MTG Arena Stato del Gioco di Giugno 2020

Profilo di Tyrann
 WhatsApp

Disponibile dalla serata di ooggi il nuovo Stato del Gioco di Giugno per MTG Arena che si aggiorna implementando non solo il nuovo Core Set 2021 ma anche Jumpstart. Oltre, però, a ben due nuovi set di carte verranno sistemate alcune questioni nate con le ristampe delle Terre presenti nel Core Set. Vediamo tutti i dettagli.

MTG Arena: Stato del Gioco di Giugno

Core Set 2021

Powerful new cards. Iconic throwbacks. Dogs.

Core Set 2021 arrives on MTG Arena this Thursday, June 25, and it comes jam-packed with both old dogs and new tricks. If you haven’t kept up with preview season, you can head over to our product page for all the exciting details, including a the full-card gallery and a look at the showcase card frames (which we’ll be implementing as card styles on MTG Arena).

It’s About Time – MTG Arena on macOS

Okay, we fully admit that our timeline for this got a little wonky, and considering the nature of this set, Teferi may or may not have been involved. Regardless, the wait is over, it’s finally here—yes, starting with Core Set 2021, in partnership with Epic Games Store, you will be able to play MTG Arena natively on macOS. Same game, same collection, new platform.

If you missed yesterday’s announcement, you can still peer through time to get all the relevant information, including details on what this means for existing players who wish to play on this new platform.

Pack Collation and Reprints

Speaking of Core Set 2021, in addition to familiar faces, there’s also lots of returning places. We know this has become quite the talking point in our community, particularly with lands. So, without further ado, here’s our plan:

  • If you’ve collected a playset of a fully reprinted card, we will be adjusting the rate at which you’ll receive these cards in store boosters. We’re defining “full reprints” as a card that shares both the name and artwork of a card that already exists in MTG Arena.
  • You will only receive a copy of fully reprinted cards from a pack after you have received playsets of all other rares and mythic rares (i.e. the same thing we do with a card if it’s banned in Standard).
  • If you already own a playset (four copies) of a card that is fully reprinted, you will only receive further copies of that card from store boosters if you already own playsets of all other rares and mythic rares from that set (i.e. the same thing we do with a card if it’s banned in Standard).
  • The game will check this against your entire collection. For example, if you own three copies of Fabled Passage from Throne of Eldraine, and you open a fourth in Core Set 2021, the game will adjust the distribution rate of this card in both Throne of Eldraine and Core Set 2021 booster packs now that you’ve completed a playset.
  • This change does not impact Limited boosters; you will still receive them at their original distribution rate in Draft or Sealed events.
  • This change only applies to fully reprinted rares and mythic rares; we will not be adjusting the distribution rate of fully reprinted commons or uncommons.
  • Core Set 2021 cards that are also available in Jumpstart are treated as being part of Core Set 2021 for anything that affects distribution rate or duplicate protection.

Our goal with this change is to ensure that players who want to collect all the cards in the set still can, while also allowing us to prioritize new cards over those that are effectively duplicate rares or mythic rares. We’re all in agreement that we should handle these kinds of reprints at rare and mythic rare differently than others. We didn’t say anything before this because we wanted to ensure our solution was in place first. Now that we know these changes will go live on Thursday, we’re happy to share this information with you.

Keep in mind that if a card is reprinted that features new artwork, we will not be adjusting the distribution rate even if you’ve completed a playset of the previous version. All other duplicate protection rules apply, so if you complete a playset of a fully reprinted rare or mythic rare card with the adjusted distribution rate, you will then receive gems according to its rarity.

A Jumpstart on Jumpstart

Jumpstart will be arriving on MTG Arena as part of our July 16 game update, and we plan to go over exactly how we’re implanting this new play experience as we get closer to that date. However, to clear up some confusion, alleviate a few concerns, and answer a handful of burgeoning questions, we did want to devote some time today to go over the larger details.

  • The Jumpstart play experience on MTG Arena will be part of a Limited event (e.g. Draft/Sealed using themed boosters) and will include over 500+ cards.
  • In addition to Jumpstart themed boosters (only available as part of the event), individual cards can also be crafted using Wildcards.
  • This will include 37 cards that are new to both tabletop and digital Magic.
  • All the cards included in Jumpstart will be also be playable in Historic, which means over 300 new cards specifically for this format.
  • As such, we swapped 20 of the reprinted cards from the tabletop product for play in MTG Arena because of either power or gameplay concerns, or technical restrictions.
  • Yes, we’ve included the themed basic lands. Like the tabletop product, you will find them within corresponding Jumpstart themed booster, and as always, you’ll only need one copy in your collection to use as many as you like across all decks.

And as for those swaps . . .

Again, we’ll have more details in the upcoming weeks, but we have a lot to cover today, and July is so next week.

