Lunedì al via il primo raid test di Siege of Zuldazar!
Il prossimo Lunedì avrà ufficialmente inizio la prima importante giornata di test per il secondo raid dell’espansione Battle for Azeroth…l’attesissima Siege of Zuldazar!
Il Game Designer di World of Warcraft Skordyn ha infatti annunciato sul forum ufficiale che a partire dalla prossima settimana sarà possibile provare in modalità eroica i primi boss della spedizione Ra’wani / Frida Ironbellows (alle 22 di sera) e Grong (alle 23 sempre di Lunedì).
Ricordiamo che in questo raid dovremo affrontare in tutto 9 boss e che alcuni di questi saranno diversi in base alla fazione: per fare un esempio, Ra’wani sarà un boss che dovrà vedersela contro l’alleanza mentre Frida sarà attaccata dai giocatori dell’Orda.
Di seguito il messaggio ufficiale riportato sul forum:
On Monday, October 8th, we will be conducting our first test of the Siege of Zuldazar.
Monday, October 8th
Ra’wani Kanae/Frida Ironbellows – Heroic Siege of Zuldazar
13:00 PDT (16:00 EDT, 22:00 CEST)
Grong – Heroic Siege of Zuldazar
14:00 PDT (17:00 EDT, 23:00 CEST)
As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
Q: How do I get into the raid zone?
A: In Zuldazar, Boralus, Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade III in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)
Q: What character should I use to test the raid?
A: Whichever you prefer. We will be scaling players’ effective level to 120 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.
Q: How long does testing last?
A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we’re satisfied that we’ve received that information for a given boss, we’ll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.