type: Minion Set: UnkNew4 Class: Neutral Faction: Neutral Cost: 1 Attack: 1 Health: 1
  • Susie Sizzlesong (New) Portals cost (1) less. Does not count as a minion. Type: Minion Set: UnkNew2 Class: Neutral Cost: 2 Attack: 1 Health: 2
  • The Curator (New)Taunt Battlecry: Draw a Beast, Dragon, and Murloc from your deck. Type: Minion Set: UnkNew4 Class: Neutral Race: Mechanical Cost: 7 Attack: 4 Health: 6
  • Violet Illusionist (New) During your turn, your hero is Immune. Type: Minion Set: UnkNew4 Class: Neutral Cost: 3 Attack: 4 Health: 3
  • Wanda Wonderhooves (New) Portals cost (1) less. Does not count as a minion. Type: Minion Set: UnkNew2 Class: Neutral Cost: 2 Attack: 1 Health: 2
  • White Bishop (New) Auto-Attack: Restore 2 Health to adjacent minions. Type: Minion Set: UnkNew4 Class: Neutral Cost: 3 Health: 6
  • White Knight (New)Charge. Can’t Attack Heroes. Type: Minion Set: UnkNew4 Class: Neutral Cost: 4 Attack: 4 Health: 3
  • White Pawn (New) Auto-Attack: Deal 1 damage to the enemies opposite this minion. Type: Minion Set: UnkNew4 Class: Neutral Cost: 1 Attack: 1 Health: 6
  • White Queen (New) Auto-Attack: Deal 4 damage to the enemies opposite this minion. Type: Minion Set: UnkNew4 Class: Neutral Cost: 7 Attack: 4 Health: 6
  • White Rook (New) Auto-Attack: Deal 2 damage to the enemies opposite this minion. Type: Minion Set: UnkNew4 Class: Neutral Cost: 3 Attack: 2 Health: 6
  • Zoobot (New)Battlecry: Give a random friendly Beast, Dragon, and Murloc +1/+1. Type: Minion Set: UnkNew4 Class: Neutral Race: Mechanical Cost: 3 Attack: 3 Health: 3

Weapon

  • Atiesh (New) [x]After you cast a spell, summon a random minion of that Cost. Lose 1 Durability. Type: Weapon Set: UnkNew4 Class: Neutral Cost: 3 Attack: 1 Health: 3
  • Atiesh (New) [x]After you cast a spell, summon a random minion of that Cost. Lose 1 Durability. Type: Weapon Set: UnkNew4 Class: Neutral Cost: 3 Attack: 1 Health: 3
  • Big Bad Claws (New) Type: Weapon Set: UnkNew4 Class: Neutral Cost: 2 Attack: 4 Health: 2
  • Big Bad Claws (New) Type: Weapon Set: UnkNew4 Class: Neutral Cost: 3 Attack: 4 Health: 2
  • Spoon (New) Type: Weapon Set: UnkNew4 Class: Neutral Cost: 1 Attack: 3 Health: 3
  • Spoon (New) Type: Weapon Set: UnkNew4 Class: Neutral Cost: 1 Attack: 1 Health: 3

Paladin

Ability

  • Silvermoon Portal (New) Give a minion +2/+2. Summon a random 2-Cost minion. Type: Ability Set: UnkNew4 Class: Paladin Cost: 4

Minion

  • Ivory Knight (New) [x]Battlecry: Discover a spell. Restore Health to your hero equal to its Cost. Type: Minion Set: UnkNew4 Class: Paladin Cost: 6 Attack: 4 Health: 4
  • Nightbane Templar (New)Battlecry: If you’re holding a Dragon, summon two 1/1 Whelps. Type: Minion Set: UnkNew4 Class: Paladin Cost: 3 Attack: 2 Health: 3
  • Whelp (New) Type: Minion Set: UnkNew4 Class: Paladin Race: Dragon Cost: 1 Attack: 1 Health: 1

Priest

Ability

  • Purify (New)Silence a friendly minion. Draw a card. Type: Ability Set: UnkNew4 Class: Priest Cost: 2

Minion

  • Onyx Bishop (New)Battlecry: Summon a friendly minion that died this game. Type: Minion Set: UnkNew4 Class: Priest Cost: 5 Attack: 3 Health: 4
  • Priest of the Feast (New) Whenever you cast a spell, restore 3 Health to your hero. Type: Minion Set: UnkNew4 Class: Priest Faction: Neutral Cost: 4 Attack: 3 Health: 6

Rogue

Minion

  • Deadly Fork (New)Deathrattle: Add a 3/2 weapon to your hand. Type: Minion Set: UnkNew4 Class: Rogue Cost: 3 Attack: 3 Health: 2
  • Ethereal Peddler (New) [x]Battlecry: Reduce the Cost of cards in your hand from other classes by (2). Type: Minion Set: UnkNew4 Class: Rogue Cost: 5 Attack: 5 Health: 6
  • Swashburglar (New)Battlecry: Add a random class card to your hand (from your opponent’s class). Type: Minion Set: UnkNew4 Class: Rogue Race: Pirate Faction: Neutral Cost: 1 Attack: 1 Health: 1

Weapon

  • Sharp Fork (New) Type: Weapon Set: UnkNew4 Class: Rogue Cost: 3 Attack: 3 Health: 2

Shaman

Ability

  • Maelstrom Portal (New) Deal_1_damage to_all_enemy_minions. Summon_a_random 1-Cost minion. Type: Ability Set: UnkNew4 Class: Shaman Cost: 2

Minion

  • Wicked Witchdoctor (New) Whenever you cast a spell, summon a random basic_Totem. Type: Minion Set: UnkNew4 Class: Shaman Cost: 4 Attack: 3 Health: 4

Weapon

  • Spirit Claws (New) [x]Has +2 Attack while you have Spell Damage. Type: Weapon Set: UnkNew4 Class: Shaman Cost: 1 Attack: 1 Health: 3

Warlock

Ability

  • Kara Kazham! (New)Summon a 1/1 Candle, 2/2 Broom, and 3/3 Teapot. Type: Ability Set: UnkNew4 Class: Warlock Cost: 5

Minion

  • Abyssal (New) Type: Minion Set: UnkNew4 Class: Warlock Race: Demon Cost: 6 Attack: 6 Health: 6
  • Broom (New) Type: Minion Set: UnkNew4 Class: Warlock Cost: 2 Attack: 2 Health: 2
  • Candle (New) Type: Minion Set: UnkNew4 Class: Warlock Cost: 1 Attack: 1 Health: 1
  • Kil’rek (New)Taunt Type: Minion Set: UnkNew4 Class: Warlock Race: Demon Cost: 4 Attack: 4 Health: 8
  • Kil’rek (New)Taunt Type: Minion Set: UnkNew4 Class: Warlock Race: Demon Cost: 4 Attack: 2 Health: 6
  • Malchezaar’s Imp (New) Whenever you discard a card, draw a card. Type: Minion Set: UnkNew4 Class: Warlock Race: Demon Cost: 1 Attack: 1 Health: 3
  • Silverware Golem (New) If you discard this minion, summon it. Type: Minion Set: UnkNew4 Class: Warlock Cost: 3 Attack: 3 Health: 3
  • Teapot (New) Type: Minion Set: UnkNew4 Class: Warlock Cost: 3 Attack: 3 Health: 3

