Dota 2, rilasciata la patch 7.25
Valve ha rilasciato l’aggiornamento del gioco 7.25 che introduce alcune significative novità.
Dota 7.25 is now LIVE! https://t.co/T6uPj44Ye9 #Dota2 pic.twitter.com/QoYUoQUBWu
— Wykrhm Reddy (@wykrhm) March 17, 2020
Vediamo le note alla patch:
GENERALI
- All Pick hero picking has been reworked. It now has 5 rounds, each round Radiant and Dire pick 1 hero each at the same time and the selections each team makes is hidden until the next round. If a duplicate pick occurs, the player who picked it second will be given some extra time to select another hero.
- Reworked how hero banning works in All Pick. Previously half of the voted heroes would get banned. Now each ban has a 50% chance of succeeding. If there are less than 10 heroes banned, heroes will automatically roll for banning based on their ban rate at your MMR bracket.
- Power Runes initially spawn at 4 minutes now (subsequent spawns are still every 2 minutes)
- Power Runes no longer spawn on both sides of the map at 40 minutes
- Removed the team based rubber band mechanic for hero kills (formula reworked and simplified below)
- Old Hero Kill AoE Gold:
- ===
- Definitions:
- – NWRankingFactor = 1.6 -> 0.4 based on the killer’s NW rank within the team
- – NWPoorFactor = 1.2->0.6 based on the victims NW rank within their team
- – ComebackFactor = 1 if the team is behind, 0 if ahead
- 1 Hero: NWPoorFactor* NWRankingFactor * ( 126 + 4.5 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 1 ) )
- 2 Hero: NWPoorFactor* NWRankingFactor * ( 63 + 3.6 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 2 ) )
- 3 Hero: NWPoorFactor* NWRankingFactor * ( 31.5 + 2.7 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 3 ) )
- 4 Hero: NWPoorFactor* NWRankingFactor * ( 22.5 + 1.8 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 4 ) )
- 5 Hero: NWPoorFactor* NWRankingFactor * ( 18 + 0.9 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 5 ) )
- New Hero Kill AoE Gold:
- ===
- ( 50 + VictimNetWorth*0.03 ) / #Heroes
- Hero kill sprees gold bounty increased from 60->480 to 200->690
- Hero kill sprees xp bounty increased from 400->1800 to 500->2040
- Captain’s Mode now has ban counts per phase changed from 3/2/1 to 4/1/1
- Random Draft hero pool reduced from 50 to 40
- Radiant Ancient creeps are now easier to stack
- Tier 1 neutral item drop rates increased from 10 to 14%
- Fountain attack damage increased from 275 to 300
- Neutral creep Frost Armor slow reduced from 30 to 25
- Neutral Creep Frost Armor armor reduced from 6 to 5
- Illusion rune now has similar cast mechanics as Manta (shuffle, dispel, dodge)
OGGETTI
- Mana reduced from 225 to 200
- Now works on Ancients
- Agility increased from 7 to 8
- Gold income increased from +60 to +70
- Attack Speed increased from 10 to 15
- Magic resistance increased from 20% to 25%
- Turn rate increased from +30% to +50%
- Passive movement speed increased from 24% to 28%
- Self regen increased from +17 to +20
- Cooldown reduced from 8 to 6
- Knockback area increased from 300 to 350
- Slow now affects attack speed
- Cooldown reduced from 5 to 4
- Range reduced from 600 to 450
- Attack speed increased from 50 to 60
- Spell immunity duration increased from 1.75 to 2
- Health increased from 1000 to 1200
- Now provides +10 Mana Regen
- Knockback pure damage increased from 30 to 40
-
- Health regen increased from 50 to 60
- Cost increased from 50 to 90
-
- No longer has an active
- Upgrades Town Portal Scroll while equipped. Reduces its cooldown to 40 seconds, allows it to target units, and does not consume a charge on usage.
