Annunciati diversi buff per Warrior Fury, Druid Balance e Mage Arcane
Poche ore fa Blizzard ha pubblicato una nuova lista di hotfixes all’interno della quale ha segnalato tutti quelli che sono stati i principali interventi decisi dal team degli sviluppatori sia per le classi pve che per i tratti d’azerite.
Molti sono infatti stati gli hotfixes che hanno colpito le classi del gioco, compresi alcuni interventi che nulla hanno a che vedere con l’Hearth of Azeroth e le abilità a questo collegate.
Si segnala infatti che i danni dello Starfall e dello Starsurge del Druido Balance sono stati aumentati del 15% mentre tutti i danni del Mago Arcane sono stati aumentati del 3%.
Importante anche il buff per il Warrior Fury che riceve un potenziamento del 6% a tutti i suoi danni ed anche il Warlock Destruction riceve degli importanti buff del 15% alle sue abilità Conflagrate, Incinerate ed Immolate.
Di seguito tutti i dettagli. Cosa ne pensate?
September 24, 2018
Achievements
- The criteria for Azerite Admiral, Tell Me a Tale, and Helping Hand should now combine progress from multiple characters on the same account. Please log in on every character that has progress toward these achievements to be credited.
Characters
- You can now whistle at Cap’n Crackers to have him ride on your shoulder.
Classes
- Druid
- Balance
- Starsurge and Starfall damage increased by 15%.
- Balance
- Mage
- Arcane
- All damage increased by 3%.
- Arcane
- Shaman
- Tremor Totem should no longer take an unintended amount of additional damage when players attack it.
- Warlock
- Destruction
- Conflagrate, Incinerate, and Immolate damage all increased by 10%.
- Destruction
- Warrior
- Fury
- All damage increased by 6%.
- Fury
Items
- Heart of Azeroth
- Ephemeral Recovery mana increased by 15%.
- Savior trigger threshold increased to 50% health (was 35%).
- Death Knight
- Bone Spike Graveyard damage increased by 100%.
- Unholy
- Festering Doom damage increased by 25%.
- Demon Hunter
- Havoc
- Eyes of Rage damage increased by 20%.
- Furious Gaze haste increased by 40% and duration increased to 12 seconds (was 8 seconds).
- Revolving Blades damage reduced by 35%.
- Thirsting Blades damage increased by 70%.
- Havoc
- Vengeance
- Revel in Pain absorption increased by 20%.
- Druid
- Craggy Bark absorption increased by 15%.
- Masterful Instincts bonuses increased by 10%.
- Balance
- Dawning Sun damage increased by 40%.
- Streaking Stars damage reduced by 40%
- Sunblaze damage bonus increased by 35% against non-players.
- Feral
- Iron Jaws damage increased by 66% against non-players.
- Guardian
- Gory Regeneration healing increase increased by 15%.
- Hunter
- Rapid Reload damage increased by 25%, and tooltip corrected to read “more than 2 targets”.
- Beast Mastery
- Pack Alpha damage increased by 60% against non-players.
- Dance of Death agility increased by 20%.
- Marksmanship
- Unerring Vision critical strike increased by 100%.
- Focused Fire damage increased by 30%.
- Survival
- Blur of Talons agility increased by 65%.
- Up Close and Personal damage increased by 40%.
- Mage
- Arcane
- Galvanizing Spark damage reduced by 30% against non-players.
- Explosive Echo damage reduced by 35%.
- Frost
- Frigid Grasp intellect increased by 100%.
- Packed Ice damage increased by 120%, and increased by 45% if used with Splitting Ice. Damage reduced by 50% against players.
- Glacial Assault proc chance increased to 20% (was 10%).
- Arcane
- Monk
- Mistweaver
- Burst of Life healing increased by 20%.
- Windwalker
- Open Palm Strikes damage increased by 60% against non-players.
- Paladin
- Protection
- Dauntless Divinity block increased by 20%.
- Judicious Defense absorption increased by 10%.
- Retribution
- Divine Right strength increased by 40%, and duration increased to 15 seconds (was 10 seconds).
- Expurgation damage increased by 15%.
- Priest
- Depth of the Shadows healing increased by 20%.