Warrior

Ability

  • Ironforge Portal (New) Gain 4 Armor. Summon a random 4-Cost minion. Type: Ability Set: UnkNew4 Class: Warrior Cost: 5
  • Protect the King! (New) For each enemy minion, summon a 1/1 Pawn with Taunt. Type: Ability Set: UnkNew4 Class: Warrior Cost: 3

Enchantment

  • Charge! (New) Has Charge Type: Enchantment Set: UnkNew2 Class: Warrior

Hero

  • Nazra Wildaxe (New) Type: Hero Set: UnkNew4 Class: Warrior Health: 15
  • Nazra Wildaxe (New) Type: Hero Set: UnkNew4 Class: Warrior Health: 15

Hero Power

  • The Horde (New) [x]Hero Power Summon a 3/2 Orc. Type: Hero Power Set: UnkNew4 Class: Warrior Cost: 2
  • The Horde (New) [x]Hero Power Summon a 3/3 Orc with Charge. Type: Hero Power Set: UnkNew4 Class: Warrior Cost: 2

Minion

  • Bloodsail CultistBattlecry: If you control aanother Pirate, give your weapon +1/+1. Type: Minion Set: EXP3 Class: Warrior Race: Pirate Cost: 3 Attack: 3 Health: 4
  • Orc Warrior (New)Charge Type: Minion Set: UnkNew4 Class: Warrior Cost: 2 Attack: 3 Health: 3
  • Orc Warrior (New) Type: Minion Set: UnkNew4 Class: Warrior Cost: 2 Attack: 3 Health: 2
  • Pawn (New)Taunt Type: Minion Set: UnkNew4 Class: Warrior Cost: 1 Attack: 1 Health: 1
  • Slime Mana cost is now 2, up from 1.

Weapon

  • Fool’s Bane (New) Unlimited attacks each turn. Can’t attack heroes. Type: Weapon Set: UnkNew4 Class: Warrior Cost: 5 Attack: 3 Health: 4

Fonte: Hearthpwn.com

Patch 29.2.2 di Hearthstone: vediamo gli aggiornamenti per la Ladder e Battlegrounds

Patch 29.2.2 di Hearthstone: vediamo gli aggiornamenti per la Ladder e Battlegrounds

Profilo di maretta72
26/04/2024 16:55 di  "maretta72"
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Patch 29.2.2 Hearthstone – E’ finalmente uscita la Patch 29.2.2 di Hearthstone, che introduce cambiamenti (già annunciati da tempo) per quello che riguarda la Ladder, ed una massiccia modifica a molte carte di Battlegrounds.

Andiamo a vedere tutti i dettagli, riportando anche le considerazioni dei devs per ogni singolo intervento pubblicato oggi.

Aggiornamenti di Hearthstone (Patch)

Commento degli sviluppatori: Questa patch è un po’ diversa dalle nostre solite patch di bilanciamento, perché riguarda la direzione generale della progettazione del gioco, piuttosto che anomalie particolari a livelli di potere (benché gli aggiornamenti influiscano anche su alcune di queste ultime). Al momento, ci sono molte carte che possono eliminare l’arbitrio dei giocatori e innalzare il livello di potere della partita molto più di quanto vorremmo per un meta da 4 set. Con questa patch vogliamo occuparci di alcune di queste carte che definiscono il meta, sia carte in grado di eliminare l’avversario in un turno che potenti effetti ad area che generano un senso di impotenza nell’avversario.

Ci saranno sempre carte fantastiche e da sogno in Hearthstone (è uno degni elementi che rende Hearthstone ciò che è), ma talvolta è decisamente molto più divertente giocare questi tipi di carte piuttosto che subirne gli effetti. Non vogliamo che costituiscano gli archetipi più potenti e prevalenti del gioco, soprattutto se creano metapartite con che riducono il senso di libertà di un solo giocatore.

Questa patch prevede alcune categorie di modifiche. La prima è costituita dalle carte che possono concludere rapidamente la partita quando vengono giocate e che sono capaci di modificare l’esito dell’intera partita se vengono giocate al momento giusto. Anche le carte della tipologia “una sola copia per carta” costituiscono una sottosezione di questa categoria. La possibilità di pescare le carte del proprio mazzo per evitare gli svantaggi di tali carte è una sfida interessante nell’ambito della costruzione dei mazzi, ma si è poi tradotta per la gran parte in mazzi che permettono di pescare carte in gran quantità, e che per questo tendono a essere meno interattivi e non in linea con lo spirito di queste carte.

La seconda categoria riguarda le carte capaci di ripulire il tabellone con potenza eccessiva e senza limitazioni. Abbiamo creato e continueremo a creare effetti ad area, ma alcune carte sono troppo efficienti nel ripulire il tabellone, il che rende molto deboli le strategie basate sui servitori.

La terza categoria è costituita da carte che sono un po’ troppo forti nei loro mazzi e che dovrebbero essere attenuate. Allo stesso modo, le nostre modifiche alle carte del formato Selvaggio sono dei bilanciamenti definiti alle anomalie di potere e relative all’esperienza di gioco in quella modalità.

Ma stiamo introducendo anche dei potenziamenti! Molte delle modifiche che stiamo apportando in questa patch sono volte a indebolire le nuove carte o le strategie nate dal Laboratorio di Frizzabombe, ma non vogliamo semplicemente ripristinare il meta che c’era prima dell’espansione. Abbiamo perciò individuato alcuni archetipi del Laboratorio di Frizzabombe poco performanti che riteniamo più in linea con i nostri obiettivi generali per il formato e li abbiamo potenziati un po’ per dar loro un’altra possibilità.

Probabilmente questa modifica richiederà ancora un po’ di lavoro. Terremo d’occhio il gioco anche dopo l’introduzione di questi aggiornamenti e continueremo a impegnarci per creare un’esperienza in linea con la nostra filosofia di progettazione. Per saperne di più su questa filosofia generale, dai un’occhiata al nostro post della sezione Come pensano gli sviluppatori sull’argomento, pubblicato all’inizio di questa settimana.

