Warzone, altra tornata di nerf: colpiti i fucili d’assalto di Cold War e la Nail GUN!
Segnaliamo una nuova (ed assolutamente inattesa) tornata di nerf per alcune armi di Call of Duty Warzone, disponibile sul gioco solamente da una manciata di minuti.
Lo strapotere del Fara83 e del C58 su Verdansk devono evidentemente aver spinto gli sviluppatori a procedere con un bilanciamento migliore, che hanno infatti deciso di aumentare leggermente il rinculo di entrambe le armi, andando al contempo anche a nerfare il rinculo garantito da svariate canne.
In particolare finiscono nel mirino dei devs le canne Takedown, le Ranger, le Reinforced Heavy / Match Grade / VDV Reinforced ed infine anche le Task Force / Spetsnaz RPK / CMV Mil-Spec, che vedono tutte diminuita la loro capacità di contenere il rinculo delle armi.
Oltre a tutto questo, riceve un malus anche la devastante Sparachiodi, il cui Maximum Damage range è stato diminuito in modo notevole, di quasi il 40%.
Rebirth Island è migliore di Verdansk? Per i nuovi giocatori probabilmente si: vediamo il perchè!
Ricordiamo che questi nerf dovrebbero essere già attivi su Warzone, anche se per il momento è preferibile non cambiare i propri loadout/armi in attesa di scoprire quanto realmente impatteranno in modo negativo questi nerf sulle nostre main.
Ecco i dettagli sui bilanciamenti:
Weapons
Assault Rifles
- C58 (BOCW)
- Recoil increased slightly
- FARA 83 (BOCW)
- Recoil increased slightly
Submachine Guns
- Nail Gun (BOCW)
- Maximum Damage range decreased by 39%
The Nail Gun (BOCW) is and was meant to be a lethal, highly-mobile, short-range dominator. However, its Maximum Damage range far exceeded the lethal range of Shotguns, which it is intended to contest. The Nail Gun’s (BOCW) generous range and mobility allowed it to consistently dispatch foes at the same speed or faster than Shotguns at almost twice their effective range. While the Nail Gun’s (BOCW) pick rate has remained relatively low, we believe it would have been much higher were it more easily accessible.
Attachments
- Ranger (Assault Rifles except AK-47 (BOCW) & XM4 (BOCW))
- Vertical Recoil Control decreased from 15% to 10%
- Takedown (Assault Rifles except AK-47 (BOCW) & XM4 (BOCW))
- Horizontal Recoil Control decreased from 15% to 10%
- Reinforced Heavy / Match Grade / VDV Reinforced (Assault Rifles, Light Machine Guns)
- Vertical Recoil Control decreased from 7.5% to 5%
- Horizontal Recoil Control decreased from 7.5% to 5%
- Task Force / Spetsnaz RPK / CMV Mil-Spec (Assault Rifles, Light Machine Guns)
- Vertical Recoil Control decreased from 15% to 10%
- Horizontal Recoil Control decreased from 15% to 10%
We are satisfied with the overall direction of adding Recoil Control to BOCW Barrels. However, we would like the effectiveness of a Weapon to grow with the wielder as they improve. We felt with the magnitude by which recoil was being reduced, there was hardly any room left to master the control of these Weapons. We want Weapons to reward you for learning their reload timings, recoil patterns, and bullets to kill. Your proficiency with a Weapon should be a journey that is worked toward with an equivalent payoff. When we make Weapons too effective and too easy to control, there is no journey of mastery and we can become disinterested with these Weapons much quicker – which we feel can be a disservice. Even after these changes, we understand that there may still be incredibly effective and easy to control Weapons when enough Recoil Control is applied through attachments. We will continue to target these Weapons as they arise to ensure that they strike a satisfactory balance between upside and downside.
Voi cosa ne pensate community?
La discussione, come sempre, è assolutamente aperta!
- Articolo realizzato in collaborazione con la community di riferimento di Warzone d’Italia (Clicca qui per entrare su Facebook – Clicca qui per seguire la community su Instagram)
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