Nuova imponente patch “Reload” per Black Ops e Warzone: tantissimi i bilanciamenti per le armi del MP
Nel corso dell’inizio di questa settimana saranno davvero tanti i cambiamenti che verranno introdotti con le nuove patch “Reload” sia su Black Ops che su Call of Duty Warzone.
La prima importante informazione che vogliamo dare è che la nuova patch funge da punto di metà stagione e serve per introdurre tutti gli altri contenuti originali della season 2 che non erano stati ancora rilasciati sul gioco dagli sviluppatori.
Sia la patch di Black Ops che quella di Warzone sono molto imponenti, con la prima che pesa circa 10 giga e con quella dedicata al battle royale che è invece enorme: 50 giga variabili in base al tipo di device utilizzata.
Ecco con esattezza la grandezza delle patch di entrambi i titoli:
- PlayStation 5: 52.0 GB
- PlayStation 4: 52.0 GB
- Xbox Series X / Xbox Series S: 57.8 GB
- Xbox One: 57.8 GB
- PC: 52.4 GB (solo Warzone) / 133.6 GB (Warzone e Modern Warfare)
Patch Black Ops
- PlayStation 5: 12.2 GB
- PlayStation 4: 7.4 GB
- Xbox Series X / Xbox Series S: 14.18 GB
- Xbox One: 9.13 GB
- PC: 8.1 GB
Una notizia importante riguardo alla grandezza del gioco riguarda il fatto che con questo nuovo update viene diminuito lo spazio generale occupato da Warzone sui nostri dispositivi, una notizia che certamente farà felici tutti i giocatori di Verdansk ma in particolare quelli console per i quali è fondamentale poter disporre di qualche giga in più all’interno del proprio dispositivo.
Per quanto riguarda la data di uscita, se la patch di Black Ops è già disponibile online per quella di Warzone dovremo attendere ancora un giorno, considerato che la sua uscita è prevista per domani mattina alle 8 in Europa.
Per quanto riguarda i contenuti, sono davvero tantissime le novità che vengono introdotte come nuove modalità, nuovi operatori, ma anche nuove armi (su tutte il nuovo fucile da cecchino ZRG 20mm).
La cosa più importante sono però i bilanciamenti alle armi, con numerosi fucili che hanno visto buffato (o nerfato, a seconda del caso) una o più delle loro statistiche e con il meta che a questo punto attende solo di riaggiornarsi su quelli che saranno i nuovi equilibri schierati in campo.
E’ altamente probabile che dei bilanciamenti per le armi vengano anche aggiunti su Warzone, ma al momento la lista completa di note della patch del nostro amato BR non è ancora disponibile.
Non appena verrà pubblicata, non esiteremo a riportare immediatamente tutte le informazioni anche qui.
- Acti banna altri 10 mila Cheaters ma gli hacker si sentono intoccabili (e parlano addirittura di “business”)
Di seguito andiamo quindi a vedere i dettagli del bilanciamento delle armi, tra cui gli interventi scelti per buffare il FFAR, Groza e Milano 821, cosi come quelli utili per nerfare l’AK-74u e LC10, mentre poco dopo troverete anche tutte le note della patch con le varie novità che vengono introdotte con questo Reload della Season 2.
Le note della Patch Reload per Black Ops
- Assault Rifles
- Krig 6
- Improved visibility while firing in ADS.
- Complete tuning pass on weapon accuracy, weapon movement, and visual clarity while firing with any Optic attachment.
- Addressed instances of the weapon feeling “floaty” when firing for a prolonged amount of time.
- FFAR 1
- Increased ballistic speed by 12.8%.
- Increased maximum damage range by 40%.
- Complete tuning pass on Muzzle and Underbarrel attachments that affect Recoil on assault rifles.
- Krig 6
- Submachine Guns
- Milano 821
- Increased mid-range damage by 10%.
- Increased mid-range damage range by 33%.
- Increased sprint out speed by 14.2%.
- Increased raise speed by 11%.
- Slightly increased ADS-in speed.
- KSP 45
- Increased ballistic speed by 32.5%.
- Reduced burst delay by 20%.
- Reduced accuracy with prolonged firing.
- Reduced muzzle velocity by 23.4%.
- Reduced max damage range by 41%.
- Slightly reduced mid-range damage.
- Modified bullet pattern to add slightly more horizontal trajectories.
- Complete tuning pass on Muzzle and Underbarrel attachments that affect Recoil on SMGs.