Le seguenti carte sono state modificate per essere più deboli:

Reno, Ranger Solitario

  • Prima: [8 Mana]
  • Ora: [9 Mana]
  • Commento degli sviluppatori: Anche tutte le carte “una sola copia per carta” di Resa dei Conti nelle Maleterre hanno ricevuto un ulteriore perfezionamento del loro effetto condizionale, trattato di seguito.

zzNEUTRAL_WW_0700_enUS_RenoLoneRanger-103471_NORMAL.png

Zilliax Deluxe 3000 (Modulo Virus)

  • Prima: 1/3. Furtività. Elusività. Veleno. Rinascita.
  • Ora: 1/4. Elusività. Veleno. Rinascita.

zzNEUTRAL_TOY_330t96_enUS_VirusModule-104948_NORMAL.png

Guardiana con Lanterna

  • Prima: [3 Mana]
  • Ora: [4 Mana]

zzNEUTRAL_WW_398_enUS_GaslightGatekeeper-102170_NORMAL.png

Olio di Serpente (generata da Venditore di Elisir e Venditrice di Olio)

  • Prima: [0 Mana]
  • Ora: [1 Mana]

zzNEUTRAL_WW_331t_enUS_SnakeOil-100102_NORMAL.png

Ruota della MORTE!!!

  • Nessuna modifica testuale, ma il conteggio della ruota comincia all’inizio dei tuoi turni invece che alla fine.

WARLOCK_TOY_529_enUS_WheelofDEATH-104938_NORMAL.png

Forgia delle Volontà

  • Prima: [3 Mana]
  • Ora: [4 Mana]

WARLOCK_TTN_465_enUS_ForgeofWills-97623_NORMAL.png

Orrore Imprigionato

  • Prima: 5/5
  • Ora: 4/4

WARLOCK_TTN_462_enUS_ImprisonedHorror-97614_NORMAL.png

Zarimi Avvolgitempo

  • Prima: Grido di Battaglia: una volta per partita, se sono stati evocati altri 5 Draghi sotto il tuo controllo, ottieni un turno aggiuntivo.
  • Ora: Grido di Battaglia: una volta per partita, se sono stati evocati altri 8 Draghi sotto il tuo controllo, ottieni un turno aggiuntivo.

PRIEST_TOY_385_enUS_TimewinderZarimi-103529_NORMAL.png

Fili della Disperazione

  • Prima: [1 Mana]
  • Ora: [2 Mana]

DEATHKNIGHT_B_TOY_826_enUS_ThreadsofDespair-104635_NORMAL.png

Calcafango Nauseante

  • Prima: [3 Mana] 2/4
  • Ora: [4 Mana] 3/5

DEATHKNIGHT_U_YOG_512_enUS_SicklyGrimewalker-101015_NORMAL.png

Sanitizzazione

  • Prima: [5 Mana] Infligge danni pari alla tua Armatura a TUTTI i servitori. Forgia: prima fornisce 3 Armatura.
  • Ora: [6 Mana] Infligge danni pari alla tua Armatura a TUTTI i servitori. Forgia: prima fornisce 4 Armatura.

WARRIOR_YOG_502_enUS_Sanitize-100875_NORMAL.png

Prova del Fuoco

  • Prima: [6 Mana]
  • Ora: [7 Mana]

WARRIOR_TTN_470_enUS_TrialbyFire-97700_NORMAL.png

Tho’grun, Boss Esplosivo

  • Prima: Grido di Battaglia: mette 3 T.N.T. nel tuo mazzo. Quando viene pescata, fa esplodere una carta nella mano, nel mazzo e sul campo del nemico.
  • Ora: Grido di Battaglia: mette 3 T.N.T. nel mazzo del tuo avversario. Quando viene pescata, fa esplodere una carta nella mano, nel mazzo e sul campo dell’avversario.
  • Commento degli sviluppatori: La T.N.T. non può far scoppiare altre T.N.T..

WARRIOR_WW_372_enUS_BoombossThogrun-101367_NORMAL.png

Lampo di Fulmine

  • Prima: [2 Mana]
  • Ora: [3 Mana]

SHAMAN_TTN_830_enUS_FlashofLightning-97354_NORMAL.png

Rombo di Tuono

  • Prima: [5 Mana]
  • Ora: [6 Mana]

SHAMAN_TTN_831_enUS_CrashofThunder-97355_NORMAL.png

Parco Giochi

  • Prima: 3 Integrità
  • Ora: 2 Integrità

HUNTER_TOY_359_enUS_JungleGym-103186_NORMAL.png

Distorsione Temporale (Ricompensa di Missione Aprire il Portale)

  • Prima: Ottieni un turno aggiuntivo.
  • Ora: Una volta per partita, ottieni un turno aggiuntivo.

MAGE_UNG_028t_enUS_TimeWarp-41167_NORMAL.png

Muco Glorioso di Melmo

  • Prima: Quando muore un servitore in questo turno, fornisce 1 Cristallo di Mana solo per questo turno.
  • Ora: Quando muore un servitore in questo turno, ricarica un Cristallo di Mana.

DRUID_BOT_444_enUS_FloopsGloriousGloop-48837_NORMAL.png

Cimitero di Nevealta

  • Prima: [3 Mana]
  • Ora: [5 Mana]

ROGUE_AV_400_enUS_SnowfallGraveyard-70396_NORMAL.png

Una volta che la patch 29.2.2 sarà disponibile, i giocatori e le giocatrici potranno disincantare le precedenti carte creabili, oltre a Venditore di Elisir e Aprire il Portale, ricevendone in cambio il pieno valore in Polvere Arcana per due settimane.

 

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Le seguenti carte sono state modificate per essere più potenti:

Tutte le carte “una sola copia per carta” di Resa dei Conti nelle Maleterre (Kurtrus il Pistolero, Rheastrasza, Theldurin il Perduto, Spirito delle Maleterre, Elise la Salvatrice, Dottoressa Holli’dae, Brann Minatore, Maruut Lega Pietre e Reno, Ranger Solitario)

  • Prima: Si attiva l’effetto del Grido di Battaglia se il tuo mazzo ha una sola copia per carta quando la carta viene giocata.
  • Ora: Si attiva l’effetto del Grido di Battaglia se il tuo mazzo aveva una sola copia per carta all’inizio della partita.

Difetto di Produzione

  • Prima: [6 Mana]
  • Ora: [5 Mana]

MAGE_TOY_371_enUS_ManufacturingError-103269_NORMAL.png

Raffica al Tramonto

  • Prima: [10 Mana]
  • Ora: [9 Mana]

MAGE_WW_427_enUS_SunsetVolley-101876_NORMAL.png

Mes’Adune lo Spaccato

  • Prima: [6 Mana]
  • Ora: [5 Mana]

MAGE_WW_429_enUS_MesAdunetheFractured-101879_NORMAL.png

Meraviglie della Foresta

  • Prima: Evoca due Scarabei 1/5 con Provocazione. Costa (3) in meno se hai Danni Magici.
  • Ora: Evoca due Scarabei 2/5 con Provocazione. Costa (3) in meno se hai Danni Magici.

