World of Warcraft, i nuovi bilanciamenti alle classi online con i restart dei Server
Bilanciamenti classi – Gli sviluppatori di World of Warcraft hanno da poco aggiornato la community del fatto che tutti i bilanciamenti precedentemente annunciati per alcune classi del gioco andranno live questa settimana.
Come noto infatti, sono in arrivo dei buff (dei potenziamenti, ndr) grazie ai quali verranno aumentati i danni dal 3 al 5% di otto differenti classi, e di quasi il doppio delle specializzazioni. Nel dettaglio, assisteremo ad un lieve miglioramento per i danni dell’Arms e del Fury Warrior, per gli Hunter Beast Mastery e Survival, cosi come anche per il Rogue Assassination, per il Warlock Destruction, il Death Knight Frost, il Demon Hunter Havoc e lo Shaman Enhancement.
Oltre a tutti questi interventi, si segnalano poi anche degli hotfix che sono stati caricati nel momento della pubblicazione di queste note, come il fatto che la Shadow Resistance Aura non verrà più rimossa al Paladino quando viene sconfitto, o come i fix che i devs hanno riservato al Resolute Barrier del Warlock (che non funzionava perfettamente).
Ecco tutti i dettagli:
Bilanciamenti classi e nuovi hotfix
Classes
- Death Knight
- Frost
- [With regional restarts] All damage abilities increased by 5%.
- [With regional restarts] Chill Streak (PvP Talent) damage has been reduced by 10%.
- Frost
- Demon Hunter
- Havoc
- [With regional restarts] All damage abilities increased by 3%.
- Havoc
- Hunter
- Beast Mastery
- [With regional restarts] All damage abilities increased by 5%.
- Survival
- [With regional restarts] All damage abilities increased by 5%.
- Beast Mastery
- Mage
- Frost
- [With regional restarts] All damage abilities increased by 3%.
- Frost
- Paladin
- Shadow Resistance Aura will no longer be removed from the Paladin when they die.
- Rogue
- Assassination
- [With regional restarts] All damage abilities increased by 5%.
- Assassination
- Shaman
- Enhancement
- [With regional restarts] All damage abilities increased by 3%.
- Enhancement
- Warlock
- Fixed an issue where Resolute Barrier’s (Conduit) effect could be placed on cooldown when the Warlock took damage lower than 5% of their maximum health.
- Destruction
- [With regional restarts] All damage abilities increased by 5%.
- Warrior
- Arms
- [With regional restarts] All damage abilities increased by 3%.
- [With regional restarts] Master and Commander (PvP Talent) reduces the cooldown of Rallying Cry by 60 seconds (was 120 seconds).
- Fury
- [With regional restarts] All damage abilities increased by 3%.
- [With regional restarts] Master and Commander (PvP Talent) reduces the cooldown of Rallying Cry by 60 seconds (was 120 seconds).
- Arms
Covenants
- Night Fae
- [With regional restarts] When Podtender (Dreamweaver Soulbind) is triggered, the player inside the pod will be dropped from targeting.
- [With regional restarts] To help with locating easier, the Podtender (Dreamweaver Soulbind) nameplate will now appear as a white player nameplate rather than a red minion nameplate.
Dungeons and Raids
- Mythic Keystone Dungeons
- [With regional restarts] Bosses now gain 30% increased health when Tyrannical (Affix) is active (was 40%).
- De Other Side
- [With regional restarts] Headless Client melee damage reduced by 40% and Discharge damage reduced by 33%.
- [With regional restarts] 4.RF-4.RF’s Metallic Jaws damage reduced by 33% and W-00F now prefers non-tank targets.
- [With regional restarts] Atal’ai Deathwalker melee damage reduced by 25% and Gushing Wound is cast less frequently.
- Mists of Tirna Scithe
- [With regional restarts] Drust Soulcleaver’s Soul Split damage reduced by 40%.
- Plaguefall
- [With regional restarts] Rotting Slimeclaw’s Corroded Claws damage reduced by 50%.
- Sanguine Depths
- [With regional restarts] Chamber Sentinel’s Severing Slice initial damage reduced by 50%.
- [With regional restarts] Frenzied Ghouls cast Shadow Claws less frequently.
- [With regional restarts] Insatiable Brute’s Slam damage reduced by 21% and is cast less frequently.
- Spires of Ascension
- [With regional restarts] Etherdivers cast Insidious Venom less frequently.
- [With regional restarts] Forsworn Kyrian’s Dark Lash cast time increased to 2 seconds (was 1.5 seconds).
- The Necrotic Wake
- [With regional restarts] Zolramus Bonecarver’s Boneflay bleed damage reduced by 70% and duration reduced to 10 seconds (was 20 seconds).
- [With regional restarts] Fixed an issue where Zolramus Bonecarver’s Boneflay bleed damage was reduced by Armor.
- [With regional restarts] Skeletal Marauders cast Gruesome Cleave less frequently.
- Theater of Pain
- [With regional restarts] Unyielding Contender’s Vicious Strike damage reduced by 20%.
- [With regional restarts] Ossified Conscripts cast Cruel Slash less frequently.
- Developers’ note: We’ve noticed tanks in Mythic Keystone Dungeons feeling pressured to spend more time running away and less time actually tanking than we’d like. In an effort to address this, we’re dialing back the tank damage of a number of dungeon denizens who’ve proven to be particularly painful.
Items and Rewards
- [With regional restarts] Vantus Rune: Castle Nathria now grants 100 Versatility (was 40).
- Fixed an issue where the Treant Sprout summoned from Treecorn was missing all of its attacks.
Quests
- Fixed an issue that would provide too much quest credit for “A Call to Bastion” when Kin-Tara was defeated.
Cosa ne pensate community?
La discussione, come sempre, è aperta!
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