HOTS, nuova patch online! Nexomania piomba nel Nexus!

HOTS, nuova patch online! Nexomania piomba nel Nexus!

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Una nuova importante patch di Heroes of the Storm è stata regolarmente pubblicata dal team di Hots nel Nexus del server live di gioco!
Giungono quindi sul celebre moba Blizzard l’evento Nexomania e diversi aggiornamenti per alcuni eroi.
Di seguito tutti i dettagli pubblicati sul sito ufficiale.

Note della Patch

Nexomania has begun, bringing new quests and rewards, as well as many new skins and mounts to Heroes of the Storm! Read on for details, as well as more info about gameplay updates for Lunara and Diablo.

NOTE: Orange text indicates a difference between the PTR and Live patch notes.


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Nexomania!

Learn even more about Nexomania by visiting the official Heroes website!

La Parca Lunara and La Pantera Sonya are looking to recruit new tag-team partners for Nexomania, a contest where Heroes battle it out to become the Champions of the Nexus! Choose your partner, train up, and conquer the competition to claim the spoils of victory before Monday, June 11. Each of the four-part quest chains below grant different rewards based on who you side with, and the quests must be completed in order. Choose your partner wisely, because once you’ve picked Lunara or Sonya, your decision cannot be undone!
La Parca Lunara Quest Chain and Rewards
  • Train Up, La Parca Style: Play 3 Games.
    • Reward: Máscara de la Parca Portrait.
  • Show Match, La Parca Style: Achieve 70 Takedowns in winning games.
    • Reward: The Underworld Grip Spray.
  • Climb the Ladder, La Parca Style: Win 6 games.
    • Reward: Ojos de la Parca Animated Spray.
  • Cage Match, La Parca Style: Achieve 100 Takedowns in winning games.
    • Rewards: El Guapo Announcer and La Parca Lunara Portrait.
La Pantera Sonya Quest Chain and Rewards
  • Train Up, La Pantera Style: Play 3 Games.
    • Reward: Máscara de la Pantera Portrait.
  • Show Match, La Pantera Style: Achieve 70 Takedowns in winning games.
    • Reward: The Panther Forearm Spray.
  • Climb the Ladder, La Pantera Style: Win 6 games.
    • Reward: Furia de la Pantera Animated Spray.
  • Cage Match, La Pantera Style: Achieve 100 Takedowns in winning games.
    • Rewards: El Guapo Announcer and La Pantera Sonya Portrait.
Nexomania Loot Chests

Starting the week of May 22, Loot Chests earned through progression (except Hero-specific Chests), Heroes Brawl, or by spending Gems will be Nexomania Loot Chests. These Loot Chests guarantee at least one item from the Nexomania or Sun’s Out, Guns Out events. Step into the ring and start leveling-up to pin down some loot before the competition concludes on June 11!

Please Note: Loot Chests earned prior to the start of this event will not become Nexomania Loot Chests.

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Art

Heroes, Abilities, and Talents
  • Diablo: Diablo and Archangel Diablo’s Abilities have received updated visual effects to coincide with Ability and Talent changes.
  • Garrosh: Garrosh’s Abilities have received updated visual effects.
  • Malfurion: A new leaf icon and timer will now appear above Regrowth targets’ nameplates to indicate remaining Heal duration.
    • The icon and timer will change color based on Regrowth’s remaining Heal duration: from green to yellow at 10 seconds remaining, and then to red during the last 5 seconds.

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User Inteface

MVP Screen
  • Players can no longer vote for themselves on the end of match awards screen.
    • This should help encourage players to spread the love by commending others for their epic plays!
  • The number of votes required to achieve epic and legendary commendations on the end of match awards screen have each been reduced by one vote.
    • This has been done to account for the removal of self-voting. Previously, a self-vote could often make the difference for a player who was one vote shy of reaching epic or legendary status.
Loot Chests
  • The Loot Chest carousel on the Loot screen now automatically switches to a Loot Chest type the player already owns, rather than always defaulting to Rare Loot Chests.