DRUID_TOY_804_enUS_WoodlandWonders-104615_NORMAL.png

Zok Musogrugno

  • Prima: [7 Mana]
  • Ora: [6 Mana]

DRUID_ETC_386_enUS_ZokFogsnout-94250_NORMAL.png

Draco di Chia

  • Prima: 2/4
  • Ora: 3/5

DRUID_TOY_801_enUS_ChiaDrake-104583_NORMAL.png

Hagatha la Leggenda

  • Prima: [5 Mana] 4/4
  • Ora: [4 Mana] 4/3

SHAMAN_TOY_504_enUS_HagathatheFabled-103124_NORMAL.png

Scosse d’Assestamento

  • Prima: [5 Mana] Infligge 1 danno a TUTTI i servitori, tre volte. Costa (2) in meno se hai lanciato una Magia nel turno precedente.
  • Ora: [4 Mana] Infligge 1 danno a TUTTI i servitori, tre volte. Costa (1) in meno se hai lanciato una Magia nel turno precedente.

zzSHAMAN_WARRIOR_DEEP_010_enUS_Aftershocks-102175_NORMAL.png

Facciabot

  • Prima: 3/9
  • Ora: 4/12

WARRIOR_TOY_906_enUS_Botface-102405_NORMAL.png

Giocattosauro

  • Prima: 7/6, Assalto. Rantolo di Morte: infligge 5 danni a un nemico casuale.
  • Ora: 7/7, Assalto. Rantolo di Morte: infligge 7 danni a un nemico casuale.

HUNTER_TOY_356_enUS_Toyrannosaurus-103162_NORMAL.png

Barbaoro Cleptomane

  • Prima: [6 Mana]
  • Ora: [5 Mana]

ROGUE_TOY_511_enUS_ShoplifterGoldbeard-103343_NORMAL.png

Antro dei Cristalli

  • Prima: Il prossimo servitore evocato in questo turno ha Attacco e Salute pari a 4/4.
  • Ora: Il prossimo servitore evocato in questo turno ha Attacco e Salute pari a 5/5.

ROGUE_TOY_512_enUS_TheCrystalCove-103346_NORMAL.png

Gru Pesca-pupazzi

  • Prima: [9 Mana]
  • Ora: [8 Mana]

WARLOCK_TOY_884_enUS_CraneGame-105098_NORMAL.png

Caduta dallo Scaffale

  • Prima: [4 Mana]
  • Ora: [3 Mana]

PRIEST_TOY_714_enUS_FlyOfftheShelves-109662_NORMAL.png

Angioletto di Carta

  • Prima: [3 Mana] 2/5
  • Ora: [2 Mana] 2/3

PRIEST_TOY_381_enUS_PapercraftAngel-103492_NORMAL.png

Inventarista del Tesoro

  • Prima: Dopo che è stato evocato un Pirata sotto il tuo controllo, gli fornisce +1 Attacco.
  • Ora: Dopo che è stato evocato un Pirata sotto il tuo controllo, +1 Attacco a lui e a questo servitore.

zzNEUTRAL_TOY_518_enUS_TreasureDistributor-103548_NORMAL.png

Frizzabombe il Fulgisplendente

  • Tutti i mazzi sperimentali di Frizzabombe, a eccezione di quelli del Cacciatore di Demoni, Stregone e Mago, sono stati modificati per essere più fulgisplendenti.

NEUTRAL_TOY_700_enUS_SplendiferousWhizbang-104819_NORMAL.png

 

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Aggiornamenti alla Battaglia

Commento degli sviluppatori: Salve! Siamo molto felici che i giocatori abbiano apprezzato il nuovo aggiornamento della Battaglia e la nuova modalità Duo! In generale, ci soddisfa molto il modo in cui si stanno delineando le due modalità di gioco, ma abbiamo voluto perfezionare alcune strategie poco performanti. In questa patch abbiamo scelto un approccio molto ampio, con tante piccole modifiche per rendere il meta più omogeneo. Abbiamo anche eliminato alcuni elementi di spicco, come Campione di Mantogrigio, Rylak Metallaro, Contrabbandiera di Gemme, Ardicieli Iridescente e Direttrice d’Orc-estra per dare ad altre carte più spazio per affermarsi. Continueremo a monitorare il gioco dopo questi aggiustamenti e, se necessario, apporteremo ulteriori modifiche. Vi auguriamo di divertirvi nella Locanda!

 

Cambiamenti agli eroi

Guff Totem Runico

  • Prima: [2 Oro] +2/+2 a un tuo servitore di ogni Livello.
  • Ora: [1 Oro] +2/+1 a un tuo servitore di ogni Livello.

DRUID_BG20_HERO_242p_enUS_NaturalBalance-68130_NORMAL.png

 

Cambiamenti alle carte disponibili

Le seguenti carte sono state rimosse dalle rispettive selezioni:

  • Ospite Indesiderato
    • Commento degli sviluppatori: Quale parte di “indesiderato” non ha recepito?
  • Invocaspine
  • Dono Sacro

Le seguenti carte sono state aggiunte alle rispettive selezioni:

  • Uccello Canterino
  • Profeta dei Cinghiali
  • Teschio Scarlatto
  • Sorella Soffiamorte
  • Conchiglia della Clonazione

 

Cambiamenti alle carte

Rylak Metallaro

  • Prima: 3/4. Provocazione. Rantolo di Morte: attiva i Gridi di Battaglia dei servitori adiacenti.
  • Ora: 5/3. Provocazione. Rantolo di Morte: attiva il Grido di Battaglia del servitore a sinistra di questo servitore.

zzNEUTRAL_BG26_801_enUS_RylakMetalhead-98829_NORMAL.pngzzNEUTRAL_BG26_801_G_enUS_RylakMetalhead-98830_GOLDEN.png

Guardiana Gusciodorato

  • Prima: 3/4. Grido di Battaglia: +1/+4 alle altre tue Bestie.
  • Ora: 2/4. Grido di Battaglia: +2/+4 alle altre tue Bestie.

zzNEUTRAL_BG29_803_enUS_GoldshellWarden-107897_NORMAL.pngzzNEUTRAL_BG29_803_G_enUS_GoldshellWarden-107904_GOLDEN.png

Ardicieli Iridescente

  • Prima: [Livello 4] 2/5
  • Ora: [Livello 5] 3/8

zzNEUTRAL_BG29_806_enUS_IridescentSkyblazer-107937_NORMAL.pngzzNEUTRAL_BG29_806_G_enUS_IridescentSkyblazer-107938_GOLDEN.png

Trigore la Sferzatrice

  • Prima: [Livello 5] 6/2. Quando un’altra tua Bestia subisce danni, ottiene +2 Salute permanentemente.
  • Ora: [Livello 4] 8/3. Quando un’altra tua Bestia subisce danni, ottiene +1 Salute permanentemente.