- Milano 821
- Light Machine Guns
- Light Machine Gun Alpha
- Reduced maximum damage range by 25%.
- Light Machine Gun Alpha
- Sniper Rifles
- Disabled glint effect on sniper rifles with Iron Sights equipped.
- Increased ADS speed by 11%.
- Slightly decreased hip-fire accuracy.
- Dual Wield: Bullet trajectories are now more varied when firing both guns simultaneously.
- Redesigned the 4.7” Takedown Barrel attachment into a “Tight Snub” Barrel. This attachment now adds damage to both enemies and vehicles.
- Slightly increased blast radius.
- Greatly increased length of straight rocket flight path.
- Rockets now inflict more damage to enemies with Flak Jacket in Hardcore. Still requires a direct hit for a 1-hit kill.
- Infantry V-Choke
- Updated attachment description to clarify pros and cons.
- Infantry V-Choke
- Weapon Progression
- Players can now earn Weapon XP and Challenge progress by using any weapon, even if they do not currently own it (for example, using another player’s weapon picked up from the ground that the player does not currently own).
- Slightly reduced speed of changing stances from stand, crouch, and prone. Additional adjustments to come to address remaining disparity between 1st-person and 3rd-person perspectives.
- Added Vehicles section.
- Addressed an issue with the “Killed By” stat not tracking properly.
With CIA Special Officer Russell Adler still M.I.A. and Armistice attempting to contain the spread of an unknown threat within Verdansk, there’s no better time for Season Two of Call of Duty®: Black Ops Cold War and Warzone™ to receive some reinforcements.
Season Two Reloaded, set to launch in both games this week, includes several new maps, modes, and features for Black Ops Cold War, in addition to two new Operators, the new ZRG 20mm sniper rifle, and new bundles that will also be available within Warzone. This content will be live following updates to Black Ops Cold War on March 29 at 9 PM PST, and Warzone on March 30 at 11PM PST.
All of this is just the tip of the spear for the rest of this season’s offerings. During Season Two Reloaded, you can expect to see plenty of new Zombies content in Outbreak, prove your skills in the new Blueprint Gun Game, and fight to the top in the debut of Gunfight Tournaments.
Keep reading for everything you need to know for this action-packed second half of Season Two:
Miami Strike (6v6) (Launch)
The sun rises on Miami Strike, featuring a new, tighter map layout with entirely new ways to play compared to the original nighttime iteration.
A vintage car show has taken over Ocean Park Drive, sealing off the road past the Paramour Hotel. While there are still plenty of opportunities to duke it out in long-range skirmishes, closer fights gain much more prominence here, especially in the back alleyways, through the various businesses and parking structures, and the new waterside path that’s been opened up with a beautiful view of the bay.
Shades on, sights up, and push the attack. You’ll need to be aggressive here to beat the heat… and your competition. Jump into the Miami Strike 24/7 playlist this week to join the action!
Mansion (2v2, 3v3) (Launch)
Joining the Gunfight and Face Off map rotations, Mansion promises high-octane, frenetic firefights across its decadent courtyards.
The eastern courtyard features palm trees and a gazebo, opposite another with a central statue over a dry fountain. Fight in the surrounding arcade among its thick supporting columns or brave it through the middle in a cross-map dash. Look for the center wrapped room including a small hallway and an exposed balcony for a high risk, high reward power position.
Golova (Multi-Team) (Launch)
A seemingly traditional Russian village in the idyllic Ural Plains hides a dark secret beneath its surface.
First appearing as an exclusive locale within Outbreak at the start of Season Two, Golova is now available in multi-team modes within Multiplayer. Prepare for relentless combat throughout the town, from its massive church to its rows of houses and industrial park. Compete in long-range fights across its stair-stepped terrain or stick to its objective areas for close-quarters play.
Multi-Team Hardpoint (Launch)
You thought Hardpoint was chaotic before? Introducing the game mode’s largest version yet: this new squad-based adaptation pits 10 squads of four in a fight for multiple Hardpoints at a time. Each set of Hardpoints lasts 120 seconds before rotating to the next locations. Another new twist compared to its core counterpart is that your team will earn 1 point every second for all teammates inside of a Hardpoint. You’ll want to keep your team in those Hardpoints and clear the enemies out to deny their points. The first squad to reach 1,000 points wins the match.
