Annunciati diversi buff per Warrior Fury, Druid Balance e Mage Arcane

Condividi su WhatsApp  WhatsApp

Poche ore fa Blizzard ha pubblicato una nuova lista di hotfixes all’interno della quale ha segnalato tutti quelli che sono stati i principali interventi decisi dal team degli sviluppatori sia per le classi pve che per i tratti d’azerite.
Molti sono infatti stati gli hotfixes che hanno colpito le classi del gioco, compresi alcuni interventi che nulla hanno a che vedere con l’Hearth of Azeroth e le abilità a questo collegate.
Si segnala infatti che i danni dello Starfall e dello Starsurge del Druido Balance sono stati aumentati del 15% mentre tutti i danni del Mago Arcane sono stati aumentati del 3%.
Importante anche il buff per il Warrior Fury che riceve un potenziamento del 6% a tutti i suoi danni ed anche il Warlock Destruction riceve degli importanti buff del 15% alle sue abilità Conflagrate, Incinerate ed Immolate.

Di seguito tutti i dettagli. Cosa ne pensate?

September 24, 2018

Achievements

  • The criteria for Azerite AdmiralTell Me a Tale, and Helping Hand should now combine progress from multiple characters on the same account. Please log in on every character that has progress toward these achievements to be credited.

Characters

  • You can now whistle at Cap’n Crackers to have him ride on your shoulder.

Classes

  • Druid
    • Balance
      • Starsurge and Starfall damage increased by 15%.
  • Mage
    • Arcane
      • All damage increased by 3%.
  • Shaman
    • Tremor Totem should no longer take an unintended amount of additional damage when players attack it.
  • Warlock
    • Destruction
      • Conflagrate, Incinerate, and Immolate damage all increased by 10%.
  • Warrior
    • Fury
      • All damage increased by 6%.

Items

  • Heart of Azeroth
  • Ephemeral Recovery mana increased by 15%.
  • Savior trigger threshold increased to 50% health (was 35%).
  • Death Knight
    • Bone Spike Graveyard damage increased by 100%.
    • Unholy
      • Festering Doom damage increased by 25%.
  • Demon Hunter
    • Havoc
      • Eyes of Rage damage increased by 20%.
    • Furious Gaze haste increased by 40% and duration increased to 12 seconds (was 8 seconds).
    • Revolving Blades damage reduced by 35%.
    • Thirsting Blades damage increased by 70%.
  • Vengeance
    • Revel in Pain absorption increased by 20%.
  • Druid
    • Craggy Bark absorption increased by 15%.
    • Masterful Instincts bonuses increased by 10%.
    • Balance
    • Dawning Sun damage increased by 40%.
    • Streaking Stars damage reduced by 40%
    • Sunblaze damage bonus increased by 35% against non-players.
    • Feral
    • Iron Jaws damage increased by 66% against non-players.
    • Guardian
    • Gory Regeneration healing increase increased by 15%.
  • Hunter
    • Rapid Reload damage increased by 25%, and tooltip corrected to read “more than 2 targets”.
    • Beast Mastery
    • Pack Alpha damage increased by 60% against non-players.
    • Dance of Death agility increased by 20%.
    • Marksmanship
    • Unerring Vision critical strike increased by 100%.
    • Focused Fire damage increased by 30%.
    • Survival
    • Blur of Talons agility increased by 65%.
      • Up Close and Personal damage increased by 40%.
  • Mage
    • Arcane
      • Galvanizing Spark damage reduced by 30% against non-players.
      • Explosive Echo damage reduced by 35%.
    • Frost
    • Frigid Grasp intellect increased by 100%.
    • Packed Ice damage increased by 120%, and increased by 45% if used with Splitting Ice. Damage reduced by 50% against players.
    • Glacial Assault proc chance increased to 20% (was 10%).
  • Monk
    • Mistweaver
    • Burst of Life healing increased by 20%.
    • Windwalker
    • Open Palm Strikes damage increased by 60% against non-players.
  • Paladin
    • Protection
    • Dauntless Divinity block increased by 20%.
    • Judicious Defense absorption increased by 10%.
    • Retribution
    • Divine Right strength increased by 40%, and duration increased to 15 seconds (was 10 seconds).
    • Expurgation damage increased by 15%.
  • Priest
    • Depth of the Shadows healing increased by 20%.
    • Holy
    • Blessed Sanctuary bonus increased by 10%.
    • Permeating Glow bonus increased by 15%.
    • Shadow
    • Spiteful Apparitions damage bonus is increased by 75% if you don’t have Auspicious Spirits talent.
    • Searing Dialogue damage increased by 150%.
  • Rogue
    • Assassination
    • Poisoned Wire critical strike increased by 50%.
    • Sharpened Blades benefit from having multiple copies of this trait active has been reduced.
    • Outlaw
    • Brigand’s Blitz haste increased by 50%.
    • Subtlety
    • Blade in the Shadows damage reduced by 25%.
    • Sharpened Blades damage reduced by 30% (unchanged in PvP). The benefit of having multiple copies of this trait active is reduced.
    • The First Dance now grants 2 stacks of the buff, and critical strike bonus reduced by 25%.
  • Shaman
    • Enhancement
    • Strength of Earth damage increased by 60%.
    • Roiling Storm damage increased by 100% against non-players.
    • Restoration
    • Soothing Waters healing increased by 10%.
  • Warrior
    • Arms
      • Executioner’s Precision damage increased by 75% against non-players.
      • Test of Might strength reduced by 15%.
    • Fury
      • Bloodcraze critical strike increased by 100%.
      • Reckless Flurry damage reduced by 25%.
    • Protection
      • Reinforced Plating dtrength increased by 10%.
  • Warlock
    • Affliction
    • Dreadful Calling damage increased by 30%.
    • Demonology
    • Forbidden Knowledge damage increased by 66% against non-players, and the benefit of having multiple copies of this trait active is reduced.
    • Umbral Blaze damage increased by 20%.
    • Explosive Potential buff duration increased to 15 seconds (was 6 seconds).
    • Destruction
    • Accelerant duration increased to 12 seconds (was 8 seconds).
    • Crashing Chaos damage reduced by 30% against non-players.
      • Rolling Havoc duration increased to 15 seconds (was 10 seconds).

