Pioggia di bilanciamenti su Warzone: potenziate le armi di Black Ops e Modern Warfare! NERF per AR e SMG!

Pioggia di bilanciamenti su Warzone: potenziate le armi di Black Ops e Modern Warfare! NERF per AR e SMG!

Profilo di Stak
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Armi Warzone & Patch – Come promesso dagli stessi devs una manciata di giorni fa, giungono oggi centinaia e centinaia di piccoli fix/bilanciamenti per altrettante armi di Warzone.

La patch è una di quelle “corpose” sul fronte dei Buff/Nerf, anche se i contenuti introdotti oggi non sono eccessivamente “pesanti”. La patch pesa infatti solamente 4.5 Gb per console, e poco di più per PC (comunque meno di 7 Gb).

Nonostante questo però, sono davvero tantissime le modifiche per le armi, al punto che possiamo parlare di tentativo dei devs di “rivoluzionare” il meta delle armi di Warzone. Come al solito cercheremo di fare un recap generale su quelle che sono le armi colpite dai buff o dai nerf, per poi riportare esattamente la lista ufficiale con tutte le modifiche per ognuna di queste.

Prima di ogni altra cosa si segnala che nel corso della season vedremo un importante intervento di bilanciamento per il perk Serpentine. Ancora non sappiamo di cosa si tratterà, ma da come l’hanno presentata i devs sembra qualcosa di “grosso”.

Le modifiche generali agli allegati: 

Con la nuova patch vengono leggermente peggiorati il Convogliatore di Rinculo, il Calcio anteriore Carver (meno controllo verticale del rinculo) e la Presa Angolare M1930 (che invece perde controllo del rinculo orizzontale). La Baionetta riceve invece un leggerissimo buff dell’1% alla velocità di movimento.

Le modifiche alle armi di Warzone: 

Armi potenziate: Nikita AVT (Velocità, colpi e canne); CR56 AMAX (danni); Kilo141 (danni); Fara83 (danni); KRIG (danni); M13 (danni); Volkssturmgewehr (colpi e danni); UZI (danni); MP5 BO (danni); M1 Garand; Whitley; UMG8; Carv2 (danni); M16 (danni); 

Armi nerfate: BAR (canne, colpi e perk); STG44 (canne); Cooper Carbine (colpi); Itra Burst (colpi); NZ41 (danni e rinculo); KGM40 (canne e colpi); Armaguerra (danni e velocità); H4 Blixen (danni, canne, velocità); Marco 5 (danni); 

Dettaglio interventi Armi Warzone: 

BAR (VG)

  • CGC 30″ XL
    • Vertical Recoil control decreased to 20%, down from 28%
    • Horizontal Recoil control decreased to 20%, down from 28%
  • CGC 27″ 2B
    • Horizontal Recoil control decreased to 25%, down from 35%
  • 8mm Klauser 40 Round Mags
    • Vertical Recoil control decreased to 11%, down from 16%
    • Horizontal Recoil control decreased to 11%, down from 16%
  • Chariot WR
    • Recoil Control decreased to 12%, down from 14%
  • Hardscope 
    • The recoil control that Hardscape provides the BAR has been decreased.

STG44 (VG)

  • VDD 760MM 05B
    • Horizontal Recoil control decreased to 30%, from 40%
  • Krausnick 620mm Precision 
    • Horizontal Recoil control decreased to 30%, from 40%

Cooper Carbine (VG)

  • 9mm 60 Round Drums
    • Horizontal Recoil control decreased to 11%, down from 29.5%

ITRA Burst (VG)

  • .303 British 36 Round Mags
    • Muzzle Velocity increased to -10%, up from -20%

NZ-41 (VG)

  • Sustained Recoil Control decreased
  • Max Damage range decreased to 33.5 meters, down from 35.6 meters.
  • Min Damage decreased to 30, down from 34
  • Neck Damage Multiplier decreased to 1.27, down from 1.3

Nikita AVT (VG)

  • Movement Speed Scale increased to 0.87, up from 0.86
  • ADS Movement Speed Scale increased to 1.22, up from 1.2
  • Empress 613mm FA 
    • Movement Speed increased to -2.5%, up from -3%
    • ADS Time Penalty decreased to -6%, down from -8%
    • Recoil Control increased to 11%, up from 10%
    • Sprint to Fire Penalty decreased to -4.5%, down from -5%
  • 6.5 Sakura 60 Round Drums
    • Damage Range decreased to -6%, down from -4%
    • Muzzle Velocity decreased to -10%, down from -6%
    • Recoil Control increased to 2.5%, up from 2%
    • Hipfire accuracy increased to 4.5%, up from 4%

KG M40 (VG)

  • Max Damage Range decreased to 30.5 meters, down from 33 meters
  • Min Damage decreased to 25, down from 26
  • Headshot Locational Damage Multiplier decreased to 1.46, down from 1.5
  • Reisdorf 720mm Shrouded
    • Horizontal Recoil control decreased to 20%, down from 35%
  • .30-06 60 Round Drums
    • Recoil Control Penalty decreased to -35%, down from -40%

CR-56 AMAX (MW)

  • Headshot Locational Damage Multiplier increased to 1.6, up from 1.56
  • Min Damage increased to 28, up from 24

Kilo 141 (MW)

