Shadowlands, si attivano i portali di Oribos: ecco le ultime novità
Oribos – Dall’alfa di Shadowlands abbiamo visto in azione diverse novità, con la nuova espansione di World of Warcraft che è ogni giorno più vicina all’essere finalmente pronta per il release.
Tra i primi aggiornamenti delle ultime ore, si segnalano delle modifiche che dovrebbero presto colpire la classe del Mago, nello specifico la sua specializzazione FIRE.
Come riportato dallo sviluppatore di World of Warcraft Sigma sul forum ufficiale del gioco (troverete l’originale qui) sembra infatti che l’Ignite verrà pesantemente rivisto, con anche la possibilità che venga introdotto un nuovo talento con la prossima build, che servirà per sostituire il Phoenix’s Flames.
Il post sul Mago Fire
We want to make Ignite spread something the player has agency over, and first experimented with the past system of making Fire Blast spread it. However, because of the importance of using Fire Blast for Hot Streak very frequently, we’ve seen feedback that this creates a lot of tension and still makes it difficult to control when you and don’t want Ignite to spread.
In the next alpha build, we’re going to try letting Phoenix’s Flames fill this role, as a baseline spell for Fire Mages. This gives Phoenix’s Flames a unique function and identity as a core spell, as well as allowing for more choice over when to spread Ignite. If we continue with the change, we’ll look into a new talent to replace Phoenix’s Flames in upcoming builds.
Oltre a questo, si segnala che i nuovi portali in direzione Oribos, una delle zone della nuova espansione Shadowlands, sono regolarmente apparsi sia nella capitale dell’orda Orgrimmar, sia anche in quella dell’alleanza, Stormwind, come mostrato anche dalle immagini in basso:
Shadowlands – Portali Oribos
Portale Orda – Orgrimmar:
Portale Alleanza – Stormwind:
Infine, si segnala che lo scorso 3 Giugno è stato implementato su Torghast quello che probabilmente verrà ricordato come l’update più imponente tra quelli usciti fino ad oggi per questo contenuto.
Con la nuova specifica patch introdotta nell’alfa per Torghast scopriamo infatti che ora tutte le classi sono disponibili nel contenuto e sono provviste di “anima power”, mentre adesso i tormenti (o Torments) sono stati rinnovati per essere sfide aggiuntive invece che sfide a tempo.
Di seguito tutti i dettagli:
Updated June 3
- All classes now have Anima Powers and can venture into Torghast.
- Many classes have received new Anima Powers that affect their Covenant Class abilities.
- Torment Update!
- Torments no longer scale with time.
- Torments are now additional challenges based on the floor types you have encountered on this run.
- Developers’ notes: We’ve heard your feedback that Torments were adding too much time pressure. The Jailer may still torment you on higher levels of Torghast, but Torments will not scale with time.
- Breath of Coldheart now increases the health of enemy monsters by a flat percentage based on the number of Coldheart Interstitia floors climbed.
- Mort’regar’s Echoes now increase the Magic damage enemy monsters inflict by a flat percentage based on the number of Mort’regar floors climbed.
- Might of the Upper Reaches now increases the Physical damage enemy monsters inflict by a flat percentage based on the number of Upper Reaches floors climbed.
- Developers’ notes: The changes above were inspired by feedback that Torments that reduce your power feel worse than torments that affect your enemies. As always, we will continue to tune and keep a close eye on difficulty.
- Rewards and Access
- Legendary materials now only drop from cell block runs, not from the Twisting Corridors.
- Developers’ notes: Looting a Resonating Chest may generate a message that says that you have received “extra rewards” for a “prompt completion”. This is an artifact from a previous design that has since been removed, and can be ignored.
- Chests in the Twisting Corridors now drop Twisted Dust, which will be used for cosmetic rewards.
- Portals to the six cell blocks (not the Twisting Corridors) now take you to fully-randomized 6-block runs, rather than the pre-set quest run. This includes a Wayfinder on floor 1 that allows you to choose your difficulty.
- Two of Torghast’s six cell blocks are open per week. For testing purposes, the available blocks will change daily. They will change weekly in the final version of the game.
- Access to the Twisting Corridors will always be available in addition to the two theme blocks.
- Developers’ notes: Players who seek Legendary materials alone can do so in Torghast’s cell blocks, and can earn more materials by climbing higher. Players who are looking for cosmetics, or who simply want to play without pressure, can do so in the Twisting Corridors.
- Legendary materials now only drop from cell block runs, not from the Twisting Corridors.
- More Notes
- This build includes many bug fixes. Thank you very much for your bug reports!
- Remember: Alpha is alpha. Things will still change, especially rewards, tuning, and Torghast’s interaction with outside systems.
- We really appreciate all of your testing and feedback.
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