Player versus Player

  • Razdunk’s Big Red Button now deals 25% less damage in PvP combat.
  • Death Knight
    • Unholy
      • Last Surprise (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.
  • Druid
    • The healing of Rejuvenation, Swiftmend, and Wild Growth provided by Restoration Affinity is reduced by 30% when engaged in combat with enemy players.
    • Regrowth healing reduced by 25% when engaged in combat with enemy players.
    • Feral
      • Raking Ferocity (Azerite Trait) effectiveness reduced by 50% when engaged in combat with enemy players.
    • Restoration
      • All Restoration Druid healing reduced by 10% when engaged in combat with enemy players.
      • Focused Growth increases the healing of Lifebloom by 15% (was 25%).
      • Focused Growth reduces the mana cost of Lifebloom by 15% (was 40%).
      • Grove Tending (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players.
  • Hunter
    • Beast Mastery
      • Damage done by the Hunter’s pet reduced by 18% when engaged in combat with enemy players.
    • Survival
      • Latent Poison (Azerite Trait) effectiveness reduced by 30% when engaged in combat with enemy players.
  • Monk
    • Mistweaver
      • Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).
  • Paladin
    • Holy
      • Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).
  • Priest
    • Discipline
      • Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).
      • Focused Will decreases damage taken by 10% per stack when engaged in combat with enemy players (was 20%).
  • Shaman
    • Elemental
      • Lava Shock (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.
    • Restoration
      • Rippling Waters healing reduced by 33%.
      • Riptide healing reduced by 15% when engaged in combat with enemy players.
      • Spirit Link mana increased by 50%.
      • Spirit Link now has a 1.5 second cast time and redistributes 25% damage (was 35%).
      • Surging Tide (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players.
  • Warrior
    • Arms
      • Defensive Stance reduces damage dealt by 20% when engaged in combat with enemy players (was 10%).
      • Lord of War (Azerite Trait) effectiveness reduced by 55% when engaged in combat with enemy players (was 40% reduced).

Professions

  • Herbalism
    • Herbalists will now receive more Anchor Weed from nodes at rank 2 and 3.

Quests

  • The ability Throw Rock should no longer one-shot targets on “Matchmaker”.

World Quests

Resolved an issue that could cause the “Set Sail” to not properly display the quest objective.


Annunciati diversi buff per Warrior Fury, Druid Balance e Mage Arcane
Marco "Stak" Cresta

Sono un appassionato di videogiochi fin da quando ne abbia ricordo e credo nella bontà del progresso che scaturirà grazie agli eSports anche a livello sociale. L'altra mia grande passione è da sempre stata l'attualità e la storia, motivo per il quale ho concluso il mio percorso di studi con la laurea in Scienze Politiche nell'Università calabrese di Cosenza.

Asus Rog
Gli articoli di questo sito sono stati realizzati utilizzando Asus ROG G701