  • Mid Damage step removed.
  • Min Damage increased to 23, up from 18

FARA 83 (BOCW)

  • Max Damage Range increased to 28 meters, up from 25.4 meters

Krig 6 (BOCW)

  • Mid Damage increased to 26, up from 25
  • Headshot Locational Damage Multiplier increased to 1.55, up from 1.5

M13 (MW)

  • Neck Locational Damage Multiplier increased to 1.3, up from 1.01

Volkssturmgewehr (VG)

  • Headshot Locational Damage Multiplier increased to 1.61, up from 1.55
  • 7.62 Gorenko 40 Round Mags
    • Capacity increased to 45, up from 40
    • Damage Penalty Removed
    • Damage Range now decreased by 15%
    • Rate of Fire increased to 7.5%, up from 6.7%
    • Recoil Control decreased to 20%, down from 40%
  • 7.62 Gorenko 30 Round Mags 
    • Damage Penalty Removed
    • Damage Range now decreased by 15%
    • Rate of Fire increased to 7.5%, up from 6.7%
    • Recoil control decreased to 20%, down from 40%
  • .30 Russian Short 45 Round Drums
    • Muzzle velocity increased to 25%, up from 10%
    • Damage Bonus increased to 11%, up from 10%
    • Vertical Recoil Penalty decreased to -26%, down from -30%

Submachine Guns

Armaguerra 43 (VG)

  • Botti 570mm Precisione 
    • Headshot Locational Damage Scalar decreased to 1.14, down from 1.2

H4 Blixen (VG)

  • Headshot Locational Damage Multiplier decreased to 1.46, down from 1.5
  • Min Damage decreased to 27, down from 28
  • Movement Speed scale decreased to 0.9, down from 0.91
  • Jonsson 9” RMK
    • Min Damage decreased to 28, down from 30
  • 7.62 Gorenko 54 Round Mags
    • Headshot Locational Damage Scalar decreased to 1.1, down from 1.18

Marco 5 (VG)

  • Max Damage decreased to 34, down from 36
  • Mid Damage decreased to 30, down from 32
  • Neck Locational Damage Multiplier decreased to 1.25, down from 1.5
  • Perfetto Lesto 355mm
    • Locational Damage Multipliers have been removed.

UGR (BOCW)

  • Upper Extremities Locational Damage multiplier increased to 1, up from 0.9
  • Max Damage increased to 39, up from 38
  • Max Damage Range increased to 11.45 meters, up from 10.8 meters
  • Mid Damage Range increased to 17.17 meters, up from 15.26 meters

UZI (MW)

  • Min Damage increased to 28, up from 26
  • Neck Locational Damage Multiplier increased to 1.42, up from 1.01

MP5 (BOCW)

  • Max Damage Range increased to 10 meters, up from 7.6 meters
  • Neck Locational Damage Multiplier increased to 1.2, up from 1.01

Shotguns

The following shotguns Max Pellet Damage have been increased by 26%

  • .410 Ironhide (BOCW)
  • Einhorn Revolving (VG)
  • Double Barrel (VG)
  • Combat Shotgun (VG)
  • Shotgun Charlie (MW)
  • Model 680 (MW)
  • VLK Rogue (MW)
  • Hauer 77 (BOCW)

Shotgun Bravo (BOCW) 

  • Max Pellet Damage increased to 25, up from 24

Gracey Auto (VG)

  • Max Pellet Damage increased to 25, up from 24
  • Mid 1 Pellet Damage increased to 20, up from 18
  • Mid 2 Pellet Damage increased to 18, up from 14
  • Min Pellet Damage increased to 14, up from 8.

Shotgun Delta (MW) 

  • Max Pellet Damage increased to 25, up from 24
  • Min Pellet Damage increased to 14, up from 12.

Streetsweeper (BOCW) 

  • Min Pellet Damage increased to 10, up from 9.

Sniper Rifles

Kar98k (VG)

  • ADS Transition in Time decreased to 405ms, down from 430ms
  • ADS Transition out Time decreased to 380ms, down from 390ms
  • VDD RE02K
    • ADS Time Bonus increased by 13%, up from 12%
  • 6.5mm Sakura 5 Round Mags
    • Damage Penalty Removed
    • ADS Time Penalty decreased to -3%, down from -4%

3-Line Rifle (VG)

  • Max Damage Decreased to 109, down from 115
  • Upper Torso Damage Multiplier increased to 1.2, up from 1.1
  • Lower Torso Damage Multiplier increased to 1.1, up from 1.06
  • Lower Extremities Damage Multiplier increased to 1, up from 0.9
  • Medium Telescopic Sight
    • ADS Idle Sway decreased by 50%
  • Type 99 10.0x Telescopic 
    • ADS Idle Sway decreased by 50%
  • Type 97 5x Telescopic 
    • ADS Idle Sway decreased by 50%

Gorenko Anti-Tank Rifle (VG)

  • ADS Transition in Time decreased to 520ms, down from 600ms
  • ADS Transition out Time decreased to 410ms, down from 460ms

Marksman Rifles

M1 Garand (VG)

