TFT, dettagli sulla 10.20 e potenziali novità dei set futuri
La settimana che è appena iniziata ci permetterà di vedere sbarcare in live l’attesissima patch 10.20 di League of Legends e Teamfight Tacticts, contenuto che introdurrà anche sull’autoblatter di Riot svariati buff e nerf.
Moltissimi i campioni che riceveranno un aggiornamento al bilanciamento con la patch in arrivo, tra questi anche Lissandra, Diana, Nami, Vayne ed Aphelios che vedranno migliorare la loro performance grazie a degli ingenti buff.
Gli interventi non si limiteranno tuttavia ai soli potenziamenti visto che Riot ha anche fatto sapere che sono in arrivo dei nerf per Veigar, Riven, Sett oltre che per i tratti Cultist e Dusk, l’ultimo dei quali (dopo aver dominato il meta) si deve preparare ad una sicura battuta d’arresto già a partire dai prossimi giorni.
Il post di TFT sulla patch 10.20
The first Fates patch is right around the corner. Here's the TFT Patch 10.20 Preview! pic.twitter.com/F80EBDjUTy
— Teamfight Tactics (@TFT) September 25, 2020
Le note della patch
Tier 1
Diana
- Ability orbs increased from 3/4/6/10 to 4/5/6/10
Lissandra
- Ability damage increased from 300/400/600/900 to 350/450/600/900
Nami
- Stun duration increased from 2/2.5/3 to 2.5/3/4
Vayne
- Attack speed increased from 0.8 to 0.9
Tier 2
Annie
- Ability damage increased from 200/300/450 to 250/350/450
- Ability shield increased from 400/600/900 to 500/700/900
Aphelios
- Ability duration increased from 6/7/8/11 to 7/8/9/11
Hecarim
- Ability healing increased from 250/350/500 to 250/400/600
Jax
- Attack speed increased from 0.65 to 0.75
- Mana lowered from 50/125 to 50/100
Tier 3
Jinx
- Spell is now an actual spell instead of auto-attack override.
- Adds mana lock for 1 second after stun.
Veigar
- Targeting changed to lowest total health
- Spell power per kill lowered from 1/2/5 to 1/2/4
- Spell damage lowered from 500/650/1150 to 500/650/1000
Xin Zhao
- Mana lowered from 0/50 to 0/30
- Spell now goes through auto-attack system
- Counts as single attack for Shiv and Rageblade
- Healing comes from Bloodthirster, not Gunblade
Yuumi
- Spell healing increased from 30/45/60% to 30/45/75%
- Bonus attack speed increased from 30/40/50% to 30/40/60%
Tier 4
Riven
- Spell shield and damage lowered from 175/250/1000 to 175/250/750
- Wave damage lowered from 300/450/2000 to 300/450/1500
Shen
- Armor increased from 50 to 60
- Mana lowered from 60/125 to 50/100
- Shield and taunt duration increased from 4/4/4 to 4/4/8
Tier 5
Lee Sin
- Mana lowered from 0/50 to 0/40
Sett
- Mana increased from 50/125 to 75/175
Yone
- Mana lowered from 0/100 to 0/80
Zilean
- Can no longer ult himself (can ult other Zileans)
Traits
Cultist
- Galio health lowered from 1800 to 1600
- Galio AD lowered from 150 to 125
Dusk
- 6 unit spell power lowered from 50/75% to 40/70%
Fortune
- Increased the approximate gold value of 3 unit Fortune at all levels, and removed “All Gold” drops at higher levels of losses.
- Spatulas can drop from 5 losses on.
- 6 unit loot table average value increased from 9.25 gold to 10.25 gold.
- Added very rare “Jackpot”
Keeper
- 6 unit shield value increased from 325 to 400
Mage
- 3 unit spell power increased from 70% to 80%
Spirit
- 4 unit attack speed lowered from 90% to 80%
Items
Luden’s Echo
- Damage increased from 180 to 200
Statikk Shiv
- Damage increased from 80 to 85
Sunfire Cape
- Tick rate lowered from every 1 second to every 2 seconds
Systems
Combat Recap
- Can now see Damage Blocked (armor and magic resist) and Shields & Healing graphs
Rolling Odds
- Level 8: 14/20/35/25/6 > 14/25/35/20/6
Bug fixes
- Aphelios’ turrets will now die exactly when he dies instead of lingering for up to 0.24 seconds.
- Sett will no longer casually walk back onto the stage only to disappear when knocked out by Lee Sin.
- Yone can now properly cast Unforgotten while disarmed.
- Thresh, Warwick, and Xin Zhao’s click boxes have been extended vertically to better represent the size of the units.
- Nami’s bubble CC can no longer be overriden by other knock-up effects like Lulu.
- Vi can now cast her spell at long range when equipped with a Rapid Firecannon
- Azir’s Soldiers no longer have 5.00 attack speed which could cause units to target them with their spells.
- Lee Sin will no longer knockout units who are immune to CC.
- Jeweled Gauntlet and the Assassin trait will no longer roll the chance to Spell Crit multiple times for each source.
Ricordiamo che tutte queste modifiche sono ancora soggette ad ulteriori cambiamenti e non da intendersi come definitive.
Delle altre interessanti novità potrebbero invece riguardare il futuro di TFT, con gli sviluppatori che hanno mandato un sondaggio estremamente particolare ad un gruppo selezionato di giocatori, e tra le domande molte erano inerenti il futuro del gioco e cosa ogni utente avrebbe preferito vedere.
Tra i vari set argomento di discussione, pare che in futuro possano esserci anche alcuni a tema Apocalisse (che potrebbe introdurre come unità degli invasori alieni, gli zombie ed i demoni, o uno chiamato Mechs vs Monsters vs Magic in cui vi saranno come unità dei mostri giganteschi, degli imponenti Mech e dei potenti incantatori.
Ecco tutte le principali idee illustrate dai devs nel sondaggio condiviso su Imgur:
TFT Sondaggio sui nuovi set
Cosa ne pensate community? Quale di questi set potrebbe piacervi maggiormente?
La discussione è aperta!
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