zzNEUTRAL_BG29_807_enUS_TrigoretheLasher-107930_NORMAL.pngzzNEUTRAL_BG29_807_G_enUS_TrigoretheLasher-107934_GOLDEN.png

Cavallo Donato Robotizzato

  • Prima: [Livello 5]
  • Ora: [Livello 4]

NEUTRAL_BG27_008_enUS_MechanizedGiftHorse-103682_NORMAL.pngNEUTRAL_BG27_008_G_enUS_MechanizedGiftHorse-103683_GOLDEN.png

Salvatore Spinato

  • Prima: 12/4. Provocazione. Rantolo di Morte: infligge 1 danno ai tuoi servitori e fornisce loro +1 Salute.
  • Ora: 8/2. Provocazione. Rinascita. Rantolo di Morte: infligge 1 danno ai tuoi servitori e fornisce loro +1 Salute.

zzNEUTRAL_BG29_808_enUS_SpikedSavior-108439_NORMAL.pngzzNEUTRAL_BG29_808_G_enUS_SpikedSavior-108455_GOLDEN.png

Octosari, Dio Avvolgente

  • Prima: 5/6. Rantolo di Morte: evoca un Tentacolo 2/2. (Ottiene +2/+2 permanentemente dopo che è stato evocato un servitore sotto il tuo controllo in combattimento!)
  • Ora: 8/8. Rantolo di Morte: evoca un Tentacolo 8/8. (Ottiene +2/+2 permanentemente dopo che è stato evocato un servitore sotto il tuo controllo in combattimento!)

NEUTRAL_BG26_804_enUS_OctosariWrapGod-98869_NORMAL.pngNEUTRAL_BG26_804_G_enUS_OctosariWrapGod-98816_GOLDEN.png

Goldrinn, il Grande Lupo

  • Prima: 3/3. Rantolo di Morte: per il resto di questo combattimento, le tue Bestie hanno +3/+3.
  • Ora: 4/4. Rantolo di Morte: per il resto di questo combattimento, le tue Bestie hanno +4/+4.

zzNEUTRAL_BGS_018_enUS_GoldrinntheGreatWolf-59955_NORMAL.pngzzNEUTRAL_TB_BaconUps_085_enUS_GoldrinntheGreatWolf-59956_GOLDEN.png

Vilsangue Ardente

  • Prima: 4/3. Rantolo di Morte: i servitori nella Locanda hanno +3 Attacco in questa partita.
  • Ora: 3/2. Rantolo di Morte: i servitori nella Locanda hanno +2 Attacco in questa partita.

zzNEUTRAL_BG29_877_enUS_FieryFelblood-109744_NORMAL.pngzzNEUTRAL_BG29_877_G_enUS_FieryFelblood-109745_GOLDEN.png

Sicurezza Dietro le Quinte

  • Prima: 4/4
  • Ora: 4/5

zzNEUTRAL_BG26_528_enUS_BackstageSecurity-101103_NORMAL.pngzzNEUTRAL_BG26_528_G_enUS_BackstageSecurity-101104_GOLDEN.png

Tessitore dell’Ira

  • Prima: 1/4
  • Ora: 1/3

zzNEUTRAL_BGS_004_enUS_WrathWeaver-59670_NORMAL.pngzzNEUTRAL_TB_BaconUps_079_enUS_WrathWeaver-59679_GOLDEN.png

Aranasi Astuta

  • Prima: 1/8
  • Ora: 3/10

zzNEUTRAL_BG29_821_enUS_CraftyAranasi-108351_NORMAL.pngzzNEUTRAL_BG29_821_G_enUS_CraftyAranasi-108352_GOLDEN.png

Impostore Bugiardo

  • Prima: 1/2
  • Ora: 1/1

zzNEUTRAL_BG29_140_enUS_FalseImplicator-108115_NORMAL.pngzzNEUTRAL_BG29_140_G_enUS_FalseImplicator-108143_GOLDEN.png

Minidrago Intruso

  • Prima: 1/2
  • Ora: 2/1

NEUTRAL_BG29_814_enUS_MisfitDragonling-108873_NORMAL.pngNEUTRAL_BG29_814_G_enUS_MisfitDragonling-108875_GOLDEN.png

Pinnaceleste Fiammeggiante

  • Prima: 1/3
  • Ora: 2/4

NEUTRAL_BG25_040_enUS_BlazingSkyfin-97551_NORMAL.pngNEUTRAL_BG25_040_G_enUS_BlazingSkyfin-97552_GOLDEN.png

Sintetizzatore Elettrico

  • Prima: [Livello 4] 4/3
  • Ora: [Livello 3] 3/3

NEUTRAL_BG26_963_enUS_ElectricSynthesizer-100026_NORMAL.pngNEUTRAL_BG26_963_G_enUS_ElectricSynthesizer-100029_GOLDEN.png

Scagliamorta Draconica

  • Prima: [Livello 4] 6/3
  • Ora: [Livello 5] 8/3

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Kalecgos, Aspetto Arcano

  • Prima: 2/10
  • Ora: 4/12

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Roccia Fusa

  • Prima: 3/1
  • Ora: 3/2

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Elementale della Festa

  • Prima: 3/2
  • Ora: 4/2

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Ciclone Crepitante

  • Prima: 3/1
  • Ora: 4/1

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Elementale del Fuocobrado

  • Prima: [Livello 4] 8/4
  • Ora: [Livello 3] 6/3

NEUTRAL_BGS_126_enUS_WildfireElemental-64189_NORMAL.pngNEUTRAL_TB_BaconUps_166_enUS_WildfireElemental-64190_GOLDEN.png

Presenza Riciclante

  • Prima: [Livello 3] 4/2
  • Ora: [Livello 4] 5/4

NEUTRAL_BG21_040_enUS_RecyclingWraith-76902_NORMAL.pngNEUTRAL_BG21_040_G_enUS_RecyclingWraith-76903_GOLDEN.png

Terraiolo

  • Prima: 4/5
  • Ora: 5/7

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Zilliax (tutti i Moduli)

  • Prima: 4/3
  • Ora: 3/4

zzNEUTRAL_BG29_100_G_enUS_ZilliaxAssembled-107912_GOLDEN.png

Riciclarottami

  • Prima: 6/5. Rantolo di Morte: ottieni un Robot casuale con Magnetismo.
  • Ora: 5/5. Grido di Battaglia e Rantolo di Morte: ottieni un Robot casuale con Magnetismo.

zzNEUTRAL_BG26_148_enUS_ScrapScraper-98592_NORMAL.pngzzNEUTRAL_BG26_148_G_enUS_ScrapScraper-98593_GOLDEN.png

Drone d’Utilità

  • Prima: 3/4. Alla fine del tuo turno, +1/+1 ai tuoi servitori per ogni effetto di Magnetismo che possiedono.
  • Ora: 4/4. Alla fine del tuo turno, +2/+1 ai tuoi servitori per ogni effetto di Magnetismo che possiedono.

