TFT, ecco l’anteprima sui cambiamenti in arrivo con la 11.2!
TFT – Sembra che su Teamfight Tacticts sia tutto pronto per una nuova, e decisamente più sostanziosa, lista di note della patch.
La prossima settimana dovrebbe infatti sbarcare sull’autochess di League of Legends la patch 11.2 (mentre questa settimana abbiamo visto l’aggiornamento 11.1, decisamente contenuto rispetto agli altri) che, a differenza di quella di questa settimana, introdurrà una lunghissima lista di bilanciamenti, di nuovi campioni e di svariati altri che gli lasceranno il loro posto.
Stiamo ovviamente parlando dell’update dedicato al Festival of Beasts, che porta con se anche svariati nerf/buff da applicare sia ad alcuni campioni che ad altrettanti tratti.
Ecco di seguito le note della patch provvisorie, gentilmente pubblicate dallo staff di Surrender@20.
Note della patch provvisorie di TFT
Festival of Beasts
New Champions
- Aurelion Sol (4 cost Dragonsoul Mage)
- Brand (1 cost Dragonsoul Mage)
- Braum (2 cost Dragonsoul Vanguard)
- Cho’Gath (4 cost Fabled Brawler)
- Darius (3 cost Fortune Fabled)
- Kayle (4 cost Divine Executioner)
- Nasus (1 cost Divine Siphoner)
- Nautilus (2 cost Fabled Vanguard)
- Neeko (3 cost Fabled Mystic)
- Olaf (4 cost Dragonsoul Slayer)
- Ornn (5 cost Elderwood Vanguard Blacksmith)
- Rakan (2 cost Elderwood Keeper)
- Samira (5 cost Daredevil Sharpshooter Slayer)
- Shyvana (3 cost Dragonsoul Brawler)
- Sivir (3 cost Cultist Sharpshooter)
- Swain (5 cost Dragonsoul Siphoner)
- Tristana (1 cost Dragonsoul Sharpshooter)
- Tryndamere (4 cost Warlord Duelist Slayer)
- Vlad (2 cost Cultist Siphoner)
- Xayah (4 cost Elderwood Keeper Executioner)
New Traits
- Blacksmith: After participating in combat, Blacksmiths will begin forging an Artifact item. The higher their star-level, the faster they work. Once the Artifact is complete, it will be able to bestow upon an ally.
- Champions: Ornn
- Daredevil: Every other basic attack, Daredevils will acquire a new target. If that target is out of her range, she will dash towards them. With each attack on a new target, her Combo Rating will increase.
- Champions: Samira
- Dragonsoul: On death, this blessing passes to the closest Dragonsoul ally. Active at 3/6/9 units.
- Champions: Tristana, Brand, Braum, Shyvana, Olaf, Aurelion Sol, Swain
- Executioner: Executioners’ basic attacks and spells always critically strike targets below a certain amount of health. Active at 2/3/4 units.
- Champions: Kindred, Kayle, Xayah
- Fabled: Fabled champions’ spells gain an additional effect. Active at three units.
- Champions: Neeko, Cho’Gath, unknown
- Slayer: Slayers gain Lifesteal that increases at lower Health, and deal bonus damage that increases based off their target’s missing Health. Active at 3/6 units.
- Champions: Zed, Olaf, Samira, Tryndamere, Darius
- Syphoner: All allies heal for some of the damage they deal with spells and attacks. Active at 2/4 units.
- Champions: Nasus, Vladimir, Morgana, Swain
Changes to Live from 11.1
Champions
1 cost
Diana
- Is now a Spirit Assassin
- HP: 500 >>> 550
- Spell Shield: 200/300/400 >>> 200/300/450
- Spell Orbs: 4/5/6 >>> 4/5/7
2 cost
Pyke
- Is now a Cultist Assassin Slayer
- Mana: 75/125 >>> 60/120
- Spell Damage: 125/200/375 >>> 100/175/275
Zed
- Is now a Ninja Slayer
- AS: 0.75 >>> 0.8
3 cost
Kindred
- Is now a Spirit Executioner
Veigar
- Mana: 0/55 >>> 30/70
- Attack Speed: 0.6 >>> 0.65
4 cost
Aatrox
- Spell Damage: 250/450/1250 >>> 350/550/1500
Morgana
- Is now an Enlightened Syphoner
- Spell no longer heals Morgana for a portion of the damage dealt. Now instead reduces enemy AD by a percentage.
5 cost
Azir
- Knock Up Duration: 2 >>> 1.5 sec
- Slow Duration: 4 >>> 3
Lee Sin
- Spell Damage: 250/450/1000 >>> 200/375/1000
Yone
- Armor and MR Reduction: 60% >>> 40%
Traits
Assassin
- Critical Strike Damage: 30/60/90 >>> 25/60/120
- Now additionally grants 20/50/100/200 bonus AD to the Brawlers
Cultist
- Galio Health: 800/1400/2000 >>> 800/1325/2000
- Galio AD: 75/160/280 >>> 80/175/330
- Galio Star Multiplier: 14% >>> 16%
Duelist
- Attack Speed per Stack: 12/20/35/60 >>> 12/20/40/60
Elderwood
- Armor & MR Per Stack: 20/30/40 >>> 15/25/40
Enlightened
- Mana Bonus: 50/70/100% >>> 50/100/150%
Keeper
- Shield: 150/225/350 >>> 125/200/250
Mage
- Reworked from 3/6/9 breakpoints to 3/5/7
- Mage (3): 80% of spellpower
- Mage (5): 100% of spellpower
- Mage (7): 150% of spellpower
Mystic
- MR Bonus: 40/100/200 >>> 40/120/300
Sharpshooter
- Number of Bounces: 1/2/3 >>> 2/3/4
- Damage Reduction per Bounce: 55/50/45% >>> 65/50/35%
Spirit
- Rework: Spirit will now grant flat attack speed the first time a Spirit unit casts
- Spirit (2): 20% Attack Speed
- Spirit (4): 35% Attack Speed
- Chosen Spirit champions grant double the attack speed
- Now additionally grants 20/40/70/100 Magic Resist to the Vanguards
Items
- Giantslayer Max Damage: 90% >>> 80%
- Hextech Gunblade Max Shield: 400 >>> 300
- Hurricane Bonus Damage: 90% >>> 80%
Cosa ne pensate community?
La discussione, come sempre, è aperta!
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