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Design

General
  • Holding right-click and dragging the cursor to move is no longer interrupted when entering targeting mode prior to casting an Ability.
Movement Speed Visual Effects
  • Visual effects for Movement Speed bonuses and Slows will now only display on units whose Movement Speeds are being increased or decreased by more than 5%.
    • Previously, a Hero could display these visual effects even if their Movement Speed hadn’t been significantly altered. This could occur as a result of multiple stacking Movement Speed bonuses and Slows, or due to a stacking Quest Talent.

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Battlegrounds

Custom Games
  • Hanamura has been temporarily removed from Custom Games.

Developer Comment: Development on Hanamura is still going smoothly. Unfortunately, it seems all of the noisy construction has irritated the Mega Enforcer who has captured several of our designers and artists. We need to take bring this Battleground offline while we negotiate for their safe release.

Mercenaries

  • Infernal Shrines
    • The Khazra at the southernmost Mercenary Camp on Infernal Shrines now move into lane once they are captured, rather than path around the lane to attack opposing structures directly.

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Heroes

Assassin Warrior
Lunara Diablo

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Assassin

Lunara

Catch additional details in our recent Lunara and Diablo Gameplay Updates Blog.

Abilities
  • Nature’s Toxin (Trait)
    • Damage reduced from 34 to 30.
  • Wisp (E)
    • Mana cost removed.
    • Wisp Movement Speed increased by 100%.
    • Vision radius reduced from 7 to 6.
    • Additional functionality:
      • When a Wisp is in a bush for 2 seconds, its vision radius is increased by 75%.
Talents
  • Level 1
    • New Talent: Sentinel Wisp (E)
      • When a Wisp is in a bush for 5 seconds, its vision radius is increased by 200% and reveals the surrounding area.
    • Photosynthesis
      • Removed.
    • Cruel Spores (Q)
      • Removed.
    • New Talent: Hippity Hop (Z)
      • After not Basic Attacking or taking damage for 5 seconds, increase the Movement Speed bonus of Dryad’s Swiftness by 10%.
  • Level 4
    • Timelost Wisp (E)
      • Removed.
    • Skybound Wisp (E)
      • Removed.
    • Dividing Wisp (E)
      • Removed.
    • Blossom Swell (Q)
      • Moved from Level 1.
      • Additional functionality:
        • Now also increases Noxious Blossom’s range by 25%.
    • Siphoning Toxin (Trait)
      • Moved from Level 7
      • Heal amount reduced from 18 to 9 Health per second.
      • Additional functionality:
        • When an enemy Hero has 3 stacks of Nature’s Toxin, this Healing increases to 28 per second.
    • Nature’s Culling (Trait)
      • Moved from Level 7.
  • Level 7
    • Choking Pollen (Q)
      • Moved from Level 16.
      • Bonus damage reduced from 125% to 50%.
      • Additional functionality:
        • This damage bonus increases by an additional 50% against enemies who have 3 stacks of Nature’s Toxin.
  • Level 13
    • Pestering Blossom
      • Removed.
    • New Talent: Endless Spores (W)
      • Casting Crippling Spores while at least 2 enemy Heroes are afflicted with Nature’s Toxin reduces its cooldown by 3 seconds.
    • Let Them Wither (W)
      • Moved from Level 16
      • Adjusted functionality:
        • No longer increases Crippling Spores’ Slow amount. Instead, increases Crippling Spores’ Slow duration by 1 second and causes it to no longer decay.
    • Giant Killer
      • Removed.
    • Abolish Magic (Active)
      • Moved from Level 20.
  • Level 16
    • New Talent: Accelerated Contamination (Q)
      • While at least 2 enemy Heroes are afflicted with Nature’s Toxin, Noxious Blossom’s cooldown recharges 100% faster.
    • Invigorating Spores (W)
      • Attack Speed bonus reduced from 50% to 30%.
      • Additional functionality:
        • Basic Attacks against enemy Heroes with 3 stacks of Nature’s Toxin deal damage equal to 1.5% of their maximum Health.
    • Unfair Advantage (Trait)
      • Moved from Level 13.
      • Bonus damage increased from 50% to 60%.
      • Now also deals this bonus damage to Rooted and Stunned Heroes.
  • Level 20
    • Forest’s Wrath (R)
      • No longer increases Thornwood Vine’s speed.
      • Additional functionality:
        • Thornwood Vine now applies 2 stacks of Nature’s Toxin.
    • Boundless Stride (R)
      • Additional functionality:
        • Now also decreases the Leaping Strike’s cooldown by 5 seconds.
    • New Talent: Intensifying Toxin (Trait)
      • Nature’s Toxin deals 40% more damage to enemies afflicted with 3 stacks.
LEVEL (TIER) Lunara Talents
1 (1) Sentinel Wisp (E) Natural Perspective (Trait) Hippity Hop (Z)
4 (2) Blossom Swell (Q) Siphoning Toxin (Trait) Nature’s Culling (Trait)
7 (3) Splintered Spear (Q) Choking Pollen (Q) Wild Vigor (W)
10 (4) Thornwood Vine (R) Leaping Strike (R)
13 (5) Endless Spores (W) Let Them Wither (W) Greater Spell Shield (Passive) Abolish Magic (Active)
16 (6) Accelerated Contamination (Q) Star Wood Spear (W) Invigorating Spores (W) Unfair Advantage (Passive)
20 (7) Forest’s Wrath (R) Boundless Stride (R) Intensifying Toxin (Trait) Galloping Gait (Z)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Underlined text indicates a MOVED Talent.