Update to Brawlers’ Guildhall

When we first introduced Constructed Brawl as a format back in October, it was the first time we planned to support something other than Standard or Limited events on a regular, albeit rotating, schedule. Up until this point, MTG Arena had been almost exclusively Standard-focused, and this was one of our first forays into expanding our formats beyond your typical 60-card Constructed deck or Limited events on a regular cadence.

It proved popular enough that we began to explore ways we could support the format more often, without undermining the Standard-focused experience that MTG Arena was originally designed to provide. We had to make certain assumptions using the data we had based on player behavior up until this point, which is why we initially charged an entry fee for Brawlidays and the subsequent Brawlers’ Guildhall events.

Well, as COVID-19 changed the daily lives of many of us, one of our initiatives was to offer more ways to play Magic from the comfort and safety of our homes. One of the ways we did that was by removing this entry fee for the March Guildhall. Then we did it again in April, and then we did it again in May.

. . . And as it turns out, having supported Brawlers’ Guildhall without an entry fee for several months now, a lot of our concerns over having a permanent Brawl queue never really manifested. Brawl continues to be a popular “sometimes” food for most of our players, who enjoy playing it in between drafts or other Constructed formats.

So, starting on July 1, the Brawlers’ Guildhall will be no more. Instead, Wednesday Brawl will just become . . . Brawl. All day, every day, no entry fee, earn daily wins and quest progress, no takesies backsies. It will be a queue alongside Play, Standard Ranked, etc. starting in July and into the foreseeable future.

And before you ask, let’s talk Historic Brawl.

We will continue offering Historic Brawl as part of our rotating events and plan to do so through rotation. We know this is turning out to be a popular format separate from Standard Brawl, so we want to be clear as to why we’re not making any changes between now and then: we want to see what happens. By the time Zendikar Rising roils around, we’ll have supported our always-available Brawl queue for some time and want to get a clear picture on what impact Standard rotation has on the format.

Once that resolves, we plan on taking another look at how we plan to support Historic Brawl going forward. You’re welcome to keep the conversation going, just bear in mind that you shouldn’t expect any changes or updates between now and then. For more information on rotation and Brawl, you can check out our Road to Rotation section below.

Road to Rotation

Yes, it is almost that time again. Zendikar Rising is only a few months away, and with it comes Standard Rotation. As we did last year, we want to ensure everyone is prepared for all the changes this will entail, some of which will go into effect with this week’s update. Rotation is always an exciting time for Magic: The Gathering players, and we want to make sure that our players know our current timeline as we plan to hit the road!

June 25 Changes

  • Events – We will no longer be scheduling Quick Drafts or Sealed events for sets rotating out of Standard this fall. Quick Draft and Sealed events will use sets starting from Throne of Eldraine and going forward.
  • Individual Card Rewards (ICRs) – Players will no longer receive ICRs from sets that will be rotating out of Standard from daily wins or Standard events. Cards from rotating sets will be added to Historic ICRs.

August 2020 Changes

  • New Player Decks – The decks that players receive as part of the tutorial and new player experience will be updated in August. For existing players: We currently intend to recreate these updated decklists for existing players so everyone will have access to decks that are Standard-legal. If these decks contain cards that are not currently a part of your collection, you will be granted them.
  • Boosters/Wildcard Crafting – We will have additional messaging in-game when purchasing a booster or crafting a card from one of the rotating sets.
  • Amonkhet Remastered – Oh hey, did this get your attention? We hope so! While strictly speaking, this has absolutely nothing to do with rotation, since we’re talking timelines we figured we might as well slip this in. Amonkhet Remastered will be arriving in August, adding an additional 300+ cards to Historic . . .

Zendikar Rising

  • Standard Rotation – Rotation time! Core Set 2020, Guilds of Ravnica, Ravnica Allegiance, and War of the Spark leave Standard play. Standard 2021 will consist of the following sets: Throne of Eldraine, Theros Beyond Death, Ikoria: Lair of Behemoths, Core Set 2021, Zendikar Rising, and three more upcoming Standard-legal sets planned for 2021.
  • Historic – Cards in rotating sets will still be playable in Historic. General reminder, Historic does have its own list of suspended and banned cards.
  • Brawl – Commanders that were added to Brawl as part of the Brawlers’ Guildhall will no longer be legal in Standard Brawl.
  • Renewal – As we did last year, we’ll be adding some special events and rewards for players to help “renew” their collection for the new Standard environment as well as to show our appreciation for all your support. We expect to have more information on this system sometime in August!

Deck Builder Improvements

Last, but certainly not least, you can also expect some quality-of-life improvements when it comes to deck building on MTG Arena. Did you know that the in-game search function supports advanced searching terms? Well, if you didn’t, it does! And if you did know, you’ll now have an easy way to reference it in-game!