New Prop Hunt Maps and Props (Launch)
Miami Strike and Satellite join the rotation of Prop Hunt maps in this week’s update, along with new props being introduced into existing maps. Check every corner as you hunt and hide in the bid to outsmart your opponents.
Gunsmith Customs (In-Season)
Later in the season, Gunsmith Customs are coming to Black Ops Cold War, allowing players to mix-and-match attachments from Weapon Blueprints of the same weapon type in Create-a-Class.
Weapon Tuning (Launch)
Season Two Reloaded brings a fresh round of weapon tuning to Black Ops Cold War, including LMG adjustments and tuning for the LC10, AK-74u, Mac-10, KSP 45, Milano 821, Krig 6, FFAR 1, Groza, Magnum, and RPG-7. This also includes a complete balance pass on several attachments for assault rifles and SMGs, as well as an increase to rocket damage against enemies with Flak Jacket in Hardcore. Get all the details in the patch notes at the Treyarch blog.
Gunfight Tournaments (In-Season)
Think you’ve got the best shot? Now’s your chance to prove it when Gunfight Tournaments arrive later this season. Join a competitive bracket featuring unique rewards and bragging rights for the winning teams. Teamwork and communication are a must: you’ll need every advantage to take six rounds before the other team and make your way to the top.
New Outbreak Region: Sanatorium (Night) (Launch)
Zombies gets even bigger this week. As the Dark Aether continues to spread, agents of Requiem must expand their search for outbreak sites across the Ural Mountains into a massive new region: Sanatorium Night.
Infiltrating into Sanatorium will take place under the cover of nightfall in Outbreak, making every encounter with the undead – from shambling soldiers to deadly Elite Zombies – that much more spine-tingling.
Agents will need to be in top fighting form here if they hope to advance Requiem’s research and complete the necessary experiments.
New Outbreak Objective: Secure (Launch)
Eager to control the transformational properties of Dark Aether Essence, Dr. Strauss has a new task for the Requiem strike team: secure essence from the undead for analysis and experimentation.
The objective for Secure is straightforward, but your survival is less guaranteed. Squad up and call down the Essence Conversion Modules from orbit. These rocket-powered collection capsules siphon Essence from the undead and convert it into items you can use in combat. To complete this task, Requiem agents must kill zombies in the established perimeter until the conversion process is complete… easier said than done.
New Outbreak Vehicle: Dirt Bike (Launch)
Requiem agents can now saddle up on the Dirt Bike for rapid, highly maneuverable travel, great for gathering Essence and other items around the map or racing against the clock during timed events.
Set up your War Tracks and bring over any Dirt Bike vehicle skins you’ve acquired through the Battle Pass and bundles… so long as you don’t mind a few zombies scuffing up your paint job.
New Outbreak Intel + More (Launch)
Along with the new Sanatorium Night region comes additional intel for agents to discover, including brand-new Audio Logs and Radio Transmissions that advance the Dark Aether story. Leave no stone unturned if you want to collect them all… and keep your ears open for other mysteries appearing throughout the Ural Mountains.
Dead Ops Arcade Player XP and Battle Pass XP (Launch)
If you dare take on the Mamaback, you’ll earn more rewards just for playing. Dead Ops Arcade 3 will now award player XP and Battle Pass XP with this mid-season update, so you’ll always make progress in your levels and tiers as you take on 60+ rounds of co-op insanity.
While you’re at it, try the new First Person mode if you haven’t already. Introduced recently during Season Two, this mode allows you and your squad to play entirely in first-person perspective, adding sprinting, jumping, sliding, and swimming to the mix for the first time in the series!
New Dead Ops Arcade Silverback Slideways Map (Launch)
Test your side-scroller skills in an all-new Silverback Slideways bonus map in Dead Ops Arcade 3, with this latest variant bringing the total count of Silverback Slideways bonus maps to four.
New “Apply Blueprint” Feature (Launch)
Zombies players will now able to apply any Weapon Blueprint they own to their weapon in the Pause menu in Outbreak, “Firebase Z,” and “Die Maschine,” including any weapon picked up or purchased from a Wall Buy. Slay in style!
New Onslaught Content (Launch) (PlayStation)
PlayStation fans can take on the new Containment mode in Onslaught for an intense new experience on the game’s Gunfight maps, along with a new Blueprint Challenge to conquer and unlock.
New additions also include Level 2 and Level 3 Armor drops, Ammo Mod and Aether Tool drops to upgrade your weapons, as well as new Bronze, Silver, and Gold Chalice drops that will Pack-a-Punch your weapon for the first time in Onslaught.