- Holy
- Blessed Sanctuary bonus increased by 10%.
- Permeating Glow bonus increased by 15%.
- Shadow
- Spiteful Apparitions damage bonus is increased by 75% if you don’t have Auspicious Spirits talent.
- Searing Dialogue damage increased by 150%.
- Rogue
- Assassination
- Poisoned Wire critical strike increased by 50%.
- Sharpened Blades benefit from having multiple copies of this trait active has been reduced.
- Outlaw
- Brigand’s Blitz haste increased by 50%.
- Subtlety
- Blade in the Shadows damage reduced by 25%.
- Sharpened Blades damage reduced by 30% (unchanged in PvP). The benefit of having multiple copies of this trait active is reduced.
- The First Dance now grants 2 stacks of the buff, and critical strike bonus reduced by 25%.
- Shaman
- Enhancement
- Strength of Earth damage increased by 60%.
- Roiling Storm damage increased by 100% against non-players.
- Restoration
- Soothing Waters healing increased by 10%.
- Warrior
- Arms
- Executioner’s Precision damage increased by 75% against non-players.
- Test of Might strength reduced by 15%.
- Fury
- Bloodcraze critical strike increased by 100%.
- Reckless Flurry damage reduced by 25%.
- Protection
- Reinforced Plating dtrength increased by 10%.
- Arms
- Warlock
- Affliction
- Dreadful Calling damage increased by 30%.
- Demonology
- Forbidden Knowledge damage increased by 66% against non-players, and the benefit of having multiple copies of this trait active is reduced.
- Umbral Blaze damage increased by 20%.
- Explosive Potential buff duration increased to 15 seconds (was 6 seconds).
- Destruction
- Accelerant duration increased to 12 seconds (was 8 seconds).
- Crashing Chaos damage reduced by 30% against non-players.
- Rolling Havoc duration increased to 15 seconds (was 10 seconds).
Player versus Player
- Razdunk’s Big Red Button now deals 25% less damage in PvP combat.
- Death Knight
- Unholy
- Last Surprise (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.
- Unholy
- Druid
- The healing of Rejuvenation, Swiftmend, and Wild Growth provided by Restoration Affinity is reduced by 30% when engaged in combat with enemy players.
- Regrowth healing reduced by 25% when engaged in combat with enemy players.
- Feral
- Raking Ferocity (Azerite Trait) effectiveness reduced by 50% when engaged in combat with enemy players.
- Restoration
- All Restoration Druid healing reduced by 10% when engaged in combat with enemy players.
- Focused Growth increases the healing of Lifebloom by 15% (was 25%).
- Focused Growth reduces the mana cost of Lifebloom by 15% (was 40%).
- Grove Tending (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players.
- Hunter
- Beast Mastery
- Damage done by the Hunter’s pet reduced by 18% when engaged in combat with enemy players.
- Survival
- Latent Poison (Azerite Trait) effectiveness reduced by 30% when engaged in combat with enemy players.
- Beast Mastery
- Monk
- Mistweaver
- Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).
- Mistweaver
- Paladin
- Holy
- Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).
- Holy
- Priest
- Discipline
- Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).
- Focused Will decreases damage taken by 10% per stack when engaged in combat with enemy players (was 20%).
- Discipline
- Shaman
- Elemental
- Lava Shock (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.
- Restoration
- Rippling Waters healing reduced by 33%.
- Riptide healing reduced by 15% when engaged in combat with enemy players.
- Spirit Link mana increased by 50%.
- Spirit Link now has a 1.5 second cast time and redistributes 25% damage (was 35%).
- Surging Tide (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players.
- Elemental
- Warrior
- Arms
- Defensive Stance reduces damage dealt by 20% when engaged in combat with enemy players (was 10%).
- Lord of War (Azerite Trait) effectiveness reduced by 55% when engaged in combat with enemy players (was 40% reduced).
- Arms
Professions
- Herbalism
- Herbalists will now receive more Anchor Weed from nodes at rank 2 and 3.
Quests
- The ability Throw Rock should no longer one-shot targets on “Matchmaker”.
World Quests
Resolved an issue that could cause the “Set Sail” to not properly display the quest objective.