Nuovi oggetti AP rilasciati sul PBE
Una lunga serie di novità è stata poco fa mostrata dal sito surrenderat20 e presto in arrivo su League of Legends!
Tra queste una nuova skin per Swain (Dragon Master Swain) ed una per Jarvan (Dark Star Jarvan IV) che sono ora in fase di test sul PBE, un nuovo splash art per Xin Zhao ed alcune interessanti modifiche di bilanciamento agli AP Items.
Andiamo a vedere, di seguito, la lista in dettaglio!
Dal sito surrenderat20
Table of Contents
New Champion Skins
Dragon Master Swain and a Dark Star Jarvan IV are now testing on the PBE! Look for these to release in 8.4.
Dragon Master Swain
Here’s KateyKhaos with a bugs & feedback thread for Dragon Master Swain:
“Skin will be unlocked shortly after PBE comes back up!
“I fought the dragons once. Now, I have become one.”
- New model and textures The dragon master becomes the dragon! Swain’s map birds have also been replaced with more dragon-like creatures!
- New VFX for all spells, featuring lots of fire and smoke!
- New SFX for all spells, complete with dragon roars!
- Several new animations including recall and ultimate transformation.
- Updated VO! His VO is now processed, and all ‘bird’ themed lines have been removed and replaced with more thematically appropriate ones.
Dragon Master Swain is now available to play on PBE! As players who experience this content firsthand, your constructive feedback is appreciated. Feel free to leave it in the comments below! If you have any questions, you can also drop them below and I’ll do my best to answer them! ^-^
Dragon Master Swain is set to be 1350 RP.
Prices are subject to change“
Here’s Nurse Flan with a bugs & feedback thread for Dark Star Jarvan IV:
- New model and textures! Black holes and stars of daaaaarkness!
- New VFX for all spells, featuring the darkness of the staaaars!
- New SFX for all spells! The reverberating emptiness of spaaaaace!
- New animations including recall.* He won’t be taken in by the void!
- VO is now processed!
As players who get the first look at this in-progress skin, it would be wonderful to hear your constructive thoughts and feelings on the new Dark Star skin! The feedback and bugs you leave here will help us get a better idea of things we may still have to take a look at. :]
See you on the Rift!
Dark Star Jarvan IV is set to be 1350 RP.
Prices are subject to change
Xin Zhao Splash Art Update
Xin Zhao has a new base splash art on the PBE:
Miscellaneous
- This placeholder Swain asset has found it’s way to the PBE.
Balance Changes
Evelynn
- Whiplash (E)
- Damage increased from 40/55/70/85/100 to 65/80/95/110/125
- Empowered damage increased from 70/90/110/130/150 to 105/125/145/165/185
Gnar
- Hop (E) damage increased from 20/60/100/140/180 to 50/85/120/155/190
- GNAR! (R)
- [Mini/Passive] Boomerang Throw on catch cooldown reduction lowered from 50/55/60% to 40% at all ranks
- [Mega/Active] bonus AD ratio increased from 20% to 70%
Ornn
- Bellows Breath (W)
- cooldown increased from 13/12/11/10/9 to 17/15/13/11/9
- shield duration increased from 2.5 seconds to 4 seconds
- Brittle duration lowered from 6 seconds to 3 seconds
- Searing Charge (E)
- Damage increased from 30/50/70/90/110 to 80/125/170/215/260
- bonus armor ratio increased from 30% to 40%
- bonus MR ratio increased from 30% to 40%
- [effect changed] “If Ornn rams into terrain, he creates a shockwave that knocks up enemies for 1 second and applies Searing Charge’s damage to those not hit by the charge.”
- The shockwave effect now only damages units NOT hit by the initial charge.
- Shockwave damage increased from 50-210 to 80-260.
- Call of the Forge God (R)
- Brittle duration lowered from 6 seconds to 3 seconds.
