Patch 9.1, annunciate altre modifiche per Torghast ed alcune classi
Torghast – I devs di Blizzard hanno ultimato svariati interventi sul Reame Pubblico di Prova di World of Warcraft, all’interno del quale vi è al momento sotto fase di test la nuovissima patch 9.1 “Chains of Domination“.
Tra le ultime e più importanti modifiche volute dagli sviluppatori, si segnala per primo l’aggiornamento che ha recentemente colpito il contenuto di Torghast, per il quale è stato scelto di diminuire da 6 a 5 il numero totale di piani per ogni run giocata; i devs hanno inoltre spiegato che i boss non possono più rigenerare la loro salute dopo averci sconfitto, e che all’interno di Torghast verrà presto aggiunto un nuovo sistema di punteggio e vantaggi.
Tra gli altri interventi, di cui troverete la lista ufficiale poco sotto, sono importanti da segnalare anche quelli che riguardano alcune classi di Azeroth, ovvero il Death Knight, il Druido, il Monk, il Sacerdote ed il Ladro, che hanno tutte ricevuto dei piccoli ma non indifferenti bilanciamenti ad alcune loro singole abilità/talenti.
Oltre a queste segnalazioni di tipo “tecnico”, vogliamo poi anche mostrare a tutte le persone interessate come si presenta nella 9.1 la nuova cavalcatura Battlefield Swarmer Harness (acquistabile 1,000 Stygia dalla Duchess Mynx), la Lord of the Corpseflies (droppata da Fleshwing, un Elite raro di Korthia), la Maldraxxian Corpsefly Harness dei Necrolord ed infine la Regal Corpsefly Harness (acquistabile invece da Su Zetai nella zona di Maldraxxus, per un costo di 7.500 Reservoir Anima).
Ecco le anteprime di queste cavalcature, ed il contenuto delle ultime note della patch pubblicate nel PTR.
Anteprima Mount
Note della patch
CLASSES
- Death Knight
- Anti-Magic Zone
cooldown increased to 3 minutes (was 2 minutes),duration reduced to 8 seconds (was 10 seconds) and it will now fade when it absorbs 150% of the caster’s health.
- Anti-Magic Zone
- Druid
- Well-Honed Instincts (Conduit) cooldown increased by 50% at all ranks.
- Monk
- Mistweaver
- Soothing Mist’s channel is no longer interrupted by Mana Tea or Zen Focus Tea.
- Mistweaver
- Priest
- Shadow
- Death and Madness (Talent) will now grant Insanity and reset Shadow Word: Death’s cooldown when Shadow Word: Death is cast while the target is already dying.
- Shadow
- Rogue
- Serrated Bone Spike (Necrolord) bleed now properly benefits from critical strike chance.
COVENANTS
- An item to increase your Renown has been added to Trinketaur to enable testing of the new soulbind traits.
DUNGEONS AND RAIDS
- New Seasonal Affix: Tormented – Servants of the Jailer can be found throughout the dungeon and grant powerful boons when defeated. If a servant is not dealt with, they empower the final boss.
- Players on the test server can speak with the Keystone Vendor in Oribos to acquire test Keystones for all available dungeons and affixes.
ITEMS AND REWARDS
- Cardboard Assassin (Cataclysm Engineering Tinker) now shares a cooldown with potions and its stats no longer scale past level 35.
RUNECARVING
- New Runecarving Powers that empower each classes’ Covenant Ability.
- Warrior has new powers available in the June 1 update.
TORGHAST, TOWER OF THE DAMNED
- The total number of floors per run is now 5 (was 6).
- The Tarragrue will now be terrorizing players in the Sanctum of Domination and as such, there is no longer a death counter barrier for continuing your run.
- Bosses no longer regenerate health after they have defeated you.
- New Scoring System and Perks
- Save souls and defeat the Jailer’s forces to become Anima Empowered, allowing you to more effectively crush your foes through a variety of combat and score bonuses.
- Developers’ note: We want to thank everyone for taking the time to provide feedback on the updates to Torghast. The team has been reading through and iterating the design based on your feedback. A specific change that we’ve made focuses around the common feedback that the Empowered Bar creates a feeling of time pressure that was negatively impacting the playstyle of Torghast. We’ve addressed this by changing the mechanic and we’d love to hear your thoughts after trying out these changes:
- The Empowered Bar is now more like a “Special” meter than a “Streak” or “On Fire” bar and is filled by performing actions that earn score and no longer decays over time or with deaths.
- Once you meet a certain threshold on the Empowered Bar, an extra action button appears that you can use to become Empowered. You will remain Empowered for a duration based on the amount of bar that was filled.
- Empowered provides a number of combat bonuses that can be increased or added at the Box of Many Things. Also, all actions while Empowered contribute to a score bonus at the end of the run.
- Developers’ note: We want to thank everyone for taking the time to provide feedback on the updates to Torghast. The team has been reading through and iterating the design based on your feedback. A specific change that we’ve made focuses around the common feedback that the Empowered Bar creates a feeling of time pressure that was negatively impacting the playstyle of Torghast. We’ve addressed this by changing the mechanic and we’d love to hear your thoughts after trying out these changes:
- Save souls and defeat the Jailer’s forces to become Anima Empowered, allowing you to more effectively crush your foes through a variety of combat and score bonuses.
- New Layers
- Four new and more challenging Layers have been introduced, Layers 9–12.
- Layers are now unlocked by reaching a specific rating in the previous Layer’s run.
- New Bonus Floor: Adamant Vaults
- Brave adventurers who make their way through Layers 9–12 efficiently will now be given the option to enter the Adamant Vaults, a new set of floors in Torghast. There they will be challenged against the new creatures and traps that lie within for a chance at even greater rewards.
- Torments
- Starting at Layer 4, Torments are applied to increase the challenge of the run.
- Torments are displayed on the HUD and provide an additional challenge to overcome.
- Torments are selected per wing per day.
- The existing Torments are no longer applied.
- Blessings
- Through Tower Knowledge, you can unlock Blessings that will provide bonuses to your run.
- Like Torments, Blessings are selected per wing per day.
- Soul Ash
- The amount of Soul Ash that is awarded for the first completed run of the week for any given Torghast Wing and Layer has been increased.
- Repeat runs of previously completed Torghast Wings and Layers will now award partial Soul Ash.
- Players that have unlocked Layer 9 of Torghast will now be able to transfer Soul Ash at a slight loss to another character on their account by seeking out Bonesmith Heirmir in Korthia.
Cosa ne pensate community?
La discussione, come sempre, è assolutamente aperta!
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