Call of Duty: Modern Warfare: il nuovo operatore Nikto e delle nuove mappe con la patch odierna!

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Attraverso una nuova lista di note della patch, gli sviluppatori di Call of Duty hanno segnalato svariate novitá che riguardano Modern Warfare.

Oltre al nuovo operatore Nikto, ed alle 3 nuove mappe, giungono su COD anche due nuove operazioni speciali “Classic” ed anche la missione speciale Strongbox.

Imponente anche il numero di hotfixes e di interventi risolutivi atti a risolvere un discreto numero di bug e di malfunzionamenti…tutti riportati di seguito nelle note della patch pubblicate poche ore fa su Reddit.

Di seguito troverete tutti i dettagli…vi auguriamo una buona consultazione ed un buon divertimento a tutti.

Le note della patch


  • New Operator: Nikto

  • New Maps!

    • Shipment

    • Vacant

    • Winter Docks (winter-themed 2v2 map)

  • Playlist Update!

    • Vacant and Shipment 24/7

    • Cranked

    • Gunfight is back!

  • New Special Operation! “Strongbox”

  • New Classic Special Operation Missions! “Disinform” and “Bomb Squad”

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  • Fix for a bug that could players to be stuck in a “Update requires restart” loop

  • Fix for a bug where creating a custom mode could prevent access to private match game mode options

  • Fix for players disconnecting and experiencing the “TURTLE” error code

  • Fix for a bug where the green ‘new’ notification icon was not clearing off the screen even though there wasn’t any new items to view

  • Implemented fixes for various exploits and boosting techniques

  • Fix for some players experiencing a ‘drift’ while using an Xbox controller

  • Fixed two bugs that could cause players to accidentally use multiple XP tokens due to a delay between clicking the button and confirmation on our end

  • Fixed an issue where Care Packages could fall through the roof of various buildings in Port

  • Fixed a bug where players were unable to swap Field Upgrades after selecting Field Upgrade Pro

  • Attempting to deploy the Weapon Drop Field Upgrade at the beginning of a round-based mode would result in the Field Upgrade becoming unusable until the player respawns. This has been fixed

  • Fixed a bug where all tablet-based killstreaks/Field Upgrades have a zoomed in view when using on Aniyah Palace

  • Made some slight UI adjustments to the base and officer rank progression screens to both have similar designs

  • Fix for watches not appearing in modes with preset loadouts

  • Added a new menu that allows players to launch a specific Trial

  • Fixed a bug that caused keybinds to reset to their default values

  • Friend Request & Party Invite Notifications option will be set to Enabled by default after the patch. Players can disable that option through the Account tab of the Options menu

  • Implemented several settings for the Auto-Sprint option (Always Sprint, Always Super Sprint)

Added an Auto Move Forward feature for Keyboard and Mouse as well as Controller

  • For Keyboard and Mouse, a keybind can be added in the Options menu via the advanced section of Move Forward

  • For Controller, when this feature is enabled in the Options menu, it can be activated in-game by pushing the movement stick forward twice

Keyboard and Mouse

  • Improved navigation in the Store and Battle Pass menus

  • Added a Change Zoom/Toggle Hybrid Behavior gameplay option to change which keybind triggers the Change Zoom/Toggle Hybrid


  • Footsteps: reduced audible range of 3rd person footsteps

  • Increased occlusion on footsteps

  • Adjusted various foley sounds that played at a larger range than footsteps during ADS/crouch movements

  • Fix for air vehicles not occluding properly

  • General occlusion adjustments to all air vehicles

  • Fix for knife impact sounds missing from kill cams


  • Adjusted hip spread for the .357 Snake Shot so it’s consistent regardless of stance

  • Reduced flinch on the Kar98k, EBR-14, and MK2 Carbine

  • Reduced re-chamber time on the Kar98k*


  • Several fixes were implemented to prevent crashes and improve stability

Special Operations: Survival

  • Various exploit fixes

Classic Special Operations:

  • Fixed a bug where players were receiving inconsistent amounts of XP

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  • Fix for rank up UI splashes no working as intended

  • When using a Respawn Flare, no UI icon would appear on the minimap (Operation Harbinger)

  • Fixed a bug where pistols were dealing too much damage against Juggernauts compared to other weapon classes

  • In Operation Crosswind, nearby enemies will not become alerted if a player uses a rocket launcher, causing the player to not break stealth. This has been fixed

  • Fixed a bug where players were able to go prone with the minigun if they get revived while having it equipped

  • Added the reward players could earn if completing an Operation within the playlist menu

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  • Reduced the lethality of non-car explosives

  • Adjustments to spawns for Hardpoint

Search and Destroy:

  • Fix for a bug where the defending team could see the bomb carrier objective icon

  • With the ‘Weapon Pings on Minimap’ option is enabled, the bomb carrier would not show as a red dot on the minimap when shooting their weapon. This has been fixed

COD Caster

  • Added an in-game data view to display various stats

  • Implemented support for Domination

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Happy Holidays from everyone at Infinity Ward!

Call of Duty: Modern Warfare: il nuovo operatore Nikto e delle nuove mappe con la patch odierna!
Marco "Stak" Cresta

Sono un appassionato di videogiochi fin da quando ne abbia ricordo e credo nella bontà del progresso che scaturirà grazie agli eSports anche a livello sociale. L'altra mia grande passione è da sempre stata l'attualità e la storia, motivo per il quale ho concluso il mio percorso di studi con la laurea in Scienze Politiche nell'Università calabrese di Cosenza.

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