Developer Comment: Our goals for Lunara’s rework are twofold: first, we want to add some gameplay to Wisp and consolidate its related talents into something more interesting. We also want to give Lunara more potential playstyles, which we’re doing by adding some new powerful talents into her tree. Because we added so much more power into her talents, we had to reduce her baseline power by a marginal amount to compensate. We’ve had a blast with Lunara in our internal playtests, and we’re excited to release her new and improved version into the wild!

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Warrior

Diablo

Catch additional details in our recent Lunara and Diablo Gameplay Updates Blog.

Abilities
  • Shadow Charge (Q)
    • Range increased from 7 to 8.5.
    • Mana cost increased from 60 to 70.
    • Damage reduced from 75 to 40.
    • Terrain collision damage reduced from 150 to 120.
    • No longer grants Armor.
    • Now also increases Movement Speed by 15% for 2 seconds.
  • Fire Stomp (W)
    • Now unleashes fire waves in a large cone in the chosen direction, rather than a 360° area around Diablo.
    • Number of fire waves reduced from 8 to 5.
    • Multiple fire waves can now hit the same target.
    • Cooldown increased from 6 to 8 seconds.
    • Mana cost reduced from 40 to 30.
    • Outgoing fire wave damage reduced from 54 to 12.
    • Returning fire wave damage reduced from 81 to 36.
      • Damage dealt by returning fire waves now counts as critical damage.
    • Now Heals Diablo for 125% of the damage dealt to Heroes.
  • Overpower (E)
    • Mana cost reduced from 60 to 40.
  • Lightning Breath (R)
    • Range increased from 10.5 to 12.
    • Each tick of Lightning Breath damage now also Slows enemies hit by 5% for 2 seconds, up to a maximum of 50%.
Talents
  • Level 1
    • New Talent: Feast on Fear (Passive)
      • Stunning an enemy Hero with Shadow Charge or Overpower Heals Diablo for 15% of his maximum Health over 4 seconds.
    • Soul Shield (Active)
      • Moved from Level 7.
      • New functionality:
        • Activate to gain Spell Armor equal to 25 plus 50% of Diablo’s current Souls for 4 seconds. 60 second cooldown.
        • Every time Diablo damages an enemy Hero, reduce this cooldown by 1 second.
    • Bulwark (Q)
      • Removed.
  • Level 4
    • New Talent: Sacrificial Soul (Q)
      • Stunning an enemy Hero with Shadow Charge grants 5 Souls and 15 Armor for 4 seconds. While at 100 Souls, increase this Armor to 30.
    • New Talent: Souls to the Flame (W)
      • Fire Stomp grants 1 Soul every 3 times it damages an enemy Hero and Heals for an additional 1.25% of its damage dealt per Soul.
    • Life Leech (Passive)
      • Moved from Level 1.
      • New functionality:
        • Diablo gains 1 Soul and Heals for 1.5% of his maximum Health for every Basic Attack against an enemy Hero. While at 100 Souls, increase this Healing to 3% of his maximum Health.
    • From the Shadows (Q)
      • Removed.
    • Speed Demon (Passive)
      • Removed.
    • Demonic Strength (E)
      • Removed.
  • Level 7
    • New Talent: Eternal Flames (W)
      • When Diablo Stuns an enemy Hero with Overpower or Shadow Charge, Fire Stomp’s cooldown is reset.
    • Malevolence (Passive)
      • Using Basic Abilities causes Diablo’s next Basic Attack within 6 seconds to deal an additional 100 Spell Damage. Stores up to 2 charges.
    • Soul Feast (Trait)
      • Removed.
    • Diabolical Momentum (Passive)
      • Basic Attacks now also reduce Fire Stomp’s cooldown.
      • Cooldown reduction granted per Basic Attack decreased from 1.5 to 0.75 seconds.
  • Level 13
    • Devastating Charge (Q)
      • Adjusted functionality:
        • Now increases Shadow Charge’s terrain collision damage by 100%, rather than a percentage of the target’s maximum Health.
        • Quest: Each time an enemy Hero takes terrain collision damage, increase this bonus by 15%, to a maximum of 75%.
    • New Talent: Cruelty (Passive)
      • Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo’s Attack Speed by 50% for 5 seconds, up to 100%.
    • Hellfire (W)
      • New functionality:
        • Each enemy Hero hit by Fire Stomp grants 2% Spell Power for 10 seconds, up to 30%.
    • Fire Devil (W)
      • Removed.
  • Level 16
    • Debilitating Flames (W)
      • New functionality:
        • Enemy Heroes hit by Fire Stomp are Slowed by 5% for 4 seconds, up to 50%. Heroes Slowed 25% or more by Debilitating Flames deal 50% less damage.
    • New Talent: Overpowering Nightmare (E)
      • Gain 2 additional charges of Overpower, with a 2 second cooldown between uses.
    • Fearful Presence (Active)
      • Removed.
  • Level 20
    • Dying Breath (R)
      • Now reduces Apocalypse’s cooldown by 20 seconds per enemy Hero hit (to a minimum total cooldown of 5 seconds), rather than reducing its cooldown by a static amount.
    • Hellstorm (R)
      • No longer increases Lightning Breath’s range.
      • Bonus duration increased from 50% to 200%.
    • Lord of Terror (Active)
      • Now also grants 5 Souls per enemy Hero hit.
LEVEL (TIER) Diablo Talents
1 (1) Feast on Fear (Passive) Devil’s Due (Trait) Soul Shield (Trait)
4 (2) Sacrificial Soul (Q) Souls to the Flame (W) Life Leech (Passive)
7 (3) Eternal Flames (W) Malevolence (Passive) Diabolical Momentum (Passive)
10 (4) Apocalypse (R) Lightning Breath (R)
13 (5) Devastating Charge (Q) Cruelty (Passive) Hellfire (W)
16 (6) Domination (E) Debilitating Flames (W) Overpowering Nightmare (E)
20 (7) Dying Breath (R) Hellstorm (R) Lord of Terror (Active) Hellgate (Active)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Underlined text indicates a MOVED Talent.

