Domani 2 Giugno arriva sul live la patch 6.11, una patch “tranquilla” nel complesso, che porta alcune nuove skin e qualche bilanciamento, sempre grazie a Surrenderat20.
New Champion Skins
We have three new outrageous wrestling themed champion skins tagging in during 6.11 – El LeonGnar, El Macho Mundo, and El Rayo Volibear!
Here are the individual loading screen slices for each of the three skins:
“In this corner of the Rift, we have El Leon Gnar, ready for his next opponent!
El Leon Gnar will be 750 RP* and includes –
New model and texture for both Mini and Mega Gnar, as well as his (Q) Boomerang Throw/Boulder Toss.
Quality of life particles have been added for his auto attacks and (Q) Boomerang Throw, to match his updated boomerang!
El Leon Gnar is now available to play on the PBE! As players who experience a first hand look at this content, we appreciate constructive feedback – feel free to leave it in the comments below! If you have any questions, you can also drop them below and I’ll do my best to answer them! ^-^
“And on the red side of the Rift, we have El Macho Mundo (even though he tends to go where he pleases).
El Macho Mundo will be 1350 RP* and includes –
New model and texture for not only Mundo, but for his weapons!
(Q) Infected Cleaver now has four different weapons – a bat, a championship belt, a chair and a ringside bell. These will all be selected at random every time (Q) Infected Cleaver is used!
New particles for (W) Burning Agony and (R) Sadism.
New SFX for (Q) Infected Cleaver – as well as different auto attacks, depending on the weapon in hand!
New recall animation!
El Macho Mundo is now available to play on the PBE! As players who experience a first hand look at this content, we appreciate constructive feedback – feel free to leave it in the comments below! If you have any questions, you can also drop them below and I’ll do my best to answer them! ^-^
“El Rayo Volibear takes down his opponents in a flash! He was made with a lightning motif on his fur to match his theme!
Completely new model! (Luchador themed attire!)
Set to be 750 RP* (pricing always subject to change)
As players who get the first look at this in-progress skin, it would be wonderful to hear your thoughts and feelings on the new El Rayo Volibear skin! The feedback and bugs you leave here will help us get a better idea of things we may still have to take a look at. :]
See you on the Rift!”
New Ward Skin
To go along with the new skins we also have a new El Poro Ward skin!
El Poro Ward
640 RP
New Summoner Icons
New summoners icons based on the wrestling skins are also tagging in this cycle – one for the previously released El Tigre Braum skin and one for the new Gnar, Volibear, and Mundo skins.
We also have some new and updated NA and EU LCS icons as the Summer Split starts soon!
LPL: Royal Never Give Up, Oh My God, NewBee, I MAY, Invictus Gaming, Edward Gaming, Vici Gaming, Snake Esports, Game Talents, Team World Elite, LGD Gaming, Saint Gaming
Turkey: Beşiktaş e-Sports Club
Updated Nidalee Skin Splash Arts
Following Tristana and Trundle in recent patches, the 6.11 PBE cycle includes updated skin splash arts for Nidalee!
While we’ve seen strings appear on the PBE in previous cycles, here’s RiotNeuroCat with more info on the recently announced remake option that is heading to the PBE for testing in preparation for a live test on NA during 6.11!
Hextech crafting items will not be given out for remade games when the feature goes live
Match History will more clearly indicate when a particular game was remade
We’ll be adding a clearer explanation post-game for high-tier players who take a loss
If you have an AFK in your game, please take the opportunity to test /remake and give us some feedback. Let us know if you have any questions!”
You can try out /remake in game by typing “/remake” in chat after any player has been dc’d or flagged as afk for at least 90 seconds at the three minute mark of the game and there has not been a first blood.
RGMQ Testing: Hexakill: Twisted Treeline
[Turned off on 5/25 for LotPK testing, leaving up for reference on new changes!]
Here’s RiotStephiroth with more info on Hexakill: TT, which is now available on the PBE for testing:
“Heya guys! ^__^v
Hexakill: Twisted Treeline is back, and ready for action!
