Disponibile la modalità DUOS e la nuova modalità addestramento Firing Range!

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Respawn ha finalmente reso disponibile la modalità DUOS e la tanto richiesta Firing Range, leggiamo insieme la patch notes 3.1!

La modalità DUOS vi permetterà di giocare con una squadra composta da 2 giocatori invece del classico trio, sarà disponibile dal 5 novembre al 19 novembre!

Altrettanto interessante è il rinnovo della modalità addestramento, Firing Range vi permetterà di utilizzare tutti gli equipaggiamenti e accessori per armi. La chicca è che potrete addestrarvi con tutte le leggende, anche con i vostri amici!

PATCH NOTES 3.1 + Duos – Nov 5

LIVE on PC+X1. PS4 Incoming

Hey Legends,

It’s PATCH NOTE TIME! See below for all details from Respawn. Do you have a buddy lined up for Duos yet?!

DUOS MODE NOW AVAILABLE FROM NOVEMBER 5TH TO NOVEMBER 19TH.

Duos trailer here: https://twitter.com/PlayApex/status/1189587967641145344

At the time of this post, Duos are LIVE on PC + X1. PS4 is still incoming. I’ll update when it’s confirmed live on all!

PATCH NOTES 3.1
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Firing Range

WELCOME TO THE FIRING RANGE

From the lobby, you can now select the firing range. Here you can practice playing around with all the weapons, items, and Legends.

  • Can enter the firing range solo or with your squad.

  • You can change to any Legend and use their abilities and ultimates.

  • All loot items are available to play with including weapons, attachments, and hop-ups.

  • Target DUMMIES available to practice those headshots.

  • Future improvements to come! Please give us your feedback.

WEAPONS

  • Wingman

    • Reduced the headshot multiplier: 2.15 -> 2.1

  • Changes to Projectile Collision: We’ve increased the projectile width on some weapons so they are easier to hit with. We made this change to the TripleTake in Season 2 and the following will be updated for this patch:

    • Shotguns: All shotguns will have projectiles with a small amount of width.

    • L-STAR

    • Snipers: The Longbow DMR, Kraber, and G7 Scout.

QUALITY OF LIFE

  • In an effort to surface easier challenges to players more often and offer a balanced set of challenges each day, Daily Challenge distribution has been adjusted so players are guaranteed to receive 1 easy, 1 medium, and 1 hard challenge.

  • You can now spend Legend Tokens to reroll Daily Challenges.

    • Cost increases with each purchase before capping out at 1000 Legend Tokens.

      • First reroll: 200 Legend Tokens

      • Second reroll: 500 Legend Tokens

      • Third or more reroll: 1000 Legend Tokens for each reroll.

    • Cost resets every day

  • You can now adjust the game cursor velocity in Settings -> Controller. This will apply to cursor velocity in all menus including the Lobby, Pause/Inventory menus, and Death Box inventories.

  • We now show you what Music Pack you have selected while dropping into the map. If you only have the “default” Pack selected you won’t see anything.

  • Improved flow from Lobby to Match that fixes some minor bugs and will hopefully get players into matches a bit faster.

    • Disabling pregame spawning of players before character selection. This will address cases where players might hear someone voice comms or other sounds before the Legend selection starts.

    • The “Waiting for Players…” transition now shows the game world instead of a black screen.

    • Removed the 5 second countdown that would start at the beginning of Legend selection.

  • Player will now be able to view the ammo types of their squadmates equipped weapons when in the inventory menu.

  • [Controller] you can now open the quip wheel by holding down on the dpad (you can still do it the old way – open ping menu and press Y)

  • [PC] Quick Chat binding should now auto bind to F1 if it isn’t bound to anything (assuming nothing is already bound to F1)

RANKED MODE

  • Players will no longer receive a penalty for abandoning a match if they leave after 2 and a half minutes have passed since their Banner was picked up after dying. As a reminder: players will be warned via the menus if their leaving may trigger abandon penalties; if the warning does not show up players are free to leave.

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Leaving Match 1

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Leaving Match 2

BUG FIXES

  • Fixed a bug where players would stay in place while the train keeps moving when reviving another player.

  • Updated the layout of the minimap that was previously showing a route that doesn’t exist.

  • Fixed cases where players could drop into Out of Bounds areas without getting the timer.

  • Fixed cases of some areas where players could take lava damage near the Volcano when there isn’t any lava.

  • Fixed display issue with post game where it would show you earning 2 battle pass levels for leveling up via Stars.

LEGENDS

  • Crypto

    • EMP now will damage armor that players have dropped.

    • Fixed a bug where Lifeline’s drone couldn’t heal Crypto while he was in the drone.

    • Fix for friendly Caustic gas kicking Crypto out of his drone.

  • Bangalore

    • Fixed bug where sometimes the missiles from Bangalore’s Ultimate would disappear after landing on the train.

Per leggere la patch notes ufficiale su Reddit, clicca qui.