- Movement speed increased from 32/35% to 38/44%
- Damage reduced from 100 to 80
-
- Attack speed reduced from +75 to +65
-
- Damage per second reduced from 5 to 2
- Melee slow increased from 12% to 15%
- Slow duration reduced from 3 to 2
- Cost reduced from 250 to 225
- No longer requires an Iron Branch
- No longer provides +3 All Stats
- HP regen increased from 2 to 2.5
- Mana regeneration increased from 0.75 to 1
- Cost reduced from 250 to 225
- No longer requires an Iron Branch
- No longer provides +3 All Stats
- Mana regen aura increased from 1.25 to 1.4
- No longer requires an Iron Branch
- No longer provides +3 All Stats
- Recipe cost reduced from 300 to 225
- Armor increased from 2 to 2.5 (heroes and player units only)
- All Stats reduced from +6 to +5
- Mana regen increased from 1.25 to 1.5
-
- Mana regen increased from 1.25 to 1.5
-
- Now requires Hyperstone instead of Crystalys
- Attack Damage reduced from +75 to +30
- Attack Speed increased from 30 to 85
- No longer has a passive critical strike chance
- Now requires Broadsword and Mithril Hammer instead of Demon Edge and Recipe
-
- Cost reduced from 1200 to 1000
- Damage reduced from +18 to +16
-
- Recipe cost increased from 500 to 700
- Damage reduced from 45 to 34
- Critical Strike chance increased from 20% to 30%
- No longer has a 200 gold recipe
- Recipe cost increased by 200
-
- Recipe cost increased by 200
- Cost reduced from 3200 to 3000
- Agility reduced from 35 to 30
-
- Ether Blast primary attribute damage reduced from 200% to 150%
- Ether Blast base damage increased from 75 to 125
- Mana loss reduction increased from 16% to 18%
- Spell amplification increased from 12% to 14%
-
- Mana loss reduction increased from 16% to 18%
- Spell amplification increased from 12% to 14%
-
- No longer mutes enemies
- Now continuously dispels the target
- Duration reduced from 6 to 5
- Slow reduced from 100% for 0.4 seconds to 80% for 0.5 seconds
- Cooldown reduced from 13 to 11
- Cast range increased from 600 to 900
- Armor increased from +5 to +8
- Damage increased from +65 to +80
- Cast range reduced from 750 to 550 (850 for enemies)
- No longer undispellable
- Allied cast range reduced from 800 to 550
- No longer undispellable
- Cast range reduced from 800 to 550
- Vision reduced from 1600 to 1400
- Recipe reduced from 800 to 500
- Gold and XP bounties reduced from 100/150/200 to 50/100/150
- Recipe cost reduced from 1300 to 1250
- Cooldown reduced from 115 to 105
-
- Debuff now reduces regen and heals by 50%
- Duration reduced from 50 to 30 seconds
- Mana regeneration increased from 4.5 to 6
- Mana regen increased from +0.75 to +0.9
- Cost reduced from 650 to 625
- Mana regeneration increased from 0.75 to 1.25
- Mana regeneration increased from 1.5 to 1.75
- Health regen increased from 6 to 6.5
- Cost reduced from 850 to 825
- Cost reduced from 850 to 825
- Health regen increased from 6 to 6.5
- Health regeneration increased from 8 to 8.5
- Health regeneration increased from 8 to 8.5
- No longer provides +3 All Stats
- Manacost increased from 75 to 150
- Health regen increased from 3.5 to 5
- Cost increased from 900 to 925
- Cost reduced from 700 to 600
- Health regen increased from 3.5 to 4.5
-
- Health regen reduced from 16 to 14
EROI
- Level 25 Talent increased from 375 AoE Mist Coil to 425
- Agility gain increased from 1.2 to 1.5
- Base movement speed increased from 280 to 285
- Firefly movement speed reduced from 5/10/15/20% to 4/8/12/16%
- Flamebreak impact damage reduced from 50/75/100/125 to 30/60/90/120
- Base attack speed increased from 100 to 110
- Wild Axes damage type changed from Physical to Magical
- Wild Axes debuff duration increased from 10 to 12
- Wild Axes no longer pierce Spell Immunity
- Bloodrage heal rescaled from 13/17/21/25% to 10/15/20/25%
- Reworked Scepter. Now applies Jinada to Shuriken Toss, increases cast range to 650 and lowers cooldown to 6.
- Shuriken Toss manacost from 135 to 120/125/130/135
- Level 15 Talent changed from +50 Attack Speed to +75 Shuriken Toss Damage
- Level 20 Talent changed from +125 Shuriken Toss Damage to +60 Attack Speed
- Primal Split Fire brewling damage increased from 80/120/160 to 80/130/180
- Primal Split Fire Permanent Immolation interval changed from 1 to 0.5
- Level 20 Talent increased from +1500 Health to Primal Split Units to +1750
- Level 25 Talent increased from -65s Primal Split Cooldown to -75s
- Level 10 Talent increased from +200 Health to +250
- Phantasm cooldown reduced from 145 to 145/135/125
- Reality Rift cast range increased from 475/550/625/700 to 550/600/650/750
- Death Pact no longer has a neutral level requirement
- Burning Army damage increased from 28% to 30%
- Freezing Field Scepter Frostbite timer reduced from 2.5 to 2.0
- Surge movement speed changed from 70% to +250
- Surge cooldown increased from 16/14/12/10 to 19/16/13/10
- Level 10 Talent changed from +90 Damage to +125 Ion Shell Radius
- Reworked Scepter. When you cast an ability, you automatically launch an attack on 8 enemy units (up to 800 units away).