NEUTRAL_BG26_152_enUS_UtilityDrone-98588_NORMAL.pngNEUTRAL_BG26_152_G_enUS_UtilityDrone-98591_GOLDEN.png

Bracciante Potenziato

  • Prima: 1/6
  • Ora: 3/8

zzNEUTRAL_BG28_740_enUS_AugmentedLaborer-110319_NORMAL.pngzzNEUTRAL_BG28_740_G_enUS_AugmentedLaborer-110320_GOLDEN.png

Zarina in Carica

  • Prima: 4/2. Scudo Divino. Quando lanci una Magia della Locanda, +3 Attacco ai tuoi servitori con Scudo Divino.
  • Ora: 5/3. Scudo Divino. Quando lanci una Magia della Locanda, +2 Attacco ai tuoi servitori con Scudo Divino.

NEUTRAL_BG28_741_enUS_ChargingCzarina-110321_NORMAL.pngNEUTRAL_BG28_741_G_enUS_ChargingCzarina-110322_GOLDEN.png

Pinnafredda Maisazio

  • Prima: Provocazione. Quando subisce danni, +1/+1 a un servitore nella tua mano.
  • Ora: Provocazione. Quando subisce danni, +2/+1 a un servitore nella tua mano.

zzNEUTRAL_BG29_300_enUS_VeryHungryWinterfinner-109879_NORMAL.pngzzNEUTRAL_BG29_300_G_enUS_VeryHungryWinterfinner-109881_GOLDEN.png

Murgl Mk II

  • Prima: 2/4. Vendetta (3): +1/+1 ai servitori nella tua mano e sul tabellone permanentemente.
  • Ora: 2/4. Vendetta (4): +1/+1 ai servitori nella tua mano e sul tabellone permanentemente.

zzNEUTRAL_BG29_991_enUS_MurglMkII-110044_NORMAL.pngzzNEUTRAL_BG29_991_G_enUS_MurglMkII-110045_GOLDEN.png

Murloc Ragioniere

  • Prima: 6/6. Finché resta nella tua mano, ottiene +2/+2 dopo che hai giocato un Murloc.
  • Ora: 5/5. Finché resta nella tua mano, ottiene +3/+2 dopo che hai giocato un Murloc.

NEUTRAL_BG26_137_enUS_BreamCounter-98509_NORMAL.pngNEUTRAL_BG26_137_G_enUS_BreamCounter-98513_GOLDEN.png

Magmaloc

  • Prima: [Livello 5]
  • Ora: [Livello 4]

NEUTRAL_BG25_046_enUS_Magmaloc-96703_NORMAL.pngNEUTRAL_BG25_046_G_enUS_Magmaloc-96770_GOLDEN.png

Vedetta Pinnantica

  • Prima: [Livello 4]
  • Ora: [Livello 5]

NEUTRAL_BGS_020_enUS_PrimalfinLookout-60028_NORMAL.pngNEUTRAL_TB_BaconUps_089_enUS_PrimalfinLookout-60027_GOLDEN.png

Il Gladiatore

  • Prima: 1/1
  • Ora: 3/3

NEUTRAL_BG27_025_enUS_TheGlad-iator-103716_NORMAL.pngNEUTRAL_BG27_025_G_enUS_TheGlad-iator-103717_GOLDEN.png

Neomelodico Blu Profondo

  • Prima: [Livello 4] 2/2
  • Ora: [Livello 3] 4/4

NEUTRAL_BG26_502_enUS_DeepBlueCrooner-98886_NORMAL.pngNEUTRAL_BG26_502_G_enUS_DeepBlueCrooner-98887_GOLDEN.png

Scuotimaracas

  • Prima: [Livello 3] 3/4
  • Ora: [Livello 4] 6/6

NEUTRAL_BG26_505_enUS_ZestyShaker-99054_NORMAL.pngNEUTRAL_BG26_505_G_enUS_ZestyShaker-99066_GOLDEN.png

Carpentiera Ribelle

  • Prima: 2/4
  • Ora: 2/5

NEUTRAL_BG21_018_enUS_DefiantShipwright-72061_NORMAL.pngNEUTRAL_BG21_018_G_enUS_DefiantShipwright-74899_GOLDEN.png

Capitano del Tempo Coduncino

  • Prima: 1/5. Quando lanci una Magia della Locanda, +1 Attacco agli altri tuoi servitori.
  • Ora: 2/5. Quando lanci una Magia della Locanda, +1 Attacco ai tuoi servitori.

NEUTRAL_BG27_005_enUS_TimecapnHooktail-103676_NORMAL.pngNEUTRAL_BG27_005_G_enUS_TimecapnHooktail-103677_GOLDEN.png

Contrabbandiere di Dischi

  • Prima: 5/4. All’inizio del tuo turno, ottieni 1 Oro. Ripete l’effetto per ogni altro Pirata.
  • Ora: 6/6. All’inizio del tuo turno, ottieni 2 Oro. Se controlli almeno tre Pirati, ne ottieni 2 in più.

NEUTRAL_BG26_812_enGB_RecordSmuggler-98910_NORMAL.pngNEUTRAL_BG26_812_G_enGB_RecordSmuggler-98911_GOLDEN.png

Contrabbandiera di Gemme

  • Prima: [Livello 5] 4/3. Grido di Battaglia: gioca 2 Gemme del Sangue sugli altri tuoi servitori.
  • Ora: [Livello 4] 3/4. Grido di Battaglia: gioca una Gemma del Sangue sugli altri tuoi servitori.

NEUTRAL_BG25_155_enUS_GemSmuggler-101594_NORMAL.pngNEUTRAL_BG25_155_G_enUS_GemSmuggler-101595_GOLDEN.png

Testa d’Ossa Innocua

  • Prima: 0/2
  • Ora: 1/1

NEUTRAL_BG28_300_enGB_HarmlessBonehead-104551_NORMAL.pngNEUTRAL_BG28_300_G_enGB_HarmlessBonehead-104554_GOLDEN.png

Megera Rancorosa

  • Prima: 4/2
  • Ora: 6/2

NEUTRAL_BG29_120_enUS_HatefulHag-107947_NORMAL.pngNEUTRAL_BG29_120_G_enUS_HatefulHag-107950_GOLDEN.png

Abominio Affamato

  • Prima: 3/4
  • Ora: 6/7

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Moroes, Custode Mortale

  • Prima: 5/2. Rinascita. Rantolo di Morte: +2/+5 ai tuoi Non Morti.
  • Ora: 4/2. Rinascita. Rantolo di Morte: +2/+4 ai tuoi Non Morti.