We’ve made a small tweak since this mode was last live:
New Altar Functionality (note: This was listed in last time’s notes, however this change did not make it to live)
Passive: The Altar buff now provides a “Chalice-style” Mana Regeneration
1 Altar captured: +10 % movespeed
2 Altars captured: Minions spawn with +15% HP and damage
We also have some bug fixes:
Fixed a bug where Mordekaiser W was not properly giving EXP on Twisted Treeline. (This also applies to normal Twisted Treeline, not just Hexakill!)
[WILL BE ON TOMORROW] Fixed a bug where Kindred cannot hunt the 6th champion in the game.
We also did some minor particle clean-up on the Altars, however if we did everything right, you won’t notice anything at all. :)
As always, thanks for playing our modes and helping us squash bugs. <3 If you see a bug, feel free to report here! And if you have feedback, drop a comment below.”
Miscellaneous
A new Hextech Mystery Champion Shard has been added to the shop. This new item is available for IP or RP (tentative IP price is 1700) and grants one random champion shard. Assuming all goes well with testing,they aim to launch this in 6.11!
Cloud Drake’s dragon pit wall color has been changed.
The personalized shop is mysteriously back on the PBE! It is now just called “Your shop”. The top of the shop lists an end dates, which has changed over the course of this pbe cycle.
While not enabled for testing yet, A new “Center Camera Highlight” option has been added. It appears this will put a glow around your character whenever you use a hot key to center the camera on your champion. Here’s a brief preview video of the effect in action, although the option to enable/disable it hasn’t been added in-game on the PBE yet – soon!
Balance Changes
* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn’t make it in – don’t freak out! These are not official notes.
Champions
Anivia
Glacial Storm (R) mana drain per second increased to 40/50/60 from 30/45/60
Azir
Arise! (W) can no longer be used on towers to deal 60-230 (+.4 AP).
Emperor’s Divide (R):
Wall duration lowered to 3 seconds from 5/6/7
No longer grants 20% movement speed for 1 second when passing through wall for Azir and Allies
Corki
Missile Barrage (R) AD ratio increased to .2/.6/1 from .2/.5/.8
Ekko
Z-Drive Resonance (Passive)
Lock out on same target increased to 5 seconds from 3 seconds.
Timewinder (Q):
Initial damage AP ratio increased to (+.2 AP) from (+.1 AP)
Damage after delay lowered to 40/65/90/115/140 from 60/85/110/135/160
Parallel Convergence (W) stun duration lowered to 1.75 seconds from 2.25 seconds.
Chronobreak (R):
Base damage reduced to 150/300/450 from 200/350/500
AP ratio increased to 1.5 from 1.3
Illaoi
Prophet of an Elder God (Passive) – Tooltip changes!
All tentacle strikes now defined as “Slam“.
Tentacle lash damage (from E) and healing effect (from Q) moved to passive tooltip.
Tentacle Smash (Q)
Now increases Slam damage by 10/15/20/25/30% rather than increasing AD damage ratio by 0/10/20/30/40%
Rather than it’s own damage, now deals damage equal to a tentacle Slam.
[Heal on tentacle hit moved to passive tooltip.]
Harsh Lesson (W)
[tooltip updated, now refers to the tentacle hits as Slam]
On next hit now deals damage equal to [3/3.5/4/4.5/5% (+2% per 100 AD)] of target’s maximum health from [15/35/55/75/95 + 10% AD]
Now has a bonus damage cap of 300 against monsters.
Test of Spirit (E)
[tooltip updated with Slamand damage display moved to passive.]
Slow duration changed to [1.5 seconds] from [decay over 2 seconds].
[NOTE: Slow now has full effect for 1.5 seconds instead of decaying over 2 seconds!]
Leap of Faith (R) [tooltip updated, now refers to the tentacle hits as Slam]
Jax
Relentless Assault (Passive) stacks now fall off one at a time rather than all at once.
Kindred
Mark of the Kindred (P)
Now increases Q damage by 5 per stack.