  • Lower Extremities Damage Multiplier increased to 1, up from 0.8
  • Cooper 21” Shrouded 
    • Muzzle Velocity increased to 35%, up from 30%
  • .303 British 12 Round Clips
    • Muzzle Velocity penalty decreased to -10%, down from -20%
    • Damage Penalty Removed
    • Damage Range penalty increased to -30%, up from -20%
    • Rate of Fire bonus decreased to 17.5%, down from 34.5%
  • .30-06 20 Round Drums
    • Movement Speed penalty increased to -2.5%, up from -2%

R1 Shadowhunter (BOCW)

  • Bolt Accuracy increased by 50%

Crossbow (MW)

  • Bolt Accuracy increased by 35%

Light Machine Guns

Whitely (VG)

  • 28” Gracey  Mk.9 
    • Horizontal Recoil Control increased to 22% , up from 20%
  • 26” Gracey Rapid
    • Rate of Fire Bonus decreased by 35%
    • Max Damage increased to 26, up from 21
    • Min Damage increased to 20, up from 17
    • Muzzle Velocity Penalty decreased to -10%, down from -16%
    • Horizontal Recoil Penalty decreased to -22%, down from -30%
  • .50 BMG 150 Round Boxes
    • Recoil Control Penalty decreased to -22%, down from -25%
    • View Center Scaler increased to 0.82, up from 0.77
  • .303 British 45 Round Mags
    • Rate of Fire bonus decreased to 4%, down from 5%
    • Horizontal Recoil control increased to 30%, up from 28%
    • Vertical Recoil control increased to 26%, up from 22%
  • CGC R2 Padded
    • Initial Recoil Penalty decreased to -2%, down from -3%
    • Sustained Recoil Bonus increased to 4%, up from 3%

UGM-8 (VG) 

  • Romauld 560mm DA
    • Neck Locational Damage Multiplier increased to 1.6, up from 1.3
    • Horizontal Recoil Control now increased by 10%

Tactical Rifles

CARV.2 (BOCW)

  • Max Damage Range increased to 33 meters, up from 30.5 meters

M16 (BOCW)

  • Max Damage increased to 42, up from 40
  • Neck Locational Damage Multiplier increased to 1.21, up from 1.1

Pistols 

  • Pistol Melee Lunge Distance decreased to 1.52 meters, down from 1.83 meters.

Handgun Echo (MW)

  • Max Damage increased to 91, up from 70
  • Mid Damage increased to 65, up from 49
  • Min Damage increased to 55, up from 45

RATT (VG)

  • Mid Damage Increased to 28, up from 26
  • Empress 129mm B03TT
    • Rate of Fire Penalty decreased to -29%, down from -38%
  • 7.62 Gorenko 14 Round Mags 
    • Muzzle Velocity Penalty decreased to -10%, down from -20%
    • Damage Range Penalty decreased to -10%, down from -20%
  • .45 ACP 12 Round Mags
    • Locational Damage Penalty Removed

ATTACHMENTS

Muzzles

Recoil Booster

  • Vertical Recoil Control now decreased by 1.5%

Fun fact, the recoil booster was previously only boosting horizontal recoil.

» Under Barrels «

Bayonet (VG)

  • Movement Speed now increased by 1%

Carver Foregrip 

  • Vertical Recoil control decreased to 7%, down from 9%

M1930 Strife Angled

  • Horizontal Recoil control decreased to 7%, down from 9%

 

Cosa ne pensate di tutte queste modifiche community? La discussione, come sempre, è assolutamente aperta!

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Su Warzone in arrivo un nuovo killstreak da “stratega”, il meteo variabile e le Utility Box

Su Warzone in arrivo un nuovo killstreak da “stratega”, il meteo variabile e le Utility Box

Profilo di Stak
24/04/2024 19:50 di Marco "Stak" Cresta
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Attraverso il recente aggiornamento relativo al midseason update della stagione 3, abbiamo scoperto alcune delle più importanti novità in arrivo a partire dall’1 Maggio su Warzone.

Tra queste segnaliamo ad esempio l’imminente ritorno del perk Specialista, ma anche il fatto che riavremo a disposizione le Weapon Trade Station, dei nuovi equipaggiamenti ed un killstreak che promette di stravolgere le partite dei player da un punto di vista tattico/strategico.

Innanzi tutto si segnala che con la nuova patch verrà inserito su Rebirth Island il clima variabile. Avremo quindi la possibilità di giocare in “diverse” Rebirth, una al calare della notte, una invece ambientata alle prime ore dell’alba etc.

Assisteremo anche al rilascio del nuovo evento pubblico Heavy Armor, durante il quale verrà aumentato il numero di armature che i giocatori possono trasportare, ed in cui verrà anche aumentato il numero totale di punti salute da 150 a 200 per l’intera partita.

Le Utility Box, le Stazioni di scambio arma ed il nuovo killstreak di Warzone

Oltre a tutto questo, sappiamo che con il prossimo aggiornamento di metà stagione avremo:

Utility Box – Delle casse che combinano insieme munizioni ed armature, cosi da rifornire gli operatori di tutto il necessario in un colpo solo.

Stazioni di Scambio arma – Altro contenuto del passato di Warzone, queste stazioni possono aiutarci ad avanzare nel corso della partita. Non dovremo far altro che scambiare la nostra arma per una di rarità inferiore, ottenendo però al contempo del bottino extra.