NEUTRAL_BG28_304_enUS_MoroesStewardofDeath-104612_NORMAL.pngNEUTRAL_BG28_304_G_enUS_MoroesStewardofDeath-104613_GOLDEN.png

Danzatrice del Fuoco

  • Prima: 4/2
  • Ora: 5/2

zzNEUTRAL_BG29_843_enUS_FireDancer-108491_NORMAL.pngzzNEUTRAL_BG29_843_G_enUS_FireDancer-108493_GOLDEN.png

Chimera Alata

  • Prima: 3/6. Quando subisce danni, +2/+1 a un tuo servitore di ogni tipo.
  • Ora: 1/5. Quando subisce danni, +1/+1 a un tuo servitore di ogni tipo permanentemente. (3 volte per combattimento.)

zzNEUTRAL_BG29_844_enUS_WingedChimera-108739_NORMAL.pngzzNEUTRAL_BG29_844_G_enUS_WingedChimera-108743_GOLDEN.png

Fungo Stregato

  • Prima: Ha +1/+2 per ogni Magia della Locanda che hai lanciato in questa partita (dovunque sia).
  • Ora: Ha +2/+2 per ogni Magia della Locanda che hai lanciato in questa partita (dovunque sia).

zzNEUTRAL_BG28_555_enUS_EnsorcelledFungus-104504_NORMAL.pngzzNEUTRAL_BG28_555_G_enUS_EnsorcelledFungus-104508_GOLDEN.png

Treant Rancoroso

  • Prima: 2/12. Provocazione. Quando subisce danni, +1 Attacco ai tuoi servitori permanentemente.
  • Ora: 3/12. Provocazione. Quando subisce danni, +2 Attacco ai tuoi servitori permanentemente.

zzNEUTRAL_BG29_846_enUS_UnforgivingTreant-109884_NORMAL.pngzzNEUTRAL_BG29_846_G_enUS_UnforgivingTreant-109885_GOLDEN.png

Nalaa la Redentrice

  • Prima: 5/7. Quando lanci una Magia della Locanda, +2/+1 a un tuo servitore di ogni tipo.
  • Ora: 5/6. Quando lanci una Magia della Locanda, +2/+2 a un tuo servitore di ogni tipo.

zzNEUTRAL_BG28_551_enUS_NalaatheRedeemer-104468_NORMAL.pngzzNEUTRAL_BG28_551_G_enUS_NalaatheRedeemer-104471_GOLDEN.png

Campione di Mantogrigio

  • Prima: 6/5. Dopo che hai giocato una carta di Livello pari, +2/+2 ai tuoi altri servitori di Livello pari.
  • Ora: 6/6. Dopo che hai giocato una carta di Livello pari, +1/+1 ai tuoi servitori di Livello pari.

zzNEUTRAL_BG29_841_enUS_GreymanesChampion-108397_NORMAL.pngzzNEUTRAL_BG29_841_G_enUS_GreymanesChampion-108400_GOLDEN.png

Campionessa della Mangialune

  • Prima: 7/8. Dopo che hai giocato una carta di Livello dispari, +1/+1 ai tuoi altri servitori di Livello dispari.
  • Ora: 5/5. Dopo che hai giocato una carta di Livello dispari, +1/+1 ai tuoi servitori di Livello dispari.

zzNEUTRAL_BG29_840_enUS_MooneatersChampion-108393_NORMAL.pngzzNEUTRAL_BG29_840_G_enUS_MooneatersChampion-108394_GOLDEN.png

Tortini Corrotti

  • Prima: [3 Oro]
  • Ora: [4 Oro]

zzNEUTRAL_BG28_607_enUS_CorruptedCupcakes-110407_NORMAL.png

Una Mela al Giorno

  • Prima: +1/+3 ai servitori nella Locanda.
  • Ora: +1/+2 ai servitori nella Locanda.

zzNEUTRAL_BG28_966_enUS_ThemApples-105903_NORMAL.png

Dono degli Scarabei

  • Prima: [Livello 3] Quando ci sarà spazio durante il combattimento, evoca uno Scarabeo 3/3. (Ancora 3!)
  • Ora: [Livello 4] Quando ci sarà spazio durante il combattimento, evoca uno Scarabeo 3/3 con Provocazione. (Ancora 4!)

NEUTRAL_BG28_603_enUS_BoonofBeetles-110401_NORMAL.png

Stimolante Sospetto

  • Prima: [Livello 3, 3 Oro]
  • Ora: [Livello 4, 4 Oro]

NEUTRAL_BG28_605_enUS_SuspiciousStimulant-110411_NORMAL.png

Recuperare i Pezzi

  • Prima: [4 Oro]
  • Ora: [2 Oro]

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Conchiglia della Clonazione

  • Prima: Ottieni una copia di un Murloc non Dorato nella tua mano.
  • Ora: Ottieni un Murloc casuale e una sua copia.

NEUTRAL_BG28_601_enUS_CloningConch-110400_NORMAL.png

 

 

Cambiamenti alle carte (solo Duo)

Passeggero

  • Prima: 2/3. La prima volta che la tua squadra Passa in ogni turno, +2/+2.
  • Ora: 2/2. La prima volta che la tua squadra Passa in ogni turno, +1/+2.

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Geomante Generoso

  • Prima: 2/1
  • Ora: 1/1

zzNEUTRAL_BGDUO_111_enUS_GenerousGeomancer-104957_NORMAL.pngzzNEUTRAL_BGDUO_111_G_enUS_GenerousGeomancer-104958_GOLDEN.png

Direttrice d’Orc-estra

  • Prima: 2/2. Grido di Battaglia: +2/+2 a un servitore. Migliora le future Direttrici d’Orc-estra della tua squadra.
  • Ora: 4/2. Grido di Battaglia: +2/+1 a un servitore. (Si potenzia per ogni Direttrice d’Orc-estra giocata dalla tua squadra in questa partita)

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Alce Magnanima

  • Nessuna modifica testuale. Ora evoca solo una copia di ogni servitore del tuo partner.

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Saltapozzanghere

  • Prima: 3/3. Dopo essere stato Passato, +3/+3.
  • Ora: 4/4. Dopo essere stato Passato, +4/+4.

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Messaggera Man’ari

  • Prima: 7/4. Grido di Battaglia: i servitori nelle Locande della tua squadra hanno +2/+1 in questa partita.
  • Ora: 8/5. Grido di Battaglia: i servitori nelle Locande della tua squadra hanno +1/+1 in questa partita.

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Al Volo!

  • Prima: +3 Attacco ai tuoi servitori. (Aumenta di +3 Attacco dopo essere stata Passata!)
  • Ora: +2 Attacco ai tuoi servitori. (Aumenta di +2 Attacco dopo essere stata Passata!)