- Level 10 Talent reduced from +75 Damage to +60
- Exorcism now provides a 20% movement speed increase
- Base movement speed increased by 5
- Attack animation improved from 0.65 to 0.55
- Agility gain increased from 1.5 to 2.4
- Level 10 Talent increased from +50 Damage to +65
- Level 10 Talent increased from +300 Rolling Boulder Distance to +400
- Level 20 Talent increased from +15% Spell Amplification to +20%
- Level 20 Tlaent increased from +100 Echo Stomp Damage to +125
- Level 15 Talent increased from +15% Magic Resistance to +20%
- Searing Chains cooldown reduced from 14/12/10/8 to 11/10/9/8
- Searing Chains manacost rescaled from 110 to 80/90/100/110
- Level 10 Talent increased from +275 Flame Guard Absorption to +350
- Sproink distance increased from 450 to 500
- Base intelligence increased by 3
- Black Hole damage increased from 50/100/150 to 100/150/200
- Level 15 Talent increased from +40 Malefice Instance Damage to +100
- Phantom’s Embrace rend damage increased from 80/170/260/350 to 120/200/280/360
- Level 15 Talent increased from +15% Spell Amplification to +20%
- Level 20 Talent increased from +600 Stroke of Fate Cast Range to +800
- Attack backswing reduced from 0.97 to 0.65
- Strength gain increased from 2.3 to 2.5
- Flak Cannon attack count from 3/4/5/6 to 2/3/4/5
- Flak Cannon cooldown reduced from 40 to 20
- Flak Cannon duration reduced from 15 to 10
- Call Down missile two damage increased from 100/150/200 to 200/275/350
- Call Down cooldown increased from 55/50/45 to 90
- Level 20 Talent increased from -25s Call Down Cooldown to -50s
- Berserker’s Blood max attack speed reduced from 160/220/280/340 to 140/200/260/320
- Reworked Scepter. Grants Swift Slash. Performs a mini omnislash that lasts 0.8 seconds. Cast Range 650. Cooldown 15. Manacost 100
- Level 10 Talent changed from +6% Spell Amplification to -3s Blinding Light Cooldown
- Level 15 Talent changed from +1 Will-O-Wisp Health Count to +2 Will-O-Wisp Flicker
- Level 20 Talent changed from +40% Magic Resistance to +250 Will-O-Wisp AoE
- Level 25 Talent changed from +3 Will-O-Wisp Flicker to +3 Will-O-Wisp Health Count
- Level 10 Talent increased from +6 Armor to +7
- Level 25 Talent increased from +60% Tidebringer Cleave to +80%
- Level 15 Talent increased from +65 Overwhelming Odds Hero Damage to +80
- Agility gain increased from 2.3 to 2.8
- Attack backswing reduced from 0.77 to 0.6
- Pulse Nova activation cost reduced from 70/90/110 to 70
- Attack point reduced from 0.75 to 0.65
- Attack backswing reduced from 0.78 to 0.6
- Level 10 Talent changed from +125 Attack Range to +30 Spirit Bear Movement Speed
- Base strength increased from 18 to 21
- Base intelligence increased from 18 to 23
- Agility gain reduced from 3.6 to 3.4
- Feral Impulse health regen increased from 1/3/5/7 to 2/4/6/8
- Shapeshift duration increased from 18 to 22
- Shockwave slow duration increased from 0.75 to 0.9
- Level 10 Talent increased from +200 Health to +250
- Level 15 Talent increased from +75 Shockwave Damage to +100
- God’s Rebuke scepter now always lowers the cooldown rather than just during Arena of Blood
- God’s Rebuke scepter cooldown from 1.4 to 3.5
- Level 15 Talent increased from +25% Mystic Snake Mana Gain to +40%
- Base damage increased by 2
- Sacred Arrow damage increased from 40/120/200/280 to 60/150/240/330
- Attack backswing reduced from 0.77 to 0.6
- Wrath of Nature cooldown increased from 60 to 85
- Wrath of Nature now provides you with +4/5/6 damage per unit killed for 50 seconds.