La rarità è determinata dagli accessori totali della tua arma ed è visualizzata in base al colore dell’arma, dal più comune al meno comune come segue: Grigio, Verde, Blu, Viola e Arancione. Maggiore sarà la rarità dell’arma rilasciata, maggiori saranno le ricompense che otterremo. In tal senso quindi, potrebbe essere un’idea prendere le armi personalizzate di un nostro nemico sconfitto, e “venderle” per avere in cambio loot molto pregiato. In un colpo solo elimineremo le armi dal terreno per il nostro nemico, e guadagneremo un bonus ulteriore dato dalle ricompense.

Infine, segnaliamo il nuovo killstreak Foresight – Utile per prevedere “cosa accadrà” durante la partita di Warzone, Foresight ci mostrerà la posizione di ogni futuro cerchio del gas. Di fatto i giocatori potranno conoscere, con larghissimo anticipo, tutta la rotation fino alla fine della partita… Un qualcosa che potrebbe totalmente stravolgere il meta di Warzone nel prossimo futuro.

  • Articolo realizzato in collaborazione con la community di riferimento di Warzone d’Italia (Facebook)

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Il perk SPECIALISTA su Warzone dall’1 Maggio!

Il perk SPECIALISTA su Warzone dall’1 Maggio!

Profilo di Stak
24/04/2024 19:50 di Marco "Stak" Cresta
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Perk Specialista – Gli sviluppatori di Activision avevano già svelato l’imminente Ritorno di un attesissimo contenuto su Warzone, ed oggi riceviamo la conferma ufficiale grazie al nuovo aggiornamento relativo al prossimo midseason update. In merito all’ultimo citato, troverete tutti i dettagli cliccando qui.

Stando alle ultimissime notizie infatti, il perk Specialista sbarcherà nuovamente su WZ insieme a Rebirth Island nel corso dell’aggiornamento di metà Stagione 3. Nello specifico, questo singolare contenuto di Warzone dovrebbe essere nuovamente disponibile a partire dal prossimo 1 Maggio.

Per chi non lo sapesse, il perk Specialista è un mix di tutte le varie specialità presenti su Warzone.

Perchè il perk Specialista è cosi atteso su Warzone? 

perk specialista warzone

Equipaggiando lo Specialista, godremo dei bonus garantiti da TUTTI i perk esistenti, contemporaneamente. Possedere il perk specialista rappresenta quindi un indiscusso vantaggio, che sarà esclusivo per i pochi fortunati che riusciranno ad afferrarlo prima degli altri.

Il reinserimento del perk Specialista rientra in tutte quella serie di interventi atti a riportare su Warzone il clima che si respirava durante la prima era del gioco.

Un po’ come avvenuto su Fortnite qualche mese fa, il 2024 sta rappresentando per Warzone il ritorno definitivo alla stagione “OG” (o “original“, ndr), che si consacrerà con lo sbarco di Verdansk entro il mese di Ottobre.

  • Articolo realizzato in collaborazione con la community di riferimento di Warzone d’Italia (Facebook)

Articoli correlati: 

Aggiornamento di metà stagione (Season 3) di Warzone/MW3: tutte le novità

Aggiornamento di metà stagione (Season 3) di Warzone/MW3: tutte le novità

Profilo di Stak
24/04/2024 19:50 di Marco "Stak" Cresta
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Update di metà stagione – Gli sviluppatori di Activision hanno svelato la maggior parte delle novità che sbarcheranno presto su Warzone e MW3, insieme alla nuova patch del midseason update della Stagione 3. Questa è infatti prevista per il prossimo 1 Maggio, giorno in cui sarà ufficialmente disponibile con tutti i suoi contenuti sia su WZ che su MW3.

Oltre a tantissime novità per il multiplayer (come nuove mappe e nuove modalità), l’aggiornamento introdurrà contenuti del passato ed altri totalmente originali anche su Warzone, e nella modalità Zombie.

Tra questi segnaliamo ad esempio la nuova arma BAL-27, il perk Specialista (di cui troverete tutti i dettagli qui), ma anche il nuovo killstreak Foresight (troverete tutti i dettagli qui).

In questo speciale andremo ad analizzare tutte le novità in arrivo, riportando direttamente le note della patch ufficiali condivise dai devs. Ecco tutti i dettagli…

Note della patch – Update Metà Stagione 3 – Warzone/MW3

Season 3 Reloaded Arrives in Modern Warfare® III and Call of Duty®: Warzone™

The vast amount of action brought by the gigantic Season 3 update is set to keep on rolling with the upcoming Season 3 Reloaded content drop, bringing more Multiplayer maps and modes and the introduction of the next story mission, Dark Aether Rift, and more in Modern Warfare Zombies. Adjust your tactics with new items coming to Rebirth Island, including the coveted Specialist Perk Package.

Earn the new BAL-27 Assault Rifle and go classic akimbo and more with new Aftermarket Parts earned via mid-season Weekly Challenges. Plus, Military Appreciation Month kicks off on May 1 and the Call of Duty Endowment (C.O.D.E.) is preparing celebrations. The announcement will be making a knightly descent on May 6, so keep an eye out for how to help place U.S. and U.K. veterans into high quality jobs with what’s to come.

The Season 3 Reloaded mid-season update launches on May 1 at 9AM PT across all platforms. Visit the Call of Duty Blog for all official comms and announcements.