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Risoluzione dei problemi e miglioramenti al gioco

  • [Battaglia] Ora Programma di Reclutamento non potrà creare Triple nella tua mano prima che la recluta passi al tuo partner.
  • [Battaglia] Risolto un problema per cui, se Millhouse Manalampo sconfiggeva entrambi i tuoi avversari, il suo costo di Ricarica della Locanda pari a 2 Oro influiva anche sul tuo partner.
  • [Battaglia] Risolto un problema per cui Compare di Razzia non forniva Oro al tuo partner.
  • [Battaglia] Risolto un problema per cui usare Stimolante Sospetto su un servitore provocava errori con il Potere Eroe di Jandice Barov.
  • [Battaglia] Risolto un problema per cui Vilcinghiale consumava un servitore nella Locanda prima che la Magia della Locanda avesse effetto.
  • [Battaglia] Risolto un problema per cui gli incantamenti di Magnetismo su un servitore con Magnetismo non venivano conservati se veniva creata una Tripla del servitore.
  • [Battaglia] Velocizzato l’effetto visivo di Mostro dello Specchio.
  • [Imprese] Risolto un problema per cui Gran lavoro di squadra progrediva anche in base alle partite per giocatore singolo.
  • [Imprese] Risolto un problema per cui Mi ha smelmato! progrediva anche quando non eri tu a giocare con Melmo.

Cosa ne pensate di tutte queste modifiche community?

Quale buff/nerf vi ha maggiormente colpito? Fatecelo sapere con un commento sul gruppo ufficiale di Powned! La discussione, come sempre, è assolutamente aperta!

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Hearthstone, missioni settimanali troppo difficili: “ci siamo spinti troppo oltre”

Hearthstone, missioni settimanali troppo difficili: “ci siamo spinti troppo oltre”

Profilo di Stak
18/04/2024 18:57 di Marco "Stak" Cresta
 WhatsApp

Con un rapido update, gli sviluppatori di Hearthstone hanno leggermente modificato le missioni settimanali, al fine di renderle “meno facili” per i giocatori.

Nel post dedicato, i devs hanno affermato: “Ieri è stata pubblicata la patch 29.2 con alcune modifiche alle missioni settimanali, rendendole più difficili da completare ma garantendo anche più punti esperienza XP.

Avevamo visto che molti giocatori completavano regolarmente le loro missioni settimanali, senza nemmeno impegnarsi realmente nel sistema delle weekly quest. Il nostro obiettivo con le modifiche era quello di fornire a tutti i nostri giocatori dei target per cui giocare e di premiare i giocatori che si sarebbero impegnati maggiormente (che probabilmente avrebbero comunque completato le missioni settimanali senza troppe difficoltà) per il loro.

Ma abbiamo ascoltato il vostro feedback ed è chiaro che ci siamo spinti troppo oltre. Vogliamo premiare i giocatori per i loro sforzi aggiuntivi, non rendere tali ricompense fuori dalla loro portata. Ecco perché stiamo mettendo insieme una patch di hotfix non programmata che riporterà la maggior parte dei requisiti delle missioni settimanali a un numero compreso tra quello che erano prima e quello che sono adesso.

“In arrivo un nuovo hotfix per le missioni settimanali di Hearthstone” 

Manterremo gli XP aggiuntivi come sono adesso. Presto avremo maggiori informazioni sulla tempistica di questo hotfix non pianificato, ma sarà in aggiunta al nostro primo hotfix che è già pronto e fissato per l’uscita.

Potrebbero esserci degli effetti strani in questa riduzione dei requisiti delle missioni. Quando accedi, ad esempio, potresti vedere una missione settimanale con un completamento superiore al 100%. Se ciò accade, il problema dovrebbe essere risolto dopo aver giocato e aver progredito di nuovo in quella particolare missione.

Grazie per il vostro feedback su questo aggiornamento. Non vediamo l’ora di sentire come si sentiranno i cambiamenti dopo questi aggiustamenti”.

Cosa ne pensate community? Siete d’accordo sul fatto che i devs abbiano “complicato” in modo eccessivo le missioni settimanali? La discussione, come sempre, è aperta!

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Duo della Battaglia di Hearthstone è disponibile

Duo della Battaglia di Hearthstone è disponibile

Profilo di Stak
17/04/2024 19:40 di Marco "Stak" Cresta
 WhatsApp

La Stagione 7 della Battaglia è disponibile ormai da diverse ore su Hearthstone, con nuovi ed emozionanti aggiornamenti, tra cui il nuovissimo Duo della Battaglia cooperativo. I giocatori potranno entrare in azione con nuovissime carte e ricompense a tema fiabe.

L’UNIONE FA LA FORZA su DUO della Battaglia di Hearthstone

I player potranno unirsi a un amico o stringere nuove amicizie: sarà possibile mettersi in coda con un amico in una partita contro altre tre squadre composte da due giocatori ciascuna. Le squadre hanno un totale di vita condiviso, si passano le carte a vicenda attraverso il Portale (per 1 Oro) e collaborano per conquistare la corona.

Si potrà passare dalla modalità in solitaria a quella di Duo della Battaglia nel menu principale della Battaglia. Dal menu Duo, si potrà invitare un amico a giocare come proprio partner, oppure sarà possibile mettersi in coda per farsi assegnare un giocatore casuale.

Nella Stagione 7, i punteggi della Battaglia verranno azzerati e le missioni della Battaglia lasceranno la Locanda. Le Magie della Locanda rimarranno nella Locanda sia per la Battaglia tradizione che per la modalità Duo della Battaglia. Ci saranno punteggi separati per la modalità in solitaria e per quella di Duo della Battaglia, nonché classifiche separate.

AGGIORNAMENTO A MECCANICHE E SERVITORI

Nuovi eroi e servitori: con la pubblicazione di Duo, arrivano nuove carte ed eroi specifici per Duo che sfruttano il nuovo gameplay della modalità, ovvero 4 eroi, 16 servitori e 3 Magie della Locanda. Questi saranno disponibili solo in Duo della Battaglia, non nella modalità Battaglia normale.

C’era una volta una Locanda: la Stagione 7 include un corposo aggiornamento ai servitori, sia per Duo che per la Battaglia in solitaria, che prevede 50 nuovi servitori, oltre 10 servitori di ritorno e un paio di nuove Magie della Locanda. Sono previsti anche grandi cambiamenti, tra cui una riprogettazione delle Bestie, aggiornamenti ai Draghi e ai Robot, nonché aggiustamenti del bilanciamento di tantissimi servitori ed eroi.

RINNOVAMENTO DEL PERCORSO RICOMPENSE DELLA BATTAGLIA

I Percorsi Battaglia della Stagione 7 non annoiano mai grazie agli oggetti cosmetici a tema fiabe. Progredendo nel Pass Stagionale si potranno ottenere il Colpo Leggendario Favole Infinite, 18 modelli eroe aggiuntivi, un nuovo Barista e altro ancora!

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