- Base intelligence increased by 2
- Base health regen increased by 0.5
- Movement speed increased from 295 to 300
- Level 15 Talent increased from +15% Lifesteal to +25%
- Level 25 Talent increased from -40s Dark Ascension Cooldown to -60s
- Base armor reduced by 1
- Base health regen increased from 0.5 to 1
- Base damage increased by 2
- Base damage reduced by 2
- Base health regen increased from 0 to 1
- Flesh Heap now provides 8/10/12/14% Magic Resistance instead of health regen
- Nether Ward mana drain rescaled from 0.3/0.6/0.9/1.2% to 0.6/0.8/1/1.2%
- Life Drain damage reduced from 175/275/375 to 150/225/300
- Life Drain cooldown reduced from 22 to 7
- Life Drain Scepter now also increases damage to 200/300/400
- Life Drain break distance reduced from 1000 to 900
- Shadow Strike slow increased from 20/30/40/50% to 20/35/50/65%
- Sonic Wave cooldown reduced from 135 to 125
- Level 15 Talent reduced from +35 Damage to +30
- Fade Bolt manacost increased from 120/130/140/150 to 135/140/145/150
- Caustic Finale slow duration increased from 3 to 3/3.5/4/4.5
- Caustic Finale now reduces attack speed as well
- Epicenter damage per pulse increased from 110 to 110/120/130
- Demonic Purge damage increased from 250/350/450 to 300/400/500
- Intelligence steal is now part of Glaives of Wisdom instead of being innate
- Level 15 Talent increased from +12% Arcane Curse Slow to +14%
- Pounce scepter distance reduced from 1200 to 1100
- Added Scepter ability, Gobble Up. Allows you to swallow an allied creep or hero and spit it towards enemies, stunning enemies in the area for 1.5 seconds and leaving a glob on the floor dealing 100 DPS for 3 seconds. Units can stay in his belly up to 3 seconds. Impact radius 400. Cooldown 40 seconds. Cast Range 150
- Scatterblast cooldown increased from 10 to 13/12/11/10
- Base damage increased by 4
- Headshot damage reduced from 30/60/90/120 to 20/50/80/110
- Assassinate Scepter cast time reduced from 1 to 0.5 seconds
- Base health regen increased from 1.5 to 2.5
- Shadow Step scepter ability cooldown reduced from 70 to 35
- Reworked Scepter. Increases Charge of Darkness movement speed by 100 and reduces cooldown by 5.
- Base attack speed increased from 100 to 110
- Base movement speed increased by 5
- Level 25 Talent increased from +25 Mines Movement Speed to +75
- Psionic Projection scepter ability cast time reduced from 2 to 1 second
- Metamorphosis Scepter is now a standalone ability you gain while in Metamorphosis. Cooldown 90.
- Level 10 Talent increased from +20 Movement Speed to +25
- Level 10 Talent increased from +15% Evasion to +20%
- Level 15 Talent increased from +250 Health to +300
- Level 15 Talent increased from +25 Attack Speed to +30
- Level 20 Talent increased from -8s Reflection Cooldown to -10s
- Base strength increased by 3
- Level 10 Talent changed from +125 Cast Range to +150
- Level 15 Talent changed from +2s March of the Machines Duration to +3s
- Attack backswing reduced from 1 to 0.7
- Nature’s Guise regen amplification increased from 25% to 40%
- Base movement speed increased by 5
- Ice Shards damage increased from 60/120/180/240 to 70/140/210/280
- Tombstone zombies damage increased from 36 to 46
- Fury Swipes damage increased from 7/14/21/28 to 10/20/30/40
- Overpower attack count reduced from 4/5/6/7 to 3/4/5/6
- Overpower cooldown reduced from 16/14/12/10 to 16/13/10/7
- Overpower manacost reduced from 75 to 55/60/65/70
- Enrage no longer has a Fury Swipes multiplier
- Enrage duration increased from 4 to 4/4.5/5
- Enrage cooldown reduced from 70/50/30 to 50/40/30
- Enrage now grants +50% Status Resistance
- Level 25 Talent changed from Enrage +80% Status Resistance to +3 Overpower Attacks
- Magic Missile cast range increased from 500 to 550
- Magic Missile damage rescaled from 100/175/250/325 to 90/180/270/360
- Viper Strike damage increased from 60/100/145 to 80/120/160
- Level 10 Talent increased from +8% Spell Lifesteal to +10%
- Base attack speed increased from 100 to 110
- Soul Assumption collection radius increased from 1375 to 1500
- Soul Assumption cast range increased from 900 to 1000
- Level 25 Talent changed from -2s Gravekeeper’s Cloak to +6 Gravekeeper’s Cloak Stacks
- Added Scepter. Resonant Pulse is now a charge-based ability with 2 charges and it now silences enemies for 2 seconds.
- Shadow Word cast point improved from 0.5 to 0.4
- Level 10 Talent increased from +150 Cast Range to +175
- Level 20 Talent increased from 300 Shadow Word AoE to 375
- Base intelligence increased from 13 to 16
- Intelligence gain increased from 1.8 to 2.0
- Base mana regen increased from 0.4 to 0.75
- Shukuchi movement bonus increased from +225 to +220/240/260/280
- Intelligence gain increased from 3 to 3.6
- Cold Embrace is now considered a heal instead of regen
- Paralzying Casks manacost reduced from 110/120/130/140 to 80/100/120/140
- Death Ward Scepter no longer has a bounce limit
- Vampiric Aura lifesteal reduced from 6/12/18/24% to 5/10/15/20%
- Vampiric Aura lifesteal and damage on your hero is now 1.5x
- Base movement speed increased from 295 to 300
- Attack point improved from 0.45 to 0.35