Here’s what’s on the way:

MODERN WARFARE III OVERVIEW [MWIII]

CONTENT SUMMARY

Introducing Minefield and Escort. Watch your step in Minefield and hack multiple points on the map alongside a MAW in Escort.

Two 6v6 Multiplayer Maps. Head to the wrong part of town in the brand-new Grime map and test your skills on Checkpoint based on the Stronghold area of Rebirth Island.

Power Up in the Arcade Playlist. From unlimited ammo modifiers to ultra-powerful weapon pickups, Arcade transforms the Multiplayer experience into a full-blown power simulation.

New Modes: Minefield, Escort

Minefield

Watch your step in the new Minefield game mode, adding an explosive new dynamic to a variety of Multiplayer modes. In this variant, players still adhere to each mode’s basic ruleset with an important caveat: Eliminated Operators drop a Proximity Mine where they fall. The mine cannot be picked up and is deadly to the fallen Operator’s team, setting up the potential for some truly explosive combos.

As the eliminations start racking up, the action grows more intense, challenging players to watch their step while pursuing the next target.

Escort

In Escort, teams take turns escorting a MAW through the environment with the goal of hacking three points across the map. The MAW only moves forward if an attacking Operator is nearby and will move in reverse if a defending Operator closes the distance.

Matches take place over two rounds, giving each team a turn on attack and defense. The team who hacks the most points or who hacks all three points in the shortest amount of time wins the match.

Two Core 6v6 Maps: Grime, Checkpoint

Grime [6v6]

Brand-New, Core, 6v6, Medium-Sized

Navigate an abandoned corner of London as you weave through Grime’s dockside district, a graffiti-laden hub featuring the remnants of the once lively SKN Comms building beside the Captain’s Dog pub and the now-defunct boat house. Swim through the murky waters of the canal and battle along the docks. Surviving this derelict urban location will require smart use of the map’s chokepoints and a penchant for dirty tactics.

Navigate an abandoned corner of London as you weave through Grime’s dockside district, a graffiti-laden hub featuring the remnants of the once lively SKN Comms building beside the Captain’s Dog pub and the now-defunct boat house. Swim through the murky waters of the canal and battle along the docks. Surviving this derelict urban location will require smart use of the map’s chokepoints and a penchant for dirty tactics.

For an interactive Tac-Map and full guide to Grime, click here on Monday April 29.

Checkpoint (6v6)

New [Repurposed], Core, 6v6, Medium-Sized

With Rebirth Island out in the wild, there’s a good chance that you’ve already engaged in combat in this area based on the island’s eastern Stronghold POI. Checkpoint keeps the fight focused in and around the main buildings of the military comms outpost in a modified version of the map where the upper walkways and control tower are sealed off, emphasizing combat on the ground. Battle within the armory and garage or take on foes in the forward construction site and rear roundabout.

For an interactive Tac-Map and full guide to Checkpoint, click here on Monday April 29.

Power Up in the Arcade Playlist

Boost your powers exponentially with the mid-season Arcade playlist, supporting a variety of maps and modes featuring powerups and special weapon pickups.

Powerups: Eliminated enemies will drop a powerup where they fall, granting one of two temporary abilities on pickup: unlimited ammo or unlimited grenades. Let loose on your foes without mundane concerns like ammo supply and grenade count.

Weapon Pickups: Bring the pain with special weapon pickups scattered throughout the environment, immediately noticeable by their glowing effects and floating animation.

These empowered weapons include the Punch Knife with a dramatically increased lunge distance, the MORS Sniper Rifle and Riveter Shotgun loaded with explosive projectile rounds, and a Minigun that provides a constant Battle Rage effect for improved health regeneration, resistance to Tactical Equipment, and a constant refresh on your Tactical Sprint.

The Vortex Playlist Returns

Redeploy to the otherworldly Vortex Playlist, which goes live again for a limited time in the mid-season. Return, if you dare, to the infected environments of Airborne, Satan’s Quarry, Skidgrow, Sporeyard, and Tetanus. Keep cool and focus on the objective in the Vortex Mosh Pit or risk losing your sanity to these twisted map variants.

New Field Upgrade and Equipment

New Field Upgrade: Enhanced Vision Goggles

Toggle on the Enhanced Vision Goggles for improved target acquisition in the midst of battle. The goggles feature limited battery, displayed by the Field Upgrade charge which depletes as the gadget is in use.

New Tactical: EMD Mine

Deploy this proximity-triggered mine that sticks to surfaces. Once triggered, the mine fires tracking devices that attach to nearby enemy Operators, revealing their position on the minimap for improved tracking.

MODERN WARFARE ZOMBIES OVERVIEW [MWZ]

CONTENT SUMMARY

Rescue Dr. Jansen. In the next Story Mission, Operators join Ravenov in a rescue mission to retrieve Dr. Ava Jansen after she was lured into a Dark Aether Rift.

Earn New Schematics. Acquire up to three new schematics to aid you in your future deployments to the Exclusion Zone.

Face Warlord Rainmaker. Seek out the new Warlord in their fortress on Rahaa Island. Be prepared for explosive combat against this demolitions expert.

The Next Chapter: Saving Dr. Jansen

A new anomaly strikes the Exclusion Zone as the third Dark Aether Rift appears. Dr. Jansen has been lured through its portal, and the Operators of Operation Deadbolt must now conduct a rescue mission with Ravenov’s help to get her back before it’s too late. Prepare to face off against a horde of foes in this mid-season Story Mission, including a new Disciple variant that will put your squad’s slaying skills to the test.

