Valor presto convertito in Gold su World of Warcraft, e pesanti nerf in arrivo per dungeon e mitiche!
Gold World of Warcraft – Con una nuova serie di annunci gli sviluppatori di Blizzard hanno informato i giocatori di Azeroth di tutte quelle che sono le ultime e più importanti novità su World of Warcraft, a partire dalla questione delle dimissioni del Valor come valuta, fino agli ultimi interessanti aggiornamenti che hanno riguardato i dungeon e le loro versioni mitiche.
Partendo proprio dal Valor, ricordiamo che questo tipo di moneta verrà convertita dal prossimo 6 Luglio, con tutti i Valor rimasti sull’account ed ancora non spesi che verranno convertiti in gold proprio successivamente a questa data.
Il post sui Valor/Gold di World of Warcraft
Dungeons
The Season 1 Mythic+ achievements Keystone Conqueror (for finishing all dungeons in time at level +10 or higher) and Keystone Master (for finishing all in time at +15 or higher) will remain available to be earned until Season 2 begins on July 6. Don’t forget to spend your Valor before July 6 if you want to. All Valor will be converted to gold at that time.
Oltre a questo rapido aggiornamento, vediamo ora i numerosi update riguardanti i dungeon e le loro versioni mitiche, per la maggior parte nerf che servono per rendere i boss ed i protagonisti di spedizioni come The Other Side, Halls of Atonemen, o Mists of Tirna Scithe molto più semplici e gestibili da affrontare.
I devs non si sono tuttavia limitati a degli interventi specifici per i soli boss (troverete comunque tutti i dettagli di seguito), ma hanno anche scelto di introdurre dei nerf più netti e “generali” per tutti i nemici che si possono incontrare nei contenuti Mythic e Mythic+, ad esempio nerfando del 10% il danno dell’auto attack di tutti i personaggi.
Altre modifiche hanno poi riguardato anche gli Affixes, e tra queste citiamo ad esempio il fatto che ora il Bolstering non incrementa più la vita del 20% ma del 15%, o anche il nerf al Raging che ora non incrementa più il suo danno del 100% ma del 75%.
Ecco tutti i dettagli:
Dungeons and Raids
- Mythic and Mythic+ enemies auto attack damage reduced by 10%.
- The following changes go live with Season 2 on July 6:
- Item levels of rewards from level 60 Normal, Heroic, and Mythic dungeons have been increased by 26. Baseline rewards are now item-level 184 from Normal, 197 from Heroic, and 210 from Mythic dungeons.
- Mythic+ dungeon rewards have had their maximum item level increased by 26 item levels, and some interim Keystone level rewards have their item level rewards adjusted.
- Great Vault rewards have been increased by 26 item levels.
- Heroic dungeon’s enemy damage has been increased by 6% and enemy health increased by 16%.
- Mythic dungeon’s enemy damage and health has been increased by 26%.
- Mythic+ dungeon’s enemy damage has been increased by 35% and enemy health increased by 39%.
- New Dungeon Teleports: Hero’s Path: Shadowlands – Completing each Mythic+ dungeon at Level 20 on time will now grant an achievement and a teleport to the completed dungeon’s entrance. The teleport has an 8 hour cooldown that resets after completing a Mythic+ dungeon.
- Ta’hsup in the Hall of Holding in Oribos will now offer a Keystone to players who don’t have a Keystone, as long as they have completed at least 1 Shadowlands dungeon on Mythic+ difficulty.
- Ta’hsup now spawns at the end of Mythic+ dungeons that are completed before the time limit is reached. He will offer a one-time Keystone exchange to any player whose current Keystone is at or below the level of the dungeon that was recently completed on time. Keystones that are a higher level than the dungeon that was recently completed on time cannot be traded, including the Keystone that was used to start the run.
- Mythic+ Affixes
- The weekly affix rotation has been updated.
- Bolstering
- Bolster now increases maximum health by 15% (was 20%) and damage done by 20% per stack.
- Necrotic
- Level 61 enemies now apply Necrotic Wound on every other auto attack (was every auto attack).
- Raging
- Enrage now increases damage done by 75% (was 100%).
- Storming
- Storming whirlwinds now always moves in the same direction and its movement speed reduced by 30%.
- Storming whirlwinds now dissipate once a target is hit.
- De Other Side
- Hakkar the Soulflayer
- Hakkar’s cooldowns and energy regeneration is now paused when Blood Barrier is applied and will resume once the barrier is removed.
- Blood Barrier no longer grants Hakkar immunity to interrupts.
- Blood Barrage is no longer interruptible and no longer has a duration. It now persists until Blood Barrier is destroyed.
- Dealer Xy’exa
- Arcane Lightning periodic damage reduced by 15% and jump damage reduced by 20%.
- Arcane Vulnerability now only increases damage taken from Arcane Lightning.
- Hakkar the Soulflayer
- Halls of Atonement
- Loyal Stoneborn melee and Stone Breath damage reduced by 10%.
- Shard of Halkias Thrash damage reduced by 20% and range increased to 60 yards (was 40 yards).
- Depraved Obliterator’s Wicked Bolt damage increased by 27%.
- Mists of Tirna Scithe
- Ingra Maloch
- Ingra Maloch’s health reduced by 10%.
- Droman Oulfarran’s health reduced by 5%.
- Drust Boughbreaker health increased by 15%.
- Mistveil Guardian’s Bucking Rampage now triggers its cooldown on spell start.
- Spinemaw Staghorn health increased by 30%.
- Ingra Maloch
- The Necrotic Wake
- Amarth
- Health reduced by 15%.
- Tortured Echoes damage reduced by 15% per stack.
- Nalthor the Rimebinder
- Zolramas Siphoner health reduced by 15%.
- Champion’s Boon duration increased to 40 seconds (was 30 seconds).
- Amarth
- Plaguefall
- Globgrog
- Health reduced by 10%.
- Rigged Plagueborer’s that spawn during the gauntlet event now have limited spawns.
- Rigged Plagueborer’s located outside of the gauntlet event have been replaced with Wretched Plagueborer.
- Globgrog
- Sanguine Depths
- Kryxis the Voracious
- Juggernaut Rush damage reduced by 15%.
- Essence Absorption damage reduced by 15%.
- Executor Tarvold
- Fleeting Manifestation’s Growing Pride damage reduced by 20%.
- Chamber Sentinel’s Severing Slice now only strikes the primary target.
- Remnant of Fury’s Explosive Anger damage reduced by 25%.
- Vestige of Doubt no longer casts Growing Mistrust.
- Research Scribe’s Explosive Vellum now detonates after 3.5 seconds (was 3 seconds).
- Kryxis the Voracious
- Spires of Ascension
- Ventunax
- When the channel for Recharge completes, any active Shadowhirls will now despawn.
- Ventunax
- Theater of Pain
- Affront of Challengers
- Xira the Underhanded has returned on Mythic difficulties only.
- Xav the Unfallen
- Oppressive Banner health reduced by 20%.
- Affront of Challengers
Cosa ne pensate di queste modifiche community?
La discussione, come sempre, è assolutamente aperta!
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