Nuovo class tuning su World of Warcraft: ecco le modifiche scelte da Blizz

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Una lunga serie di novità sono state recentemente presentate dagli sviluppatori di Blizzard per quanto riguarda World of Warcraft.
Le modifiche appartengono, però, a due ambiti diversi, con il primo che riguarda una lista inerente il Class Tuning, mentre il secondo è un normale intervento “hotfixes”, operato direttamente sul server live del gioco.
Correlato: Mount G.M.O.D. anche nel Raid Finder

Per quanto riguarda il Class Tuning, gli interventi principali riguardano il Druido Restoration con il suo Focused Growth che ora riduce il costo in mana del Lifebloom dell’8% (era del 20%) ed aumenta le cure fornite da questa ablità sempre dell’8% per stack (anche qui era del 20%).

Lista Class Tuning

The changes below are now live in all regions.

Today, we’re working on hotfixes that will focus on two areas of concern.

As we’ve monitored PvP matches since our PvP mana changes to healers and Restoration Druids, we’ve found that Lifebloom, as a source of healing, has become too-efficient. While the reduction to Focused Growth’s increased healing and mana cost savings is a sizeable change, Restoration Druids have a wide variety of well-performing PvP talent options to fit in its place.

Druid

  • Restoration
  • Focused Growth now reduces the mana cost of Lifebloom by 8% (was 20%).
  • Focused Growth now increases the healing of Lifebloom by 8% per stack (was 20%).

Additionally, we’ve identified an Azerite Trait that has been providing too much healing in an arena environment when multiple members of a team equip the trait.

Items

  • Heart of Azeroth
  • Bonded Souls healing reduced by 85% when engaged in combat with enemy players (was 50%).

These changes are not live yet, but will be made live soon. I’ll update this post when the changes go live, and as always, you’ll see them noted in their final form in our next Hotfixes Update 513.

Tra gli hotfixes invece si segnalano molti interventi su Battle of Dazar’Alor e sui due boss “Stormwall Blockade” e Lady Jaina Proudmore…di seguito tutti i dettagli in merito.

Lista hotfixes

Dungeons and Raids

  • Battle of Dazar’alor
    • Stormwall Blockade
      • Soul of the Tidepriest/Tidepriestess now waits 15 seconds before casting their empowerment spells on Normal difficulty (was 5 seconds).
      • Sea Storm’s cast time has been increased to 4 seconds on Normal difficulty (was 2.5 seconds).
      • Sea Storm initial AOE damage reduced by 20% on Normal difficulty.
    • Lady Jaina Proudmoore
      • Glacial Shards border visibility increased, and move speed decreased by roughly 20%.
      • Howling Winds visual intensity lowered by 10%.
      • The G.M.O.D. mount now has a chance to drop on completion of the final wing on Raid Finder difficulty.

Items

  • Heart of Azeroth
    • Fixed an issue causing Endless Hunger to repeatedly consume the essence of certain corpses.

Player versus Player

  • Heart of Azeroth
    • Bonded Souls healing reduced by 85% when engaged in combat with enemy players (was 50%).
    • Developers’ notes: We’ve identified that Bonded Souls has been providing too much healing in an arena environment when multiple members of a team equip the trait.
  • Druid
    • Restoration
      • Focused Growth now reduces the mana cost of Lifebloom by 8% (was 20%).
      • Focused Growth now increases the healing of Lifebloom by 8% per stack (was 20%).
      • Developers’ notes: As we’ve monitored PvP matches since our PvP mana changes to healers and Restoration Druids, we’ve found that Lifebloom, as a source of healing, has become too-efficient. While the reduction to Focused Growth’s increased healing and mana cost savings is a sizeable change, Restoration Druids have a wide variety of well-performing PvP talent options to fit in its place.
  • Paladin
    • Retribution
      • Fixed an issue where Hammer of Reckoning could cause Avenging Wrath and Crusade to have a shorter duration than intended.


Nuovo class tuning su World of Warcraft: ecco le modifiche scelte da Blizz
Marco "Stak" Cresta

Sono un appassionato di videogiochi fin da quando ne abbia ricordo e credo nella bontà del progresso che scaturirà grazie agli eSports anche a livello sociale. L'altra mia grande passione è da sempre stata l'attualità e la storia, motivo per il quale ho concluso il mio percorso di studi con la laurea in Scienze Politiche nell'Università calabrese di Cosenza.

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