Developer Comment: Diablo’s update aims to give the Lord of Terror more control over his kit and add fun new gameplay without compromising his core identity in the Nexus. We’re putting the power in the hands of Diablo players by allowing them to target their Fire Stomps and allowing multiple fire waves to hit the same Hero to help execute the perfect combo. We’re adding self-healing to Fire Stomp so that Diablo has a way to maintain his health beyond relying on a Support to heal him. Shadow Charge now grants increased Movement Speed to reduce situations where enemies are just beyond Overpower’s reach after charging in. Diablo’s level 4 Talents all allow him to collect souls in new ways, so he can still get the most out of his Trait during low takedown games. There is also a spiderweb of fun synergies and interactions between the Talents in his tree, so we’re excited to see what creative combinations players will latch onto.

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Collection

New Bundles
  • Sun’s Out, Guns Out event items have returned for the duration of the Nexomania event! Add them to your collection by opening Nexomania Loot Chests or purchasing the Sun’s Out 2017 Bundle.
  • The following new bundles are available for a limited time!
    • Hell’s Screamers Bundle
    • Match of the Century Bundle
    • Sun’s Out 2017 Bundle
New Announcer
  • El Guapo
New Skins
  • Diablo
    • El Chamuco Diablo
    • Underworld Chamuco Diablo
    • Hell’s Screamer Diablo
  • E.T.C.
    • El Mariachi E.T.C.
    • Underworld Mariachi E.T.C.
    • Festival Mariachi E.T.C.
  • Garrosh
    • El Jefe Garrosh
    • El Fuego Garrosh
    • Underworld Jefe Garrosh
  • Kharazim
    • Dropkick Kharazim
    • Champion Dropkick Kharazim
    • Dropdead Kharazim
  • Lunara
    • La Parca Lunara
    • La Catrina Lunara
    • Los Muertos Lunara
  • Sonya
    • La Pantera Sonya
    • La Pantera Dorada Sonya
    • Underworld Pantera Sonya
New Mounts
  • Luchihuahua
    • Hell’s Screamer Luchihuahua
    • Underworld Luchihuahua
  • Pigñata
    • Hell’s Screamer Pigñata
    • Lucha Pigñata