Seek out and attune the required relics after completing the Story Mission to re-open the Dark Aether Rift for subsequent runs. Complete the objectives within to acquire new powerful schematics.

New Schematics

Dead Wire Detonators: Electrify your blasts for massive damage using the Dead Wire Detonators, adding the Dead Wire Ammo Mod effect to all of your explosive armaments, including Lethals and Launchers. This is sure to come in handy when facing off against the Dark Aether Rift’s new Disciple variant.

Golden Mask Filter: Forget the constant search for a functioning gas mask when approaching strongholds and other areas where gas threatens to suffocate incoming Operators. Attaching the Golden Mask Filter to a gas mask causes its charge to self-regenerate over time. The mask can still break if its charge is fully used up in one go, though the filter will be reapplied to the next one you find.

Sergeant’s Beret: With the undead roaming around, you’ve got enough to worry about before taking Zakhaev’s Mercs into consideration. Don the Sergeant’s Beret to trick the faction into thinking that you’re one of their own. As a bonus, you’ll gain a Merc Bodyguard who fearlessly follows you into the action.

New Warlord: Rainmaker

Challengers of the new Warlord Rainmaker will need to plan their tactics carefully when approaching this artillery and demolitions expert. Find him in his fortress on Rahaa Island in the southeastern Urzikstan Exclusion Zone, where he’s supported by an army that he’s only too willing to expend in pursuit of annihilating Operation Deadbolt.

Expect mortar rounds and RPG fire on approach. Bring reliable transport to breach the fortress combined with long-ranged support to whittle down the enemy forces from afar. Remain cautious after breaching the walls, as the Warlord has set multiple traps to catch unsuspecting Operators. When you get to the Warlord himself, be ready to inflict maximum pain.

CALL OF DUTY: WARZONE OVERVIEW [WZ]

CONTENT SUMMARY

Gear up! Plate up with Heavy Armor, resupply your Plates and Ammo with the Utility Box, and ready up for the return of the Weapon Trade Station: Trade in a weapon, get one back plus some extra loot. A good way to fill your pockets.

Specialist Perk Package: Become a super soldier with this rare item granting your Operator every available Perk!

New Foresight Killstreak: Plan your end game accordingly with the ability to see all future gas circles.

Variable Time of the Day: Experience Rebirth Island in a new way with the chance for variable weather conditions in your deployments.

New Event, Field Upgrade, and More Warzone Features

With occasional aerial bombardments increasing in ferocity across Rebirth Island, expect a change in the weather, a variety of additional items, Events, and more Features as you drop in at Mid-Season:

Boost Your Defenses in the New Heavy Armor Public Event

This Public Event arrives in Season 3 Reloaded. A rare occurrence at Infil, this raises the number of armor plates players can carry, buffing the total number of health points from 150 to 200 for the whole match. For more information, click here.

Gear Up with the new Utility Box Field Upgrade (Rebirth Island)

The Utility Box combines Ammo and Armor Boxes together allowing Operators to resupply everything ranging from bullets to grenades. Purchase the box at Buy Stations or as a piece of ground loot.

Weapon Trade Station (Rebirth Island)

The Weapon Trade Station returns to help fill your pockets. Trade in your weapon for one of a lower rarity plus some extra loot. Rarity is determined by your weapon’s total attachments and is displayed by its color in the weapon info box, from most common to least common as follows: Gray, Green, Blue, Purple, and Orange. The weapon you trade in returns one of two rarity levels lower (or “more common”).

The extra items that drop may include ammo, cash, and equipment (Tacticals, Lethals, Field Upgrades, Killstreaks, Gas Masks). With some luck, trading in a powerful weapon may even reward the Specialist Perk Package, with even better rewards during a Fire Sale!

Perk Package: Specialist (Rebirth Island)

Become the ultimate Operator if you’re lucky enough to come across the rare Specialist Perk Package. With Specialist activated, your Operator will benefit from ALL available Perks . The complete list of abilities include:

  • Perk Slots 1 and 2 (all Perks active): Battle Hardened, Double Time, E.O.D., Focus, Irradiated, Mechanic, Mountaineer, Scavenger, Shrapnel, Sleight of Hand, Spotter, Strong Arm.
  • Perk Slot 3 (all Perks active): Cold-Blooded, Escapist, Payout, Primed, Quick Fix, Resupply, Stalker, Survivor, Tempered, Tracker.
  • Perk Slot 4 (all Perks active): Birdseye, Combat Scout, Flex, Ghost, High Alert, Resolute, Shrouded.

As a force to be reckoned with, this is your surest bet toward victory. Good luck finding it.

New Killstreak — Foresight (Rebirth Island)

Perfect your strategy by seeing what’s coming with Foresight, showing you the location of every future gas circle in the match. Find the new Killstreak as a piece of rare loot. Strategize accordingly to make the most out of the intel you’re given, setting up for the win where you know the gas will end up at the match’s end.