As you can see, it’s a robust system that allows you to set a lot criteria beyond what’s available using our Advanced Filters—though the two are compatible, so feel free to combine the two when looking for particular cards.

We’re also adding some fancy new tools for deck building in Draft and Sealed events! With this update, you’ll have the ability to expand the amount of space used when viewing your deck in the horizontal layout, as well as quickly add cards by their color identity.

Cleanup Step

The dog days of summer are here! Core Set 2021 arrives in just a few days, so keep an eye on our status page for the latest information on maintenance times. If Thursday can’t come soon enough, you can tune into our Early Access event start this Wednesday at 8 a.m. PT!

We’ll be back in just a few weeks to talk more about Jumpstart, as well as to give you an updated roadmap for MTG Arena‘s plans for the year ahead.

Thanks for reading, and we’ll see you in-game!

Izzet Mill, la novità che non ti aspetti (Video)

Profilo di Cochi88
 WhatsApp

Sarà stato proprio un mazzo Mill ad avere salvato il formato Alchemy? Potrebbe essere una boutade, ma vi assicuro che non andiamo molto lontano dalla verità.

Ruin Crab in UR Mill

 

Nella settimana tra l’Arena Open, e il MCQ, entrambi Alchemy, i mazzi Control (Izzet ed Esper su tutti) sembrano i deck migliori, più solidi e sicuramente quelli da battere. Ed è qui che si inserisce il nostro Izzet Mill, anch’esso un Control ma che ha un ottimo MU contro i due mazzi suddetti.

Tasha's Hideous Laughter in Izzet Mill

 

Izzet Mill (qui esportabile)

Ed ecco che Ruin Crab nei primi turni, oltre ad essere un ottimo bloccante, è il nostro motore di millata: perchè noi non guardiamo il numero 20 dei punti vita, ma il 53 (su per giù) delle carte del mazzo avversario.

Madden Cacophony

 

Le nostre spell per millare, come Cacophony qui sopra, sono supportate, e copiate, da carte come Galvanic Iteration, fin qui usato esclusivamente nei Control deck (Epiphany su tutti). Finisco poi nominando l’altra Iteration, ovvero Expressive: fortissima nel topdeck, ci permette di avere sempre la mano con magie impattanti; perchè sì, il rischio di trovarci senza carte in mano è alto, perciò cerchiamo di utilizzare al meglio le risorse che abbiamo.

(Clicca qui per iscriverti al mio canale YouTube, per non perderti nessuna novità del mondo Magic!)
(Qui invece il mio canale Twitch, con dirette frizzanti e improvvise: quattro risate sempre garantite!)

UW Control Historic

Esper Control, nuovo Tier 0 in Alchemy?! (Video)

Profilo di Cochi88
 WhatsApp

Esper Control, o per gli amici Esperone, è il nuovo Tier, praticamente 0, del formato Alchemy. I motivi? Eccoli qui di seguito!

Teferi, Who Slows the Sunset in Esper Control

 

La carta chiave non è, come molti di voi possono pensare, Teferi, Who Slows the Sunset: o meglio, è anche quella, ma in compartecipazione con un’altra carta, ovvero Key to the Archive.

Key to the Archive in Esper Control

 

Questo Artefatto rampa (dandoci mana da qualsiasi colore… troppo forte!), ma soprattutto ci cerca una carta bomba dallo Spellbook. I nomi? Da Judgment Day, ad Approach of the Second Sun, finendo con Time Warp e Krosan Grip: carta a mio avviso troppo forti per un neonato formato come Alchemy, con un parco carte molto ridotto rispetto ad altri formati Eternal.

 

Esper Control (qui esportabile)

Tutto ciò in aggiunta a Lier, Disciple of the Drowned, e alla sua possibilità di rigiocare tutte le nostre spell già usate in precedenza. Ma perchè usare uno splash di Nero, per un mazzo che già nella versione UW è forte e solido? Essenzialmente per Vanishing Verse, forse il miglior removal del formato.

Vanishing Verse

 

Vogliamo usare Esper anche per The Meathook Massacre, e per gli scartini in side, Go Blank su tutti, fortissimo nei mirror e contro Dragons. Direi che non vi resta che guardare il match di prova, in top #1200 Mythic su Arena Ranked!

(Clicca qui per iscriverti al mio canale YouTube, per non perderti nessuna novità del mondo Magic!)
(Qui invece il mio canale Twitch, con dirette frizzanti e improvvise: quattro risate sempre garantite!)

mtg arena ios

Standard, Historic ed Alchemy Decklist: Speciale mazzi da Mythic (Dicembre 2021)

Profilo di Bata
 WhatsApp

In questo articolo trovate tutte le liste che hanno raggiunto il Rank Mythic, in Standard, Historic o Alchemy, nel corso del mese di dicembre 2021.

Le liste sono in ordine dalla meno alla più recente.