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Bug Fixes

General
  • Fixed a number of typo and tooltip errors across several aspects of the game.
A.I.
  • General: After casting Hearthstone, A.I. Heroes will now wait in the Hall of Storms to restore most of their Health and Mana before leaving.
  • D.Va: Fixed an issue that prevented A.I. D.Va from casting Boosters.
  • Deckard: Learning Bottomless Flask no longer causes Allied A.I. Heroes to remain near a Healing Potion’s location indefinitely.
  • Sgt. Hammer: A.I. Sgt. Hammer will no longer become stuck in a Vent behind the opposing bottom-lane Fort on Battlefield of Eternity.
  • The Butcher: Fixed an issue in which A.I. Butcher would repeatedly cast and then cancel Ruthless Onslaught.
  • The Butcher: Fixed an issue that prevented A.I. Butcher from casting Butcher’s Brand.
Heroes, Abilities, and Talents
  • Artanis: The Target Purified Talent no longer causes Purifier Beam to acquire Invulnerable targets after its initial target dies.
  • Chromie: Time Traps revealed by Abilities like Tassadar’s Oracle can now be correctly auto-acquired as Basic Attack targets.
  • Fenix: The Talent tooltips for Singularity Charge and Mobile Offense now correctly append to the Ability tooltip for Weapon Mode: Phase Bomb.
  • Garrosh: Casting Into the Fray on Abathur now correctly interrupts Symbiote Channeling.
  • Genji: A damage over time preview now correctly appears in Genji’s Health bar when affected by Lunara’s Nature’s Toxin.
  • Johanna: Can no longer escape Zagara’s Devouring Maw early if Iron Skin expires while inside the Maw.
  • Junkrat: Can now move himself while he is Unstoppable by detonating a nearby Concussion Mine.
  • Malfurion: Reduced Healing applied by Strangling Vines now correctly lasts for its full 3 second duration, even if Entangling Roots expires or its Root effect is removed.
  • Medivh: Dying while attempting to redirect Ley Line Seal after learning Medivh Cheats! no longer causes its targeting indicator to visually persist on the terrain.
  • Nova: Fixed an issue that could cause Holo Decoys to stop attacking nearby targets.
  • Nova: Fixed an issue in which Holo Decoys would not Basic Attack enemy Heroes if Nova did not have enough Mana to cast any of her Abilities.
  • Nova: Armor reductions granted by Anti-Armor Shells and Crippling Shot now stack correctly when applied to the same target.
  • Sonya: Battle Rage no longer grants bonus damage versus Monsters.
  • Tassadar: Plasma Shield Healing done after completing the Khaydarin Resonance quest is now correctly tracked on the in-game stats screen (TAB).
  • Tassadar: The Talent tooltip for Khala’s Light now correctly states that only Heroes will gain Armor when Plasma Shield expires or breaks. This was only a tooltip correction; functionality has not been changed.
  • Thrall: Invulnerable Heroes who are within bounce range after casting Chain Lightning on a nearby target will no longer grant Crash Lightning quest progress.
  • The Lost Vikings: Casting Spin to Win! no longer causes offscreen Vikings to play false “under attack” voice lines.
  • Zul’jin: Using Guillotine with the Buzzsaw Talent to kill Nova’s Holo Decoys or Samuro’s Mirror Images no longer grants Healing.
Sound
  • Lt. Morales: Replaced incorrect voice processing for voice lines used by the base Lt. Morales and First Lt. Morales skins.
  • Volskaya Foundry: Achieving victory will now correctly cause Overwatch-themed music to play.
User Interface
  • Loadouts: The Hero’s name at the top of the Loadout pane will now update correctly when switching among Heroes during Hero Select.
  • Collection: Fenix now correctly appears when using the terms “Protoss” and “Dragoon” to filter the Hero roster.

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Attacco DDoS a Blizzard: problemi di connessione nel server americano

Attacco DDoS a Blizzard: problemi di connessione nel server americano

Profilo di VinCesare
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Una situazione problematica si è verificata questa notte sui server di Blizzard ed ha portato grosse difficoltà a tutti i giocatori del server americano. Si tratta di un attacco DDoS che ha paralizzato i servizi dell’azienda di Irvine nel Nuovo Continente.

Per i meno avvezzi alla terminologia informatica, gli attacchi DDoS (Distributed Denial of Service) sono pratiche informatiche (di hacker) in grado di affollare i server delle aziende con un elevatissimo traffico di dati limitando o paralizzando del tutto i normali servizi.

Potete immaginare come questa pratica abbiamo interrotto il normale afflusso di dati sulla piattaforma Battle.Net. Il problema, però, è stato limitato solamente sul server americano, ma ha comunque provocato una marea di disservizi a migliaia di giocatori.

Molti soffrivano enorme latenza, mentre molti altri sono stati disconnessi senza possibilità di rientrare nei loro giochi preferiti per almeno un’ora, quando Blizzard ha annunciato di aver risolto il problema dell’attacco DDoS ed ha richiesto di riprovare a rientrare in game.

Per almeno un’altra ora, però, i giocatori hanno avuto problemi. Ma pian piano le cose sembrano esser rientrate e tutti i servizi ripartiti con la solita regolarità. Non si conoscono ancora i motivi di questo attacco DDoS, evento che non accade con frequenza elevata

Il tweet ufficiale

Che ne pensate di questa situazione? Avete avuto problemi sul server americano per l’attacco DDoS a Blizzard? Fateci sapere la vostra…

Articoli Correlati:

“Bobby Kotick avrebbe affrettato la vendita a Microsoft per evitare responsabilità”. NYC cita in giudizio Activision

“Bobby Kotick avrebbe affrettato la vendita a Microsoft per evitare responsabilità”. NYC cita in giudizio Activision

Profilo di VinCesare
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Tiene ancora banco la questione “molestie sessuali” in casa Activision Blizzard e stavolta ci va di mezzo anche la nuova acquisizione da parte di Microsoft. Ad essere però sotto accusa sono Activision Blizzard e soprattutto il suo CEO Bobby Kotick.

