Annunciato nerf per Mekkatorque in eroico!
Poche ore fa Blizzard ha mostrato sul forum ufficiale una nuova lista di hotfixes che introduce diverse piccole ma importanti novità.
Il boss High Tinker Mekkatorque riceve un nerf nella versione eroica visto che perde il 5% della vita in modalità eroica; sempre in questa modalità il boss riceve poi anche un secondo nerf che va ad abbassare dal 20% al 10% l’haste e la velocità i movimento garantita dal Wind Up.
Nell’hotfix di seguito sono anche presenti i vari interventi scelti per il mana regen e per la coppia di classi rappresentata dal Druido e dal Rogue che dovrebbero ormai aver ricevuto ogni bilanciamento del caso.
Di seguito la lista con i dettagli completi.
Le note della patch
February 14, 2019
Dungeons and Raids
- Battle of Dazar’alor
- High Tinker Mekkatorque
- Wind Up now grants 10% Haste and Movement Speed in Heroic difficulty (was 20%).
- Boss health lowered by 5% in Heroic difficulty.
- King Rastakhan
- Seal of Purification, Scorching Detonation, and Withering Burst should no longer hit pets.
- High Tinker Mekkatorque
- Uldir
- Taloc
- Orbs of Harmony will now respawn when the Taloc encounter resets.
- Taloc
Player versus Player
- Restoration Druid mana regeneration is now reduced by 55% in PvP.
- Holy Priest, Holy Paladin, Restoration Shaman, and Mistweaver Monk mana regeneration is now reduced by 50% in PvP.
- Discipline Priest mana regeneration is now reduced by 45% in PvP.
- Balance Druid, Feral Druid, and Elemental Shaman mana regeneration is reduced by 35% in PvP.
- Developers’ notes: We’ve taken a careful look at healer mana during longer PvP engagements in both Arenas and battlegrounds, and the changes above are intended to address several concerns. In PvP, we want mana to feel like a more critical resource, and we want mana efficiency to be an important part of PvP healing. At the beginning of Battle for Azeroth, mana regeneration from all healer specs was reduced by 15-30% (depending on the class), and after reviewing the current state of the game, we feel like further reductions are necessary to both healer specs and a few hybrid specs.
- Druid
- Restoration
- Nourish mana cost increased by 30%.
- Restoration
- Rogue
- Assassination
- Neurotoxin now increases the cooldown of affected spells by 1 second (was 3 seconds).
- Neurotoxin now has a 45 second cooldown (was 25 seconds).
- Neurotoxin now has a 3 second duration (was 10 seconds).
- Developers note: Unfortunately, we are unable to fix several technical issues with this spell at this time. We’re working on a fix for it that we hope to include in 8.1.5.
- Assassination