Nuovo round di hotfix live, e class balance in arrivo il 14 Agosto!
Blizzard con dei post sul forum ufficiale ha pubblicato una nuova lista di hotfix, già live da questo momento, e un elenco di cambiamenti alle classi in arrivo “soon” sui realm di World of Warcraft.
Se gli hotfix correggono alcuni piccoli errori dei boss del Palazzo di Azshara, quello davvero interessante è il class balance in arrivo il 14 Agosto che vedrà il Death Knight (Frost e Unholy), il Warrior Arms e il Warlock Destro ricevere un buff netto ai danni del 5%.
Altre modifiche al Rogue Outlaw (che riceverà un grosso nerf al Blade Flurry) e allo Shaman Resto, che riceverà un buff a molte delle sue abilità.
Che ne pensate? Ecco la lista di tutte le modifiche!
Dungeons and Raids Island Expeditions Items Quests We’re working on the following changes to several specs, which will go live with scheduled weekly maintenance in each region. Please note that these adjustments are in testing, and we may add, edit, or strike them between now and maintenance. As always, we’ll let you know here if we make changes to the changes, and we’ll post the final numbers in our hotfixes update immediately after maintenance. Classes Death Knight Warlock Warrior Developers’ notes: Arms Warrior, Destruction Warlock, Frost Death Knight and Unholy Death Knight are generally underperforming and could use a damage increase. Rogue Developers’ notes: While multi-target cleave is an iconic strength for Outlaw Rogue, we feel that Shaman Developers’ notes: In general, Restoration Shamans are struggling with single target healing environments like Mythic Keystone Dungeons and Arenas, so we’re buffing some spells from their single target kit. At the same time, we also feel like they aren’t doing as well in a particular area where they should excel: healing a large number of targets in a small area, so we’re increasing the strength of Player versus Player Developers’ notes: We’d like to see sustained damage become a greater source of pressure in Arena and Battlegrounds, but the passive healing providing by these Azerite Traits offsets much of that damage. We think that by decreasing their impact, we’ll see greater pressure on health and mana pools going forward. Death Knight Developers’ notes: While Death Knight damage is underperforming in raid environments, they are very strong in PvP. To offset the increases to their base damage, we’re reducing the effectiveness of two very strong Honor Talents. Mage Developers’ notes: While we like the predictive gameplay of
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