And More on the Way

Along with upcoming playlists like Loaded Resurgence (at Mid-Season Launch) and Rebirth Lockdown (later into the Season), keep an eye out for the new Utility Box Field Upgrade, providing ammo, armor plates, and extra equipment to stock up your Operator for the most vicious battles ahead. And beef up through the Heavy Armor Public Event, adding a permanent extra plate slot to all Armor Plate Carriers for the rest of the match.

Something is happening with the Bunkers on Urzikstan, too. Curious squads who explore these areas are apt to discover the rewards within. That isn’t all that’s coming, either, though some [[REDACTED]] surprises are best left to our players to uncover.

CALL OF DUTY: WARZONE MOBILE OVERVIEW [WZM]

CONTENT SUMMARY

Celebrate Golden Week. Celebrate Golden Week with all-new content rooted in Japanese folklore. Collect gold bricks and earn rewards.

The Mid-Season Update Arrives. Following Golden Week, the Season Reloaded mid-season update will go live on mobile, introducing a new limited-time mode, events, and a map feature.

Amass Riches During Golden Week

Join the debut of Golden Week, a holiday-centric celebration featuring new content inspired by Japanese folklore. Earn  Event Points by playing through the limited time Golden Plunder playlist, or any playlist you prefer, and then collect your free rewards through the Golden Week Event: Seeing Yokai.

Featured rewards:

  • (Weapon Blueprint) Lockwood 300 – Shogun’s Harmony
  • (Weapon Blueprint) Combat Knife – Stealth Blossom
  • (Animated Calling Card) Golden Week

Hit up the Golden Week-themed Yokai’s Elegance Keep for the chance to earn further folklore-themed rewards, including the Oni – Daimyo operator and Vaznev-9K – Yokai’s Elegance weapon blueprint

Golden Plunder: Collect as much gold as you can by eliminating enemies, looting Supply Crates, and completing Contracts. When time runs out, the squad with the highest total wins. Unlimited respawns.

Get in on the Mid-Season

Season Reloaded will go live in Call of Duty: WZM following the Golden Week event. Look out for new in-game events every week with a chance   to earn new free rewards alongside Limited Time modes and playlists. Additionally, there will be high-quality rewards releasing weekly through bundles and the Warzone Mobile Original Keeps.

New Mode and Map Feature: Massive lightning storms are wreaking havoc over Rebirth Island in the limited-time High Voltage mode. Operators who get struck by lightning will grow more powerful by earning a random Perk. Meanwhile, Viking Runes have been spotted throughout Verdansk. Will you keep them intact or risk destroying them for their rewards?

Game Updates: As a part of ongoing efforts toward optimizing the game, Season  Reloaded promises to continue deliver regular game updates to make the overall experience even better for our millions of players across iOS and Android devices. Keep an eye on official Call of Duty: Warzone Mobile social channels for the latest info on updates.

GENERAL OVERVIEW (MWIII, MWZ, WZ, WZM)

CONTENT SUMMARY

New Weapon. Deploy with the top-loading BAL-27, firing off an initial slew of slow, accurate rounds before ramping up the fire rate.

New Store Offerings. Phoenix Suns shooting guard Devin Booker trades the court for the battlefield alongside a new Pro Pack and more entering the Store in the mid-season.

New Weekly Challenges, Event. Earn new Aftermarket Parts and more via the mid-season Weekly Challenges, and support veterans with upcoming content celebrating Military Appreciation Month.

New Weapon

BAL-27 (Assault Rifle)

“A bullpup prototype weapon designed to increase fire rate over time while the trigger is squeezed. The first 4 shots are slower to fire but highly accurate.”

The top-loading BAL-27 Assault Rifle offers quick reloads and a unique firing mechanism whereby the initial four shots favor accuracy before the weapon kicks into a higher fire rate to finish the job and bring down your target fast. Pump the trigger at greater distances to benefit from the improved accuracy of its first shots or hold down the trigger to spray enemies up close.

The BAL-27 introduces the new Sunset Waves, Simpler Times, Electro Torrent, and Sunny Side Weapon Camos, accessible by completing BAL-27-specific in-game challenges.

How to Unlock the Base Weapon: Via a new Sector in the Season 3 Battle Pass.

New Store Offerings: Devin Booker and More

The mid-season update brings Phoenix Suns shooting guard Devin Booker to the fight in a Store Bundle that transfers the star’s shooting skils from the court to the battlefield. Expect an array of other exciting new Bundles coming in the mid-season, with some highlights detailed below.

Tracer Pack: D Book Was Here

Take the shot and bring home the win with the “DBook” Operator Skin featuring the Phoenix Suns shooting guard in black tie tux and matching beanie. Booker arrives on the scene with two animated Weapon Blueprints with Swish Tracers: eliminate enemies at a distance using the “Sunrise” MTZ-762 Battle Rifle or rush the objective using the “Sunset” WSP-9 SMG.

Call in man’s best friend support by taking down enemies with the “Sick ‘Em Haven” Finishing Move, and show everyone who the MVP is by equipping the “Booker Card” Large Decal, the “Lucky Ace” Weapon Sticker, the “Man’s Best Friend” Charm, and the “Be Legendary” Loading Screen.

Trash Talk 2.0 Ultra Skin: Tracer Pro Pack

Talk trash and take names with the “Broadcast” Operator Skin for Ripper, featuring a robotic body with a television for a head. Boost your signal with two Animated Weapon Blueprints with Trash Talk Tracers and the Bodied 2.0 Death Effect: the “Smile and Nod” Striker 9 SMG and the “It’s Personal” TAQ Evolvere LMG.