Jungle marks now include Dragon, Blue, and Red Camps. **
Plasma Fission (Q) slow now decays over 1/1.4/1.8/2.2/2.6 seconds from 1/1.25/1.5/1.75/2
Life Form Disintegration Ray (R)
Base damage reduced to 450/625/800 from 500/725/950
Now applies passive – Added to tooltip “Enemies that stay in the beam will periodically gain Organic Deconstruction stacks.”
[“Right now applies a stack every .7 second they remain in the beam – so no immediate stack.” – BelugaWhale via reddit.]
Zed
Razor Shuriken (Q)
Base damage reduced to 70/105/140/175/210 from 75/115/155/195/235
AD ratio reduced to .9 from 1.0
Damage on Multi hit on same target increased to 75% from 50%
Items
Berserker’s Greaves
Attack speed increased to 35% from 30%
Boots of Swiftness
Movement Speed lowered to 55 from 60
Ninja Tabi
Unique Passive damage block from basic attacks increased to 12% from 10%
Stinger
Total Price reduced to 1100 from 1200
Attack speed lowered to 35% from 50%
Now Builds into Trinity Force.
Trinity Force
Now Builds out of Stinger instead of Zeal.
Total price reduced to 3733 from 3800
Attack speed increased to 40% from 15%
Cooldown reduction increased to 20% from 10%
Critical Strike Chance reduced to 0 from 20%
Wit’s End
Total cost lowered to 2500 from 2800
Negatron cloak added to build path
CONTINUED TESTING
The following content has been testing on the PBE but will not be going to live in the patch.
[LCU] May 18th Update – Profile.
As theLeague Client Updatecontinues to test on the PBE, the update profile page now working on the PBE LCU! Here’s CapnBranFlakes with more information:
“===UPDATE: 18 MAY 2016===
Hi League client update PBE testers!
We shared some information yesterday about a preview of the Profile page — it’s now accessible on the PBE alpha client, and still just as barebones as mentioned in that link. Reminder! We’ll roll out more fleshed-out Profile pages in the coming weeks, so until then, please continue to keep your testing focused on Summoner’s Rift and ARAM.
Thanks again for joining us on the frontline!”
Here’s a few pictures of the updated profile page, which is still very much a WIP!
While the back ground will change based on recently frequently played champions, using an ultimate skin icon will switch your background to an animated version of that skin – Examples: Spirit Guard Udyr, DJ Sona, Pulsefire Ezreal.
The PBE LCU is open to all PBE testers, see [this thread] for more information on how to get started with testing as well as known issues and updates! Sign ups for the LIVE (not PBE) LCU Alpha can be found here.
League Client Update Alpha PBE Testing
League Client Update Alpha has returned to PBE! With this, the League Client Update Alpha is open to all PBE testers! Please see [this thread] for information on how to download the updated client, known issues, and more. Both Summoner’s Rift and ARAM are now available for testing with PBE LCU Alpha!
Here’s a small gallery of screenshots now that the LCU Alpha is back up on the PBE:
For the latest on the LCU Alpha, check out this page.
Seguendo il trend delle competizioni sportive non virtuali, pare che anche l’esport di League of Legends stia virando verso un calendario competitivo sempre più fitto.
Stando a quanto si apprende, il nuovo evento dovrebbe tenersi a metà tra il Winter e lo Spring Split e coinvolgerebbe almeno un team da ogni regione.
Problematiche e Vantaggi di un nuovo tipo di evento su LoL
Con l’avvento della Esports World Cup in Arabia durante la prossima estate ed MSI e Worlds che richiedono sempre maggiore attenzione, è difficile in questo momento dire se aggiungerne una terza possa rappresentare un vantaggio o uno svantaggio.
Con certezza sappiamo che un nuovo torneo internazionale porterebbe molti soldi nelle casse di mamma Riot, che gli permetterebbe di investire nei numerosi progetti e nell’aumento della qualità nello svolgimento degli eventi, che da ormai tempo si dice essere un po’ calata rispetto al passato.