Wolf: NATO (Launch)
From a young age, Terrell Wolf perfected his skills as a hunter in the Louisiana bayous surrounding his grandparent’s home. Entering service on his 18th birthday in memory of his fallen brother, he now stalks more dangerous prey as an elite Delta Force sniper working alongside Woods in the search for Russell Adler.
Watch out for his second in command during his signature Finishing Move, as his faithful canine companion is ready to help Wolf eliminate any threats to the pack.
Rivas: NATO (In-Season)
Karla Rivas grew up in Nicaragua surrounded by the Menendez Cartel and their ceaseless wars with rival gangs. Her firsthand experience of the consequences of these wars on the surrounding communities drove her to action against the Cartel’s influence, using guerilla tactics to weaken them by any means necessary. Her skills are unparalleled in the continuing search for Adler.
Get access to Terrell Wolf and Karla Rivas for Black Ops Cold War and Warzone as part of separate Store Bundles in Season Two Reloaded.
ZRG 20mm Sniper (In-Season)
Boasting a higher bullet velocity than any other weapon in its class, the ZRG 20mm sniper rifle is built to excel in extremely long ranges. Operators will appreciate its fast reload speed and its ability to eliminate enemies with a single shot to the head, chest, or shoulders.
Unlock the ZRG 20mm by completing its in-game challenge or by acquiring the “Jackpot Sniper” bundle, featuring a Legendary new sniper rifle Weapon Blueprint.
In addition to Wolf, Rivas, and the ZRG 20mm Blueprint bundle, the Store in Black Ops Cold War and Warzone will receive plenty of new bundles through the rest of Season Two.
This includes the “Dragon’s Greed” bundle, which will leave you ready to strike fear into your enemies. This bundle features two Legendary Weapon Blueprints with enough gold to rival the dragon’s hoard, as well as a new Legendary Bulldozer Skin donning a dragon-themed mask.
Find this bundle and more in the in-game Store and bolster your stock of badass Weapon Blueprints, Operator Skins, and more.
Season Two Reloaded also brings great news of a lower, optimized file size across Warzone. Those who own the full version of Modern Warfare/Warzone, or who own the free-to-play Warzone game, will find their overall file size footprint reduced on their respective platform.
Enhancements to the overall content management system has been made possible through data optimization and streamlining content packs needed for individual game modes. This will come after a larger than usual, one-time update for Season Two Reloaded, which will include these optimizations and is necessary in order to reduce the overall footprint; future patch sizes for Modern Warfare and Warzone are expected to be smaller than the one set to release on March 30 at 11PM PST.
Along with the ability to remove individual modes that are no longer played, owners of the full Modern Warfare experience will see more space freed on their platform of choice. However, those who want to continue playing Campaign, Multiplayer, and/or Special Ops will need to reinstall the optimized Content Packs, which will be released alongside and shortly after the Season Two Reloaded update.
Following the update, the Warzone file size will be reduced by between 10.9 GB and 14.2 GB, and the Modern Warfare/Warzone file size will be reduced by between 30.6 GB and 33.6 GB, depending on your platform.
The following is the approximate reduction that will be seen for both the free-to-play Warzone and full Modern Warzone/Warzone files on each platform:
PlayStation 5: 10.9 GB (Warzone Only) / 30.6 GB (Warzone and Modern Warfare®)
PlayStation 4: 10.9 GB (Warzone Only) / 30.6 GB (Warzone and Modern Warfare®)
Xbox Series X / Xbox Series S: 14.2 GB (Warzone Only) / 33.6 GB (Warzone and Modern Warfare®)
Xbox One: 14.2 GB (Warzone Only) / 33.6 GB (Warzone and Modern Warfare®)
PC: 11.8 GB (Warzone Only) / 30.6 GB (Warzone and Modern Warfare®)
The Season Two Reloaded update will have a download size of approximately 7.4 – 14.18 GB for owners of the full version of Black Ops Cold War, and 52.0 – 57.8 GB for owners of the free-to-play Warzone, who are up to date with the latest updates on either (or both) games.
Again, the Warzone download is a larger file size due to the optimization of data.
Cosa ne pensate di tutti questi cambiamenti?
La discussione, come sempre, è assolutamente aperta!
- Articolo realizzato in collaborazione con la community di riferimento di Warzone d’Italia (Clicca qui per entrare su Facebook – Clicca qui per seguire la community su Instagram)