Nuovo aggiornamento al bilanciamento per Realm Royale
Un nuovo aggiornamento è stato pubblicato sul server di prova del nuovo titolo Realm Royale.
In questo bilanciamento i devs di Hi-Rez si sono concentrati sulle armi: alcune di queste, come nel caso del Firestorm Rifle, sono state rimosse dal gioco mentre altre, come la Thundershot Carbine o la pistola Revolver, hanno ricevuto importanti modifiche ai danni ed all’impatto che queste hanno sul gioco.
Lunghissima anche la lista di Hotfixes, grazie alla quale possiamo sapere quali sono i problemi che affliggevano l’esperienza degli utenti che ora sono stati definitivamente risolti dagli sviluppatori.
Pochi minuti fa inoltre, dal profilo Twitter di Hi-Rez è stato segnalato un nuovo intervento, spiegato dettagliatamente in un nuovo video YouTube caricato direttamente dagli sviluppatori di Realm Royale!
Join @HiRezDrybear for our Developer Update as he offers insight on some hot community topics:
– Adding West Coast servers
– Addressing lag issues
– Adjusting Graphics settings
– Adjustments to sound levels
– Mage balance📽 https://t.co/1WMlmtyFNa pic.twitter.com/ntTxYbPaa3
— Realm Royale (@RealmRoyale) 20 giugno 2018
Le note della patch:
Weapons Test 2
Weapons
- Thundershot Carbine
- Now fires projectiles.
- Postfire set to 0.33s.
- Damage set to 140/175/210/245.
- Damage falloff removed.
- Firestorm Rifle
- Removed from the game.
- Revolver
- Now fires projectiles.
- Projectile size set to 0.5.
- Projectile speed set to 1000.
- Damage falloff removed.
- Dragonbite Carbine
- Now fires projectiles.
- Non-ADS accuracy set to 97.5%.
- ADS accuracy set to 99%.
- Projectile size set to 0.5.
- Damage falloff removed.
- Crossbow
- Projectile size set to 0.5.
- Slug Rifle
- Projectile size set to 0.5.
Updates
- The home lobby has a sneak preview of some upcoming content.
- Updated minimap.
- Updated visual effects for projectiles.
Bug Fixes
- Updated icons for Hunter and Mage
- Moved potion chest that was seen in a wall in Trinity Hills
- Fixed an issue where elemental icons for legendary weapons were showing up in the inventory but not in the bottom right HUD.
- Fixed a bug where firing weapons while swapping did not damage the target.
- Fixed a bug where players could not jump after spamming the jump button in the Zeppelin.
- Fixed a bug where zoom toggle was not working.
- Fixed a bug where trees were missing textures.
- Fixed an issue where players could not disable Team Backfill option.
- Fixed a bug where picking up the first weapon in relevancy made it invisible.
- Fixed a bug where players Tposed on weapon pickup.
- Fixed a bug where players could drop potions infinitely while consuming them.
- Fixed a bug where players could float forever in skydive when pressing S.
- Fixed a bug where chicken did not turn when pressing movement keys.
- Fixed a bug where players could get stuck in mount pose.
- Fixed a bug where players could drop a potion while consuming it, causing it to duplicate.
- Fixed a bug where players could not heal in the fog.