Il fatto che lo svolgimento del torneo si collocherebbe tra Marzo ed Aprile del prossimo anno, pone tuttavia una serie di problematiche. Prima fra tutte una di tipo organizzativo. Visto lo slot occupato da questo nuovo evento, l’MSI dovrebbe essere rimandato verso Giugno o forse anche Luglio (a seconda della durata delle fasi), mentre i Worlds verrebbero spinti verso Ottobre inoltrato, o forse anche più tardi.
Insomma, qualsiasi cosa decida di fare Riot siamo certi che il grande spettacolo esportivo non smetterà certo di appassionare i milioni e milioni di fan in tutto il mondo.
Voi che ne pensate? Come al solito la discussione è assolutamente aperta!
L’MSI 2024 è ormai alle porte e le migliori squadre da ogni regione stanno iniziando a qualificarsi attraverso le fasi di Play-off. Ecco tutte le squadre che si sono già qualificate e cosa devono fare le squadre delle altre regioni per accedere all’evento.
Come sapete l’MSI offre molti meno slot rispetto ai Worlds, e il processo di scelta delle squadre che rappresenteranno le rispettive regioni a Chengdu, in Cina, è un po’ diverso rispetto all’anno scorso per alcune regioni.
Quando si gioca l’MSI 2024?
Ecco la suddivisione completa del programma giornata per giornata:
Fase di play-in: 1-5 maggio
Fase a girone (settimana 1): 7-12 maggio
Fase a girone (settimana 2): 14-18 maggio
Gran finale: 19 maggio
Tutte le squadre qualificate all’MSI 2024
TEAM
REGIONE
ROSTER
Team Liquid (1° Seed)
LCS
Impact, UmTi, APA, Yeon, CoreJJ
FlyQuest (2° Seed)
LCS
Bwipo, Inspired, Jensen, Massu, Busio
G2 Esports (1° Seed)
LEC
BrokenBlade, Yike, Caps, Hans sama, Mikyx
Fnatic (2° Seed)
LEC
Oscarinin, Razork, Humanoid, Noah, Jun
Gen.G (1° Seed)
LCK
Kiin, Canyon, Chovy, Peyz, Lehends
T1 (2° Seed)
LCK
Zeus, Oner, Faker, Gumayusi, Keria
BLG (1° Seed)
LPL
Bin, XUN, knight, Elk, ON
Top Esports (2° Seed)
LPL
369, Tian, Creme, JackeyLove, Meiko
Estral Esports
LLA
Zothve, Josedeodo, cody, SNAKER, ACKERMAN
GAM Esports
VCS
Kiaya, Levi, Emo, EasyLove, Elio
PSG Talon
PCS
Azhi, JunJia, Maple, Betty, Woody
LOUD
CBLOL
Robo, Croc, tinowns, Route, RedBert
Tabellone MSI 2024
Ovviamente ci assicureremo di aggiornare i contenuti man mano che le competizioni giungeranno al termine. Che ne pensate community? Come al solito la discussione è assolutamente aperta!
Con un comunicato stampa pubblicato solo una manciata di ore fa su X, l’Esports World Cup annuncia un montepremi record per la prossima edizione 2024 del mondiale.
L’edizione 2024 verrà ospitata dalla città di Riyadh, ed al suo interno vedrà coinvolti 19 titoli competitivi per un totale di 20 tornei. Il montepremi totale stanziato per tutto l’evento è di ben 60 milioni di Dollari… Ben 15 milioni in più rispetto al precedente record ottenuto da Gamers8 nel corso del 2023.
La grande novità è però rappresentata dal Club Championship… Ovvero un formato competitivo cross-game esclusivo del mondiale, che assegnerà 20 milioni di dollari ai primi 16 club in base alle loro prestazioni complessive sui vari titoli in gara.