Stavolta a citare in giudizio l’azienda ci pensa direttamente la città di New York, o meglio alcune delle maggiori entità del pubblico settore, tra cui pompieri, poliziotti ed insegnanti. I gruppi di lavoratori menzionati (che posseggono alcuni stock di Activision), alla Corte di Cancelleria del Delaware, avrebbero chiesto di visionare alcuni documenti e libri dell’azienda per controllare eventuali trasgressioni. Per loro, diverse mosse dell’azienda starebbero danneggiando il valore della compagnia.

Si crede infatti che durante l’acquisizione  da parte di Microsoft ci sia stato qualche comportamento non proprio lecito, soprattutto da parte di Bobby Kotick, il quale avrebbe affrettato la vendita di Activision per poter fugare ogni sua responsabilità dai recenti problemi dell’azienda.

Nel frattempo, però, il CEO avrebbe comunque continuato a servire come esecutivo per l’azienda. Nel documento pubblicato dalla corte, si parla anche di soldi, con cifre precise. Kotick avrebbe avuto in mano la totale libertà decisionale di trattare la vendita. Dalle affermazioni contenute nel documento emergerebbe però l’idea secondo la quale Kotick sarebbe stato inadatto ad avere questo tipo di potere.

Ma comunque, senza nessuna autorizzazione e nessuna offerta da parte di Microsoft, Bobby Kotick avrebbe proposto agli acquirenti un range di prezzo tra i 90 ed i 105 dollari per azione. Microsoft, a quel punto, avrebbe offerto 90$ per azione, arrivando quindi a “sottovalutare” il reale valore.

Insomma anche la questione acquisizione nasconderebbe più di qualche ombra, come insinuerebbe il documento dell’accusa. Non ci resta che attendere ulteriori informazioni, con la speranza di scoprire il prima possibile la realtà dei fatti, per donare dignità a questa storica azienda.

FONTE: Axios

Che ne pensate? Fateci sapere la vostra…

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Activision Blizzard, caso molestie: il governatore della California Gavin Newsom accusato di ingerenze

Activision Blizzard, caso molestie: il governatore della California Gavin Newsom accusato di ingerenze

Profilo di VinCesare
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È da tempo ormai che tiene banco il triste caso di “sexual harrasment” nell’azienda Activision Blizzard: molti gli eventi sotto accusa. Le investigazioni sono state molteplici per mano del California Department of Fair Employment and Housing (DFEH).

E proprio per queste investigazioni che è sotto accusa il Governatore della California Gavin Newsom per aver interferito nelle indagini. Il governatore sembrerebbe il responsabile di ben due licenziamenti nel DFEH.

Secondo quanto riportato da Bloomerg, Janette Wipper sarebbe stata licenziata dal suo ruolo di primo consigliere dell’agenzia. Ad unirsi a lei è stata la sua collega Melanie Proctor, avvocatessa del DFEH, indotta a rassegnare le dimissioni.

Con un’email Proctor avrebbe riferito delle “interferenze” di Newsom nel caso Activision Blizzard. Avrebbe anche affermato: “L’Ufficio del Governatore richiedeva ripetutamente notizie anticipate sulle strategie della controversia e sui suoi prossimi step. Come noi continuavamo a vincere in tribunale, così  l’interferenza cresceva, simulando gli interessi del consiglio di Activision.

Nel mentre, Janette Wipper sta “valutando tutte le strade di un possibile ricorso legale” ed, invece, Erin Mellon, portavoce di Newsom, ha definito le accuse al Governatore “false categoricamente“.

Il caso è molto delicato: in attesa di ulteriori riscontri ufficiali, qual è il vostro parere? Fateci sapere la vostra…