Standard

(1-31 dicembre 2021)

Izzet Epiphany (BO1) di zokeS – #3 Mythic

Dimir Control di uebelst4r – #581 Mythic

Rakdos Tokens di ukontikara – #3 Mythic

MonoGreen Stompy di Atog_MTG – #1 Mythic

MonoWhite Aggro (BO1) di とら – #76 Mythic

Izzet Turns (BO1) di Lupita – #152 Mythic

Esper Control di Agentbatz – #202 Mythic

Golgari Festival di Anan – #135 Mythic

Gruul Aggro di Jaffer – 98% Mythic

MonoGreen Aggro di iNSANITY – #24 Mythic

MonoBlack Zombies di knarf – #12 Mythic

Rakdos Midrange di Gobias – #609 Mythic

Orzhov Clerics (BO1) di Adriano Solo – Mythic Rank

Historic

(1-31 dicembre 2021)

MonoRed Aggro (BO1) di Floodle – #1 Mythic

Jeskai Lotus Field (BO1) di mountain-goat – #82 Mythic

Azorius Nine Lives (BO1) di Felipe Fraga – #107 Mythic

Esper Affinity di Kyori – #99 Mythic

MonoGreen Elves (BO1) di FloCherry – #95 Mythic

Jund Citadel di Altheriax – #4 Mythic

MonoRed Madness (BO1) di Giacomo Landi – #94 Mythic

Golgari Lurrus di PoptartKitten – #290 Mythic

5C Niv-Mizzet di ashmosus – #630 Mythic

Bant Blink di Takobyte – #682 Mythic

Gruul Aggro di めると – #1149 Mythic

Bant Blink di Altheriax – #10 Mythic

Selesnya Humans di Piggopotamus – #88 Mythic

Izzet Creativity di David Tosca – #1245 Mythic

MonoRed Aggro (BO1) di MTG_Joe – #1428 Mythic

Boros Blitz (BO1) di goncalolopes789 – #887 Mythic

Selesnya Grizzled Humans di Jose Lopez – Mythic Rank

Jeskai Purge Control di Galopin – #6 Mythic

Bant Blink di Metallix87 – #172 Mythic

Selesnya Angels (BO1) di SuMadre – #348 Mythic

Jeskai Control (BO1) di OrigamiRed – #472 Mythic

Selesnya Lifegain Combo di Altheriax – #4 Mythic

MonoRed Aggro (BO1) di MysticSeaOtter – #5 Mythic

Azorius Lotus Control di Stalpno – #2 Mythic

Vampire Drain Midrange di Takobyte – #1125 Mythic

MonoRed Aggro (BO1) di JonnyCastle – #982 Mythic

MonoBlack Aggro di Jaffer – #464 Mythic

Boros Chandra Lotus Field di Smoak – #199 Mythic

5C Niv-Mizzet di The Spartan – #284 Mythic

Dimir Svyelun Control di Plasmodermic – #1 Mythic

Jeskai Black Control (BO1) di Giovanni Trotta – #446 Mythic

Alchemy

(10-31 dicembre 2021)

Izzet Key Control di IronicVelvet – #632 Mythic

Selesnya Aggro di Hanayama_Sana – #395 Mythic

Rakdos Dragons di Dafore – #1101 Mythic

MonoGreen Stompy di Pierfrancesco1987 – #392 Mythic

4C Aggro di Matthieu Avignon – #4 Mythic

Azorius Control (BO1) di Karnakoss – #1256 Mythic

Orzhov Clerics (BO1) di David Salazar – #726 Mythic

Dimir Control di zokeS – #265 Mythic

Azorius Control di Agentbatz – #116 Mythic

Boros Dragons di Jimmy Allen – Mythic Rank

Rakdos Vampires di coutinho brewer – 99% Mythic

Golgari Drain di Alex Mikesell – #1110 Mythic

MonoBlack Sacrifice di Taylor Slow – #255 Mythic

MonoRed Burn di ZebN – 98% Mythic

Bant Ramp di Ironic_Velvet – #1111 Mythic

Esper Clerics (BO1) di microman900 – 98% Mythic

Rakdos Dragons di Mansonian – 98% Mythic

Orzhov Midrange di Maffi – 98% Mythic

Bant Clerics (BO1) di 9810re – 97% Mythic

MonoRed Dragons (BO1) di WeHaveToGoBack – Mythic Rank

MonoGreen Stompy di Rapsolo – #81 Mythic

Bant Captain di Val & PL – 96% Mythic

MonoGreen Aggro di Rumti – #19 Mythic

Rakdos Midrange di jub77 – #321 Mythic

Azorius Control (BO1) di HellBell – #1799 Mythic

Orzhov Midrange di Zan Syed – #1 Mythic

Abzan Midrange di Zan Syed – #1 Mythic