Let ‘em know you’re ready to rumble on the mic by equipping the “Trash Talk” Large Decal, the “Toxic Waste” Weapon Sticker, and the “Feelings on Display” Charm. On top of these in-game items, the Bundle also includes 2400 COD Points to spend toward your next Store purchase!

Echo Endo: Vibrant Vixen Tracer Pack

Out-fox the competition with the “Mikan Endo” Operator Skin donning a tactical uniform and animated faceplate representing the cunning creature. Burst down enemies with the “Fox-Bite” FR 5.56 Assault Rifle Blueprint and vaporize them with the “Danger Spark” Sidewinder Battle Rifle Blueprint, both vibrantly colored and featuring VwV :3 Tracers and the Vicious Vixen Death Effect.

Add some splash to your weapons with the “She’s a Killer” Large Decal, “Peace and Love” Weapon Sticker, and “Looks Can Kill” Charm. This bundle also includes a Tier Skip Token to help you move forward on the Battle Pass.

Phyto Fighter Tracer Pack

Brighten your squad’s day with the bioluminescent “Lucifern” Operator Skin, built of translucent skin over the animated and blue nervous system within. Wield the power of the deep ocean with two Weapon Blueprints featuring Bioluminescence Tracers and the Pelagic Death Effect: the “Paralyzer” BP50 Assault Rifle and the “Splash Damage” TAQ Eradicator LMG.

Display your advanced lifeform with pride by applying the “Electric Light Organism” Large Decal, “Glow Shtick” Weapon Sticker, and “Now You Sea Me” Weapon Charm. The Bundle also includes a Double Battle Pass XP Token and a powerful one-time use Flawless Aetherium Crystal that instantly empowers your weapon with Pack-A-Punch Level 3.

CDL Cataclysm Pack

Bring about the demise of your enemies with the dystopian “Cacotopia” Operator Skin for Doc, featuring a cell-shaded art style boasting a gas mask, full sleeve tattoos, and tactical gear scrounged up from the wasteland. Take on enemies with the “Dystopia” Striker 9 SMG Blueprint, featuring improved bullet velocity and recoil control and sporting a precision sight.

Give your foes a taste of living on the edge by equipping the “Iron Lung” Charm, “Vroom” Animated Calling Card, “Alpha” Large Decal, “Guiding Light” Emblem, and the “Scratch Tally” Weapon Sticker.

Additional Store Content

Look for other Store Bundles coming in the mid-season, including the Tracer Pack: Wubz and Friends and the Tracer Pack: Hare-raiser Party Packs. Receive XP bonuses when playing in a party with others wearing Operators Skins from the same Party Pack.

New Weekly Challenges and Event

Refer to the in-game Weekly Challenges throughout the mid-season to view the remaining rewards arriving in Season 3, including new Aftermarket Parts plus a new Weapon Blueprint and Weapon Camo.

Mid-Season Weekly Challenges

JAK Patriot (Aftermarket Part)

Compatibility: M16 (Assault Rifle)

Converts the M16 into a fully automatic rifle with a heavy ported barrel built to provide superior recoil control and firing aim stability.

JAK Wardens (Aftermarket Part)

Compatibility: Lockwood Mk2 (Marksman Rifle)

Become the enemy’s biggest nightmare with this AMP allowing akimbo use of the powerful level-action Shotgun.

JAK Atlas Kit (Aftermarket Part)

Compatibility: AMR9 (SMG)

Converts the AMR9 into an extremely lethal and accurate 5-round burst carbine chambered in 556.

New Weapon Blueprint and Camo: Plus, keep an eye out for the “Squad Games” Weapon Blueprint and complete all Weekly Challenges to unlock the Allegiances Weapon Camo (shown above).

Season 3 Reloaded Events

Vortex: Vi.Rus Mainframe Event

Rewards: 12

It’s not a system error: Starting imminently, and running throughout the start of Season 3 Reloaded, Vi.Rus has made his way into the Vortex. Earn XP to unlock rewards. Equip the Bacillus skin from the Tracer Pack: Horsemen: Vi.Rus Ultra Skin for a boost.

Call of Duty Endowment (C.O.D.E.)

Look out for the in-game U Assist Veterans (UAV) Challenge, arriving during the mid-season. The event kicks off May 8 and lasts through May 22 in support of the Call of Duty Endowment’s Military Appreciation Month celebrations. Stay tuned for more details on the in-game event and additional Military Appreciation Month announcements from C.O.D.E. to come on May 6.

Upgrade to Modern Warfare III

With season after season of incredible premium content, it’s never been a better time to purchase Modern Warfare III and experience the rapid, fast-action combat Call of Duty is famous for. In addition to the wide and continuously updated variety of Multiplayer content, you can also explore the Exclusion Zone of Modern Warfare Zombies in its open-world setting, as well as a campaign that finds Task Force 141 facing off against the ultimate threat — Season 3’s main Operator, Vladimir Makarov.

 

Cosa ne pensate di tutte queste novità community? Fatecelo sapere con un commento sul gruppo… La discussione, come sempre, è assolutamente aperta!

  • Articolo realizzato in collaborazione con la community di riferimento di Warzone d’Italia (Facebook)

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