Nuova patch per il PTR di Overwatch scoperta da BlizzTrack

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Sul celebre sito Blizztrack è stata recentemente mostrata una nuova lista di interventi che dovrebbero essere presto annunciati da Blizzard ed in arrivo sul PTR di Overwatch!
Questa volta protagonisti sono un gran numero di Hotfixes e di interventi operati su diversi errori che erano presenti sul gioco.
Sia diversi eroi che alcune mappe si trovano nella lista di note che troverete poco sotto.

Di seguito l’annuncio pubblicato su Blizztrack.

A new Overwatch patch is currently in development and now available for testing. To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform.

PATCH HIGHLIGHTS

General

When creating today’s PTR patch, we’ve discovered a server stability issue and traced it to a Roadhog bug.

Due to the impact of this issue, we have temporarily disabled Roadhog on the PTR while we continue to troubleshoot. This change is only for the PTR and does not affect live servers. We don’t have an ETA for when Roadhog will be playable again, but we are investigating the issue and will provide updates on the PTR forums as they become available.

BUG FIXES

General

  • Fixed a bug that prevented player portrait borders from loading in the Hero Select screen or on the Match Status screen
  • Fixed a bug that prevented players from adding spectators to a Deathmatch game from within the Custom Game lobby

A.I.

  • Fixed a bug that prevented bots from respawning when they were moved to a different slot or team within the Custom Game lobby
  • Fixed a bug that prevented the Sombra Bot from hacking health packs

Heroes

  • Fixed a bug that caused Ana’s sidearm to emit a bright light when viewed in the Hero Gallery
  • Fixed an issue that prevented Ganymede from making appropriate roadrunner noises when Bastion’s Dune Buggy skin was equipped
  • Fixed a bug that prevented Mercy’s ultimate icon from displaying correctly when hacked by Sombra
  • Fixed an animation bug that caused Widowmaker’s knees to snap together when jumping
  • Fixed a visual issue that caused the toy robot in Zarya’s Mystery Gift emote to inflate when she tore it apart

Maps

  • Fixed a bug that caused the incorrect stage of the map (e.g. the Sanctum on Nepal) to be displayed during the hero selection phase when playing on Nepal and Lijiang Tower
  • Fixed a bug that prevented the progress bar from displaying briefly when players reached checkpoints on Escort and Escort/Assault maps
  • Fixed an issue that prevented the targeting UI on Doomfist’s Seismic Slam from functioning correctly when aiming at the spinning turbine blade near the last point of Junkertown

Marco "Stak" Cresta

Sono un appassionato di videogiochi fin da quando ne abbia ricordo e credo nella bontà del progresso che scaturirà grazie agli eSports anche a livello sociale. L'altra mia grande passione è da sempre stata l'attualità e la storia, motivo per il quale ho concluso il mio percorso di studi con la laurea in Scienze Politiche nell'Università calabrese di Cosenza.

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