Per quanto riguarda appunto i titoli coinvolti, sappiamo che al momento la lista comprende, tra gli altri, anche: Apex Legends, Counter-Strike 2, Dota 2, EA Sports FC 24, Fortnite, League of Legends, Overwatch 2, PUBG Battlegrounds, PUBG MOBILE, RainbowSixSiege, RocketLeague, StarCraft II, Street Fighter 6, TeamfightTactics e TEKKEN8.
Il comunicato ufficiale dell’Esports World Cup sul montepremi di Riyadh 2024
#EsportsWorldCup 2024 prize pool in a nutshell: 🔷 $30,000,000+ | Game Championships 🔶 $20,000,000 | Club Championship 🔷 $7,600,000 | Qualifiers 🔶 $1,100,000 | MVP Awards pic.twitter.com/LNGa1v8V8e
Siamo orgogliosi di annunciare un montepremi totale senza precedenti di oltre 60 milioni di dollari per la prima Coppa del mondo di eSport questa estate a Riyadh, in Arabia Saudita. Questa somma che cambia la vita è il montepremi più grande mai assegnato nella storia degli eSports… Ed infrange il precedente record di 45 milioni di dollari stabilito da Gamers8 nel 2023.
Lo storico montepremi della Coppa del mondo eSports è all’altezza delle sue dimensioni: l’evento presenterà i migliori club e giocatori del mondo in 20 tornei distinti in 19 titoli competitivi, con altri da annunciare, durante il suo programma di otto settimane.
La considerevole ricompensa rappresenta un significativo passo avanti nell’impegno della Esports World Cup Foundation di far crescere l’industria globale degli eSports fornendo allo stesso tempo opzioni di carriera più sostenibili per giocatori competitivi e club di eSport multidisciplinari. Contribuirà inoltre a sostenere l’EWC come piattaforma che riunisce i migliori giocatori, squadre e organizzazioni per una celebrazione internazionale dell’eccellenza e del fandom degli eSports.
Il dettaglio sul campionato del mondo esports per club:
Il Club Championship, un innovativo formato competitivo cross-game esclusivo dell’EWC, assegnerà 20 milioni di dollari ai primi 16 club in base alle loro prestazioni complessive. Il Campionato per club è un nuovo formato incentrato su competizioni multi-gioco… In cui ogni club ha l’opportunità di schierare le proprie squadre in più titoli. Alla conclusione dell’evento, il club con le migliori prestazioni nei vari campionati di gioco verrà incoronato primo campione del mondo per club della Coppa del mondo di eSport.
Il restante montepremi sarà suddiviso in tre categorie di distribuzione aggiuntive: Campionati di gioco, Ricompense dei giocatori e Qualificazioni. Ognuna delle 20 competizioni dei Game Championships avrà il proprio montepremi per un totale combinato superiore a 33 milioni di dollari. Inoltre, un premio di $ 50.000 per il giocatore MVP verrà assegnato a un partecipante eccezionale in ogni competizione. Più di 7 milioni di dollari verranno assegnati prima dell’inizio dei Campionati di gioco… Ovvero mentre squadre e giocatori competono per qualificarsi per i posti disponibili nei tornei attraverso eventi di qualificazione idonei gestiti da editori partner e organizzatori di eventi.
L’innovativa line-up dell’EWC di 19 titoli partecipanti è composta da Apex Legends, Counter-Strike 2, Dota 2, EA Sports FC 24, Fortnite, Free Fire, Honor of Kings, League of Legends, Mobile Legends: Bang Bang, Overwatch 2, PUBG Battlegrounds , PUBG MOBILE, Tom Clancy’s Rainbow Six Siege, RENNSPORT, Rocket League, StarCraft II, Street Fighter 6, Teamfight Tactics e TEKKEN 8. Altri titoli saranno annunciati presto.
Oltre a concentrarsi sull’eccellenza competitiva, l’EWC trasformerà Riyadh nell’epicentro del fandom degli eSport e della cultura del gioco con un enorme festival coinvolgente con attivazioni di gioco, tornei comunitari, celebrazioni della cultura pop, esperienze internazionali e molto altro. Ulteriori informazioni sull’EWC Festival saranno rilasciate in un secondo momento.