Rengar
[Changelist]
- Base HP lowered from 586.2 to 585
- Base AD lowered from 68 to 65
- AD growth increased from 1.5 to 3
- Base attack speed changed from .625 + 3.5%/lvl to .666 + 3%/lvl
- Unseen Predator (Passive)
- Bonetooth buff changed from [1/3/7/13/20 flat AD and % bonus AD] to [1/4/9/16/25% bonus AD]
- Leap distance from target on landing lowered from 100 to 50
- Savagery (Q) [Revert/Rework]
- [New] Active – Rengar’s next attack deals 30/60/90/120/150 (+1/1.05/1.1/1.15/1.2 TAD)
- [New] Empowered – Rengar’s next attack deals 30-240 (+1.35 TAD) damage and grants + 40% AS for next two attacks
- Q grants ferocity and Attack Speed vs. towers, but does not deal bonus damage.
- No longer partial resets after the Q attack
- (Pressing Q is still a full reset)
- Particles and sounds have been added/re-added to support the old Q animation and buffs. This includes stuff for skins.
- Q animation speed has been adjusted to better match when the damage comes out
- Old icon is back.
- Empowered Q now consumes ferocity on cast (should fix a number of bugs and feel issues)
- Battle Roar (W)
- Damage increased from 50/80/110/140/170 to 60/90/120/150/180
- cooldown lowered from 20/18/16/14/12 to 16/14.5/13/11.5/10
- Thrill of the Hunt (R)
- Range at which enemies can sense Rengar lowered from 2000/3000/4000 to 1600
- Range at which Rengar can track the nearest enemy changed from 2000/3000/4000 to 2500/3000/3500
- Enemy champions revealed by Thrill of the Hunt (by being closest to Rengar) stay revealed for the spell’s duration (even if another enemy moves closer)
- Movement Speed increased from 40% to 40/50/60%
- Closest enemy leap bonus changed from providing a critical strike to [30% TAD +10/14/18 Armor shred for 4 seconds.]
Talon
[Context]
- Base magic resist increased from 32.1 to 42
- Base armor lowered from 32 to 29
- Shadow Assault (R)
- bonus AD ratio increased from 80% to 85%
- Damage increased from 90/135/180 to 90/165/240
[Tooltip looks to be bugged, invisible time and movement speed are incorrect, should be same as live!] |
Volibear
[Changelist]
- Rolling Thunder (Q) :
- Q’s movement speed bonus now scales with level (up to 16) rather than spell rank.
- Movement speed changed from 15/17.5/20/22.5/25% to 15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30%
- [Maxes at 30% at level 16]
- Enhanced Movement speed bonus toward champions increased from 30/35/40/45/50% to 30/32/34/36/38/40/42/44/46/48/50/52/54/56/58/60%
- [Maxes at 60% at level 16]
- [Still double the initial bonus.]
- Movement speed changed from 15/17.5/20/22.5/25% to 15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30%
- “Transitioning from the Movement Speed Maximum to the Movement Speed Minimum now decays over 1 second rather than falling off immediately.” –src.
- Q’s movement speed bonus now scales with level (up to 16) rather than spell rank.
- Frenzy (W)
- In addition to monsters, active’s cooldown is now reduced by 50% when he bites a minion.
- Majestic Roar (E)
- [New Effect] Now knocks back enemies slightly.
- [New Effect] Airborne or dashing enemies now take an additional 40/60/80/100/120 (+30% AP) damage
Zed
[Context]
- Death Mark (R) cooldown lowered from 120/100/80 to 120/90/60
[New] Pathfinder’s Knife
[Context]
- Cost: 1000g
- Recipe: Hunter’s Talisman + Hunter’s Machete + 300g
- +10% Life Steal vs. Monsters
- Unique Active: Control: Consumes a charge to place a Control Ward. Charges are refilled by killing Large Monsters in the enemy jungle or returning to the shop.
- Unique Passive – Chilling Smite: Smite can be cast on enemy champions, dealing reduced true damage, revealing then, and stealing 20% Movement Speed for 2 seconds.
- Unique Passive – Tooth/Nail: Basic attacks vs monsters deal 25 bonus damage and grant you 15% bonus Attack Speed for 2 seconds. Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 50 magic damage. Killing monsters grants special bonus experience.
-
- Unique Passive – Restoration: For every 2% missing Mana, gain 1 Mana Regeneration per 5 seconds while in the Jungle or River.
Ancient Coin
[Context]
- [New] Now gives +5 Movement Speed
Frozen Mallet
- Ranged attack slow lowered from 30% to 15%
Hunter’s Talisman
- [Removed] no longer grants +150% base mana regeneration in the jungle
- [New Effect] Unique Passive – Restoration: For every 2.5% missing Mana, gain 1 Mana Regeneration per 5 seconds while in the Jungle or River.
Tracker’s Knife, Stalkers Blade, Skirmisher’s Sabre
- Items have been removed
[The tentative AP item pass is here, including many changes and a new item. See this boards thread for more info…]
- Cost increased from 3100 to 3200
- New Recipe: [Tear of the Goddess + Amplifying Tome + Lost Chapter + 915g]
- AP lowered from 80 to 50
- Mana increased from 250 to 650
- [New] Now gives 10% CDR
- [New] Unique Passive – Haste: This item gains an additional 10% cooldown reduction.
- New Recipe: [Lost Chapter + Hextech Revolver + 850g]
- Mana increased from 400 to 500
- [Removed] No longer grants 300 Health
- [Removed] Unique Passive – Eternity removed.
- [New] Now gives 10% CDR
- [New] Unique Passive – Haste: This item gains an additional 10% cooldown reduction.
- [Removed] Unique Passive – Eyes of Pain removed.
- [Changed Effect] Unique Passive – Haunt changed from doing [2% current health] to [2% max health]
- [New] Unique Passive – Essence Drain: While damaging champions, increase the damage you deal by 10% (max 2% per second).
- Cost increased from 900g to 1100g
- [New Effect] Unique Passive – Haste: +10% Cooldown Reduction
- New Recipe: [Lost Chapter + Amplifying Tome + Blasting Wand + 815g]
- [No change in cost]
- AP lowered from 100 to 80
- [Removed] No longer grants 10% Movement Speed
- [New] Now grants 10% CDR
- [New] Now grants 500 Mana
- [New] Unique Passive – Haste: This item gains an additional 10% cooldown reduction.
- [Renamed from Morellonomicon to Morello’s Cursed Tome]
- Cost increased from 2900 to 3000
- New Recipe: [Orb of Shadows + Blasting Wand + 650g]
- AP lowered from 100 to 80
- [Removed] No longer grants 400 mana
- [Removed] Unique Passive: +20% CDR
- [Removed] Unique Passive: Kills and Assists restore 20% of your Maximum mana.
- [Changed Effect] Effect changed from [Unique Passive – Dealing magic damage to champions below 35% health inflicts Grievous Wounds for 8 seconds] to [Unique Passive – Cursed Strike: Magic Damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.]
- [New] Unique Passive: +15 Magic Penetration
- [New] Now grants 300 Health
- Cost: 1500g
- Recipe: [Ruby Crystal + Amplifying Tome + 665g]
- +25 AP
- +200 Health
- Unique Passive: +15 Magic Penetration
- Unique Passive AP increased from 35% to 40%
- Unique Passive AP increased from 35% to 40%
[New] Spellbound Orb [NOT YET AVAILABLE IN GAME]
- Cost: 2800g
- Recipe: [Needlessly Large Rod + Aether Wisp + 700g]
- +100 Ability Power
- +10% Movement Speed
- Unique Passive – Spellsteal: Nearby allied and enemy spellcasts charge Spellbound Orb up to a cap (200 maximum).
- Unique Active – Spellburst: Gain up to 50% decaying Movement Speed (+0.25% per charge of Spellbound Orb), and up to 50 Ability Power (+0.25 per charge of Spellbound Orb) for each spellcast stored in the Spellbound Orb (8 second duration). (60 second cooldown).
- Cost: 2400g
- Recipe: [Fiendish Codex + Aether Wisp + 650g]
- +80 AP
- +7% Movement Speed
- +10% CDR
- Unique Active – Spectral Pursuit: Summons 2 Spooky Ghosts that hunt down nearby champions, revealing and Haunting them on contact.
- Haunted Enemies are slowed by 40% for up to 5 seconds based on the distance the ghosts travel. (90 second cooldown).
- AP lowered from 80 to 70